commenting lines.

This commit is contained in:
Ghommie
2020-04-24 23:20:05 +02:00
parent a9be1e06e2
commit 2ff75d8c99
2 changed files with 6 additions and 6 deletions
+3 -3
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@@ -9,9 +9,9 @@
#_maps/RandomZLevels/away_mission/blackmarketpackers.dmm
#_maps/RandomZLevels/away_mission/spacebattle.dmm
_maps/RandomZLevels/away_mission/TheBeach.dmm
_maps/RandomZLevels/away_mission/Academy.dmm
_maps/RandomZLevels/away_mission/wildwest.dmm
#_maps/RandomZLevels/away_mission/TheBeach.dmm
#_maps/RandomZLevels/away_mission/Academy.dmm
#_maps/RandomZLevels/away_mission/wildwest.dmm
#_maps/RandomZLevels/away_mission/challenge.dmm
#_maps/RandomZLevels/away_mission/centcomAway.dmm
#_maps/RandomZLevels/away_mission/moonoutpost19.dmm
+3 -3
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@@ -8,6 +8,6 @@
#Do NOT tick the maps during compile -- the game uses this list to decide which map to load. Ticking the maps will result in them ALL being loaded at once.
#DO tick the associated code file for the virtual reality levels you are enabling. Otherwise, the map will be trying to reference objects which do not exist, which will cause runtime errors!
_maps/RandomZLevels/VR/murderdome.dmm
_maps/RandomZLevels/VR/snowdin_VR.dmm
_maps/RandomZLevels/VR/syndicate_trainer.dmm
#_maps/RandomZLevels/VR/murderdome.dmm
#_maps/RandomZLevels/VR/snowdin_VR.dmm
#_maps/RandomZLevels/VR/syndicate_trainer.dmm