fuck it two megas standard
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@@ -90,12 +90,6 @@ GLOBAL_LIST_INIT(minimum_snow_under_spawns, list(
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return ..()
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/datum/controller/subsystem/min_spawns/proc/where_we_droppin_boys()
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// let's figure out what megas we dont specifically need to spawn
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if(!snaxi_snowflake_check) // all snaxi megas are spawned in specific ruins
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for(var/mob/living/simple_animal/hostile/megafauna/M in GLOB.mob_list)
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if(active_spawns.Find(M.type, 1, active_spawns.len))
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var/tocut = active_spawns.Find(M.type, 1, active_spawns.len)
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active_spawns.Cut(tocut,tocut+1)
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while(active_spawns.len)
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where_we_droppin_boys_iterations++
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CHECK_TICK
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@@ -145,7 +139,7 @@ GLOBAL_LIST_INIT(minimum_snow_under_spawns, list(
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active_spawns_2.Add(MS2_tospawn)
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return //let's try not to dump megas too close to each other?
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if((istype(MS2_tospawn, /obj/structure/spawner)) && get_dist(RT, LT) <= 40)
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active_spawns.Add(MS2_tospawn)
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active_spawns_2.Add(MS2_tospawn)
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return //let's at least /try/ to space these out?
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// man the overhead on this is gonna SUCK
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new MS2_tospawn(RT)
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