This commit is contained in:
kevinz000
2020-06-13 11:30:37 -07:00
parent 180b7d31d9
commit 3752aecfdb
2 changed files with 2 additions and 1 deletions

View File

@@ -146,7 +146,7 @@
* [__DEFINES/projectiles.dm] for return values.
*/
/atom/proc/check_projectile_ricochet(obj/item/projectile/P)
return (flags_1 & CHECK_RICOCHET_1)? PROJECTILE_RICOCHET_YES : PROJECTILE_RICOCHET_NO
return (flags_1 & DEFAULT_RICOCHET_1)? PROJECTILE_RICOCHET_YES : PROJECTILE_RICOCHET_NO
/**
* Handle a projectile ricochet. Return TRUE if we did something to the projectile like reflecting it/whatnot.

View File

@@ -450,6 +450,7 @@
/obj/item/projectile/proc/setAngle(new_angle, hitscan_store_segment = TRUE) //wrapper for overrides.
Angle = new_angle
pixel_move_interrupted = TRUE
if(!nondirectional_sprite)
var/matrix/M = new
M.Turn(Angle)