Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit471
This commit is contained in:
@@ -226,6 +226,12 @@
|
||||
/obj/structure/chair/stool,
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||||
/turf/open/floor/plasteel,
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||||
/area/security/prison)
|
||||
"aaK" = (
|
||||
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/crew_quarters/bar)
|
||||
"aaL" = (
|
||||
/obj/machinery/computer/libraryconsole/bookmanagement,
|
||||
/obj/structure/table,
|
||||
@@ -5861,7 +5867,7 @@
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||||
pixel_y = -2
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||||
},
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||||
/obj/machinery/firealarm{
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||||
dir = 4;
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||||
dir = 8;
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||||
pixel_x = 24
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||||
},
|
||||
/turf/open/floor/plasteel,
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||||
@@ -8268,7 +8274,7 @@
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||||
},
|
||||
/obj/structure/filingcabinet/employment,
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||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
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||||
pixel_x = -24
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||||
},
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||||
/turf/open/floor/wood,
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||||
@@ -8414,7 +8420,7 @@
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||||
/area/crew_quarters/dorms)
|
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"asl" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
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||||
pixel_x = 24
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||||
},
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||||
/turf/open/floor/plating,
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||||
@@ -9588,7 +9594,7 @@
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||||
/area/maintenance/fore)
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||||
"avj" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
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||||
dir = 4;
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||||
pixel_x = -24
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||||
},
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||||
/obj/structure/cable{
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||||
@@ -11430,7 +11436,7 @@
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||||
/obj/item/clothing/under/gladiator,
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||||
/obj/item/clothing/under/gladiator,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
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||||
dir = 4;
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||||
pixel_x = -24
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||||
},
|
||||
/turf/open/floor/plasteel,
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||||
@@ -13476,13 +13482,6 @@
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||||
},
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||||
/turf/open/floor/wood,
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||||
/area/crew_quarters/bar)
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||||
"aDQ" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
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||||
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
|
||||
dir = 4
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||||
},
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||||
/turf/open/floor/wood,
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||||
/area/crew_quarters/bar)
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||||
"aDR" = (
|
||||
/obj/structure/closet/lasertag/blue,
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||||
/obj/item/clothing/under/pj/blue,
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||||
@@ -14587,7 +14586,7 @@
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||||
/area/ai_monitored/nuke_storage)
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||||
"aGf" = (
|
||||
/obj/machinery/firealarm{
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||||
dir = 4;
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||||
dir = 8;
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||||
pixel_x = 24
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||||
},
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||||
/turf/open/floor/plasteel,
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||||
@@ -15886,7 +15885,7 @@
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||||
/obj/item/reagent_containers/glass/bucket,
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||||
/obj/item/plant_analyzer,
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||||
/obj/machinery/firealarm{
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||||
dir = 8;
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||||
dir = 4;
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||||
pixel_x = -24
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||||
},
|
||||
/obj/effect/turf_decal/tile/green,
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||||
@@ -17035,7 +17034,7 @@
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||||
/area/construction/mining/aux_base)
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||||
"aLv" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
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||||
pixel_x = -24
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||||
},
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||||
/obj/effect/turf_decal/stripes/line{
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||||
@@ -19589,7 +19588,7 @@
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||||
/area/library)
|
||||
"aRR" = (
|
||||
/obj/machinery/firealarm{
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||||
dir = 8;
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||||
dir = 4;
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||||
pixel_x = -24
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||||
},
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||||
/turf/open/floor/plasteel/dark,
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||||
@@ -19620,7 +19619,7 @@
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||||
pixel_y = 24
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||||
},
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||||
/obj/machinery/firealarm{
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||||
dir = 8;
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||||
dir = 4;
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||||
pixel_x = -24
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||||
},
|
||||
/obj/structure/cable{
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||||
@@ -19680,6 +19679,7 @@
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||||
/area/storage/tools)
|
||||
"aSd" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
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||||
pixel_y = -24
|
||||
},
|
||||
/turf/open/floor/plasteel,
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||||
@@ -21255,7 +21255,7 @@
|
||||
"aVH" = (
|
||||
/obj/machinery/processor,
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||||
/obj/machinery/firealarm{
|
||||
dir = 4;
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||||
dir = 8;
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||||
pixel_x = 24
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||||
},
|
||||
/turf/open/floor/plasteel/cafeteria,
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||||
@@ -23027,7 +23027,7 @@
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||||
/area/bridge/meeting_room)
|
||||
"aZv" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
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||||
pixel_x = 24
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||||
},
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||||
/obj/structure/table,
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||||
@@ -23357,7 +23357,7 @@
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||||
pixel_y = 2
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||||
},
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||||
/obj/machinery/firealarm{
|
||||
dir = 8;
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||||
dir = 4;
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||||
pixel_x = -24
|
||||
},
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||||
/turf/open/floor/plasteel,
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||||
@@ -23901,7 +23901,7 @@
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||||
/area/chapel/main)
|
||||
"bbG" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
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||||
dir = 4;
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||||
pixel_x = -24
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||||
},
|
||||
/obj/effect/turf_decal/tile/red{
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||||
@@ -24036,7 +24036,7 @@
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||||
/area/crew_quarters/locker)
|
||||
"bbV" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
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||||
dir = 4;
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||||
pixel_x = -24
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||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -25327,7 +25327,7 @@
|
||||
layer = 2.9
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
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||||
},
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||||
/obj/structure/table/reinforced,
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||||
@@ -26112,7 +26112,7 @@
|
||||
/area/crew_quarters/heads/captain)
|
||||
"bgY" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
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||||
dir = 8;
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||||
pixel_x = 24
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||||
},
|
||||
/turf/open/floor/plasteel,
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||||
@@ -28412,7 +28412,7 @@
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||||
},
|
||||
/obj/item/stack/cable_coil,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
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||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
@@ -28706,7 +28706,7 @@
|
||||
},
|
||||
/obj/machinery/light,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
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||||
@@ -28945,7 +28945,7 @@
|
||||
/obj/item/assembly/flash/handheld,
|
||||
/obj/item/assembly/flash/handheld,
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||||
/obj/machinery/firealarm{
|
||||
dir = 4;
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||||
dir = 8;
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||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel,
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||||
@@ -29837,7 +29837,7 @@
|
||||
"bpg" = (
|
||||
/obj/structure/chair/office/light,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
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||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
@@ -29884,7 +29884,7 @@
|
||||
network = list("ss13","medbay")
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
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||||
},
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||||
/obj/structure/closet/secure_closet/personal/patient,
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||||
@@ -30212,7 +30212,7 @@
|
||||
/area/science/robotics/lab)
|
||||
"bpX" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
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||||
@@ -31709,7 +31709,7 @@
|
||||
"btt" = (
|
||||
/obj/structure/table,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/item/folder/yellow,
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||||
@@ -34596,7 +34596,7 @@
|
||||
/area/science/research)
|
||||
"bzF" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -34892,7 +34892,7 @@
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
@@ -36231,7 +36231,7 @@
|
||||
/area/quartermaster/miningdock)
|
||||
"bDl" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
@@ -36265,7 +36265,7 @@
|
||||
/area/quartermaster/miningdock)
|
||||
"bDp" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
@@ -42597,7 +42597,7 @@
|
||||
/area/medical/virology)
|
||||
"bRO" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
@@ -45588,7 +45588,7 @@
|
||||
/area/engine/break_room)
|
||||
"bYI" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/yellow,
|
||||
@@ -47354,7 +47354,7 @@
|
||||
/area/maintenance/port/aft)
|
||||
"ccv" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -48381,7 +48381,7 @@
|
||||
/area/crew_quarters/heads/chief)
|
||||
"cfd" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/structure/closet/radiation,
|
||||
@@ -51655,7 +51655,7 @@
|
||||
/area/engine/engineering)
|
||||
"cmG" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/structure/cable{
|
||||
@@ -52930,7 +52930,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/engine,
|
||||
@@ -53882,7 +53882,7 @@
|
||||
pixel_y = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -54088,7 +54088,7 @@
|
||||
"cuo" = (
|
||||
/obj/machinery/portable_atmospherics/canister/air,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/corner,
|
||||
@@ -54175,7 +54175,7 @@
|
||||
amount = 35
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/corner{
|
||||
@@ -54830,7 +54830,7 @@
|
||||
network = list("aicore")
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/turf/open/floor/circuit,
|
||||
@@ -55028,7 +55028,7 @@
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
@@ -56922,7 +56922,7 @@
|
||||
/area/engine/engineering)
|
||||
"cEk" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
@@ -59662,7 +59662,7 @@
|
||||
"vzp" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/item/stock_parts/cell/high,
|
||||
@@ -95402,7 +95402,7 @@ cNE
|
||||
aQP
|
||||
awB
|
||||
awB
|
||||
aDQ
|
||||
aaK
|
||||
aFi
|
||||
awB
|
||||
awB
|
||||
|
||||
@@ -1800,7 +1800,7 @@
|
||||
pixel_y = -32
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/item/twohanded/required/kirbyplants/random,
|
||||
@@ -15186,7 +15186,7 @@
|
||||
/area/crew_quarters/bar)
|
||||
"aGc" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24;
|
||||
pixel_y = 32
|
||||
},
|
||||
@@ -15457,7 +15457,7 @@
|
||||
pixel_y = 32
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/light_switch{
|
||||
@@ -16828,7 +16828,7 @@
|
||||
/area/maintenance/disposal/incinerator)
|
||||
"aIy" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/light_switch{
|
||||
@@ -17791,7 +17791,7 @@
|
||||
},
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/components/unary/vent_pump/on{
|
||||
@@ -21486,7 +21486,7 @@
|
||||
"aQl" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/item/camera,
|
||||
@@ -23602,7 +23602,7 @@
|
||||
/area/crew_quarters/theatre)
|
||||
"aTy" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/light_switch{
|
||||
@@ -27337,7 +27337,7 @@
|
||||
/area/crew_quarters/bar/atrium)
|
||||
"aYF" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/light{
|
||||
@@ -27513,7 +27513,7 @@
|
||||
"aYR" = (
|
||||
/obj/item/twohanded/required/kirbyplants/random,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24;
|
||||
pixel_y = -32
|
||||
},
|
||||
@@ -27639,7 +27639,7 @@
|
||||
"aZb" = (
|
||||
/obj/machinery/photocopier,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24;
|
||||
pixel_y = -32
|
||||
},
|
||||
@@ -29336,7 +29336,7 @@
|
||||
pixel_y = 22
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/chem_master/condimaster{
|
||||
@@ -29603,7 +29603,7 @@
|
||||
/obj/item/clipboard,
|
||||
/obj/item/toy/figure/miner,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/light{
|
||||
@@ -30819,7 +30819,7 @@
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/item/twohanded/required/kirbyplants/random,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
@@ -31057,7 +31057,7 @@
|
||||
"beY" = (
|
||||
/obj/structure/kitchenspike,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
@@ -32627,7 +32627,7 @@
|
||||
/area/crew_quarters/kitchen)
|
||||
"bhL" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24;
|
||||
pixel_y = 32
|
||||
},
|
||||
@@ -40095,7 +40095,7 @@
|
||||
/area/crew_quarters/heads/hos)
|
||||
"bty" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24;
|
||||
pixel_y = -32
|
||||
},
|
||||
@@ -40782,7 +40782,7 @@
|
||||
/area/security/main)
|
||||
"buM" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24;
|
||||
pixel_y = -32
|
||||
},
|
||||
@@ -41844,7 +41844,7 @@
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/light_switch{
|
||||
@@ -43216,7 +43216,7 @@
|
||||
"byI" = (
|
||||
/obj/item/twohanded/required/kirbyplants/random,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
@@ -43230,7 +43230,7 @@
|
||||
/area/security/execution/transfer)
|
||||
"byJ" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
@@ -48755,7 +48755,7 @@
|
||||
/area/engine/gravity_generator)
|
||||
"bGg" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/item/twohanded/required/kirbyplants/random,
|
||||
@@ -48794,7 +48794,7 @@
|
||||
/area/engine/break_room)
|
||||
"bGk" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/airalarm{
|
||||
@@ -48935,7 +48935,7 @@
|
||||
"bGt" = (
|
||||
/obj/item/twohanded/required/kirbyplants/random,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/light_switch{
|
||||
@@ -49890,7 +49890,7 @@
|
||||
/area/engine/gravity_generator)
|
||||
"bHS" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/light_switch{
|
||||
@@ -50406,7 +50406,7 @@
|
||||
"bIG" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral,
|
||||
@@ -51881,7 +51881,7 @@
|
||||
"bKU" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -52445,7 +52445,7 @@
|
||||
"bLK" = (
|
||||
/obj/item/twohanded/required/kirbyplants/random,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/button/door{
|
||||
@@ -55374,7 +55374,7 @@
|
||||
"bQh" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/yellow{
|
||||
@@ -57009,7 +57009,7 @@
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
@@ -57153,7 +57153,7 @@
|
||||
pixel_y = -3
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -57248,7 +57248,7 @@
|
||||
layer = 2.9
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/light/small{
|
||||
@@ -60797,7 +60797,7 @@
|
||||
"bXY" = (
|
||||
/obj/item/twohanded/required/kirbyplants/random,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
@@ -60899,7 +60899,7 @@
|
||||
"bYh" = (
|
||||
/obj/item/twohanded/required/kirbyplants/random,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
@@ -60920,7 +60920,7 @@
|
||||
"bYi" = (
|
||||
/obj/structure/window/reinforced,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
@@ -62280,7 +62280,7 @@
|
||||
/area/ai_monitored/turret_protected/aisat_interior)
|
||||
"caj" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/porta_turret/ai,
|
||||
@@ -64037,7 +64037,7 @@
|
||||
"cdk" = (
|
||||
/obj/machinery/vending/wardrobe/law_wardrobe,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
@@ -64076,7 +64076,7 @@
|
||||
/area/security/brig)
|
||||
"cdn" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/light{
|
||||
@@ -67030,7 +67030,7 @@
|
||||
/area/engine/engineering)
|
||||
"chF" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24;
|
||||
pixel_y = -32
|
||||
},
|
||||
@@ -67361,7 +67361,7 @@
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral,
|
||||
@@ -69328,7 +69328,7 @@
|
||||
pixel_x = -26
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24;
|
||||
pixel_y = 32
|
||||
},
|
||||
@@ -70711,7 +70711,7 @@
|
||||
},
|
||||
/obj/item/camera_film,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel/grimy,
|
||||
@@ -76603,7 +76603,7 @@
|
||||
},
|
||||
/obj/item/crowbar,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/structure/table/reinforced,
|
||||
@@ -77602,7 +77602,7 @@
|
||||
"czP" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -77888,7 +77888,7 @@
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/structure/cable/white{
|
||||
@@ -78794,7 +78794,7 @@
|
||||
"cBL" = (
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/item/twohanded/required/kirbyplants/random,
|
||||
@@ -80798,7 +80798,7 @@
|
||||
/obj/item/radio,
|
||||
/obj/item/radio,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
@@ -81427,7 +81427,7 @@
|
||||
/obj/item/clothing/head/welding,
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24;
|
||||
pixel_y = -32
|
||||
},
|
||||
@@ -82645,7 +82645,7 @@
|
||||
/area/crew_quarters/dorms)
|
||||
"cIk" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
@@ -87477,7 +87477,7 @@
|
||||
"cQE" = (
|
||||
/obj/structure/closet/secure_closet/security/science,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/status_display{
|
||||
@@ -88838,7 +88838,7 @@
|
||||
pixel_y = 32
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/light_switch{
|
||||
@@ -95618,7 +95618,7 @@
|
||||
/obj/item/paper_bin,
|
||||
/obj/item/pen,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/item/storage/bag/bio,
|
||||
@@ -96554,7 +96554,7 @@
|
||||
/obj/item/reagent_containers/glass/bottle/epinephrine,
|
||||
/obj/item/reagent_containers/dropper,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/light{
|
||||
@@ -100259,7 +100259,7 @@
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/door/firedoor,
|
||||
@@ -100623,7 +100623,7 @@
|
||||
/area/science/explab)
|
||||
"dmJ" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/bot,
|
||||
@@ -100634,7 +100634,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/bot,
|
||||
@@ -103278,7 +103278,7 @@
|
||||
pixel_x = 36
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/vending/assist,
|
||||
@@ -103445,7 +103445,7 @@
|
||||
pixel_y = 6
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
@@ -104055,7 +104055,7 @@
|
||||
"dti" = (
|
||||
/obj/structure/closet/bombcloset,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
@@ -104389,7 +104389,7 @@
|
||||
/area/medical/surgery)
|
||||
"dtQ" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
@@ -105002,7 +105002,7 @@
|
||||
"duZ" = (
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24;
|
||||
pixel_y = -26
|
||||
},
|
||||
@@ -105033,7 +105033,7 @@
|
||||
"dvd" = (
|
||||
/obj/item/twohanded/required/kirbyplants/random,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/bot,
|
||||
@@ -107185,7 +107185,7 @@
|
||||
"dyD" = (
|
||||
/obj/structure/table,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/status_display/ai{
|
||||
@@ -108398,7 +108398,7 @@
|
||||
/obj/item/clothing/glasses/welding,
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/bot,
|
||||
@@ -111492,7 +111492,7 @@
|
||||
dir = 5
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -111886,7 +111886,7 @@
|
||||
pixel_y = 26
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24;
|
||||
pixel_y = -26
|
||||
},
|
||||
@@ -112582,7 +112582,7 @@
|
||||
/area/science/robotics/lab)
|
||||
"dHC" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/structure/disposalpipe/segment,
|
||||
@@ -113983,7 +113983,7 @@
|
||||
"dJO" = (
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
@@ -114247,7 +114247,7 @@
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral,
|
||||
@@ -116746,7 +116746,7 @@
|
||||
"dOC" = (
|
||||
/obj/structure/filingcabinet/medical,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
@@ -117626,7 +117626,7 @@
|
||||
name = "emergency shower"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/components/unary/vent_pump/on{
|
||||
@@ -118825,7 +118825,7 @@
|
||||
/area/medical/virology)
|
||||
"dSd" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/light{
|
||||
@@ -119657,7 +119657,7 @@
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/structure/sign/poster/official/work_for_a_future{
|
||||
@@ -119868,7 +119868,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
@@ -121622,7 +121622,7 @@
|
||||
"dXI" = (
|
||||
/obj/structure/chair/wood,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
@@ -122148,7 +122148,7 @@
|
||||
/area/medical/virology)
|
||||
"dYV" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/structure/closet/secure_closet/medical1,
|
||||
@@ -125155,7 +125155,7 @@
|
||||
},
|
||||
/obj/item/camera_film,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/status_display{
|
||||
@@ -125251,7 +125251,7 @@
|
||||
"eeH" = (
|
||||
/obj/structure/filingcabinet/security,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/light_switch{
|
||||
@@ -125960,7 +125960,7 @@
|
||||
"egb" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/item/clipboard,
|
||||
|
||||
@@ -1445,7 +1445,7 @@
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/machinery/light{
|
||||
@@ -3882,7 +3882,7 @@
|
||||
/obj/item/clothing/head/helmet/riot,
|
||||
/obj/item/clothing/head/helmet/riot,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -4020,7 +4020,7 @@
|
||||
"ahJ" = (
|
||||
/obj/machinery/disposal/bin,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/light_switch{
|
||||
@@ -4158,7 +4158,7 @@
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -4903,7 +4903,7 @@
|
||||
name = "Evidence Closet 5"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -7192,7 +7192,7 @@
|
||||
/obj/item/reagent_containers/glass/bottle/morphine,
|
||||
/obj/machinery/light/small,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/obj/effect/turf_decal/bot,
|
||||
@@ -7248,7 +7248,7 @@
|
||||
"anu" = (
|
||||
/obj/machinery/vending/security,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/turf/open/floor/plasteel/showroomfloor,
|
||||
@@ -7733,7 +7733,7 @@
|
||||
"aot" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
@@ -7780,7 +7780,7 @@
|
||||
/area/maintenance/port/fore)
|
||||
"aoy" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/structure/closet/secure_closet/warden,
|
||||
@@ -9298,7 +9298,7 @@
|
||||
},
|
||||
/obj/structure/table/wood,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/turf/open/floor/plasteel/grimy,
|
||||
@@ -9456,7 +9456,7 @@
|
||||
/area/engine/gravity_generator)
|
||||
"arS" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/structure/cable{
|
||||
@@ -11192,7 +11192,7 @@
|
||||
dir = 5
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -13469,7 +13469,7 @@
|
||||
/area/security/brig)
|
||||
"azQ" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/structure/filingcabinet,
|
||||
@@ -14063,7 +14063,7 @@
|
||||
/area/hallway/primary/fore)
|
||||
"aAX" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/machinery/light/small{
|
||||
@@ -14112,7 +14112,7 @@
|
||||
"aBc" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
@@ -14609,7 +14609,7 @@
|
||||
maxcharge = 2000
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/spawner/lootdrop/maintenance,
|
||||
@@ -15124,7 +15124,7 @@
|
||||
/area/maintenance/port/fore)
|
||||
"aDh" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/light{
|
||||
@@ -16127,7 +16127,7 @@
|
||||
"aFc" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
@@ -16225,7 +16225,7 @@
|
||||
"aFo" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -16236,7 +16236,7 @@
|
||||
"aFp" = (
|
||||
/obj/structure/reagent_dispensers/watertank,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/light_switch{
|
||||
@@ -16584,7 +16584,7 @@
|
||||
icon_state = "2-4"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
@@ -16858,7 +16858,7 @@
|
||||
},
|
||||
/obj/item/pen,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/structure/reagent_dispensers/peppertank{
|
||||
@@ -17616,7 +17616,7 @@
|
||||
/area/maintenance/starboard/fore)
|
||||
"aHX" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
@@ -18710,7 +18710,7 @@
|
||||
icon_state = "1-8"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
@@ -19722,7 +19722,7 @@
|
||||
/area/storage/primary)
|
||||
"aMF" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
@@ -19794,7 +19794,7 @@
|
||||
/area/hallway/primary/fore)
|
||||
"aMK" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
@@ -20623,7 +20623,7 @@
|
||||
/area/lawoffice)
|
||||
"aOs" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/structure/table,
|
||||
@@ -21207,7 +21207,7 @@
|
||||
"aPA" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
@@ -21396,7 +21396,7 @@
|
||||
pixel_y = 32
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -23473,7 +23473,7 @@
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
@@ -23863,7 +23863,7 @@
|
||||
/area/crew_quarters/locker)
|
||||
"aUL" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -25956,7 +25956,7 @@
|
||||
pixel_x = -38
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/loading_area{
|
||||
@@ -28079,7 +28079,7 @@
|
||||
"bcn" = (
|
||||
/obj/structure/rack,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/obj/item/clothing/gloves/color/fyellow,
|
||||
@@ -28277,7 +28277,7 @@
|
||||
/area/storage/tech)
|
||||
"bcE" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/obj/structure/disposalpipe/segment{
|
||||
@@ -28446,7 +28446,7 @@
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/structure/cable/yellow{
|
||||
@@ -28566,7 +28566,7 @@
|
||||
},
|
||||
/obj/structure/closet/secure_closet/security,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
@@ -28783,7 +28783,7 @@
|
||||
dir = 9
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -29276,7 +29276,7 @@
|
||||
"beo" = (
|
||||
/obj/structure/closet/secure_closet/security/engine,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/structure/cable/yellow{
|
||||
@@ -30114,7 +30114,7 @@
|
||||
pixel_y = 7
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
@@ -30613,7 +30613,7 @@
|
||||
/obj/item/mop,
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -31943,7 +31943,7 @@
|
||||
/area/hallway/primary/starboard)
|
||||
"bjE" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
@@ -32353,7 +32353,7 @@
|
||||
"bkn" = (
|
||||
/obj/structure/table,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/obj/effect/turf_decal/tile/brown{
|
||||
@@ -33024,7 +33024,7 @@
|
||||
/obj/machinery/computer/teleporter,
|
||||
/obj/machinery/atmospherics/components/unary/vent_pump/on,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -34207,7 +34207,7 @@
|
||||
/area/ai_monitored/storage/satellite)
|
||||
"bnK" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
@@ -34637,7 +34637,7 @@
|
||||
/area/bridge)
|
||||
"boC" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/item/storage/fancy/donut_box,
|
||||
@@ -36458,7 +36458,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
@@ -37243,7 +37243,7 @@
|
||||
/obj/structure/table,
|
||||
/obj/item/camera_film,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -38242,7 +38242,7 @@
|
||||
pixel_x = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
@@ -38729,7 +38729,7 @@
|
||||
"bwr" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
@@ -38821,7 +38821,7 @@
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
@@ -38943,7 +38943,7 @@
|
||||
"bwK" = (
|
||||
/obj/structure/table,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/obj/machinery/chem_dispenser/drinks,
|
||||
@@ -39807,7 +39807,7 @@
|
||||
"byv" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -39973,7 +39973,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue,
|
||||
@@ -40671,7 +40671,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/turf/open/floor/carpet,
|
||||
@@ -41103,7 +41103,7 @@
|
||||
pixel_y = -30
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/item/paper_bin{
|
||||
@@ -41614,7 +41614,7 @@
|
||||
/area/crew_quarters/theatre)
|
||||
"bCd" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/structure/table/wood,
|
||||
@@ -41949,7 +41949,7 @@
|
||||
/area/crew_quarters/toilet/auxiliary)
|
||||
"bCS" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -44190,7 +44190,7 @@
|
||||
dir = 5
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/yellow{
|
||||
@@ -45223,7 +45223,7 @@
|
||||
/area/security/vacantoffice)
|
||||
"bJx" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
@@ -45233,7 +45233,7 @@
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/decal/cleanable/cobweb,
|
||||
@@ -45319,7 +45319,7 @@
|
||||
"bJH" = (
|
||||
/obj/machinery/suit_storage_unit/standard_unit,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -45967,7 +45967,7 @@
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
@@ -46985,7 +46985,7 @@
|
||||
"bMW" = (
|
||||
/obj/machinery/teleport/station,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
@@ -47352,7 +47352,7 @@
|
||||
/area/crew_quarters/kitchen)
|
||||
"bNC" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/vending/dinnerware,
|
||||
@@ -47447,7 +47447,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
@@ -49198,7 +49198,7 @@
|
||||
name = "novelty HoS hat"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/light/small{
|
||||
@@ -49294,7 +49294,7 @@
|
||||
"bRO" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -49729,7 +49729,7 @@
|
||||
"bSD" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -52408,7 +52408,7 @@
|
||||
/area/hallway/primary/central)
|
||||
"bXZ" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/item/twohanded/required/kirbyplants{
|
||||
@@ -53733,7 +53733,7 @@
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
@@ -53817,7 +53817,7 @@
|
||||
},
|
||||
/obj/item/pen,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
@@ -53831,7 +53831,7 @@
|
||||
/area/security/checkpoint/science/research)
|
||||
"caG" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/structure/sink{
|
||||
@@ -55905,7 +55905,7 @@
|
||||
},
|
||||
/obj/machinery/atmospherics/components/unary/vent_pump/on,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26;
|
||||
pixel_y = 28
|
||||
},
|
||||
@@ -57091,7 +57091,7 @@
|
||||
icon_state = "2-8"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/structure/reagent_dispensers/cooking_oil,
|
||||
@@ -57265,7 +57265,7 @@
|
||||
/area/medical/sleeper)
|
||||
"cgT" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
@@ -57892,7 +57892,7 @@
|
||||
/area/maintenance/port/aft)
|
||||
"cie" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
@@ -59031,7 +59031,7 @@
|
||||
/area/maintenance/starboard/aft)
|
||||
"ckm" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/structure/sink{
|
||||
@@ -59626,7 +59626,7 @@
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -59730,7 +59730,7 @@
|
||||
/area/science/research)
|
||||
"clI" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/structure/closet/firecloset,
|
||||
@@ -61045,7 +61045,7 @@
|
||||
/area/science/research)
|
||||
"cok" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/obj/structure/disposalpipe/segment,
|
||||
@@ -62766,7 +62766,7 @@
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel/white/side{
|
||||
@@ -63319,7 +63319,7 @@
|
||||
"csq" = (
|
||||
/obj/structure/bed,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/item/bedsheet/medical,
|
||||
@@ -63349,7 +63349,7 @@
|
||||
/area/medical/cryo)
|
||||
"cst" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
@@ -64556,7 +64556,7 @@
|
||||
pixel_y = 2
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/structure/sign/warning/nosmoking{
|
||||
@@ -64778,7 +64778,7 @@
|
||||
},
|
||||
/obj/item/storage/secure/briefcase,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel/cafeteria{
|
||||
@@ -65130,7 +65130,7 @@
|
||||
/area/medical/genetics)
|
||||
"cvC" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/item/storage/box/syringes,
|
||||
@@ -65705,7 +65705,7 @@
|
||||
"cwF" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
@@ -65785,7 +65785,7 @@
|
||||
"cwO" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
@@ -66781,7 +66781,7 @@
|
||||
/area/science/circuit)
|
||||
"cyN" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/airalarm{
|
||||
@@ -67430,7 +67430,7 @@
|
||||
},
|
||||
/obj/item/paper,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/structure/table/glass,
|
||||
@@ -68105,7 +68105,7 @@
|
||||
"cBi" = (
|
||||
/obj/structure/reagent_dispensers/fueltank,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/effect/turf_decal/delivery,
|
||||
@@ -68521,7 +68521,7 @@
|
||||
/area/medical/medbay/aft)
|
||||
"cCb" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/structure/closet/secure_closet/personal/patient,
|
||||
@@ -69596,7 +69596,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -70136,7 +70136,7 @@
|
||||
/area/science/robotics/lab)
|
||||
"cFj" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28;
|
||||
pixel_y = 5
|
||||
},
|
||||
@@ -70649,7 +70649,7 @@
|
||||
"cGi" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel/white/side{
|
||||
@@ -72046,7 +72046,7 @@
|
||||
dir = 9
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/obj/machinery/vending/wardrobe/viro_wardrobe,
|
||||
@@ -73267,7 +73267,7 @@
|
||||
dir = 9
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
@@ -73902,7 +73902,7 @@
|
||||
"cLS" = (
|
||||
/obj/structure/chair/stool,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/green,
|
||||
@@ -73931,7 +73931,7 @@
|
||||
pixel_y = 25
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/obj/structure/table/wood,
|
||||
@@ -77869,7 +77869,7 @@
|
||||
/area/hallway/primary/central)
|
||||
"cVi" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
@@ -79683,7 +79683,7 @@
|
||||
network = list("ss13","engine")
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
@@ -81295,7 +81295,7 @@
|
||||
/area/crew_quarters/theatre)
|
||||
"dis" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/disposal/bin,
|
||||
@@ -84068,7 +84068,7 @@
|
||||
/area/library)
|
||||
"qXt" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
|
||||
@@ -1094,7 +1094,7 @@
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
@@ -3052,7 +3052,7 @@
|
||||
"afp" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
@@ -3138,7 +3138,7 @@
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
@@ -4288,7 +4288,7 @@
|
||||
/area/maintenance/starboard/fore)
|
||||
"ahk" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/light_switch{
|
||||
@@ -4440,7 +4440,7 @@
|
||||
"ahy" = (
|
||||
/obj/machinery/suit_storage_unit/security,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
|
||||
@@ -4475,7 +4475,7 @@
|
||||
"ahB" = (
|
||||
/obj/machinery/photocopier,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/structure/cable/white{
|
||||
@@ -7740,7 +7740,7 @@
|
||||
/obj/item/stack/packageWrap,
|
||||
/obj/item/hand_labeler,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
@@ -7886,7 +7886,7 @@
|
||||
"anj" = (
|
||||
/obj/machinery/suit_storage_unit/standard_unit,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/end{
|
||||
@@ -8367,7 +8367,7 @@
|
||||
"anZ" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -8554,7 +8554,7 @@
|
||||
},
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
@@ -9965,7 +9965,7 @@
|
||||
icon_state = "plant-21"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/light{
|
||||
@@ -10216,7 +10216,7 @@
|
||||
pixel_y = -22
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/item/paper_bin,
|
||||
@@ -11445,7 +11445,7 @@
|
||||
"atj" = (
|
||||
/obj/machinery/vending/coffee,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/light{
|
||||
@@ -12887,7 +12887,7 @@
|
||||
/area/hallway/primary/port)
|
||||
"avX" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/item/twohanded/required/kirbyplants{
|
||||
@@ -12902,7 +12902,7 @@
|
||||
/obj/item/stock_parts/cell/high,
|
||||
/obj/machinery/cell_charger,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/light_switch{
|
||||
@@ -14105,7 +14105,7 @@
|
||||
/area/engine/atmos)
|
||||
"ayl" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
@@ -14116,7 +14116,7 @@
|
||||
"aym" = (
|
||||
/obj/machinery/portable_atmospherics/canister/nitrogen,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/delivery,
|
||||
@@ -16093,7 +16093,7 @@
|
||||
"aCh" = (
|
||||
/obj/machinery/vending/snack/random,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/bot,
|
||||
@@ -16503,7 +16503,7 @@
|
||||
/obj/item/clipboard,
|
||||
/obj/item/toy/figure/chef,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
@@ -16714,7 +16714,7 @@
|
||||
/area/engine/break_room)
|
||||
"aDw" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/components/unary/portables_connector/visible{
|
||||
@@ -17444,7 +17444,7 @@
|
||||
"aEK" = (
|
||||
/obj/machinery/vending/clothing,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/bot,
|
||||
@@ -17977,7 +17977,7 @@
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/structure/cable{
|
||||
@@ -18209,7 +18209,7 @@
|
||||
/area/hallway/primary/port)
|
||||
"aFL" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
@@ -20148,7 +20148,7 @@
|
||||
/obj/structure/table,
|
||||
/obj/item/storage/pill_bottle/dice,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/light{
|
||||
@@ -21489,7 +21489,7 @@
|
||||
"aLg" = (
|
||||
/obj/machinery/vending/snack/random,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
@@ -22597,7 +22597,7 @@
|
||||
/area/maintenance/starboard/central)
|
||||
"aNF" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
@@ -23062,7 +23062,7 @@
|
||||
/area/engine/engineering)
|
||||
"aOG" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
@@ -23834,7 +23834,7 @@
|
||||
"aPW" = (
|
||||
/obj/machinery/vending/snack/random,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
@@ -25049,7 +25049,7 @@
|
||||
name = "emergency shower"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
@@ -26916,7 +26916,7 @@
|
||||
/obj/item/storage/box/bodybags,
|
||||
/obj/item/pen,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
@@ -28252,7 +28252,7 @@
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
@@ -29794,7 +29794,7 @@
|
||||
/area/hallway/primary/aft)
|
||||
"baN" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/components/unary/vent_pump/on{
|
||||
@@ -30100,7 +30100,7 @@
|
||||
/area/medical/medbay/zone3)
|
||||
"bbu" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/light{
|
||||
@@ -31241,7 +31241,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
|
||||
@@ -32128,7 +32128,7 @@
|
||||
/area/security/checkpoint)
|
||||
"beK" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
@@ -34456,7 +34456,7 @@
|
||||
pixel_y = -22
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/light/small{
|
||||
@@ -37099,7 +37099,7 @@
|
||||
"dai" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
@@ -40387,7 +40387,7 @@
|
||||
/area/maintenance/starboard)
|
||||
"sHf" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -42215,6 +42215,7 @@
|
||||
},
|
||||
/obj/structure/table,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = -26
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral,
|
||||
@@ -42280,6 +42281,7 @@
|
||||
},
|
||||
/obj/effect/turf_decal/delivery,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = -26
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral,
|
||||
|
||||
@@ -174,7 +174,6 @@
|
||||
pixel_x = -27
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = 26
|
||||
},
|
||||
/turf/open/floor/circuit,
|
||||
@@ -672,7 +671,7 @@
|
||||
/obj/item/pen,
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/item/paper_bin,
|
||||
@@ -2453,7 +2452,7 @@
|
||||
dir = 6
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -27
|
||||
},
|
||||
/turf/open/floor/plasteel/showroomfloor,
|
||||
@@ -3387,7 +3386,7 @@
|
||||
/obj/item/gun/energy/e_gun,
|
||||
/obj/machinery/atmospherics/components/unary/vent_pump/on,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -27
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
@@ -4248,7 +4247,7 @@
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -27
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
@@ -4964,7 +4963,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/turf/open/floor/plasteel/showroomfloor,
|
||||
@@ -8228,7 +8227,7 @@
|
||||
dir = 10
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
@@ -8715,7 +8714,7 @@
|
||||
/area/crew_quarters/dorms)
|
||||
"avl" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/machinery/computer/cryopod{
|
||||
@@ -9674,7 +9673,7 @@
|
||||
light_color = "#e8eaff"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/machinery/computer/rdconsole{
|
||||
@@ -11431,7 +11430,6 @@
|
||||
"aBB" = (
|
||||
/obj/machinery/computer/cargo/request,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = 29
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
@@ -12379,7 +12377,7 @@
|
||||
/area/storage/primary)
|
||||
"aDB" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral,
|
||||
@@ -14356,7 +14354,6 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = 29
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
@@ -17508,7 +17505,7 @@
|
||||
dir = 10
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -18556,7 +18553,7 @@
|
||||
/area/maintenance/department/crew_quarters/bar)
|
||||
"aSA" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -28
|
||||
},
|
||||
/obj/machinery/hydroponics/constructable,
|
||||
@@ -18775,7 +18772,6 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = 29
|
||||
},
|
||||
/obj/effect/turf_decal/tile/brown{
|
||||
@@ -19108,7 +19104,7 @@
|
||||
"aTP" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral,
|
||||
@@ -21328,7 +21324,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/effect/turf_decal/tile/brown,
|
||||
@@ -21725,7 +21721,7 @@
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
@@ -22077,7 +22073,7 @@
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -28
|
||||
},
|
||||
/obj/effect/turf_decal/tile/green{
|
||||
@@ -24433,7 +24429,6 @@
|
||||
"bfx" = (
|
||||
/obj/structure/reagent_dispensers/fueltank,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = 24
|
||||
},
|
||||
/obj/effect/turf_decal/delivery,
|
||||
@@ -24819,7 +24814,6 @@
|
||||
/area/hallway/primary/central)
|
||||
"bgx" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = 27
|
||||
},
|
||||
/obj/structure/chair,
|
||||
@@ -26683,7 +26677,7 @@
|
||||
"bly" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26;
|
||||
pixel_y = 28
|
||||
},
|
||||
@@ -27994,7 +27988,6 @@
|
||||
"boz" = (
|
||||
/obj/machinery/vending/clothing,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = 27
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
@@ -30024,7 +30017,7 @@
|
||||
"bsB" = (
|
||||
/obj/machinery/atmospherics/components/unary/thermomachine/freezer,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/obj/structure/sign/poster/official/random{
|
||||
@@ -30231,7 +30224,7 @@
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/effect/turf_decal/tile/green,
|
||||
@@ -30360,7 +30353,7 @@
|
||||
/obj/item/crowbar,
|
||||
/obj/item/wrench,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -28
|
||||
},
|
||||
/obj/item/multitool,
|
||||
@@ -30810,7 +30803,7 @@
|
||||
/area/medical/chemistry)
|
||||
"bun" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/effect/turf_decal/tile/yellow{
|
||||
@@ -30848,7 +30841,7 @@
|
||||
network = list("ss13","rd")
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/machinery/light{
|
||||
@@ -31469,7 +31462,7 @@
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -28
|
||||
},
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
@@ -34270,7 +34263,7 @@
|
||||
/area/science/storage)
|
||||
"bBH" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -28
|
||||
},
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
@@ -34299,7 +34292,7 @@
|
||||
"bBK" = (
|
||||
/obj/structure/closet/bombcloset,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/structure/sign/poster/official/random{
|
||||
@@ -35599,7 +35592,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/machinery/light{
|
||||
@@ -35961,8 +35954,7 @@
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/vending/wallmed{
|
||||
pixel_y = 28;
|
||||
products = list(/obj/item/reagent_containers/syringe = 3, /obj/item/reagent_containers/pill/patch/styptic = 1, /obj/item/reagent_containers/pill/patch/silver_sulf = 1, /obj/item/reagent_containers/medspray/sterilizine = 1)
|
||||
pixel_y = 28
|
||||
},
|
||||
/obj/machinery/atmospherics/components/unary/vent_pump/on,
|
||||
/obj/effect/landmark/blobstart,
|
||||
@@ -36644,7 +36636,7 @@
|
||||
"bGe" = (
|
||||
/obj/machinery/portable_atmospherics/scrubber,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -36690,7 +36682,7 @@
|
||||
network = list("ss13","rd")
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/turf/open/floor/engine,
|
||||
@@ -37123,7 +37115,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
|
||||
@@ -37798,8 +37790,7 @@
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/machinery/vending/wallmed{
|
||||
pixel_y = 28;
|
||||
products = list(/obj/item/reagent_containers/syringe = 3, /obj/item/reagent_containers/pill/patch/styptic = 1, /obj/item/reagent_containers/pill/patch/silver_sulf = 1, /obj/item/reagent_containers/medspray/sterilizine = 1)
|
||||
pixel_y = 28
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
dir = 1
|
||||
@@ -38760,8 +38751,7 @@
|
||||
/area/medical/medbay/central)
|
||||
"bKw" = (
|
||||
/obj/machinery/vending/wallmed{
|
||||
pixel_y = 28;
|
||||
products = list(/obj/item/reagent_containers/syringe = 3, /obj/item/reagent_containers/pill/patch/styptic = 1, /obj/item/reagent_containers/pill/patch/silver_sulf = 1, /obj/item/reagent_containers/medspray/sterilizine = 1)
|
||||
pixel_y = 28
|
||||
},
|
||||
/obj/machinery/atmospherics/components/unary/vent_pump/on{
|
||||
dir = 4
|
||||
@@ -39311,7 +39301,7 @@
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
@@ -40977,7 +40967,7 @@
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/yellow{
|
||||
@@ -41200,7 +41190,6 @@
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = 29
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
@@ -41252,7 +41241,6 @@
|
||||
},
|
||||
/obj/item/stock_parts/cell/high/plus,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = 29
|
||||
},
|
||||
/obj/effect/turf_decal/tile/green{
|
||||
@@ -42923,7 +42911,6 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = 29
|
||||
},
|
||||
/obj/effect/turf_decal/tile/yellow{
|
||||
@@ -45325,7 +45312,6 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = 29
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/corner{
|
||||
@@ -47520,7 +47506,7 @@
|
||||
/area/engine/engineering)
|
||||
"cgV" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
@@ -48339,7 +48325,7 @@
|
||||
"ckD" = (
|
||||
/obj/structure/chair/wood/normal,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -28
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
@@ -52165,7 +52151,6 @@
|
||||
network = list("ss13","monastery")
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = 29
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
@@ -53839,7 +53824,7 @@
|
||||
/area/maintenance/department/security/brig)
|
||||
"ePS" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -28
|
||||
},
|
||||
/obj/machinery/light{
|
||||
@@ -54224,7 +54209,7 @@
|
||||
"fFv" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
@@ -54362,7 +54347,7 @@
|
||||
"gdL" = (
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -28
|
||||
},
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
@@ -56363,7 +56348,7 @@
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -27
|
||||
},
|
||||
/obj/effect/turf_decal/tile/green{
|
||||
@@ -59450,7 +59435,6 @@
|
||||
pixel_y = 6
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = 27
|
||||
},
|
||||
/turf/open/floor/plasteel/cafeteria,
|
||||
@@ -59851,7 +59835,6 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = 29
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
@@ -60093,7 +60076,7 @@
|
||||
},
|
||||
/obj/item/hand_labeler,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/machinery/light{
|
||||
@@ -61756,7 +61739,6 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = 29
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
|
||||
@@ -3398,7 +3398,7 @@
|
||||
/area/centcom/supply)
|
||||
"iS" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/brown{
|
||||
@@ -3883,7 +3883,7 @@
|
||||
/area/centcom/control)
|
||||
"jV" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
@@ -4231,7 +4231,7 @@
|
||||
icon_state = "plant-22"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -5775,7 +5775,7 @@
|
||||
req_access_txt = "109"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -5799,7 +5799,7 @@
|
||||
req_access_txt = "109"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -6866,7 +6866,7 @@
|
||||
/area/centcom/ferry)
|
||||
"pM" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/components/unary/vent_pump/on{
|
||||
@@ -6893,7 +6893,7 @@
|
||||
/obj/item/clothing/gloves/color/black,
|
||||
/obj/item/clothing/glasses/eyepatch,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/turf/open/floor/plasteel/grimy,
|
||||
@@ -9214,7 +9214,7 @@
|
||||
pixel_y = -32
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -11017,7 +11017,7 @@
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
@@ -12323,7 +12323,7 @@
|
||||
/obj/item/book/manual/wiki/security_space_law,
|
||||
/obj/item/taperecorder,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -12390,7 +12390,7 @@
|
||||
"CM" = (
|
||||
/obj/structure/filingcabinet/medical,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -14511,7 +14511,7 @@
|
||||
/area/tdome/tdomeobserve)
|
||||
"Hq" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
@@ -14554,7 +14554,7 @@
|
||||
/area/tdome/tdomeobserve)
|
||||
"Hu" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/bar,
|
||||
@@ -15835,7 +15835,7 @@
|
||||
icon_state = "plant-21"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
#define APPRENTICE_BLUESPACE "bluespace"
|
||||
#define APPRENTICE_ROBELESS "robeless"
|
||||
#define APPRENTICE_HEALING "healing"
|
||||
#define APPRENTICE_MARTIAL "martial"
|
||||
|
||||
|
||||
//ERT Types
|
||||
|
||||
@@ -9,12 +9,13 @@
|
||||
#define META_GAS_FUSION_POWER 7
|
||||
//ATMOS
|
||||
//stuff you should probably leave well alone!
|
||||
#define R_IDEAL_GAS_EQUATION 8.31 //kPa*L/(K*mol)
|
||||
#define ONE_ATMOSPHERE 101.325 //kPa
|
||||
#define TCMB 2.7 // -270.3degC
|
||||
#define TCRYO 225 // -48.15degC
|
||||
#define T0C 273.15 // 0degC
|
||||
#define T20C 293.15 // 20degC
|
||||
#define R_IDEAL_GAS_EQUATION 8.31446261815324 //kPa*L/(K*mol)
|
||||
#define ONE_ATMOSPHERE 101.325 //kPa
|
||||
#define TCMB 2.7 // -270.3degC
|
||||
#define TCRYO 225 // -48.15degC
|
||||
#define T0C 273.15 // 0degC
|
||||
#define T20C 293.15 // 20degC
|
||||
#define STEFANBOLTZMANN (5.670373*10e-8) // W/(m^2*K^4)
|
||||
|
||||
#define MOLES_CELLSTANDARD (ONE_ATMOSPHERE*CELL_VOLUME/(T20C*R_IDEAL_GAS_EQUATION)) //moles in a 2.5 m^3 cell at 101.325 Pa and 20 degC
|
||||
#define M_CELL_WITH_RATIO (MOLES_CELLSTANDARD * 0.005) //compared against for superconductivity
|
||||
@@ -149,9 +150,9 @@
|
||||
|
||||
//OPEN TURF ATMOS
|
||||
#define OPENTURF_DEFAULT_ATMOS "o2=22;n2=82;TEMP=293.15" //the default air mix that open turfs spawn
|
||||
#define TCOMMS_ATMOS "n2=100;TEMP=80" //-193,15°C telecommunications. also used for xenobiology slime killrooms
|
||||
#define TCOMMS_ATMOS "n2=100;TEMP=80" //-193,15°C telecommunications. also used for xenobiology slime killrooms
|
||||
#define AIRLESS_ATMOS "TEMP=2.7" //space
|
||||
#define FROZEN_ATMOS "o2=22;n2=82;TEMP=180" //-93.15°C snow and ice turfs
|
||||
#define FROZEN_ATMOS "o2=22;n2=82;TEMP=180" //-93.15°C snow and ice turfs
|
||||
#define BURNMIX_ATMOS "o2=2500;plasma=5000;TEMP=370" //used in the holodeck burn test program
|
||||
|
||||
//ATMOSPHERICS DEPARTMENT GAS TANK TURFS
|
||||
|
||||
@@ -57,9 +57,9 @@
|
||||
#define BALLS_SACK_SIZE_DEF 8
|
||||
#define BALLS_SACK_SIZE_MAX 40
|
||||
|
||||
#define CUM_RATE 0.035
|
||||
#define CUM_RATE 2 // holy shit what a really shitty define name - relates to units per arbitrary measure of time?
|
||||
#define CUM_RATE_MULT 1
|
||||
#define CUM_EFFICIENCY 1//amount of nutrition required per life()
|
||||
#define CUM_EFFICIENCY 1 //amount of nutrition required per life()
|
||||
|
||||
#define EGG_GIRTH_MIN 1//inches
|
||||
#define EGG_GIRTH_DEF 6
|
||||
|
||||
@@ -36,8 +36,10 @@
|
||||
//////////////////////////////////////////////////////////////////
|
||||
|
||||
// /datum signals
|
||||
#define COMSIG_COMPONENT_ADDED "component_added" //when a component is added to a datum: (/datum/component)
|
||||
#define COMSIG_COMPONENT_REMOVING "component_removing" //before a component is removed from a datum because of RemoveComponent: (/datum/component)
|
||||
#define COMSIG_COMPONENT_ADDED "component_added" //sent to the new datum parent when a component is added to them: (/datum/component)
|
||||
#define COMSIG_COMPONENT_REMOVING "component_removing" //sent to the datum parent before a component is removed from them because of RemoveComponent: (/datum/component)
|
||||
#define COMSIG_COMPONENT_UNREGISTER_PARENT "component_unregister_parent" //sent to the component itself when unregistered from a parent
|
||||
#define COMSIG_COMPONENT_REGISTER_PARENT "component_register_parent" //sent to the component itself when registered to a parent
|
||||
#define COMSIG_PARENT_PREQDELETED "parent_preqdeleted" //before a datum's Destroy() is called: (force), returning a nonzero value will cancel the qdel operation
|
||||
#define COMSIG_PARENT_QDELETING "parent_qdeleting" //just before a datum's Destroy() is called: (force), at this point none of the other components chose to interrupt qdel and Destroy will be called
|
||||
|
||||
@@ -150,13 +152,16 @@
|
||||
#define COMSIG_MOVABLE_TELEPORTED "movable_teleported" //from base of do_teleport(): (channel, turf/origin, turf/destination)
|
||||
|
||||
// /mind signals
|
||||
#define COMSIG_MIND_TRANSFER "mind_transfer" //from base of mind/transfer_to(): (new_character, old_character)
|
||||
#define COMSIG_PRE_MIND_TRANSFER "pre_mind_transfer" //from base of mind/transfer_to() before it's done: (new_character, old_character)
|
||||
#define COMPONENT_STOP_MIND_TRANSFER 1 //stops the mind transfer from happening.
|
||||
#define COMSIG_MIND_TRANSFER "mind_transfer" //from base of mind/transfer_to() when it's done: (new_character, old_character)
|
||||
|
||||
// /mob signals
|
||||
#define COMSIG_MOB_EXAMINATE "mob_examinate" //from base of /mob/verb/examinate(): (atom/A)
|
||||
#define COMPONENT_ALLOW_EXAMINE 1
|
||||
#define COMSIG_MOB_DEATH "mob_death" //from base of mob/death(): (gibbed)
|
||||
#define COMSIG_MOB_GHOSTIZE "mob_ghostize" //from base of mob/Ghostize(): (can_reenter_corpse)
|
||||
#define COMPONENT_BLOCK_DEATH_BROADCAST 1 //stops the death from being broadcasted in deadchat.
|
||||
#define COMSIG_MOB_GHOSTIZE "mob_ghostize" //from base of mob/Ghostize(): (can_reenter_corpse, special, penalize)
|
||||
#define COMPONENT_BLOCK_GHOSTING 1
|
||||
#define COMSIG_MOB_ALLOWED "mob_allowed" //from base of obj/allowed(mob/M): (/obj) returns bool, if TRUE the mob has id access to the obj
|
||||
#define COMSIG_MOB_RECEIVE_MAGIC "mob_receive_magic" //from base of mob/anti_magic_check(): (mob/user, magic, holy, tinfoil, chargecost, self, protection_sources)
|
||||
@@ -168,7 +173,9 @@
|
||||
#define COMSIG_MOB_ITEM_AFTERATTACK "mob_item_afterattack" //from base of obj/item/afterattack(): (atom/target, mob/user, proximity_flag, click_parameters)
|
||||
#define COMSIG_MOB_ATTACK_RANGED "mob_attack_ranged" //from base of mob/RangedAttack(): (atom/A, params)
|
||||
#define COMSIG_MOB_THROW "mob_throw" //from base of /mob/throw_item(): (atom/target)
|
||||
#define COMSIG_MOB_KEY_CHANGE "mob_key_change" //from base of /mob/transfer_ckey()
|
||||
#define COMSIG_MOB_KEY_CHANGE "mob_key_change" //from base of /mob/transfer_ckey(): (new_character, old_character)
|
||||
#define COMSIG_MOB_PRE_PLAYER_CHANGE "mob_pre_player_change" //sent to the target mob from base of /mob/transfer_ckey() and /mind/transfer_to(): (our_character, their_character)
|
||||
// #define COMPONENT_STOP_MIND_TRANSFER 1
|
||||
#define COMSIG_MOB_UPDATE_SIGHT "mob_update_sight" //from base of /mob/update_sight(): ()
|
||||
#define COMSIG_MOB_SAY "mob_say" // from /mob/living/say(): (proc args list)
|
||||
#define COMPONENT_UPPERCASE_SPEECH 1
|
||||
|
||||
@@ -118,6 +118,8 @@ GLOBAL_LIST_INIT(turfs_without_ground, typecacheof(list(
|
||||
|
||||
#define ismouse(A) (istype(A, /mob/living/simple_animal/mouse))
|
||||
|
||||
#define iscow(A) (istype(A, /mob/living/simple_animal/cow))
|
||||
|
||||
#define isslime(A) (istype(A, /mob/living/simple_animal/slime))
|
||||
|
||||
#define isdrone(A) (istype(A, /mob/living/simple_animal/drone))
|
||||
|
||||
@@ -59,11 +59,13 @@
|
||||
#define LIGHT_RANGE_FIRE 3 //How many tiles standard fires glow.
|
||||
|
||||
#define LIGHTING_PLANE_ALPHA_VISIBLE 255
|
||||
#define LIGHTING_PLANE_ALPHA_NV_TRAIT 250
|
||||
#define LIGHTING_PLANE_ALPHA_NV_TRAIT 223
|
||||
#define LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE 192
|
||||
#define LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE 128 //For lighting alpha, small amounts lead to big changes. even at 128 its hard to figure out what is dark and what is light, at 64 you almost can't even tell.
|
||||
#define LIGHTING_PLANE_ALPHA_INVISIBLE 0
|
||||
|
||||
#define NIGHT_VISION_DARKSIGHT_RANGE 3
|
||||
|
||||
//lighting area defines
|
||||
#define DYNAMIC_LIGHTING_DISABLED 0 //dynamic lighting disabled (area stays at full brightness)
|
||||
#define DYNAMIC_LIGHTING_ENABLED 1 //dynamic lighting enabled
|
||||
@@ -80,4 +82,4 @@
|
||||
|
||||
#define FLASH_LIGHT_DURATION 2
|
||||
#define FLASH_LIGHT_POWER 3
|
||||
#define FLASH_LIGHT_RANGE 3.8
|
||||
#define FLASH_LIGHT_RANGE 3.8
|
||||
|
||||
@@ -57,6 +57,7 @@
|
||||
|
||||
#define MOVESPEED_ID_PRONE_DRAGGING "PRONE_DRAG"
|
||||
#define MOVESPEED_ID_HUMAN_CARRYING "HUMAN_CARRY"
|
||||
#define MOVESPEED_ID_SHRINK_RAY "SHRUNKEN_SPEED_MODIFIER"
|
||||
|
||||
#define MOVESPEED_ID_TASED_STATUS "TASED"
|
||||
|
||||
|
||||
@@ -68,6 +68,8 @@
|
||||
|
||||
#define STATUS_EFFECT_SAWBLEED /datum/status_effect/saw_bleed //if the bleed builds up enough, takes a ton of damage
|
||||
|
||||
#define STATUS_EFFECT_NECKSLICE /datum/status_effect/neck_slice //Creates the flavor messages for the neck-slice
|
||||
|
||||
#define STATUS_EFFECT_NECROPOLIS_CURSE /datum/status_effect/necropolis_curse
|
||||
#define CURSE_BLINDING 1 //makes the edges of the target's screen obscured
|
||||
#define CURSE_SPAWNING 2 //spawns creatures that attack the target only
|
||||
|
||||
@@ -66,6 +66,7 @@
|
||||
#define TRAIT_HUSK "husk"
|
||||
#define TRAIT_NOCLONE "noclone"
|
||||
#define TRAIT_CLUMSY "clumsy"
|
||||
#define TRAIT_CHUNKYFINGERS "chunkyfingers" //means that you can't use weapons with normal trigger guards.
|
||||
#define TRAIT_DUMB "dumb"
|
||||
#define TRAIT_MONKEYLIKE "monkeylike" //sets IsAdvancedToolUser to FALSE
|
||||
#define TRAIT_PACIFISM "pacifism"
|
||||
@@ -223,5 +224,6 @@
|
||||
#define LOCKED_HELMET_TRAIT "locked-helmet"
|
||||
#define NINJA_SUIT_TRAIT "ninja-suit"
|
||||
#define ANTI_DROP_IMPLANT_TRAIT "anti-drop-implant"
|
||||
#define SLEEPING_CARP_TRAIT "sleeping_carp"
|
||||
#define ABDUCTOR_ANTAGONIST "abductor-antagonist"
|
||||
#define MADE_UNCLONEABLE "made-uncloneable"
|
||||
|
||||
+19
-1
@@ -95,4 +95,22 @@ GLOBAL_VAR_INIT(cmp_field, "name")
|
||||
return sorttext(A.sample_object.name, B.sample_object.name)
|
||||
|
||||
/proc/cmp_numbered_displays_name_dsc(datum/numbered_display/A, datum/numbered_display/B)
|
||||
return sorttext(B.sample_object.name, A.sample_object.name)
|
||||
return sorttext(B.sample_object.name, A.sample_object.name)
|
||||
|
||||
/proc/cmp_quirk_asc(datum/quirk/A, datum/quirk/B)
|
||||
var/a_sign = num2sign(initial(A.value) * -1)
|
||||
var/b_sign = num2sign(initial(B.value) * -1)
|
||||
|
||||
// Neutral traits go last.
|
||||
if(a_sign == 0)
|
||||
a_sign = 2
|
||||
if(b_sign == 0)
|
||||
b_sign = 2
|
||||
|
||||
var/a_name = initial(A.name)
|
||||
var/b_name = initial(B.name)
|
||||
|
||||
if(a_sign != b_sign)
|
||||
return a_sign - b_sign
|
||||
else
|
||||
return sorttext(b_name, a_name)
|
||||
@@ -320,6 +320,8 @@
|
||||
parts += "[FOURSPACES][FOURSPACES][str]"
|
||||
for(var/entry in mode.threat_tallies)
|
||||
parts += "[FOURSPACES][FOURSPACES][entry] added [mode.threat_tallies[entry]]"
|
||||
SSblackbox.record_feedback("tally","dynamic_threat",mode.threat_level,"Final threat level")
|
||||
SSblackbox.record_feedback("tally","dynamic_threat",mode.threat,"Threat left")
|
||||
return parts.Join("<br>")
|
||||
|
||||
/client/proc/roundend_report_file()
|
||||
|
||||
@@ -1548,4 +1548,12 @@ GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new)
|
||||
|
||||
/proc/CallAsync(datum/source, proctype, list/arguments)
|
||||
set waitfor = FALSE
|
||||
return call(source, proctype)(arglist(arguments))
|
||||
return call(source, proctype)(arglist(arguments))
|
||||
|
||||
/proc/num2sign(numeric)
|
||||
if(numeric > 0)
|
||||
return 1
|
||||
else if(numeric < 0)
|
||||
return -1
|
||||
else
|
||||
return 0
|
||||
|
||||
@@ -213,6 +213,16 @@ or something covering your eyes."
|
||||
desc = "Whoa man, you're tripping balls! Careful you don't get addicted... if you aren't already."
|
||||
icon_state = "high"
|
||||
|
||||
/obj/screen/alert/mind_control
|
||||
name = "Mind Control"
|
||||
desc = "Your mind has been hijacked! Click to view the mind control command."
|
||||
icon_state = "mind_control"
|
||||
var/command
|
||||
|
||||
/obj/screen/alert/mind_control/Click()
|
||||
var/mob/living/L = usr
|
||||
to_chat(L, "<span class='mind_control'>[command]</span>")
|
||||
|
||||
/obj/screen/alert/hypnosis
|
||||
name = "Hypnosis"
|
||||
desc = "Something's hypnotizing you, but you're not really sure about what."
|
||||
|
||||
@@ -379,3 +379,10 @@
|
||||
/datum/config_entry/number/auto_transfer_delay
|
||||
config_entry_value = 72000
|
||||
min_val = 0
|
||||
|
||||
/datum/config_entry/number/marauder_delay_non_reebe
|
||||
config_entry_value = 1800
|
||||
min_val = 0
|
||||
|
||||
/datum/config_entry/flag/allow_clockwork_marauder_on_station
|
||||
config_entry_value = TRUE
|
||||
|
||||
@@ -12,6 +12,7 @@ SUBSYSTEM_DEF(persistence)
|
||||
var/list/obj/structure/chisel_message/chisel_messages = list()
|
||||
var/list/saved_messages = list()
|
||||
var/list/saved_modes = list(1,2,3)
|
||||
var/list/saved_dynamic_rules = list(list(),list(),list())
|
||||
var/list/saved_threat_levels = list(1,1,1)
|
||||
var/list/saved_maps
|
||||
var/list/saved_trophies = list()
|
||||
@@ -227,7 +228,10 @@ SUBSYSTEM_DEF(persistence)
|
||||
CollectSecretSatchels()
|
||||
CollectTrophies()
|
||||
CollectRoundtype()
|
||||
CollectThreatLevel()
|
||||
if(istype(SSticker.mode, /datum/game_mode/dynamic))
|
||||
var/datum/game_mode/dynamic/mode = SSticker.mode
|
||||
CollectThreatLevel(mode)
|
||||
CollectRulesets(mode)
|
||||
RecordMaps()
|
||||
SavePhotoPersistence() //THIS IS PERSISTENCE, NOT THE LOGGING PORTION.
|
||||
if(CONFIG_GET(flag/use_antag_rep))
|
||||
@@ -384,17 +388,27 @@ SUBSYSTEM_DEF(persistence)
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectThreatLevel()
|
||||
if(istype(SSticker.mode, /datum/game_mode/dynamic))
|
||||
var/datum/game_mode/dynamic/mode = SSticker.mode
|
||||
saved_threat_levels[3] = saved_threat_levels[2]
|
||||
saved_threat_levels[2] = saved_threat_levels [1]
|
||||
saved_threat_levels[1] = mode.threat_level
|
||||
var/json_file = file("data/RecentThreatLevels.json")
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = saved_threat_levels
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
/datum/controller/subsystem/persistence/proc/CollectThreatLevel(var/datum/game_mode/dynamic/mode)
|
||||
saved_threat_levels[3] = saved_threat_levels[2]
|
||||
saved_threat_levels[2] = saved_threat_levels [1]
|
||||
saved_threat_levels[1] = mode.threat_level
|
||||
var/json_file = file("data/RecentThreatLevels.json")
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = saved_threat_levels
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectRulesets(var/datum/game_mode/dynamic/mode)
|
||||
saved_dynamic_rules[3] = saved_dynamic_rules[2]
|
||||
saved_dynamic_rules[2] = saved_dynamic_rules[1]
|
||||
saved_dynamic_rules[1] = list()
|
||||
for(var/datum/dynamic_ruleset/ruleset in mode.executed_rules)
|
||||
saved_dynamic_rules[1] += ruleset.config_tag
|
||||
var/json_file = file("data/RecentRulesets.json")
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = saved_dynamic_rules
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/RecordMaps()
|
||||
saved_maps = saved_maps?.len ? list("[SSmapping.config.map_name]") | saved_maps : list("[SSmapping.config.map_name]")
|
||||
|
||||
@@ -12,27 +12,40 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
|
||||
var/list/quirk_names_by_path = list()
|
||||
var/list/quirk_points = list() //Assoc. list of quirk names and their "point cost"; positive numbers are good traits, and negative ones are bad
|
||||
var/list/quirk_objects = list() //A list of all quirk objects in the game, since some may process
|
||||
var/list/quirk_blacklist = list() //A list a list of quirks that can not be used with each other. Format: list(quirk1,quirk2),list(quirk3,quirk4)
|
||||
|
||||
/datum/controller/subsystem/processing/quirks/Initialize(timeofday)
|
||||
if(!quirks.len)
|
||||
SetupQuirks()
|
||||
quirk_blacklist = list(list("Blind","Nearsighted"),list("Jolly","Depression","Apathetic"),list("Ageusia","Deviant Tastes"),list("Ananas Affinity","Ananas Aversion"))
|
||||
return ..()
|
||||
|
||||
/datum/controller/subsystem/processing/quirks/proc/SetupQuirks()
|
||||
for(var/V in subtypesof(/datum/quirk))
|
||||
// Sort by Positive, Negative, Neutral; and then by name
|
||||
var/list/quirk_list = sortList(subtypesof(/datum/quirk), /proc/cmp_quirk_asc)
|
||||
|
||||
for(var/V in quirk_list)
|
||||
var/datum/quirk/T = V
|
||||
quirks[initial(T.name)] = T
|
||||
quirk_points[initial(T.name)] = initial(T.value)
|
||||
quirk_names_by_path[T] = initial(T.name)
|
||||
|
||||
/datum/controller/subsystem/processing/quirks/proc/AssignQuirks(mob/living/user, client/cli, spawn_effects, roundstart = FALSE, datum/job/job, silent = FALSE, mob/to_chat_target)
|
||||
GenerateQuirks(cli)
|
||||
var/list/quirks = cli.prefs.character_quirks.Copy()
|
||||
var/badquirk = FALSE
|
||||
var/list/my_quirks = cli.prefs.all_quirks.Copy()
|
||||
var/list/cut
|
||||
if(job && job.blacklisted_quirks)
|
||||
cut = filter_quirks(quirks, job)
|
||||
for(var/V in quirks)
|
||||
user.add_quirk(V, spawn_effects)
|
||||
if(job?.blacklisted_quirks)
|
||||
cut = filter_quirks(my_quirks, job)
|
||||
for(var/V in my_quirks)
|
||||
var/datum/quirk/Q = quirks[V]
|
||||
if(Q)
|
||||
user.add_quirk(Q, spawn_effects)
|
||||
else
|
||||
stack_trace("Invalid quirk \"[V]\" in client [cli.ckey] preferences")
|
||||
cli.prefs.all_quirks -= V
|
||||
badquirk = TRUE
|
||||
if(badquirk)
|
||||
cli.prefs.save_character()
|
||||
if(!silent && LAZYLEN(cut))
|
||||
to_chat(to_chat_target || user, "<span class='boldwarning'>All of your non-neutral character quirks have been cut due to these quirks conflicting with your job assignment: [english_list(cut)].</span>")
|
||||
|
||||
@@ -50,28 +63,28 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
|
||||
for(var/i in quirk_names)
|
||||
. += quirk_points_by_name(i)
|
||||
|
||||
/datum/controller/subsystem/processing/quirks/proc/filter_quirks(list/quirks, datum/job/job)
|
||||
/datum/controller/subsystem/processing/quirks/proc/filter_quirks(list/our_quirks, datum/job/job)
|
||||
var/list/cut = list()
|
||||
var/list/banned_names = list()
|
||||
for(var/i in job.blacklisted_quirks)
|
||||
var/name = quirk_name_by_path(i)
|
||||
if(name)
|
||||
banned_names += name
|
||||
var/list/blacklisted = quirks & banned_names
|
||||
var/list/blacklisted = our_quirks & banned_names
|
||||
if(length(blacklisted))
|
||||
for(var/i in blacklisted)
|
||||
quirks -= i
|
||||
our_quirks -= i
|
||||
cut += i
|
||||
|
||||
/* //Code to automatically reduce positive quirks until balance is even.
|
||||
var/points_used = total_points(quirks)
|
||||
var/points_used = total_points(our_quirks)
|
||||
if(points_used > 0)
|
||||
//they owe us points, let's collect.
|
||||
for(var/i in quirks)
|
||||
for(var/i in our_quirks)
|
||||
var/points = quirk_points_by_name(i)
|
||||
if(points > 0)
|
||||
cut += i
|
||||
quirks -= i
|
||||
our_quirks -= i
|
||||
points_used -= points
|
||||
if(points_used <= 0)
|
||||
break
|
||||
@@ -79,14 +92,9 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
|
||||
|
||||
//Nah, let's null all non-neutrals out.
|
||||
if(cut.len)
|
||||
for(var/i in quirks)
|
||||
for(var/i in our_quirks)
|
||||
if(quirk_points_by_name(i) != 0)
|
||||
//cut += i -- Commented out: Only show the ones that triggered the quirk purge.
|
||||
quirks -= i
|
||||
our_quirks -= i
|
||||
|
||||
return cut
|
||||
|
||||
/datum/controller/subsystem/processing/quirks/proc/GenerateQuirks(client/user)
|
||||
if(user.prefs.character_quirks.len)
|
||||
return
|
||||
user.prefs.character_quirks = user.prefs.all_quirks
|
||||
|
||||
@@ -384,8 +384,8 @@ SUBSYSTEM_DEF(ticker)
|
||||
captainless=0
|
||||
if(player.mind.assigned_role != player.mind.special_role)
|
||||
SSjob.EquipRank(N, player.mind.assigned_role, 0)
|
||||
if(CONFIG_GET(flag/roundstart_traits) && ishuman(N.new_character))
|
||||
SSquirks.AssignQuirks(N.new_character, N.client, TRUE, TRUE, SSjob.GetJob(player.mind.assigned_role), FALSE, N)
|
||||
if(CONFIG_GET(flag/roundstart_traits) && ishuman(N.new_character))
|
||||
SSquirks.AssignQuirks(N.new_character, N.client, TRUE, TRUE, SSjob.GetJob(player.mind.assigned_role), FALSE, N)
|
||||
CHECK_TICK
|
||||
if(captainless)
|
||||
for(var/mob/dead/new_player/N in GLOB.player_list)
|
||||
|
||||
@@ -93,7 +93,7 @@ SUBSYSTEM_DEF(traumas)
|
||||
/obj/item/clothing/under/rank/head_of_security/grey, /obj/item/clothing/under/rank/head_of_security/alt,
|
||||
/obj/item/clothing/under/rank/research_director/alt, /obj/item/clothing/under/rank/research_director/turtleneck,
|
||||
/obj/item/clothing/under/captainparade, /obj/item/clothing/under/hosparademale, /obj/item/clothing/under/hosparadefem,
|
||||
/obj/item/clothing/head/helmet/abductor, /obj/item/clothing/suit/armor/abductor/vest, /obj/item/abductor_baton,
|
||||
/obj/item/clothing/head/helmet/abductor, /obj/item/clothing/suit/armor/abductor/vest, /obj/item/abductor/baton,
|
||||
/obj/item/storage/belt/military/abductor, /obj/item/gun/energy/alien, /obj/item/abductor/silencer,
|
||||
/obj/item/abductor/gizmo, /obj/item/clothing/under/rank/centcom_officer,
|
||||
/obj/item/clothing/suit/space/hardsuit/ert, /obj/item/clothing/suit/space/hardsuit/ert/sec,
|
||||
@@ -136,7 +136,7 @@ SUBSYSTEM_DEF(traumas)
|
||||
"aliens" = typecacheof(list(/obj/item/clothing/mask/facehugger, /obj/item/organ/body_egg/alien_embryo,
|
||||
/obj/structure/alien, /obj/item/toy/toy_xeno,
|
||||
/obj/item/clothing/suit/armor/abductor, /obj/item/abductor, /obj/item/gun/energy/alien,
|
||||
/obj/item/abductor_baton, /obj/item/radio/headset/abductor, /obj/item/scalpel/alien, /obj/item/hemostat/alien,
|
||||
/obj/item/abductor/baton, /obj/item/radio/headset/abductor, /obj/item/scalpel/alien, /obj/item/hemostat/alien,
|
||||
/obj/item/retractor/alien, /obj/item/circular_saw/alien, /obj/item/surgicaldrill/alien, /obj/item/cautery/alien,
|
||||
/obj/item/clothing/head/helmet/abductor, /obj/structure/bed/abductor, /obj/structure/table_frame/abductor,
|
||||
/obj/structure/table/abductor, /obj/structure/table/optable/abductor, /obj/structure/closet/abductor, /obj/item/organ/heart/gland,
|
||||
|
||||
@@ -53,7 +53,7 @@
|
||||
|
||||
// If you want/expect to be moving the component around between parents, use this to register on the parent for signals
|
||||
/datum/component/proc/RegisterWithParent()
|
||||
return
|
||||
SEND_SIGNAL(src, COMSIG_COMPONENT_REGISTER_PARENT) //CITADEL EDIT
|
||||
|
||||
/datum/component/proc/Initialize(...)
|
||||
return
|
||||
@@ -85,7 +85,7 @@
|
||||
UnregisterFromParent()
|
||||
|
||||
/datum/component/proc/UnregisterFromParent()
|
||||
return
|
||||
SEND_SIGNAL(src, COMSIG_COMPONENT_UNREGISTER_PARENT) //CITADEL EDIT
|
||||
|
||||
/datum/proc/RegisterSignal(datum/target, sig_type_or_types, proctype, override = FALSE)
|
||||
if(QDELETED(src) || QDELETED(target))
|
||||
|
||||
@@ -19,12 +19,14 @@
|
||||
src.damage_multiplier = damage_multiplier
|
||||
|
||||
/datum/component/bane/RegisterWithParent()
|
||||
. = ..()
|
||||
if(speciestype)
|
||||
RegisterSignal(parent, COMSIG_ITEM_AFTERATTACK, .proc/speciesCheck)
|
||||
else
|
||||
RegisterSignal(parent, COMSIG_ITEM_AFTERATTACK, .proc/mobCheck)
|
||||
|
||||
/datum/component/bane/UnregisterFromParent()
|
||||
. = ..()
|
||||
UnregisterSignal(parent, COMSIG_ITEM_AFTERATTACK)
|
||||
|
||||
/datum/component/bane/proc/speciesCheck(obj/item/source, atom/target, mob/user, proximity_flag, click_parameters)
|
||||
|
||||
@@ -21,9 +21,11 @@
|
||||
RegisterSignal(parent, bounce, .proc/bounce_up)
|
||||
|
||||
/datum/component/bouncy/RegisterWithParent()
|
||||
. = ..()
|
||||
RegisterSignal(parent, bounce_signals, .proc/bounce_up)
|
||||
|
||||
/datum/component/bouncy/UnregisterFromParent()
|
||||
. = ..()
|
||||
UnregisterSignal(parent, bounce_signals)
|
||||
|
||||
/datum/component/bouncy/proc/bounce_up(datum/source)
|
||||
|
||||
@@ -23,17 +23,51 @@
|
||||
RegisterSignal(parent, COMSIG_ITEM_ATTACK, .proc/onItemAttack)
|
||||
|
||||
/datum/component/butchering/proc/onItemAttack(obj/item/source, mob/living/M, mob/living/user)
|
||||
if(user.a_intent == INTENT_HARM && M.stat == DEAD && (M.butcher_results || M.guaranteed_butcher_results)) //can we butcher it?
|
||||
if(user.a_intent != INTENT_HARM)
|
||||
return
|
||||
if(M.stat == DEAD && (M.butcher_results || M.guaranteed_butcher_results)) //can we butcher it?
|
||||
if(butchering_enabled && (can_be_blunt || source.get_sharpness()))
|
||||
INVOKE_ASYNC(src, .proc/startButcher, source, M, user)
|
||||
return COMPONENT_ITEM_NO_ATTACK
|
||||
|
||||
if(ishuman(M) && source.force && source.get_sharpness())
|
||||
var/mob/living/carbon/human/H = M
|
||||
if((H.health <= H.crit_threshold || (user.pulling == H && user.grab_state >= GRAB_NECK) || H.IsSleeping()) && user.zone_selected == BODY_ZONE_HEAD) // Only sleeping, neck grabbed, or crit, can be sliced.
|
||||
if(H.has_status_effect(/datum/status_effect/neck_slice))
|
||||
user.show_message("<span class='warning'>[H]'s neck has already been already cut, you can't make the bleeding any worse!</span>", 1, \
|
||||
"<span class='warning'>Their neck has already been already cut, you can't make the bleeding any worse!</span>")
|
||||
return COMPONENT_ITEM_NO_ATTACK
|
||||
INVOKE_ASYNC(src, .proc/startNeckSlice, source, H, user)
|
||||
return COMPONENT_ITEM_NO_ATTACK
|
||||
|
||||
/datum/component/butchering/proc/startButcher(obj/item/source, mob/living/M, mob/living/user)
|
||||
to_chat(user, "<span class='notice'>You begin to butcher [M]...</span>")
|
||||
playsound(M.loc, butcher_sound, 50, TRUE, -1)
|
||||
if(do_mob(user, M, speed) && M.Adjacent(source))
|
||||
Butcher(user, M)
|
||||
|
||||
/datum/component/butchering/proc/startNeckSlice(obj/item/source, mob/living/carbon/human/H, mob/living/user)
|
||||
user.visible_message("<span class='danger'>[user] is slitting [H]'s throat!</span>", \
|
||||
"<span class='danger'>You start slicing [H]'s throat!</span>", \
|
||||
"<span class='notice'>You hear a cutting noise!</span>", ignored_mobs = H)
|
||||
H.show_message("<span class='userdanger'>Your throat is being slit by [user]!</span>", 1, \
|
||||
"<span class = 'userdanger'>Something is cutting into your neck!</span>", NONE)
|
||||
log_combat(user, H, "starts slicing the throat of")
|
||||
|
||||
playsound(H.loc, butcher_sound, 50, TRUE, -1)
|
||||
if(do_mob(user, H, CLAMP(500 / source.force, 30, 100)) && H.Adjacent(source))
|
||||
if(H.has_status_effect(/datum/status_effect/neck_slice))
|
||||
user.show_message("<span class='warning'>[H]'s neck has already been already cut, you can't make the bleeding any worse!</span>", 1, \
|
||||
"<span class='warning'>Their neck has already been already cut, you can't make the bleeding any worse!</span>")
|
||||
return
|
||||
|
||||
H.visible_message("<span class='danger'>[user] slits [H]'s throat!</span>", \
|
||||
"<span class='userdanger'>[user] slits your throat...</span>")
|
||||
log_combat(user, H, "finishes slicing the throat of")
|
||||
H.apply_damage(source.force, BRUTE, BODY_ZONE_HEAD)
|
||||
H.bleed_rate = CLAMP(H.bleed_rate + 20, 0, 30)
|
||||
H.apply_status_effect(/datum/status_effect/neck_slice)
|
||||
|
||||
/datum/component/butchering/proc/Butcher(mob/living/butcher, mob/living/meat)
|
||||
var/turf/T = meat.drop_location()
|
||||
var/final_effectiveness = effectiveness - meat.butcher_difficulty
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
apply()
|
||||
|
||||
/datum/component/decal/RegisterWithParent()
|
||||
. = ..()
|
||||
if(first_dir)
|
||||
RegisterSignal(parent, COMSIG_ATOM_DIR_CHANGE, .proc/rotate_react)
|
||||
if(cleanable)
|
||||
@@ -25,6 +26,7 @@
|
||||
RegisterSignal(parent, COMSIG_PARENT_EXAMINE, .proc/examine)
|
||||
|
||||
/datum/component/decal/UnregisterFromParent()
|
||||
. = ..()
|
||||
UnregisterSignal(parent, list(COMSIG_ATOM_DIR_CHANGE, COMSIG_COMPONENT_CLEAN_ACT, COMSIG_PARENT_EXAMINE))
|
||||
|
||||
/datum/component/decal/Destroy()
|
||||
|
||||
@@ -30,11 +30,13 @@
|
||||
return ..()
|
||||
|
||||
/datum/component/fantasy/RegisterWithParent()
|
||||
. = ..()
|
||||
var/obj/item/master = parent
|
||||
originalName = master.name
|
||||
modify()
|
||||
|
||||
/datum/component/fantasy/UnregisterFromParent()
|
||||
. = ..()
|
||||
unmodify()
|
||||
|
||||
/datum/component/fantasy/InheritComponent(datum/component/fantasy/newComp, original, list/arguments)
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
src.fire_stacks = fire_stacks
|
||||
|
||||
/datum/component/igniter/RegisterWithParent()
|
||||
. = ..()
|
||||
if(ismachinery(parent) || isstructure(parent) || isgun(parent)) // turrets, etc
|
||||
RegisterSignal(parent, COMSIG_PROJECTILE_ON_HIT, .proc/projectile_hit)
|
||||
else if(isitem(parent))
|
||||
@@ -17,6 +18,7 @@
|
||||
RegisterSignal(parent, COMSIG_HOSTILE_ATTACKINGTARGET, .proc/hostile_attackingtarget)
|
||||
|
||||
/datum/component/igniter/UnregisterFromParent()
|
||||
. = ..()
|
||||
UnregisterSignal(parent, list(COMSIG_ITEM_AFTERATTACK, COMSIG_HOSTILE_ATTACKINGTARGET, COMSIG_PROJECTILE_ON_HIT))
|
||||
|
||||
/datum/component/igniter/proc/item_afterattack(obj/item/source, atom/target, mob/user, proximity_flag, click_parameters)
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
src.throw_anchored = throw_anchored
|
||||
|
||||
/datum/component/knockback/RegisterWithParent()
|
||||
. = ..()
|
||||
if(ismachinery(parent) || isstructure(parent) || isgun(parent)) // turrets, etc
|
||||
RegisterSignal(parent, COMSIG_PROJECTILE_ON_HIT, .proc/projectile_hit)
|
||||
else if(isitem(parent))
|
||||
@@ -18,6 +19,7 @@
|
||||
RegisterSignal(parent, COMSIG_HOSTILE_ATTACKINGTARGET, .proc/hostile_attackingtarget)
|
||||
|
||||
/datum/component/knockback/UnregisterFromParent()
|
||||
. = ..()
|
||||
UnregisterSignal(parent, list(COMSIG_ITEM_AFTERATTACK, COMSIG_HOSTILE_ATTACKINGTARGET, COMSIG_PROJECTILE_ON_HIT))
|
||||
|
||||
/datum/component/knockback/proc/item_afterattack(obj/item/source, atom/target, mob/user, proximity_flag, click_parameters)
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
src.flat_heal = flat_heal
|
||||
|
||||
/datum/component/lifesteal/RegisterWithParent()
|
||||
. = ..()
|
||||
if(isgun(parent))
|
||||
RegisterSignal(parent, COMSIG_PROJECTILE_ON_HIT, .proc/projectile_hit)
|
||||
else if(isitem(parent))
|
||||
@@ -18,6 +19,7 @@
|
||||
RegisterSignal(parent, COMSIG_HOSTILE_ATTACKINGTARGET, .proc/hostile_attackingtarget)
|
||||
|
||||
/datum/component/lifesteal/UnregisterFromParent()
|
||||
. = ..()
|
||||
UnregisterSignal(parent, list(COMSIG_ITEM_AFTERATTACK, COMSIG_HOSTILE_ATTACKINGTARGET, COMSIG_PROJECTILE_ON_HIT))
|
||||
|
||||
/datum/component/lifesteal/proc/item_afterattack(obj/item/source, atom/target, mob/user, proximity_flag, click_parameters)
|
||||
|
||||
@@ -150,15 +150,6 @@
|
||||
if(9)
|
||||
setSanity(sanity+0.4, maximum=SANITY_GREAT)
|
||||
|
||||
if(HAS_TRAIT(owner, TRAIT_DEPRESSION))
|
||||
if(prob(0.05))
|
||||
add_event(null, "depression", /datum/mood_event/depression)
|
||||
clear_event(null, "jolly")
|
||||
if(HAS_TRAIT(owner, TRAIT_JOLLY))
|
||||
if(prob(0.05))
|
||||
add_event(null, "jolly", /datum/mood_event/jolly)
|
||||
clear_event(null, "depression")
|
||||
|
||||
HandleNutrition(owner)
|
||||
|
||||
/datum/component/mood/proc/setSanity(amount, minimum=SANITY_INSANE, maximum=SANITY_NEUTRAL)//I'm sure bunging this in here will have no negative repercussions.
|
||||
|
||||
@@ -34,6 +34,7 @@
|
||||
cloud_sync()
|
||||
|
||||
/datum/component/nanites/RegisterWithParent()
|
||||
. = ..()
|
||||
RegisterSignal(parent, COMSIG_HAS_NANITES, .proc/confirm_nanites)
|
||||
RegisterSignal(parent, COMSIG_NANITE_UI_DATA, .proc/nanite_ui_data)
|
||||
RegisterSignal(parent, COMSIG_NANITE_GET_PROGRAMS, .proc/get_programs)
|
||||
@@ -57,6 +58,7 @@
|
||||
RegisterSignal(parent, COMSIG_NANITE_SIGNAL, .proc/receive_signal)
|
||||
|
||||
/datum/component/nanites/UnregisterFromParent()
|
||||
. = ..()
|
||||
UnregisterSignal(parent, list(COMSIG_HAS_NANITES,
|
||||
COMSIG_NANITE_UI_DATA,
|
||||
COMSIG_NANITE_GET_PROGRAMS,
|
||||
|
||||
@@ -20,12 +20,14 @@
|
||||
begin_orbit(orbiter, radius, clockwise, rotation_speed, rotation_segments, pre_rotation)
|
||||
|
||||
/datum/component/orbiter/RegisterWithParent()
|
||||
. = ..()
|
||||
var/atom/target = parent
|
||||
while(ismovableatom(target))
|
||||
RegisterSignal(target, COMSIG_MOVABLE_MOVED, .proc/move_react)
|
||||
target = target.loc
|
||||
|
||||
/datum/component/orbiter/UnregisterFromParent()
|
||||
. = ..()
|
||||
var/atom/target = parent
|
||||
while(ismovableatom(target))
|
||||
UnregisterSignal(target, COMSIG_MOVABLE_MOVED)
|
||||
|
||||
@@ -13,10 +13,12 @@
|
||||
src.override_projectile_range = override_projectile_range
|
||||
|
||||
/datum/component/shrapnel/RegisterWithParent()
|
||||
. = ..()
|
||||
if(ismachinery(parent) || isstructure(parent) || isgun(parent)) // turrets, etc
|
||||
RegisterSignal(parent, COMSIG_PROJECTILE_ON_HIT, .proc/projectile_hit)
|
||||
|
||||
/datum/component/shrapnel/UnregisterFromParent()
|
||||
. = ..()
|
||||
UnregisterSignal(parent, list(COMSIG_PROJECTILE_ON_HIT))
|
||||
|
||||
/datum/component/shrapnel/proc/projectile_hit(atom/fired_from, atom/movable/firer, atom/target, Angle)
|
||||
|
||||
@@ -0,0 +1,42 @@
|
||||
/datum/component/shrink
|
||||
var/olddens
|
||||
var/oldopac
|
||||
dupe_mode = COMPONENT_DUPE_HIGHLANDER
|
||||
|
||||
/datum/component/shrink/Initialize(shrink_time)
|
||||
if(!isatom(parent))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
var/atom/parent_atom = parent
|
||||
parent_atom.transform = parent_atom.transform.Scale(0.5,0.5)
|
||||
olddens = parent_atom.density
|
||||
oldopac = parent_atom.opacity
|
||||
parent_atom.density = 0
|
||||
parent_atom.opacity = 0
|
||||
if(isliving(parent_atom))
|
||||
var/mob/living/L = parent_atom
|
||||
L.add_movespeed_modifier(MOVESPEED_ID_SHRINK_RAY, update=TRUE, priority=100, multiplicative_slowdown=4)
|
||||
if(iscarbon(L))
|
||||
var/mob/living/carbon/C = L
|
||||
C.unequip_everything()
|
||||
C.visible_message("<span class='warning'>[C]'s belongings fall off of [C.p_them()] as they shrink down!</span>",
|
||||
"<span class='userdanger'>Your belongings fall away as everything grows bigger!</span>")
|
||||
if(ishuman(C))
|
||||
var/mob/living/carbon/human/H = C
|
||||
H.physiology.damage_resistance -= 100//carbons take double damage while shrunk
|
||||
parent_atom.visible_message("<span class='warning'>[parent_atom] shrinks down to a tiny size!</span>",
|
||||
"<span class='userdanger'>Everything grows bigger!</span>")
|
||||
QDEL_IN(src, shrink_time)
|
||||
|
||||
|
||||
/datum/component/shrink/Destroy()
|
||||
var/atom/parent_atom = parent
|
||||
parent_atom.transform = parent_atom.transform.Scale(2,2)
|
||||
parent_atom.density = olddens
|
||||
parent_atom.opacity = oldopac
|
||||
if(isliving(parent_atom))
|
||||
var/mob/living/L = parent_atom
|
||||
L.remove_movespeed_modifier(MOVESPEED_ID_SHRINK_RAY)
|
||||
if(ishuman(L))
|
||||
var/mob/living/carbon/human/H = L
|
||||
H.physiology.damage_resistance += 100
|
||||
..()
|
||||
@@ -24,6 +24,7 @@
|
||||
src.faction = faction
|
||||
|
||||
/datum/component/summoning/RegisterWithParent()
|
||||
. = ..()
|
||||
if(ismachinery(parent) || isstructure(parent) || isgun(parent)) // turrets, etc
|
||||
RegisterSignal(parent, COMSIG_PROJECTILE_ON_HIT, .proc/projectile_hit)
|
||||
else if(isitem(parent))
|
||||
@@ -32,6 +33,7 @@
|
||||
RegisterSignal(parent, COMSIG_HOSTILE_ATTACKINGTARGET, .proc/hostile_attackingtarget)
|
||||
|
||||
/datum/component/summoning/UnregisterFromParent()
|
||||
. = ..()
|
||||
UnregisterSignal(parent, list(COMSIG_ITEM_AFTERATTACK, COMSIG_HOSTILE_ATTACKINGTARGET, COMSIG_PROJECTILE_ON_HIT))
|
||||
|
||||
/datum/component/summoning/proc/item_afterattack(obj/item/source, atom/target, mob/user, proximity_flag, click_parameters)
|
||||
|
||||
@@ -9,10 +9,12 @@
|
||||
src.allowed_slot = allowed_slot
|
||||
|
||||
/datum/component/tactical/RegisterWithParent()
|
||||
. = ..()
|
||||
RegisterSignal(parent, COMSIG_ITEM_EQUIPPED, .proc/modify)
|
||||
RegisterSignal(parent, COMSIG_ITEM_DROPPED, .proc/unmodify)
|
||||
|
||||
/datum/component/tactical/UnregisterFromParent()
|
||||
. = ..()
|
||||
UnregisterSignal(parent, list(COMSIG_ITEM_EQUIPPED, COMSIG_ITEM_DROPPED))
|
||||
unmodify()
|
||||
|
||||
|
||||
@@ -1,128 +1,245 @@
|
||||
/**
|
||||
* The virtual reality turned component.
|
||||
* Originally created to overcome issues of mob polymorphing locking the player inside virtual reality
|
||||
* and allow for a more "immersive" virtual reality in a virtual reality experience.
|
||||
* It relies on comically complex order of logic, expect things to break if procs such as mind/transfer_to() are revamped.
|
||||
* In short, a barebone not so hardcoded VR framework.
|
||||
* If you plan to add more devices that make use of this component, remember to isolate their code outta here where possible.
|
||||
*/
|
||||
/datum/component/virtual_reality
|
||||
can_transfer = TRUE
|
||||
var/datum/mind/mastermind // where is my mind t. pixies
|
||||
//the player's mind (not the parent's), should something happen to them or to their mob.
|
||||
var/datum/mind/mastermind
|
||||
//the current mob's mind, which we need to keep track for mind transfer.
|
||||
var/datum/mind/current_mind
|
||||
var/obj/machinery/vr_sleeper/vr_sleeper
|
||||
//the action datum used by the mob to quit the vr session.
|
||||
var/datum/action/quit_vr/quit_action
|
||||
//This one's name should be self explainatory, currently used for emags.
|
||||
var/you_die_in_the_game_you_die_for_real = FALSE
|
||||
var/datum/component/virtual_reality/inception //The component works on a very fragile link betwixt mind, ckey and death.
|
||||
//Used to allow people to play recursively playing vr while playing vr without many issues.
|
||||
var/datum/component/virtual_reality/level_below
|
||||
var/datum/component/virtual_reality/level_above
|
||||
//Used to stop the component from executing certain functions that'd cause us some issues otherwise.
|
||||
//FALSE if there is a connected player, otherwise TRUE.
|
||||
var/session_paused = TRUE
|
||||
//Used to stop unwarranted behaviour from happening in cases where the master mind transference is unsupported. Set on Initialize().
|
||||
var/allow_mastermind_transfer = FALSE
|
||||
|
||||
/datum/component/virtual_reality/Initialize(mob/M, obj/machinery/vr_sleeper/gaming_pod, yolo = FALSE, new_char = TRUE)
|
||||
if(!ismob(parent) || !istype(M))
|
||||
/datum/component/virtual_reality/Initialize(yolo = FALSE, _allow_mastermind_transfer = FALSE)
|
||||
var/mob/M = parent
|
||||
if(!istype(M) || !M.mind)
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
var/mob/vr_M = parent
|
||||
mastermind = M.mind
|
||||
RegisterSignal(M, list(COMSIG_MOB_DEATH, COMSIG_PARENT_QDELETING), .proc/game_over)
|
||||
RegisterSignal(M, COMSIG_MOB_KEY_CHANGE, .proc/switch_player)
|
||||
RegisterSignal(mastermind, COMSIG_MIND_TRANSFER, .proc/switch_player)
|
||||
you_die_in_the_game_you_die_for_real = yolo
|
||||
quit_action = new()
|
||||
if(gaming_pod)
|
||||
vr_sleeper = gaming_pod
|
||||
RegisterSignal(vr_sleeper, COMSIG_ATOM_EMAG_ACT, .proc/you_only_live_once)
|
||||
RegisterSignal(vr_sleeper, COMSIG_MACHINE_EJECT_OCCUPANT, .proc/revert_to_reality)
|
||||
vr_M.ckey = M.ckey
|
||||
var/datum/component/virtual_reality/clusterfk = M.GetComponent(/datum/component/virtual_reality)
|
||||
if(clusterfk && !clusterfk.inception)
|
||||
clusterfk.inception = src
|
||||
SStgui.close_user_uis(M, src)
|
||||
allow_mastermind_transfer = _allow_mastermind_transfer
|
||||
quit_action = new
|
||||
|
||||
/datum/component/virtual_reality/Destroy()
|
||||
QDEL_NULL(quit_action)
|
||||
if(level_above)
|
||||
level_above.level_below = null
|
||||
level_above = null
|
||||
if(level_below)
|
||||
level_below.level_above = null
|
||||
level_below = null
|
||||
return ..()
|
||||
|
||||
/datum/component/virtual_reality/RegisterWithParent()
|
||||
. = ..()
|
||||
var/mob/M = parent
|
||||
current_mind = M.mind
|
||||
if(!quit_action)
|
||||
quit_action = new
|
||||
quit_action.Grant(M)
|
||||
RegisterSignal(quit_action, COMSIG_ACTION_TRIGGER, .proc/revert_to_reality)
|
||||
RegisterSignal(quit_action, COMSIG_ACTION_TRIGGER, .proc/action_trigger)
|
||||
RegisterSignal(M, list(COMSIG_MOB_DEATH, COMSIG_PARENT_QDELETING), .proc/game_over)
|
||||
RegisterSignal(M, COMSIG_MOB_GHOSTIZE, .proc/be_a_quitter)
|
||||
RegisterSignal(M, COMSIG_MOB_KEY_CHANGE, .proc/pass_me_the_remote)
|
||||
RegisterSignal(current_mind, COMSIG_MIND_TRANSFER, .proc/pass_me_the_remote)
|
||||
mastermind.current.audiovisual_redirect = M
|
||||
if(vr_sleeper)
|
||||
vr_sleeper.vr_mob = M
|
||||
RegisterSignal(M, COMSIG_MOB_KEY_CHANGE, .proc/on_player_transfer)
|
||||
RegisterSignal(current_mind, COMSIG_MIND_TRANSFER, .proc/on_player_transfer)
|
||||
RegisterSignal(current_mind, COMSIG_PRE_MIND_TRANSFER, .proc/pre_player_transfer)
|
||||
if(mastermind?.current)
|
||||
mastermind.current.audiovisual_redirect = M
|
||||
|
||||
/datum/component/virtual_reality/UnregisterFromParent()
|
||||
quit_action.Remove(parent)
|
||||
. = ..()
|
||||
if(quit_action)
|
||||
quit_action.Remove(parent)
|
||||
UnregisterSignal(quit_action, COMSIG_ACTION_TRIGGER)
|
||||
UnregisterSignal(parent, list(COMSIG_MOB_DEATH, COMSIG_PARENT_QDELETING, COMSIG_MOB_KEY_CHANGE, COMSIG_MOB_GHOSTIZE))
|
||||
UnregisterSignal(current_mind, COMSIG_MIND_TRANSFER)
|
||||
UnregisterSignal(quit_action, COMSIG_ACTION_TRIGGER)
|
||||
UnregisterSignal(current_mind, list(COMSIG_MIND_TRANSFER, COMSIG_PRE_MIND_TRANSFER))
|
||||
current_mind = null
|
||||
mastermind.current.audiovisual_redirect = null
|
||||
if(mastermind?.current)
|
||||
mastermind.current.audiovisual_redirect = null
|
||||
|
||||
/datum/component/virtual_reality/proc/switch_player(datum/source, mob/new_mob, mob/old_mob)
|
||||
if(vr_sleeper || !new_mob.mind)
|
||||
// Machineries currently don't deal up with the occupant being polymorphed et similar... Or did something fuck up?
|
||||
revert_to_reality()
|
||||
return
|
||||
old_mob.audiovisual_redirect = null
|
||||
new_mob.audiovisual_redirect = parent
|
||||
|
||||
/datum/component/virtual_reality/proc/action_trigger(datum/signal_source, datum/action/source)
|
||||
if(source != quit_action)
|
||||
return COMPONENT_ACTION_BLOCK_TRIGGER
|
||||
revert_to_reality(signal_source)
|
||||
/**
|
||||
* Called when attempting to connect a mob to a virtual reality mob.
|
||||
* This will return FALSE if the mob is without player or dead. TRUE otherwise
|
||||
*/
|
||||
/datum/component/virtual_reality/proc/connect(mob/M)
|
||||
var/mob/vr_M = parent
|
||||
if(!M.mind || M.stat == DEAD || !vr_M.mind || vr_M.stat == DEAD)
|
||||
return FALSE
|
||||
var/datum/component/virtual_reality/VR = M.GetComponent(/datum/component/virtual_reality)
|
||||
if(VR)
|
||||
VR.level_below = src
|
||||
level_above = VR
|
||||
M.transfer_ckey(vr_M, FALSE)
|
||||
mastermind = M.mind
|
||||
mastermind.current.audiovisual_redirect = parent
|
||||
RegisterSignal(mastermind, COMSIG_PRE_MIND_TRANSFER, .proc/switch_player)
|
||||
RegisterSignal(M, list(COMSIG_MOB_DEATH, COMSIG_PARENT_QDELETING), .proc/game_over)
|
||||
RegisterSignal(M, COMSIG_MOB_PRE_PLAYER_CHANGE, .proc/player_hijacked)
|
||||
SStgui.close_user_uis(vr_M, src)
|
||||
session_paused = FALSE
|
||||
return TRUE
|
||||
|
||||
/**
|
||||
* emag_act() hook. Makes the game deadlier, killing the mastermind mob too should the parent die.
|
||||
*/
|
||||
/datum/component/virtual_reality/proc/you_only_live_once()
|
||||
if(you_die_in_the_game_you_die_for_real || vr_sleeper?.only_current_user_can_interact)
|
||||
if(you_die_in_the_game_you_die_for_real)
|
||||
return FALSE
|
||||
you_die_in_the_game_you_die_for_real = TRUE
|
||||
return TRUE
|
||||
|
||||
/datum/component/virtual_reality/proc/pass_me_the_remote(datum/source, mob/new_mob)
|
||||
if(new_mob == mastermind.current)
|
||||
revert_to_reality(source)
|
||||
return TRUE
|
||||
new_mob.TakeComponent(src)
|
||||
return TRUE
|
||||
/**
|
||||
* Called when the mastermind mind is transferred to another mob.
|
||||
* This is pretty much just going to simply quit the session until machineries support polymorphed occupants etcetera.
|
||||
*/
|
||||
/datum/component/virtual_reality/proc/switch_player(datum/source, mob/new_mob, mob/old_mob)
|
||||
if(session_paused)
|
||||
return
|
||||
if(!allow_mastermind_transfer)
|
||||
quit()
|
||||
return COMPONENT_STOP_MIND_TRANSFER
|
||||
UnregisterSignal(old_mob, list(COMSIG_MOB_DEATH, COMSIG_PARENT_QDELETING, COMSIG_MOB_PRE_PLAYER_CHANGE))
|
||||
RegisterSignal(new_mob, list(COMSIG_MOB_DEATH, COMSIG_PARENT_QDELETING), .proc/game_over)
|
||||
RegisterSignal(new_mob, COMSIG_MOB_PRE_PLAYER_CHANGE, .proc/player_hijacked)
|
||||
old_mob.audiovisual_redirect = null
|
||||
new_mob.audiovisual_redirect = parent
|
||||
|
||||
/**
|
||||
* Called to stop the player mind from being transferred should the new mob happen to be one of our masterminds'.
|
||||
* Since the target's mind.current is going to be null'd in the mind transfer process,
|
||||
* This has to be done in a different signal proc than on_player_transfer(), by then the mastermind.current will be null.
|
||||
*/
|
||||
/datum/component/virtual_reality/proc/pre_player_transfer(datum/source, mob/new_mob, mob/old_mob)
|
||||
if(!mastermind || session_paused)
|
||||
return
|
||||
if(new_mob == mastermind.current)
|
||||
quit()
|
||||
return COMPONENT_STOP_MIND_TRANSFER
|
||||
if(!level_above)
|
||||
return
|
||||
var/datum/component/virtual_reality/VR = level_above
|
||||
while(VR)
|
||||
if(VR.mastermind.current == new_mob)
|
||||
VR.quit() //this will revert the ckey back to new_mob.
|
||||
return COMPONENT_STOP_MIND_TRANSFER
|
||||
VR = VR.level_above
|
||||
|
||||
/**
|
||||
* Called when someone or something else is somewhat about to replace the mastermind's mob key somehow.
|
||||
* And potentially lock the player in a broken virtual reality plot. Not really something to be proud of.
|
||||
*/
|
||||
/datum/component/virtual_reality/proc/player_hijacked(datum/source, mob/our_character, mob/their_character)
|
||||
if(session_paused)
|
||||
return
|
||||
if(!their_character)
|
||||
quit(cleanup = TRUE)
|
||||
return
|
||||
var/will_it_be_handled_in_their_pre_player_transfer = FALSE
|
||||
var/datum/component/virtual_reality/VR = src
|
||||
while(VR)
|
||||
if(VR.parent == their_character)
|
||||
will_it_be_handled_in_their_pre_player_transfer = TRUE
|
||||
break
|
||||
VR = VR.level_below
|
||||
if(!will_it_be_handled_in_their_pre_player_transfer) //it's not the player playing shenanigeans, abandon all ships.
|
||||
quit(cleanup = TRUE)
|
||||
|
||||
/**
|
||||
* Takes care of moving the component from a mob to another when their mind or ckey is transferred.
|
||||
* The very reason this component even exists (else one would be stuck playing as a monky if monkyified)
|
||||
*/
|
||||
/datum/component/virtual_reality/proc/on_player_transfer(datum/source, mob/new_mob, mob/old_mob)
|
||||
new_mob.TakeComponent(src)
|
||||
|
||||
/**
|
||||
* Required for the component to be transferable from mob to mob.
|
||||
*/
|
||||
/datum/component/virtual_reality/PostTransfer()
|
||||
if(!ismob(parent))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
|
||||
/**
|
||||
*The following procs simply acts as hooks for quit(), since components do not use callbacks anymore
|
||||
*/
|
||||
/datum/component/virtual_reality/proc/action_trigger(datum/signal_source, datum/action/source)
|
||||
quit()
|
||||
return COMPONENT_ACTION_BLOCK_TRIGGER
|
||||
|
||||
/datum/component/virtual_reality/proc/revert_to_reality(datum/source)
|
||||
quit_it()
|
||||
quit()
|
||||
|
||||
/datum/component/virtual_reality/proc/game_over(datum/source)
|
||||
quit_it(TRUE, TRUE)
|
||||
quit(you_die_in_the_game_you_die_for_real, TRUE)
|
||||
return COMPONENT_BLOCK_DEATH_BROADCAST
|
||||
|
||||
/datum/component/virtual_reality/proc/be_a_quitter(datum/source, can_reenter_corpse)
|
||||
quit_it()
|
||||
return COMPONENT_BLOCK_GHOSTING
|
||||
/datum/component/virtual_reality/proc/be_a_quitter(datum/source, can_reenter_corpse, special = FALSE, penalize = FALSE)
|
||||
if(!special)
|
||||
quit()
|
||||
return COMPONENT_BLOCK_GHOSTING
|
||||
|
||||
/datum/component/virtual_reality/proc/virtual_reality_in_a_virtual_reality(mob/player, killme = FALSE, datum/component/virtual_reality/yo_dawg)
|
||||
/datum/component/virtual_reality/proc/machine_destroyed(datum/source)
|
||||
quit(cleanup = TRUE)
|
||||
|
||||
/**
|
||||
* Takes care of deleting itself, moving the player back to the mastermind's current and queueing the parent for deletion.
|
||||
* It supports nested virtual realities by recursively calling vr_in_a_vr(), which in turns calls quit(),
|
||||
* up to the deepest level, where the ckey will be transferred back to our mastermind's mob instead.
|
||||
* The above operation is skipped when session_paused is TRUE (ergo no player in control of the current mob).
|
||||
* vars:
|
||||
* * deathcheck is used to kill the master, you want this FALSE unless for stuff that doesn't involve emagging.
|
||||
* * cleanup is used to queue the parent for the next vr_clean_master's run, where they'll be deleted should they be dead.
|
||||
* * mob/override is used for the recursive virtual reality explained above and shouldn't be used outside of vr_in_a_vr().
|
||||
*/
|
||||
/datum/component/virtual_reality/proc/quit(deathcheck = FALSE, cleanup = FALSE, mob/override)
|
||||
var/mob/M = parent
|
||||
quit_it(FALSE, killme, player, yo_dawg)
|
||||
yo_dawg.inception = null
|
||||
if(killme)
|
||||
M.death(FALSE)
|
||||
|
||||
/datum/component/virtual_reality/proc/quit_it(deathcheck = FALSE, cleanup = FALSE, mob/override)
|
||||
var/mob/M = parent
|
||||
var/mob/dreamer = override ? override : mastermind.current
|
||||
if(!mastermind)
|
||||
to_chat(M, "<span class='warning'>You feel a dreadful sensation, something terrible happened. You try to wake up, but you find yourself unable to...</span>")
|
||||
else
|
||||
var/key_transfer = FALSE
|
||||
if(inception?.parent)
|
||||
inception.virtual_reality_in_a_virtual_reality(dreamer, cleanup, src)
|
||||
if(!session_paused)
|
||||
session_paused = TRUE
|
||||
var/mob/dreamer = override || mastermind.current
|
||||
if(!dreamer) //This shouldn't happen.
|
||||
stack_trace("virtual reality component quit() called without a mob to transfer the parent ckey to.")
|
||||
to_chat(M, "<span class='warning'>You feel a dreadful sensation, something terrible happened. You try to wake up, but you find yourself unable to...</span>")
|
||||
qdel(src)
|
||||
return
|
||||
if(level_below?.parent)
|
||||
level_below.vr_in_a_vr(dreamer, deathcheck, (deathcheck && cleanup))
|
||||
else
|
||||
key_transfer = TRUE
|
||||
if(key_transfer)
|
||||
M.transfer_ckey(dreamer, FALSE)
|
||||
dreamer.stop_sound_channel(CHANNEL_HEARTBEAT)
|
||||
dreamer.audiovisual_redirect = null
|
||||
if(deathcheck && you_die_in_the_game_you_die_for_real)
|
||||
to_chat(mastermind, "<span class='warning'>You feel everything fading away...</span>")
|
||||
dreamer.death(FALSE)
|
||||
if(cleanup)
|
||||
var/obj/effect/vr_clean_master/cleanbot = locate() in get_area(M)
|
||||
if(cleanbot)
|
||||
LAZYADD(cleanbot.corpse_party, M)
|
||||
if(vr_sleeper)
|
||||
vr_sleeper.vr_mob = null
|
||||
vr_sleeper = null
|
||||
qdel(src)
|
||||
if(deathcheck)
|
||||
to_chat(dreamer, "<span class='warning'>You feel everything fading away...</span>")
|
||||
dreamer.death(FALSE)
|
||||
mastermind.current.audiovisual_redirect = null
|
||||
if(!cleanup)
|
||||
if(level_above)
|
||||
level_above.level_below = null
|
||||
level_above = null
|
||||
UnregisterSignal(mastermind.current, list(COMSIG_MOB_DEATH, COMSIG_PARENT_QDELETING, COMSIG_MOB_PRE_PLAYER_CHANGE))
|
||||
UnregisterSignal(mastermind, COMSIG_PRE_MIND_TRANSFER)
|
||||
mastermind = null
|
||||
if(cleanup)
|
||||
var/obj/effect/vr_clean_master/cleanbot = locate() in get_area(M)
|
||||
if(cleanbot)
|
||||
LAZYOR(cleanbot.corpse_party, M)
|
||||
qdel(src)
|
||||
|
||||
/datum/component/virtual_reality/Destroy()
|
||||
var/datum/action/quit_vr/delet_me = quit_action
|
||||
. = ..()
|
||||
qdel(delet_me)
|
||||
/**
|
||||
* Used for recursive virtual realities shenanigeans and should be called only through the above proc.
|
||||
*/
|
||||
/datum/component/virtual_reality/proc/vr_in_a_vr(mob/player, deathcheck = FALSE, lethal_cleanup = FALSE)
|
||||
var/mob/M = parent
|
||||
quit(deathcheck, lethal_cleanup, player)
|
||||
M.audiovisual_redirect = null
|
||||
if(lethal_cleanup)
|
||||
M.death(FALSE)
|
||||
|
||||
@@ -34,10 +34,12 @@
|
||||
last_process = world.time
|
||||
|
||||
/datum/component/wet_floor/RegisterWithParent()
|
||||
. = ..()
|
||||
RegisterSignal(parent, COMSIG_TURF_IS_WET, .proc/is_wet)
|
||||
RegisterSignal(parent, COMSIG_TURF_MAKE_DRY, .proc/dry)
|
||||
|
||||
/datum/component/wet_floor/UnregisterFromParent()
|
||||
. = ..()
|
||||
UnregisterSignal(parent, list(COMSIG_TURF_IS_WET, COMSIG_TURF_MAKE_DRY))
|
||||
|
||||
/datum/component/wet_floor/Destroy()
|
||||
|
||||
@@ -255,7 +255,7 @@
|
||||
M.fields["alg_d"] = "No allergies have been detected in this patient."
|
||||
M.fields["cdi"] = "None"
|
||||
M.fields["cdi_d"] = "No diseases have been diagnosed at the moment."
|
||||
M.fields["notes"] = "No notes."
|
||||
M.fields["notes"] = H.get_trait_string(medical)
|
||||
medical += M
|
||||
|
||||
//Security Record
|
||||
|
||||
@@ -1398,3 +1398,29 @@
|
||||
var/mob/living/carbon/human/H = locate(href_list["copyoutfit"]) in GLOB.carbon_list
|
||||
if(istype(H))
|
||||
H.copy_outfit()
|
||||
else if(href_list["modquirks"])
|
||||
if(!check_rights(R_SPAWN))
|
||||
return
|
||||
|
||||
var/mob/living/carbon/human/H = locate(href_list["modquirks"]) in GLOB.mob_list
|
||||
if(!istype(H))
|
||||
to_chat(usr, "This can only be done to instances of type /mob/living/carbon/human")
|
||||
return
|
||||
|
||||
var/list/options = list("Clear"="Clear")
|
||||
for(var/x in subtypesof(/datum/quirk))
|
||||
var/datum/quirk/T = x
|
||||
var/qname = initial(T.name)
|
||||
options[H.has_quirk(T) ? "[qname] (Remove)" : "[qname] (Add)"] = T
|
||||
|
||||
var/result = input(usr, "Choose quirk to add/remove","Quirk Mod") as null|anything in options
|
||||
if(result)
|
||||
if(result == "Clear")
|
||||
for(var/datum/quirk/q in H.roundstart_quirks)
|
||||
H.remove_quirk(q.type)
|
||||
else
|
||||
var/T = options[result]
|
||||
if(H.has_quirk(T))
|
||||
H.remove_quirk(T)
|
||||
else
|
||||
H.add_quirk(T,TRUE)
|
||||
|
||||
@@ -8,9 +8,7 @@
|
||||
var/deflection_chance = 0 //Chance to deflect projectiles
|
||||
var/reroute_deflection = FALSE //Delete the bullet, or actually deflect it in some direction?
|
||||
var/block_chance = 0 //Chance to block melee attacks using items while on throw mode.
|
||||
var/restraining = 0 //used in cqc's disarm_act to check if the disarmed is being restrained and so whether they should be put in a chokehold or not
|
||||
var/help_verb
|
||||
var/no_guns = FALSE
|
||||
var/pacifism_check = TRUE //are the martial arts combos/attacks unable to be used by pacifist.
|
||||
var/allow_temp_override = TRUE //if this martial art can be overridden by temporary martial arts
|
||||
|
||||
@@ -28,14 +26,16 @@
|
||||
|
||||
/datum/martial_art/proc/add_to_streak(element,mob/living/carbon/human/D)
|
||||
if(D != current_target)
|
||||
current_target = D
|
||||
streak = ""
|
||||
restraining = 0
|
||||
reset_streak(D)
|
||||
streak = streak+element
|
||||
if(length(streak) > max_streak_length)
|
||||
streak = copytext(streak,2)
|
||||
return
|
||||
|
||||
/datum/martial_art/proc/reset_streak(mob/living/carbon/human/new_target)
|
||||
current_target = new_target
|
||||
streak = ""
|
||||
|
||||
/datum/martial_art/proc/basic_hit(mob/living/carbon/human/A,mob/living/carbon/human/D)
|
||||
|
||||
var/damage = rand(A.dna.species.punchdamagelow, A.dna.species.punchdamagehigh)
|
||||
@@ -81,7 +81,7 @@
|
||||
D.forcesay(GLOB.hit_appends)
|
||||
return 1
|
||||
|
||||
/datum/martial_art/proc/teach(mob/living/carbon/human/H,make_temporary=0)
|
||||
/datum/martial_art/proc/teach(mob/living/carbon/human/H, make_temporary = FALSE)
|
||||
if(!istype(H) || !H.mind)
|
||||
return FALSE
|
||||
if(H.mind.martial_art)
|
||||
|
||||
+35
-34
@@ -9,24 +9,13 @@
|
||||
id = MARTIALART_CQC
|
||||
help_verb = /mob/living/carbon/human/proc/CQC_help
|
||||
block_chance = 75
|
||||
var/just_a_cook = FALSE
|
||||
var/static/list/areas_under_siege = typecacheof(list(/area/crew_quarters/kitchen,
|
||||
/area/crew_quarters/cafeteria,
|
||||
/area/crew_quarters/bar))
|
||||
var/old_grab_state = null
|
||||
var/restraining = FALSE
|
||||
|
||||
/datum/martial_art/cqc/under_siege
|
||||
name = "Close Quarters Cooking"
|
||||
just_a_cook = TRUE
|
||||
|
||||
/datum/martial_art/cqc/proc/drop_restraining()
|
||||
/datum/martial_art/cqc/reset_streak(mob/living/carbon/human/new_target)
|
||||
. = ..()
|
||||
restraining = FALSE
|
||||
|
||||
/datum/martial_art/cqc/can_use(mob/living/carbon/human/H)
|
||||
var/area/A = get_area(H)
|
||||
if(just_a_cook && !(is_type_in_typecache(A, areas_under_siege)))
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
/datum/martial_art/cqc/proc/check_streak(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
if(!can_use(A))
|
||||
return FALSE
|
||||
@@ -75,6 +64,7 @@
|
||||
D.apply_damage(10, BRUTE)
|
||||
log_combat(A, D, "kicked (CQC)")
|
||||
if(D.IsKnockdown() && !D.stat)
|
||||
log_combat(A, D, "knocked out (Head kick)(CQC)")
|
||||
D.visible_message("<span class='warning'>[A] kicks [D]'s head, knocking [D.p_them()] out!</span>", \
|
||||
"<span class='userdanger'>[A] kicks your head, knocking you out!</span>")
|
||||
playsound(get_turf(A), 'sound/weapons/genhit1.ogg', 50, 1, -1)
|
||||
@@ -85,7 +75,8 @@
|
||||
/datum/martial_art/cqc/proc/Pressure(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
if(!can_use(A))
|
||||
return FALSE
|
||||
D.visible_message("<span class='warning'>[A] forces their arm on [D]'s neck!</span>")
|
||||
log_combat(A, D, "pressured (CQC)")
|
||||
D.visible_message("<span class='warning'>[A] punches [D]'s neck!</span>")
|
||||
D.adjustStaminaLoss(60)
|
||||
playsound(get_turf(A), 'sound/weapons/cqchit1.ogg', 50, 1, -1)
|
||||
return TRUE
|
||||
@@ -96,18 +87,20 @@
|
||||
if(!can_use(A))
|
||||
return FALSE
|
||||
if(!D.stat)
|
||||
log_combat(A, D, "restrained (CQC)")
|
||||
D.visible_message("<span class='warning'>[A] locks [D] into a restraining position!</span>", \
|
||||
"<span class='userdanger'>[A] locks you into a restraining position!</span>")
|
||||
D.adjustStaminaLoss(20)
|
||||
D.Stun(100)
|
||||
restraining = TRUE
|
||||
addtimer(CALLBACK(src, .proc/drop_restraining), 50, TIMER_UNIQUE)
|
||||
addtimer(VARSET_CALLBACK(src, restraining, FALSE), 50, TIMER_UNIQUE)
|
||||
return TRUE
|
||||
|
||||
/datum/martial_art/cqc/proc/Consecutive(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
if(!can_use(A))
|
||||
return FALSE
|
||||
if(!D.stat)
|
||||
log_combat(A, D, "consecutive CQC'd (CQC)")
|
||||
D.visible_message("<span class='warning'>[A] strikes [D]'s abdomen, neck and back consecutively</span>", \
|
||||
"<span class='userdanger'>[A] strikes your abdomen, neck and back consecutively!</span>")
|
||||
playsound(get_turf(D), 'sound/weapons/cqchit2.ogg', 50, 1, -1)
|
||||
@@ -119,23 +112,20 @@
|
||||
return TRUE
|
||||
|
||||
/datum/martial_art/cqc/grab_act(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
if(!can_use(A))
|
||||
return FALSE
|
||||
add_to_streak("G",D)
|
||||
if(check_streak(A,D))
|
||||
return TRUE
|
||||
if(A == D) // no self grab.
|
||||
return FALSE
|
||||
if(A.grab_state >= GRAB_AGGRESSIVE)
|
||||
if(A.a_intent == INTENT_GRAB && A!=D && can_use(A)) // A!=D prevents grabbing yourself
|
||||
add_to_streak("G",D)
|
||||
if(check_streak(A,D)) //if a combo is made no grab upgrade is done
|
||||
return TRUE
|
||||
old_grab_state = A.grab_state
|
||||
D.grabbedby(A, 1)
|
||||
else
|
||||
A.start_pulling(D, 1)
|
||||
if(A.pulling)
|
||||
D.stop_pulling()
|
||||
if(old_grab_state == GRAB_PASSIVE)
|
||||
D.drop_all_held_items()
|
||||
A.grab_state = GRAB_AGGRESSIVE //Instant agressive grab if on grab intent
|
||||
log_combat(A, D, "grabbed", addition="aggressively")
|
||||
A.grab_state = GRAB_AGGRESSIVE //Instant aggressive grab
|
||||
|
||||
return TRUE
|
||||
D.visible_message("<span class='warning'>[A] violently grabs [D]!</span>", \
|
||||
"<span class='userdanger'>[A] violently grabs you!</span>")
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/datum/martial_art/cqc/harm_act(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
if(!can_use(A))
|
||||
@@ -190,6 +180,7 @@
|
||||
playsound(D, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
|
||||
log_combat(A, D, "disarmed (CQC)", "[I ? " grabbing \the [I]" : ""]")
|
||||
if(restraining && A.pulling == D)
|
||||
log_combat(A, D, "knocked out (Chokehold)(CQC)")
|
||||
D.visible_message("<span class='danger'>[A] puts [D] into a chokehold!</span>", \
|
||||
"<span class='userdanger'>[A] puts you into a chokehold!</span>")
|
||||
D.SetSleeping(400)
|
||||
@@ -208,9 +199,19 @@
|
||||
to_chat(usr, "<b><i>You try to remember some of the basics of CQC.</i></b>")
|
||||
|
||||
to_chat(usr, "<span class='notice'>Slam</span>: Grab Harm. Slam opponent into the ground, knocking them down.")
|
||||
to_chat(usr, "<span class='notice'>CQC Kick</span>: Disarm Harm Harm. Knocks opponent away. Knocks out stunned or knocked down opponents.")
|
||||
to_chat(usr, "<span class='notice'>Restrain</span>: Grab Grab. Locks opponents into a restraining position, disarm to knock them out with a choke hold.")
|
||||
to_chat(usr, "<span class='notice'>CQC Kick</span>: Harm Harm. Knocks opponent away. Knocks out stunned or knocked down opponents.")
|
||||
to_chat(usr, "<span class='notice'>Restrain</span>: Grab Grab. Locks opponents into a restraining position, disarm to knock them out with a chokehold.")
|
||||
to_chat(usr, "<span class='notice'>Pressure</span>: Disarm Grab. Decent stamina damage.")
|
||||
to_chat(usr, "<span class='notice'>Consecutive CQC</span>: Disarm Disarm Harm. Mainly offensive move, huge damage and decent stamina damage.")
|
||||
|
||||
to_chat(usr, "<b><i>In addition, by having your throw mode on when being attacked, you enter an active defense mode where you have a chance to block and sometimes even counter attacks done to you.</i></b>")
|
||||
|
||||
///Subtype of CQC. Only used for the chef.
|
||||
/datum/martial_art/cqc/under_siege
|
||||
name = "Close Quarters Cooking"
|
||||
|
||||
///Prevents use if the cook is not in the kitchen.
|
||||
/datum/martial_art/cqc/under_siege/can_use(mob/living/carbon/human/H) //this is used to make chef CQC only work in kitchen
|
||||
if(!istype(get_area(H), /area/crew_quarters/kitchen))
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
@@ -9,35 +9,36 @@
|
||||
id = MARTIALART_SLEEPINGCARP
|
||||
deflection_chance = 100
|
||||
reroute_deflection = TRUE
|
||||
no_guns = TRUE
|
||||
allow_temp_override = FALSE
|
||||
help_verb = /mob/living/carbon/human/proc/sleeping_carp_help
|
||||
var/old_grab_state = null
|
||||
|
||||
/datum/martial_art/the_sleeping_carp/proc/check_streak(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
if(findtext(streak,WRIST_WRENCH_COMBO))
|
||||
streak = ""
|
||||
wristWrench(A,D)
|
||||
return 1
|
||||
return TRUE
|
||||
if(findtext(streak,BACK_KICK_COMBO))
|
||||
streak = ""
|
||||
backKick(A,D)
|
||||
return 1
|
||||
return TRUE
|
||||
if(findtext(streak,STOMACH_KNEE_COMBO))
|
||||
streak = ""
|
||||
kneeStomach(A,D)
|
||||
return 1
|
||||
return TRUE
|
||||
if(findtext(streak,HEAD_KICK_COMBO))
|
||||
streak = ""
|
||||
headKick(A,D)
|
||||
return 1
|
||||
return TRUE
|
||||
if(findtext(streak,ELBOW_DROP_COMBO))
|
||||
streak = ""
|
||||
elbowDrop(A,D)
|
||||
return 1
|
||||
return 0
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/datum/martial_art/the_sleeping_carp/proc/wristWrench(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
if(!D.stat && !D.IsStun() && !D.IsKnockdown())
|
||||
log_combat(A, D, "wrist wrenched (Sleeping Carp)")
|
||||
A.do_attack_animation(D, ATTACK_EFFECT_PUNCH)
|
||||
D.visible_message("<span class='warning'>[A] grabs [D]'s wrist and wrenches it sideways!</span>", \
|
||||
"<span class='userdanger'>[A] grabs your wrist and violently wrenches it to the side!</span>")
|
||||
@@ -46,24 +47,29 @@
|
||||
D.dropItemToGround(D.get_active_held_item())
|
||||
D.apply_damage(5, BRUTE, pick(BODY_ZONE_L_ARM, BODY_ZONE_R_ARM))
|
||||
D.Knockdown(60)//CIT CHANGE - makes sleepingcarp use knockdown() for its stuns instead of stun()
|
||||
return 1
|
||||
log_combat(A, D, "wrist wrenched (Sleeping Carp)")
|
||||
return TRUE
|
||||
return basic_hit(A,D)
|
||||
|
||||
/datum/martial_art/the_sleeping_carp/proc/backKick(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
if(A.dir == D.dir && !D.stat && !D.IsKnockdown())
|
||||
A.do_attack_animation(D, ATTACK_EFFECT_PUNCH)
|
||||
D.visible_message("<span class='warning'>[A] kicks [D] in the back!</span>", \
|
||||
"<span class='userdanger'>[A] kicks you in the back, making you stumble and fall!</span>")
|
||||
step_to(D,get_step(D,D.dir),1)
|
||||
D.Knockdown(80)
|
||||
playsound(get_turf(D), 'sound/weapons/punch1.ogg', 50, 1, -1)
|
||||
return 1
|
||||
log_combat(A, D, "back-kicked (Sleeping Carp)")
|
||||
if(!D.stat && !D.IsKnockdown())
|
||||
if(A.dir == D.dir)
|
||||
log_combat(A, D, "back-kicked (Sleeping Carp)")
|
||||
A.do_attack_animation(D, ATTACK_EFFECT_PUNCH)
|
||||
D.visible_message("<span class='warning'>[A] kicks [D] in the back!</span>", \
|
||||
"<span class='userdanger'>[A] kicks you in the back, making you stumble and fall!</span>")
|
||||
step_to(D,get_step(D,D.dir),1)
|
||||
D.Knockdown(80)
|
||||
playsound(get_turf(D), 'sound/weapons/punch1.ogg', 50, 1, -1)
|
||||
return TRUE
|
||||
else
|
||||
log_combat(A, D, "missed a back-kick (Sleeping Carp) on")
|
||||
D.visible_message("<span class='warning'>[A] tries to kick [D] in the back, but misses!</span>", \
|
||||
"<span class='userdanger'>[A] tries to kick you in the back, but misses!</span>")
|
||||
return basic_hit(A,D)
|
||||
|
||||
/datum/martial_art/the_sleeping_carp/proc/kneeStomach(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
if(!D.stat && !D.IsKnockdown())
|
||||
log_combat(A, D, "stomach kneed (Sleeping Carp)")
|
||||
A.do_attack_animation(D, ATTACK_EFFECT_KICK)
|
||||
D.visible_message("<span class='warning'>[A] knees [D] in the stomach!</span>", \
|
||||
"<span class='userdanger'>[A] winds you with a knee in the stomach!</span>")
|
||||
@@ -71,12 +77,12 @@
|
||||
D.losebreath += 3
|
||||
D.Knockdown(40)//CIT CHANGE - makes sleepingcarp use knockdown() for its stuns instead of stun()
|
||||
playsound(get_turf(D), 'sound/weapons/punch1.ogg', 50, 1, -1)
|
||||
return 1
|
||||
log_combat(A, D, "stomach kneed (Sleeping Carp)")
|
||||
return TRUE
|
||||
return basic_hit(A,D)
|
||||
|
||||
/datum/martial_art/the_sleeping_carp/proc/headKick(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
if(!D.stat && !D.IsKnockdown())
|
||||
log_combat(A, D, "head kicked (Sleeping Carp)")
|
||||
A.do_attack_animation(D, ATTACK_EFFECT_KICK)
|
||||
D.visible_message("<span class='warning'>[A] kicks [D] in the head!</span>", \
|
||||
"<span class='userdanger'>[A] kicks you in the jaw!</span>")
|
||||
@@ -84,12 +90,12 @@
|
||||
D.drop_all_held_items()
|
||||
playsound(get_turf(D), 'sound/weapons/punch1.ogg', 50, 1, -1)
|
||||
D.Knockdown(80)//CIT CHANGE - makes sleepingcarp use knockdown() for its stuns instead of stun()
|
||||
return 1
|
||||
log_combat(A, D, "head kicked (Sleeping Carp)")
|
||||
return TRUE
|
||||
return basic_hit(A,D)
|
||||
|
||||
/datum/martial_art/the_sleeping_carp/proc/elbowDrop(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
if(D.IsKnockdown() || D.resting || D.stat)
|
||||
log_combat(A, D, "elbow dropped (Sleeping Carp)")
|
||||
A.do_attack_animation(D, ATTACK_EFFECT_PUNCH)
|
||||
D.visible_message("<span class='warning'>[A] elbow drops [D]!</span>", \
|
||||
"<span class='userdanger'>[A] piledrives you with their elbow!</span>")
|
||||
@@ -97,37 +103,29 @@
|
||||
D.death() //FINISH HIM!
|
||||
D.apply_damage(50, BRUTE, BODY_ZONE_CHEST)
|
||||
playsound(get_turf(D), 'sound/weapons/punch1.ogg', 75, 1, -1)
|
||||
return 1
|
||||
log_combat(A, D, "elbow dropped (Sleeping Carp)")
|
||||
return TRUE
|
||||
return basic_hit(A,D)
|
||||
|
||||
/datum/martial_art/the_sleeping_carp/grab_act(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
add_to_streak("G",D)
|
||||
if(check_streak(A,D))
|
||||
return 1
|
||||
if(A == D) //no self grab stun
|
||||
return FALSE
|
||||
if(A.grab_state >= GRAB_AGGRESSIVE)
|
||||
if(A.a_intent == INTENT_GRAB && A!=D) // A!=D prevents grabbing yourself
|
||||
add_to_streak("G",D)
|
||||
if(check_streak(A,D)) //if a combo is made no grab upgrade is done
|
||||
return TRUE
|
||||
old_grab_state = A.grab_state
|
||||
D.grabbedby(A, 1)
|
||||
else
|
||||
A.start_pulling(D, 1)
|
||||
if(A.pulling)
|
||||
if(old_grab_state == GRAB_PASSIVE)
|
||||
D.drop_all_held_items()
|
||||
D.stop_pulling()
|
||||
if(A.a_intent == INTENT_GRAB)
|
||||
log_combat(A, D, "grabbed", addition="aggressively")
|
||||
D.visible_message("<span class='warning'>[A] violently grabs [D]!</span>", \
|
||||
"<span class='userdanger'>[A] violently grabs you!</span>")
|
||||
A.grab_state = GRAB_AGGRESSIVE //Instant aggressive grab
|
||||
else
|
||||
log_combat(A, D, "grabbed", addition="passively")
|
||||
A.grab_state = GRAB_PASSIVE
|
||||
return 1
|
||||
A.grab_state = GRAB_AGGRESSIVE //Instant agressive grab if on grab intent
|
||||
log_combat(A, D, "grabbed", addition="aggressively")
|
||||
D.visible_message("<span class='warning'>[A] violently grabs [D]!</span>", \
|
||||
"<span class='userdanger'>[A] violently grabs you!</span>")
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/datum/martial_art/the_sleeping_carp/harm_act(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
add_to_streak("H",D)
|
||||
if(check_streak(A,D))
|
||||
return 1
|
||||
return TRUE
|
||||
A.do_attack_animation(D, ATTACK_EFFECT_PUNCH)
|
||||
var/atk_verb = pick("punches", "kicks", "chops", "hits", "slams")
|
||||
D.visible_message("<span class='danger'>[A] [atk_verb] [D]!</span>", \
|
||||
@@ -138,15 +136,25 @@
|
||||
D.visible_message("<span class='warning'>[D] stumbles and falls!</span>", "<span class='userdanger'>The blow sends you to the ground!</span>")
|
||||
D.Knockdown(80)
|
||||
log_combat(A, D, "[atk_verb] (Sleeping Carp)")
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
|
||||
/datum/martial_art/the_sleeping_carp/disarm_act(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
add_to_streak("D",D)
|
||||
if(check_streak(A,D))
|
||||
return 1
|
||||
return TRUE
|
||||
return ..()
|
||||
|
||||
/datum/martial_art/the_sleeping_carp/teach(mob/living/carbon/human/H, make_temporary = FALSE)
|
||||
. = ..()
|
||||
if(!.)
|
||||
return
|
||||
ADD_TRAIT(H, TRAIT_NOGUNS, SLEEPING_CARP_TRAIT)
|
||||
|
||||
/datum/martial_art/the_sleeping_carp/on_remove(mob/living/carbon/human/H)
|
||||
. = ..()
|
||||
REMOVE_TRAIT(H, TRAIT_NOGUNS, SLEEPING_CARP_TRAIT)
|
||||
|
||||
/mob/living/carbon/human/proc/sleeping_carp_help()
|
||||
set name = "Recall Teachings"
|
||||
set desc = "Remember the martial techniques of the Sleeping Carp clan."
|
||||
@@ -232,4 +240,4 @@
|
||||
/obj/item/twohanded/bostaff/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
|
||||
if(wielded)
|
||||
return ..()
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
+5
-1
@@ -88,6 +88,9 @@
|
||||
|
||||
/datum/mind/proc/transfer_to(mob/new_character, var/force_key_move = 0)
|
||||
var/old_character = current
|
||||
var/signals = SEND_SIGNAL(new_character, COMSIG_MOB_PRE_PLAYER_CHANGE, new_character, old_character) | SEND_SIGNAL(src, COMSIG_PRE_MIND_TRANSFER, new_character, old_character)
|
||||
if(signals & COMPONENT_STOP_MIND_TRANSFER)
|
||||
return
|
||||
if(current) // remove ourself from our old body's mind variable
|
||||
current.mind = null
|
||||
SStgui.on_transfer(current, new_character)
|
||||
@@ -125,7 +128,6 @@
|
||||
transfer_martial_arts(new_character)
|
||||
if(active || force_key_move)
|
||||
new_character.key = key //now transfer the key to link the client to our new body
|
||||
SEND_SIGNAL(src, COMSIG_MIND_TRANSFER, new_character, old_character)
|
||||
|
||||
//CIT CHANGE - makes arousal update when transfering bodies
|
||||
if(isliving(new_character)) //New humans and such are by default enabled arousal. Let's always use the new mind's prefs.
|
||||
@@ -134,6 +136,8 @@
|
||||
L.canbearoused = L.client.prefs.arousable //Technically this should make taking over a character mean the body gain the new minds setting...
|
||||
L.update_arousal_hud() //Removes the old icon
|
||||
|
||||
SEND_SIGNAL(src, COMSIG_MIND_TRANSFER, new_character, old_character)
|
||||
|
||||
/datum/mind/proc/store_memory(new_text)
|
||||
if((length(memory) + length(new_text)) <= MAX_MESSAGE_LEN)
|
||||
memory += "[new_text]<BR>"
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
return
|
||||
ADD_TRAIT(owner, TRAIT_STUNIMMUNE, TRAIT_HULK)
|
||||
ADD_TRAIT(owner, TRAIT_PUSHIMMUNE, TRAIT_HULK)
|
||||
ADD_TRAIT(owner, TRAIT_CHUNKYFINGERS, TRAIT_HULK)
|
||||
owner.update_body_parts()
|
||||
SEND_SIGNAL(owner, COMSIG_ADD_MOOD_EVENT, "hulk", /datum/mood_event/hulk)
|
||||
RegisterSignal(owner, COMSIG_MOB_SAY, .proc/handle_speech)
|
||||
@@ -31,6 +32,7 @@
|
||||
return
|
||||
REMOVE_TRAIT(owner, TRAIT_STUNIMMUNE, TRAIT_HULK)
|
||||
REMOVE_TRAIT(owner, TRAIT_PUSHIMMUNE, TRAIT_HULK)
|
||||
ADD_TRAIT(owner, TRAIT_CHUNKYFINGERS, TRAIT_HULK)
|
||||
owner.update_body_parts()
|
||||
SEND_SIGNAL(owner, COMSIG_CLEAR_MOOD_EVENT, "hulk")
|
||||
UnregisterSignal(owner, COMSIG_MOB_SAY)
|
||||
|
||||
@@ -95,6 +95,7 @@
|
||||
message = replacetext(message," ugly "," beautiful ")
|
||||
message = replacetext(message," douchbag "," nice guy ")
|
||||
message = replacetext(message," whore "," lady ")
|
||||
message = replacetext(message," gamer "," intellectual ")
|
||||
message = replacetext(message," nerd "," smarty pants ")
|
||||
message = replacetext(message," moron "," fun person ")
|
||||
message = replacetext(message," IT'S LOOSE "," EVERYTHING IS FINE ")
|
||||
|
||||
@@ -409,6 +409,19 @@
|
||||
else
|
||||
new /obj/effect/temp_visual/bleed(get_turf(owner))
|
||||
|
||||
/datum/status_effect/neck_slice
|
||||
id = "neck_slice"
|
||||
status_type = STATUS_EFFECT_UNIQUE
|
||||
alert_type = null
|
||||
duration = -1
|
||||
|
||||
/datum/status_effect/neck_slice/tick()
|
||||
var/mob/living/carbon/human/H = owner
|
||||
if(H.stat == DEAD || H.bleed_rate <= 8)
|
||||
H.remove_status_effect(/datum/status_effect/neck_slice)
|
||||
if(prob(10))
|
||||
H.emote(pick("gasp", "gag", "choke"))
|
||||
|
||||
/mob/living/proc/apply_necropolis_curse(set_curse, duration = 10 MINUTES)
|
||||
var/datum/status_effect/necropolis_curse/C = has_status_effect(STATUS_EFFECT_NECROPOLIS_CURSE)
|
||||
if(!set_curse)
|
||||
|
||||
@@ -8,12 +8,14 @@
|
||||
mob_trait = TRAIT_ALCOHOL_TOLERANCE
|
||||
gain_text = "<span class='notice'>You feel like you could drink a whole keg!</span>"
|
||||
lose_text = "<span class='danger'>You don't feel as resistant to alcohol anymore. Somehow.</span>"
|
||||
medical_record_text = "Patient demonstrates a high tolerance for alcohol."
|
||||
|
||||
/datum/quirk/apathetic
|
||||
name = "Apathetic"
|
||||
desc = "You just don't care as much as other people. That's nice to have in a place like this, I guess."
|
||||
value = 1
|
||||
mood_quirk = TRUE
|
||||
medical_record_text = "Patient was administered the Apathy Evaluation Scale but did not bother to complete it."
|
||||
|
||||
/datum/quirk/apathetic/add()
|
||||
var/datum/component/mood/mood = quirk_holder.GetComponent(/datum/component/mood)
|
||||
@@ -42,6 +44,7 @@
|
||||
mob_trait = TRAIT_EMPATH
|
||||
gain_text = "<span class='notice'>You feel in tune with those around you.</span>"
|
||||
lose_text = "<span class='danger'>You feel isolated from others.</span>"
|
||||
medical_record_text = "Patient is highly perceptive of and sensitive to social cues, or may possibly have ESP. Further testing needed."
|
||||
|
||||
/datum/quirk/freerunning
|
||||
name = "Freerunning"
|
||||
@@ -50,6 +53,7 @@
|
||||
mob_trait = TRAIT_FREERUNNING
|
||||
gain_text = "<span class='notice'>You feel lithe on your feet!</span>"
|
||||
lose_text = "<span class='danger'>You feel clumsy again.</span>"
|
||||
medical_record_text = "Patient scored highly on cardio tests."
|
||||
|
||||
/datum/quirk/friendly
|
||||
name = "Friendly"
|
||||
@@ -59,6 +63,7 @@
|
||||
gain_text = "<span class='notice'>You want to hug someone.</span>"
|
||||
lose_text = "<span class='danger'>You no longer feel compelled to hug others.</span>"
|
||||
mood_quirk = TRUE
|
||||
medical_record_text = "Patient demonstrates low-inhibitions for physical contact and well-developed arms. Requesting another doctor take over this case."
|
||||
|
||||
/datum/quirk/jolly
|
||||
name = "Jolly"
|
||||
@@ -66,6 +71,11 @@
|
||||
value = 1
|
||||
mob_trait = TRAIT_JOLLY
|
||||
mood_quirk = TRUE
|
||||
medical_record_text = "Patient demonstrates constant euthymia irregular for environment. It's a bit much, to be honest."
|
||||
|
||||
/datum/quirk/jolly/on_process()
|
||||
if(prob(0.05))
|
||||
SEND_SIGNAL(quirk_holder, COMSIG_ADD_MOOD_EVENT, "jolly", /datum/mood_event/jolly)
|
||||
|
||||
/datum/quirk/light_step
|
||||
name = "Light Step"
|
||||
@@ -74,6 +84,7 @@
|
||||
mob_trait = TRAIT_LIGHT_STEP
|
||||
gain_text = "<span class='notice'>You walk with a little more litheness.</span>"
|
||||
lose_text = "<span class='danger'>You start tromping around like a barbarian.</span>"
|
||||
medical_record_text = "Patient's dexterity belies a strong capacity for stealth."
|
||||
|
||||
/datum/quirk/quick_step
|
||||
name = "Quick Step"
|
||||
@@ -82,6 +93,7 @@
|
||||
mob_trait = TRAIT_SPEEDY_STEP
|
||||
gain_text = "<span class='notice'>You feel determined. No time to lose.</span>"
|
||||
lose_text = "<span class='danger'>You feel less determined. What's the rush, man?</span>"
|
||||
medical_record_text = "Patient scored highly on racewalking tests."
|
||||
|
||||
/datum/quirk/musician
|
||||
name = "Musician"
|
||||
@@ -90,6 +102,7 @@
|
||||
mob_trait = TRAIT_MUSICIAN
|
||||
gain_text = "<span class='notice'>You know everything about musical instruments.</span>"
|
||||
lose_text = "<span class='danger'>You forget how musical instruments work.</span>"
|
||||
medical_record_text = "Patient brain scans show a highly-developed auditory pathway."
|
||||
|
||||
/datum/quirk/musician/on_spawn()
|
||||
var/mob/living/carbon/human/H = quirk_holder
|
||||
@@ -108,6 +121,7 @@
|
||||
mob_trait = TRAIT_PHOTOGRAPHER
|
||||
gain_text = "<span class='notice'>You know everything about photography.</span>"
|
||||
lose_text = "<span class='danger'>You forget how photo cameras work.</span>"
|
||||
medical_record_text = "Patient mentions photography as a stress-relieving hobby."
|
||||
|
||||
/datum/quirk/photographer/on_spawn()
|
||||
var/mob/living/carbon/human/H = quirk_holder
|
||||
@@ -121,12 +135,14 @@
|
||||
desc = "You know your body well, and can accurately assess the extent of your wounds."
|
||||
value = 2
|
||||
mob_trait = TRAIT_SELF_AWARE
|
||||
medical_record_text = "Patient demonstrates an uncanny knack for self-diagnosis."
|
||||
|
||||
/datum/quirk/skittish
|
||||
name = "Skittish"
|
||||
desc = "You can conceal yourself in danger. Ctrl-shift-click a closed locker to jump into it, as long as you have access."
|
||||
value = 2
|
||||
mob_trait = TRAIT_SKITTISH
|
||||
medical_record_text = "Patient demonstrates a high aversion to danger and has described hiding in containers out of fear."
|
||||
|
||||
/datum/quirk/spiritual
|
||||
name = "Spiritual"
|
||||
@@ -135,6 +151,7 @@
|
||||
mob_trait = TRAIT_SPIRITUAL
|
||||
gain_text = "<span class='notice'>You feel a little more faithful to the gods today.</span>"
|
||||
lose_text = "<span class='danger'>You feel less faithful in the gods.</span>"
|
||||
medical_record_text = "Patient reports a belief in a higher power."
|
||||
|
||||
/datum/quirk/tagger
|
||||
name = "Tagger"
|
||||
@@ -143,6 +160,7 @@
|
||||
mob_trait = TRAIT_TAGGER
|
||||
gain_text = "<span class='notice'>You know how to tag walls efficiently.</span>"
|
||||
lose_text = "<span class='danger'>You forget how to tag walls properly.</span>"
|
||||
medical_record_text = "Patient was recently seen for possible paint huffing incident."
|
||||
|
||||
/datum/quirk/tagger/on_spawn()
|
||||
var/mob/living/carbon/human/H = quirk_holder
|
||||
@@ -158,6 +176,7 @@
|
||||
mob_trait = TRAIT_VORACIOUS
|
||||
gain_text = "<span class='notice'>You feel HONGRY.</span>"
|
||||
lose_text = "<span class='danger'>You no longer feel HONGRY.</span>"
|
||||
medical_record_text = "Patient demonstrates a disturbing capacity for eating."
|
||||
|
||||
/datum/quirk/trandening
|
||||
name = "High Luminosity Eyes"
|
||||
@@ -179,6 +198,7 @@
|
||||
mob_trait = TRAIT_HIGH_BLOOD
|
||||
gain_text = "<span class='notice'>You feel full of blood!</span>"
|
||||
lose_text = "<span class='notice'>You feel like your blood pressure went down.</span>"
|
||||
medical_record_text = "Patient's blood tests report an abnormal concentration of red blood cells in their bloodstream."
|
||||
|
||||
/datum/quirk/bloodpressure/add()
|
||||
var/mob/living/M = quirk_holder
|
||||
@@ -188,3 +208,15 @@
|
||||
/datum/quirk/bloodpressure/remove()
|
||||
var/mob/living/M = quirk_holder
|
||||
M.blood_ratio = 1
|
||||
|
||||
/datum/quirk/night_vision
|
||||
name = "Night Vision"
|
||||
desc = "You can see slightly more clearly in full darkness than most people."
|
||||
value = 1
|
||||
mob_trait = TRAIT_NIGHT_VISION
|
||||
gain_text = "<span class='notice'>The shadows seem a little less dark.</span>"
|
||||
lose_text = "<span class='danger'>Everything seems a little darker.</span>"
|
||||
|
||||
/datum/quirk/night_vision/on_spawn()
|
||||
var/mob/living/carbon/human/H = quirk_holder
|
||||
H.update_sight()
|
||||
|
||||
@@ -22,14 +22,19 @@
|
||||
value = -1
|
||||
gain_text = "<span class='danger'>You start feeling depressed.</span>"
|
||||
lose_text = "<span class='notice'>You no longer feel depressed.</span>" //if only it were that easy!
|
||||
medical_record_text = "Patient has a severe mood disorder causing them to experience sudden moments of sadness."
|
||||
medical_record_text = "Patient has a severe mood disorder, causing them to experience acute episodes of depression."
|
||||
mood_quirk = TRUE
|
||||
|
||||
/datum/quirk/depression/on_process()
|
||||
if(prob(0.05))
|
||||
SEND_SIGNAL(quirk_holder, COMSIG_ADD_MOOD_EVENT, "depression", /datum/mood_event/depression)
|
||||
|
||||
/datum/quirk/family_heirloom
|
||||
name = "Family Heirloom"
|
||||
desc = "You are the current owner of an heirloom, passed down for generations. You have to keep it safe!"
|
||||
value = -1
|
||||
mood_quirk = TRUE
|
||||
medical_record_text = "Patient demonstrates an unnatural attachment to a family heirloom."
|
||||
var/obj/item/heirloom
|
||||
var/where
|
||||
|
||||
@@ -143,6 +148,7 @@
|
||||
name = "Nyctophobia"
|
||||
desc = "As far as you can remember, you've always been afraid of the dark. While in the dark without a light source, you instinctually act careful, and constantly feel a sense of dread."
|
||||
value = -1
|
||||
medical_record_text = "Patient demonstrates a fear of the dark. (Seriously?)"
|
||||
|
||||
/datum/quirk/nyctophobia/on_process()
|
||||
var/mob/living/carbon/human/H = quirk_holder
|
||||
@@ -163,7 +169,8 @@
|
||||
desc = "Bright lights irritate you. Your eyes start to water, your skin feels itchy against the photon radiation, and your hair gets dry and frizzy. Maybe it's a medical condition. If only Nanotrasen was more considerate of your needs..."
|
||||
value = -1
|
||||
gain_text = "<span class='danger'>The safty of light feels off...</span>"
|
||||
lose_text = "<span class='notice'>Enlighing.</span>"
|
||||
lose_text = "<span class='notice'>Enlightening.</span>"
|
||||
medical_record_text = "Despite my warnings, the patient refuses turn on the lights, only to end up rolling down a full flight of stairs and into the cellar."
|
||||
|
||||
/datum/quirk/lightless/on_process()
|
||||
var/turf/T = get_turf(quirk_holder)
|
||||
@@ -379,7 +386,7 @@
|
||||
value = -4
|
||||
gain_text = "<span class='danger'>You can't see anything.</span>"
|
||||
lose_text = "<span class='notice'>You miraculously gain back your vision.</span>"
|
||||
medical_record_text = "Subject has permanent blindness."
|
||||
medical_record_text = "Patient has permanent blindness."
|
||||
|
||||
/datum/quirk/blindness/add()
|
||||
quirk_holder.become_blind(ROUNDSTART_TRAIT)
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
value = 0
|
||||
gain_text = "<span class='notice'>You feel an intense craving for pineapple.</span>"
|
||||
lose_text = "<span class='notice'>Your feelings towards pineapples seem to return to a lukewarm state.</span>"
|
||||
medical_record_text = "Patient demonstrates a pathological love of pineapple."
|
||||
|
||||
/datum/quirk/pineapple_liker/add()
|
||||
var/mob/living/carbon/human/H = quirk_holder
|
||||
@@ -34,6 +35,7 @@
|
||||
value = 0
|
||||
gain_text = "<span class='notice'>You find yourself pondering what kind of idiot actually enjoys pineapples...</span>"
|
||||
lose_text = "<span class='notice'>Your feelings towards pineapples seem to return to a lukewarm state.</span>"
|
||||
medical_record_text = "Patient is correct to think that pineapple is disgusting."
|
||||
|
||||
/datum/quirk/pineapple_hater/add()
|
||||
var/mob/living/carbon/human/H = quirk_holder
|
||||
@@ -52,6 +54,7 @@
|
||||
value = 0
|
||||
gain_text = "<span class='notice'>You start craving something that tastes strange.</span>"
|
||||
lose_text = "<span class='notice'>You feel like eating normal food again.</span>"
|
||||
medical_record_text = "Patient demonstrates irregular nutrition preferences."
|
||||
|
||||
/datum/quirk/deviant_tastes/add()
|
||||
var/mob/living/carbon/human/H = quirk_holder
|
||||
@@ -92,7 +95,7 @@
|
||||
value = 0
|
||||
gain_text = "<span class='notice'>You feel more prudish.</span>"
|
||||
lose_text = "<span class='notice'>You don't feel as prudish as before.</span>"
|
||||
medical_record_text = "Patient exhibits a special gene that makes them immune to Crocin and Hexacrocin."
|
||||
medical_record_text = "Patient exhibits a special gene that makes them immune to aphrodisiacs."
|
||||
|
||||
/datum/quirk/libido
|
||||
name = "Nymphomania"
|
||||
@@ -134,6 +137,7 @@
|
||||
value = 0
|
||||
mob_trait = TRAIT_PHARMA
|
||||
lose_text = "<span class='notice'>Your liver feels different.</span>"
|
||||
medical_record_text = "Non-invasive tests report that the patient's metabolism is indeed incompatible with a certain \"stimulants\"."
|
||||
var/active = FALSE
|
||||
var/power = 0
|
||||
var/cachedmoveCalc = 1
|
||||
|
||||
@@ -22,27 +22,17 @@
|
||||
target_trait = ZTRAIT_STATION
|
||||
|
||||
immunity_type = "rad"
|
||||
|
||||
var/radiation_intensity = 100
|
||||
|
||||
/datum/weather/rad_storm/telegraph()
|
||||
..()
|
||||
status_alarm(TRUE)
|
||||
|
||||
|
||||
/datum/weather/rad_storm/weather_act(mob/living/L)
|
||||
var/resist = L.getarmor(null, "rad")
|
||||
if(prob(40))
|
||||
if(ishuman(L))
|
||||
var/mob/living/carbon/human/H = L
|
||||
if(H.dna && !HAS_TRAIT(H, TRAIT_RADIMMUNE))
|
||||
if(prob(max(0,100-resist)))
|
||||
H.randmuti()
|
||||
if(prob(50))
|
||||
if(prob(90))
|
||||
H.randmutb()
|
||||
else
|
||||
H.randmutg()
|
||||
H.domutcheck()
|
||||
L.rad_act(20)
|
||||
var/ratio = 1 - (min(resist, 100) / 100)
|
||||
L.rad_act(radiation_intensity * ratio)
|
||||
|
||||
/datum/weather/rad_storm/end()
|
||||
if(..())
|
||||
|
||||
@@ -265,6 +265,7 @@
|
||||
armor = list("melee" = 40, "bullet" = 40, "laser" = 50, "energy" = 35, "bomb" = 20, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100)
|
||||
max_temperature = 35000
|
||||
operation_req_access = list(ACCESS_SYNDICATE)
|
||||
internals_req_access = list(ACCESS_SYNDICATE)
|
||||
wreckage = /obj/structure/mecha_wreckage/honker/dark
|
||||
max_equip = 3
|
||||
spawn_tracked = FALSE
|
||||
|
||||
@@ -300,6 +300,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
|
||||
/datum/game_mode/dynamic/proc/log_threat(var/log_str,var/verbose = FALSE)
|
||||
threat_log_verbose += ("[worldtime2text()]: "+log_str)
|
||||
SSblackbox.record_feedback("tally","dynamic_threat_log",1,log_str)
|
||||
if(!verbose)
|
||||
threat_log += log_str
|
||||
|
||||
@@ -329,6 +330,10 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
peaceful_percentage = round(LORENTZ_CUMULATIVE_DISTRIBUTION(relative_threat, GLOB.dynamic_curve_centre, GLOB.dynamic_curve_width), 0.01)*100
|
||||
|
||||
threat = threat_level
|
||||
SSblackbox.record_feedback("tally","dynamic_threat",threat_level,"Initial threat level")
|
||||
SSblackbox.record_feedback("tally","dynamic_threat",GLOB.dynamic_curve_centre,"Curve centre")
|
||||
SSblackbox.record_feedback("tally","dynamic_threat",GLOB.dynamic_curve_width,"Curve width")
|
||||
SSblackbox.record_feedback("tally","dynamic_threat",peaceful_percentage,"Percent of same-vote rounds that are more peaceful")
|
||||
|
||||
/datum/game_mode/dynamic/can_start()
|
||||
message_admins("Dynamic mode parameters for the round:")
|
||||
@@ -340,6 +345,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
if(GLOB.dynamic_forced_threat_level >= 0)
|
||||
threat_level = round(GLOB.dynamic_forced_threat_level, 0.1)
|
||||
threat = threat_level
|
||||
SSblackbox.record_feedback("tally","dynamic_threat",threat_level,"Threat level (forced by admins)")
|
||||
else
|
||||
generate_threat()
|
||||
|
||||
@@ -384,7 +390,8 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
if (roundstart_rules.len <= 0)
|
||||
log_game("DYNAMIC: [roundstart_rules.len] rules.")
|
||||
return TRUE
|
||||
|
||||
SSblackbox.record_feedback("tally","dynamic",roundstart_rules.len,"Roundstart rules considered")
|
||||
SSblackbox.record_feedback("tally","dynamic",roundstart_rules.len,"Players readied up")
|
||||
if(GLOB.dynamic_forced_roundstart_ruleset.len > 0)
|
||||
rigged_roundstart()
|
||||
else
|
||||
@@ -537,6 +544,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
if(rule.execute())
|
||||
if(rule.persistent)
|
||||
current_rules += rule
|
||||
SSblackbox.record_feedback("associative","dynamic_rulesets",1,rule.get_blackbox_info())
|
||||
return TRUE
|
||||
rule.clean_up() // Refund threat, delete teams and so on.
|
||||
executed_rules -= rule
|
||||
@@ -615,6 +623,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
else if(new_rule.flags & ONLY_RULESET)
|
||||
only_ruleset_executed = TRUE
|
||||
log_game("DYNAMIC: Making a call to a specific ruleset...[new_rule.name]!")
|
||||
SSblackbox.record_feedback("associative","dynamic_rulesets",1,new_rule.get_blackbox_info())
|
||||
executed_rules += new_rule
|
||||
if (new_rule.persistent)
|
||||
current_rules += new_rule
|
||||
@@ -639,6 +648,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
message_admins("[key_name(M)] joined the station, and was selected by the [rule.name] ruleset.")
|
||||
log_game("DYNAMIC: [key_name(M)] joined the station, and was selected by the [rule.name] ruleset.")
|
||||
executed_rules += rule
|
||||
SSblackbox.record_feedback("associative","dynamic_rulesets",1,rule.get_blackbox_info())
|
||||
rule.candidates.Cut()
|
||||
if (rule.persistent)
|
||||
current_rules += rule
|
||||
@@ -655,6 +665,8 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
for (var/datum/dynamic_ruleset/rule in current_rules)
|
||||
if(rule.rule_process() == RULESET_STOP_PROCESSING) // If rule_process() returns 1 (RULESET_STOP_PROCESSING), stop processing.
|
||||
current_rules -= rule
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Rulesets finished")
|
||||
SSblackbox.record_feedback("associative","dynamic_rulesets_finished",1,rule.get_blackbox_info())
|
||||
|
||||
if (midround_injection_cooldown < world.time)
|
||||
if (GLOB.dynamic_forced_extended)
|
||||
@@ -673,6 +685,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
|
||||
update_playercounts()
|
||||
if (get_injection_chance())
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Attempted midround injections")
|
||||
var/cur_threat_frac = threat/threat_level
|
||||
var/list/drafted_rules = list()
|
||||
var/antag_num = current_players[CURRENT_LIVING_ANTAGS].len
|
||||
@@ -688,12 +701,16 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
drafted_rules[rule] = round(rule.get_weight() + (rule.cost * cur_threat_frac))
|
||||
else
|
||||
drafted_rules[rule] = rule.get_weight()
|
||||
else if(threat < rule.cost)
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough threat to spend")
|
||||
if (drafted_rules.len > 0)
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Successful midround injections")
|
||||
picking_midround_latejoin_rule(drafted_rules)
|
||||
else
|
||||
midround_injection_cooldown = (midround_injection_cooldown + world.time)/2
|
||||
|
||||
if(event_injection_cooldown < world.time)
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Attempted event injections")
|
||||
var/event_injection_cooldown_middle = 0.5*(GLOB.dynamic_event_delay_max + GLOB.dynamic_event_delay_min)
|
||||
event_injection_cooldown = (round(CLAMP(EXP_DISTRIBUTION(event_injection_cooldown_middle), GLOB.dynamic_event_delay_min, GLOB.dynamic_event_delay_max)) + world.time)
|
||||
message_admins("DYNAMIC: Doing event injection.")
|
||||
@@ -704,7 +721,10 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
if(rule.acceptable(current_players[CURRENT_LIVING_PLAYERS].len, threat_level) && threat >= rule.cost)
|
||||
if(rule.ready())
|
||||
drafted_rules[rule] = rule.get_weight()
|
||||
else if(threat < rule.cost)
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough threat to spend")
|
||||
if(drafted_rules.len > 0)
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Successful event injections")
|
||||
picking_midround_latejoin_rule(drafted_rules)
|
||||
|
||||
/// Updates current_players.
|
||||
@@ -795,6 +815,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
forced_latejoin_rule = null
|
||||
|
||||
else if (latejoin_injection_cooldown < world.time && prob(get_injection_chance()))
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Attempted latejoin injections")
|
||||
var/list/drafted_rules = list()
|
||||
for (var/datum/dynamic_ruleset/latejoin/rule in latejoin_rules)
|
||||
if (rule.acceptable(current_players[CURRENT_LIVING_PLAYERS].len, threat_level) && threat >= rule.cost)
|
||||
@@ -812,12 +833,14 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
drafted_rules[rule] = rule.get_weight()
|
||||
|
||||
if (drafted_rules.len > 0 && picking_midround_latejoin_rule(drafted_rules))
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Successful latejoin injections")
|
||||
var/latejoin_injection_cooldown_middle = 0.5*(GLOB.dynamic_latejoin_delay_max + GLOB.dynamic_latejoin_delay_min)
|
||||
latejoin_injection_cooldown = round(CLAMP(EXP_DISTRIBUTION(latejoin_injection_cooldown_middle), GLOB.dynamic_latejoin_delay_min, GLOB.dynamic_latejoin_delay_max)) + world.time
|
||||
|
||||
/// Refund threat, but no more than threat_level.
|
||||
/datum/game_mode/dynamic/proc/refund_threat(regain)
|
||||
threat = min(threat_level,threat+regain)
|
||||
SSblackbox.record_feedback("tally","dynamic_threat",regain,"Refunded threat")
|
||||
log_threat("[regain] refunded. Threat is now [threat].", verbose = TRUE)
|
||||
|
||||
/// Generate threat and increase the threat_level if it goes beyond, capped at 100
|
||||
@@ -825,11 +848,13 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
threat = min(100, threat+gain)
|
||||
if(threat > threat_level)
|
||||
threat_level = threat
|
||||
SSblackbox.record_feedback("tally","dynamic_threat",gain,"Created threat")
|
||||
log_threat("[gain] created. Threat is now [threat] and threat level is now [threat_level].", verbose = TRUE)
|
||||
|
||||
/// Expend threat, can't fall under 0.
|
||||
/datum/game_mode/dynamic/proc/spend_threat(cost)
|
||||
threat = max(threat-cost,0)
|
||||
SSblackbox.record_feedback("tally","dynamic_threat",cost,"Threat spent")
|
||||
log_threat("[cost] spent. Threat is now [threat].", verbose = TRUE)
|
||||
|
||||
/// Turns the value generated by lorentz distribution to threat value between 0 and 100.
|
||||
|
||||
@@ -80,6 +80,9 @@
|
||||
/// Delay for when execute will get called from the time of post_setup (roundstart) or process (midround/latejoin).
|
||||
/// Make sure your ruleset works with execute being called during the game when using this, and that the clean_up proc reverts it properly in case of faliure.
|
||||
var/delay = 0
|
||||
/// Whether or not recent-round weight values are taken into account for this ruleset.
|
||||
/// Weight reduction uses the same values as secret's recent-round mode weight reduction.
|
||||
var/always_max_weight = FALSE
|
||||
|
||||
/datum/dynamic_ruleset/New()
|
||||
..()
|
||||
@@ -91,8 +94,15 @@
|
||||
var/costs = CONFIG_GET(keyed_list/dynamic_cost)
|
||||
var/requirementses = CONFIG_GET(keyed_list/dynamic_requirements) // can't damn well use requirements
|
||||
var/high_population_requirements = CONFIG_GET(keyed_list/dynamic_high_population_requirement)
|
||||
var/list/repeated_mode_adjust = CONFIG_GET(number_list/repeated_mode_adjust)
|
||||
if(config_tag in weights)
|
||||
weight = weights[config_tag]
|
||||
var/weight_mult = 1
|
||||
if(!always_max_weight && SSpersistence.saved_dynamic_rules.len == 3 && repeated_mode_adjust.len == 3)
|
||||
var/saved_dynamic_rules = SSpersistence.saved_dynamic_rules
|
||||
for(var/i in 1 to 3)
|
||||
if(config_tag in saved_dynamic_rules[i])
|
||||
weight_mult -= (repeated_mode_adjust[i]/100)
|
||||
weight = weights[config_tag] * weight_mult
|
||||
if(config_tag in costs)
|
||||
cost = costs[config_tag]
|
||||
if(config_tag in requirementses)
|
||||
@@ -115,12 +125,15 @@
|
||||
/// If your rule has extra checks, such as counting security officers, do that in ready() instead
|
||||
/datum/dynamic_ruleset/proc/acceptable(population = 0, threat_level = 0)
|
||||
if(minimum_players > population)
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to low pop")
|
||||
return FALSE
|
||||
if(maximum_players > 0 && population > maximum_players)
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to high pop")
|
||||
return FALSE
|
||||
if (population >= GLOB.dynamic_high_pop_limit)
|
||||
indice_pop = 10
|
||||
if(threat_level < high_population_requirement)
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough threat level")
|
||||
log_game("DYNAMIC: [name] did not reach threat level threshold: [threat_level]/[high_population_requirement]")
|
||||
return FALSE
|
||||
else
|
||||
@@ -132,6 +145,7 @@
|
||||
log_game("DYNAMIC: requirements and antag_cap lists have different lengths in ruleset [name]. Likely config issue, report this.")
|
||||
indice_pop = min(requirements.len,round(population/pop_per_requirement)+1)
|
||||
if(threat_level < requirements[indice_pop])
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough threat level")
|
||||
log_game("DYNAMIC: [name] did not reach threat level threshold: [threat_level]/[requirements[indice_pop]]")
|
||||
return FALSE
|
||||
else
|
||||
@@ -178,6 +192,7 @@
|
||||
/// IMPORTANT: If ready() returns TRUE, that means pre_execute() or execute() should never fail!
|
||||
/datum/dynamic_ruleset/proc/ready(forced = 0)
|
||||
if (required_candidates > candidates.len)
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough candidates")
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
@@ -212,6 +227,24 @@
|
||||
/datum/dynamic_ruleset/proc/check_finished()
|
||||
return FALSE
|
||||
|
||||
/// Returns a list to be displayed on statbus.
|
||||
/datum/dynamic_ruleset/proc/get_blackbox_info()
|
||||
var/list/ruleset_data = list()
|
||||
ruleset_data["name"] = name
|
||||
ruleset_data["rule_type"] = ruletype
|
||||
ruleset_data["cost"] = total_cost
|
||||
ruleset_data["weight"] = weight
|
||||
ruleset_data["scaled_times"] = scaled_times
|
||||
ruleset_data["antagonist_type"] = antag_datum
|
||||
ruleset_data["population_tier"] = indice_pop
|
||||
ruleset_data["assigned"] = list()
|
||||
for (var/datum/mind/M in assigned)
|
||||
var/assigned_data = list()
|
||||
assigned_data["key"] = M.key
|
||||
assigned_data["name"] = M.name
|
||||
ruleset_data["assigned"] += list(assigned_data)
|
||||
return ruleset_data
|
||||
|
||||
//////////////////////////////////////////////
|
||||
// //
|
||||
// ROUNDSTART RULESETS //
|
||||
|
||||
@@ -3,6 +3,17 @@
|
||||
var/typepath // typepath of the event
|
||||
var/triggering
|
||||
|
||||
/datum/dynamic_ruleset/event/get_blackbox_info()
|
||||
var/list/ruleset_data = list()
|
||||
ruleset_data["name"] = name
|
||||
ruleset_data["rule_type"] = ruletype
|
||||
ruleset_data["cost"] = total_cost
|
||||
ruleset_data["weight"] = weight
|
||||
ruleset_data["scaled_times"] = scaled_times
|
||||
ruleset_data["event_type"] = typepath
|
||||
ruleset_data["population_tier"] = indice_pop
|
||||
return ruleset_data
|
||||
|
||||
/datum/dynamic_ruleset/event/execute()
|
||||
var/datum/round_event/E = new typepath()
|
||||
E.current_players = get_active_player_count(alive_check = 1, afk_check = 1, human_check = 1)
|
||||
@@ -26,6 +37,7 @@
|
||||
|
||||
var/threat = round(mode.threat_level/10)
|
||||
if (job_check < required_enemies[threat])
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough enemy roles")
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
@@ -125,6 +137,7 @@
|
||||
requirements = list(5,5,5,5,5,5,5,5,5,5)
|
||||
high_population_requirement = 5
|
||||
repeatable = TRUE
|
||||
always_max_weight = TRUE
|
||||
|
||||
//////////////////////////////////////////////
|
||||
// //
|
||||
@@ -146,12 +159,15 @@
|
||||
|
||||
/datum/dynamic_ruleset/event/meteor_wave/ready()
|
||||
if(mode.threat_level > 40 && mode.threat >= 25 && prob(20))
|
||||
name = "Meteor Wave: Threatening"
|
||||
cost = 25
|
||||
typepath = /datum/round_event/meteor_wave/threatening
|
||||
else if(mode.threat_level > 50 && mode.threat >= 40 && prob(30))
|
||||
name = "Meteor Wave: Catastrophic"
|
||||
cost = 40
|
||||
typepath = /datum/round_event/meteor_wave/catastrophic
|
||||
else
|
||||
name = "Meteor Wave: Normal"
|
||||
cost = 15
|
||||
typepath = /datum/round_event/meteor_wave
|
||||
return ..()
|
||||
@@ -280,6 +296,7 @@
|
||||
requirements = list(5,5,5,5,5,5,5,5,5,5)
|
||||
high_population_requirement = 5
|
||||
repeatable = TRUE
|
||||
always_max_weight = TRUE
|
||||
|
||||
/datum/dynamic_ruleset/event/space_dust
|
||||
name = "Minor Space Dust"
|
||||
@@ -293,6 +310,7 @@
|
||||
requirements = list(5,5,5,5,5,5,5,5,5,5)
|
||||
high_population_requirement = 5
|
||||
repeatable = TRUE
|
||||
always_max_weight = TRUE
|
||||
|
||||
/datum/dynamic_ruleset/event/major_dust
|
||||
name = "Major Space Dust"
|
||||
@@ -332,6 +350,7 @@
|
||||
requirements = list(101,101,101,5,5,5,5,5,5,5)
|
||||
high_population_requirement = 5
|
||||
repeatable = TRUE
|
||||
always_max_weight = TRUE
|
||||
|
||||
/datum/dynamic_ruleset/event/radiation_storm
|
||||
name = "Radiation Storm"
|
||||
|
||||
@@ -36,9 +36,9 @@
|
||||
continue // Dead players cannot count as opponents
|
||||
if (M.mind && M.mind.assigned_role && (M.mind.assigned_role in enemy_roles) && (!(M in candidates) || (M.mind.assigned_role in restricted_roles)))
|
||||
job_check++ // Checking for "enemies" (such as sec officers). To be counters, they must either not be candidates to that rule, or have a job that restricts them from it
|
||||
|
||||
var/threat = round(mode.threat_level/10)
|
||||
if (job_check < required_enemies[threat])
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough enemy roles")
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
@@ -69,6 +69,7 @@
|
||||
high_population_requirement = 15
|
||||
repeatable = TRUE
|
||||
flags = TRAITOR_RULESET
|
||||
always_max_weight = TRUE
|
||||
|
||||
//////////////////////////////////////////////
|
||||
// //
|
||||
|
||||
@@ -87,6 +87,7 @@
|
||||
|
||||
var/threat = round(mode.threat_level/10)
|
||||
if (job_check < required_enemies[threat])
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough enemy roles")
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
@@ -179,6 +180,7 @@
|
||||
repeatable = TRUE
|
||||
high_population_requirement = 15
|
||||
flags = TRAITOR_RULESET
|
||||
always_max_weight = TRUE
|
||||
|
||||
/datum/dynamic_ruleset/midround/autotraitor/acceptable(population = 0, threat = 0)
|
||||
var/player_count = mode.current_players[CURRENT_LIVING_PLAYERS].len
|
||||
@@ -291,6 +293,7 @@
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/wizard/ready(forced = FALSE)
|
||||
if (required_candidates > (dead_players.len + list_observers.len))
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
|
||||
return FALSE
|
||||
if(GLOB.wizardstart.len == 0)
|
||||
log_admin("Cannot accept Wizard ruleset. Couldn't find any wizard spawn points.")
|
||||
@@ -353,6 +356,7 @@
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/nuclear/ready(forced = FALSE)
|
||||
if (required_candidates > (dead_players.len + list_observers.len))
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
@@ -389,6 +393,7 @@
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/blob/ready(forced = FALSE)
|
||||
if (required_candidates > (dead_players.len + list_observers.len))
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
@@ -420,6 +425,7 @@
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/xenomorph/ready(forced = FALSE)
|
||||
if (required_candidates > (dead_players.len + list_observers.len))
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
@@ -519,6 +525,7 @@
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/sentient_disease/ready(forced = FALSE)
|
||||
if (required_candidates > (dead_players.len + list_observers.len))
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
@@ -557,6 +564,7 @@
|
||||
if(deadMobs < REVENANT_SPAWN_THRESHOLD)
|
||||
return FALSE
|
||||
if(required_candidates > (dead_players.len + list_observers.len))
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
|
||||
return FALSE
|
||||
for(var/mob/living/L in GLOB.dead_mob_list) //look for any dead bodies
|
||||
var/turf/T = get_turf(L)
|
||||
@@ -604,6 +612,7 @@
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/slaughter_demon/ready(forced = FALSE)
|
||||
if(required_candidates > (dead_players.len + list_observers.len))
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
|
||||
return FALSE
|
||||
for(var/obj/effect/landmark/carpspawn/L in GLOB.landmarks_list)
|
||||
if(isturf(L.loc))
|
||||
@@ -655,6 +664,7 @@
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/abductors/ready(forced = FALSE)
|
||||
if(required_candidates > (dead_players.len + list_observers.len))
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
|
||||
return FALSE
|
||||
team = new /datum/team/abductor_team
|
||||
if(team.team_number > ABDUCTOR_MAX_TEAMS)
|
||||
@@ -694,6 +704,7 @@
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/ninja/ready(forced = FALSE)
|
||||
if(required_candidates > (dead_players.len + list_observers.len))
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
|
||||
return FALSE
|
||||
if(!spawn_loc)
|
||||
var/list/spawn_locs = list()
|
||||
|
||||
@@ -21,6 +21,7 @@
|
||||
requirements = list(50,50,50,50,50,50,50,50,50,50)
|
||||
high_population_requirement = 40
|
||||
antag_cap = list(1,1,1,1,2,2,2,2,3,3)
|
||||
always_max_weight = TRUE
|
||||
var/autotraitor_cooldown = 450 // 15 minutes (ticks once per 2 sec)
|
||||
|
||||
/datum/dynamic_ruleset/roundstart/traitor/pre_execute()
|
||||
|
||||
@@ -14,8 +14,8 @@
|
||||
false_report_weight = 10
|
||||
restricted_jobs = list("AI", "Cyborg")
|
||||
protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
|
||||
required_players = 30
|
||||
required_enemies = 2
|
||||
required_players = 20
|
||||
required_enemies = 1
|
||||
recommended_enemies = 3
|
||||
enemy_minimum_age = 14
|
||||
|
||||
|
||||
@@ -181,8 +181,9 @@ Class Procs:
|
||||
if(isliving(A))
|
||||
var/mob/living/L = A
|
||||
L.update_canmove()
|
||||
SEND_SIGNAL(src, COMSIG_MACHINE_EJECT_OCCUPANT, occupant)
|
||||
occupant = null
|
||||
if(occupant)
|
||||
SEND_SIGNAL(src, COMSIG_MACHINE_EJECT_OCCUPANT, occupant)
|
||||
occupant = null
|
||||
|
||||
/obj/machinery/proc/can_be_occupant(atom/movable/am)
|
||||
return occupant_typecache ? is_type_in_typecache(am, occupant_typecache) : isliving(am)
|
||||
|
||||
@@ -12,7 +12,6 @@
|
||||
var/filling = FALSE
|
||||
var/obj/item/reagent_containers/blood/bag = null
|
||||
var/obj/item/reagent_containers/blood/outbag = null
|
||||
var/bloodstored = 0
|
||||
var/maxbloodstored = 1000
|
||||
var/menustat = "menu"
|
||||
var/efficiency = 0
|
||||
@@ -20,7 +19,7 @@
|
||||
|
||||
/obj/machinery/bloodbankgen/Initialize()
|
||||
. = ..()
|
||||
create_reagents(1000)
|
||||
create_reagents(maxbloodstored, AMOUNT_VISIBLE)
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/bloodbankgen/Destroy()
|
||||
@@ -28,6 +27,14 @@
|
||||
QDEL_NULL(outbag)
|
||||
return ..()
|
||||
|
||||
/obj/machinery/bloodbankgen/examine(mob/user)
|
||||
. = ..()
|
||||
if(bag)
|
||||
. += "<span class='notice'>It has \a [bag.name] hooked to its <b>input</b> slot. The counter reads: \"Current Capacity: [bag.reagents.total_volume] of [bag.reagents.maximum_volume]\"</span>"
|
||||
if(outbag)
|
||||
. += "<span class='notice'>It has \a [bag.name] hooked to its <b>output</b> slot. The counter reads: \"Current Capacity: [outbag.reagents.total_volume] of [outbag.reagents.maximum_volume]\"</span>"
|
||||
|
||||
|
||||
/obj/machinery/bloodbankgen/handle_atom_del(atom/A)
|
||||
..()
|
||||
if(A == bag)
|
||||
@@ -108,74 +115,42 @@
|
||||
|
||||
/obj/machinery/bloodbankgen/process()
|
||||
if(!is_operational())
|
||||
return PROCESS_KILL
|
||||
|
||||
bloodstored = reagents.total_volume
|
||||
return
|
||||
|
||||
var/transfer_amount = 20
|
||||
|
||||
if(draining)
|
||||
if(reagents.total_volume >= reagents.maximum_volume)
|
||||
draining = FALSE
|
||||
if(reagents.total_volume >= reagents.maximum_volume || !bag || !bag.reagents.total_volume)
|
||||
beep_stop_pumping()
|
||||
return
|
||||
|
||||
if(bag)
|
||||
if(bag.reagents.total_volume)
|
||||
var/datum/reagent/blood/B = bag.reagents.has_reagent("blood")
|
||||
if(B)
|
||||
var/amount = reagents.maximum_volume - reagents.total_volume //monitor the machine's internal storage
|
||||
amount = min(amount, transfer_amount)
|
||||
if(!amount)
|
||||
draining = FALSE
|
||||
updateUsrDialog()
|
||||
visible_message("[src] beeps loudly.")
|
||||
playsound(loc, 'sound/machines/twobeep.ogg', 50, 1)
|
||||
return
|
||||
|
||||
if(bag.blood_type == "SY") //no infinite loops using synthetics.
|
||||
reagents.add_reagent("syntheticblood", amount)
|
||||
else
|
||||
reagents.add_reagent("syntheticblood", (amount+(5*efficiency)))
|
||||
|
||||
if(bag.reagents.total_volume >= amount)
|
||||
bag.reagents.remove_reagent("blood", amount)
|
||||
else
|
||||
visible_message("[src] beeps loudly.")
|
||||
playsound(loc, 'sound/machines/twobeep.ogg', 50, 1)
|
||||
draining = FALSE
|
||||
|
||||
bag.update_icon()
|
||||
update_icon()
|
||||
updateUsrDialog()
|
||||
else
|
||||
draining = FALSE
|
||||
updateUsrDialog()
|
||||
var/blood_amount = bag.reagents.get_reagent_amount("blood")
|
||||
//monitor the machine and blood bag's reagents storage.
|
||||
var/amount = min(blood_amount, min(transfer_amount, reagents.maximum_volume - reagents.total_volume))
|
||||
if(!amount)
|
||||
beep_stop_pumping()
|
||||
return
|
||||
var/bonus = bag.blood_type == "SY" ? 0 : 5 * efficiency //no infinite loops using synthetics.
|
||||
reagents.add_reagent("syntheticblood", amount + bonus)
|
||||
bag.reagents.remove_reagent("blood", amount)
|
||||
update_icon()
|
||||
|
||||
if(filling)
|
||||
if(!reagents || !reagents.total_volume)
|
||||
filling = FALSE //there ain't anything in the machine yo.
|
||||
if(!reagents.total_volume || !outbag || outbag.reagents.total_volume >= outbag.reagents.maximum_volume)
|
||||
beep_stop_pumping("[src] pings.", TRUE)
|
||||
return
|
||||
if(outbag && outbag.reagents.total_volume < outbag.reagents.maximum_volume)
|
||||
var/amount = outbag.reagents.maximum_volume - outbag.reagents.total_volume //monitor the output bag's internal storage
|
||||
amount = min(amount, transfer_amount)
|
||||
if(!amount)
|
||||
filling = FALSE
|
||||
visible_message("[src] pings.")
|
||||
playsound(loc, 'sound/machines/beep.ogg', 50, 1)
|
||||
updateUsrDialog()
|
||||
return
|
||||
//monitor the output bag's reagents storage.
|
||||
var/amount = min(transfer_amount, outbag.reagents.maximum_volume - outbag.reagents.total_volume)
|
||||
reagents.trans_to(outbag, amount)
|
||||
update_icon()
|
||||
|
||||
reagents.trans_to(outbag, amount)
|
||||
outbag.update_icon()
|
||||
update_icon()
|
||||
updateUsrDialog()
|
||||
else
|
||||
visible_message("[src] pings.")
|
||||
playsound(loc, 'sound/machines/beep.ogg', 50, 1)
|
||||
filling = FALSE
|
||||
updateUsrDialog()
|
||||
return
|
||||
/obj/machinery/bloodbankgen/proc/beep_stop_pumping(msg = "[src] beeps loudly.", out_instead_of_in = FALSE)
|
||||
if(out_instead_of_in)
|
||||
filling = FALSE
|
||||
else
|
||||
draining = FALSE
|
||||
updateUsrDialog()
|
||||
audible_message(msg)
|
||||
playsound(loc, 'sound/machines/twobeep.ogg', 50, 1)
|
||||
|
||||
/obj/machinery/bloodbankgen/attackby(obj/item/O, mob/user, params)
|
||||
if(user.a_intent == INTENT_HARM)
|
||||
@@ -198,8 +173,8 @@
|
||||
|
||||
if(istype(O, /obj/item/reagent_containers/blood))
|
||||
. = TRUE //no afterattack
|
||||
var/msg = ""
|
||||
if(!panel_open)
|
||||
var/msg
|
||||
if(panel_open)
|
||||
. += "Close the maintenance panel"
|
||||
if(!anchored)
|
||||
. += "[msg ? " and a" : "A"]nchor its bolts"
|
||||
@@ -267,7 +242,7 @@
|
||||
if(!bag && !outbag)
|
||||
dat += "<div class='statusDisplay'>No containers inside, please insert container.</div>"
|
||||
|
||||
var/datum/browser/popup = new(user, "bloodbankgen", name, 350, 520)
|
||||
var/datum/browser/popup = new(user, "bloodbankgen", name, 350, 420)
|
||||
popup.set_content(dat)
|
||||
popup.open()
|
||||
|
||||
@@ -305,6 +280,7 @@
|
||||
if(usr && Adjacent(usr) && !issiliconoradminghost(usr))
|
||||
usr.put_in_hands(bag)
|
||||
bag = null
|
||||
draining = null
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/bloodbankgen/proc/detachoutput()
|
||||
@@ -313,6 +289,7 @@
|
||||
if(usr && Adjacent(usr) && !issiliconoradminghost(usr))
|
||||
usr.put_in_hands(outbag)
|
||||
outbag = null
|
||||
filling = null
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/bloodbankgen/proc/attachinput(obj/item/O, mob/user)
|
||||
@@ -338,23 +315,22 @@
|
||||
to_chat(user, "<span class='notice'>There is already something in this slot!</span>")
|
||||
|
||||
/obj/machinery/bloodbankgen/Topic(href, href_list)
|
||||
if(..() || panel_open)
|
||||
. = ..()
|
||||
if(. | !is_operational())
|
||||
return
|
||||
|
||||
usr.set_machine(src)
|
||||
|
||||
if(href_list["activateinput"])
|
||||
activateinput()
|
||||
updateUsrDialog()
|
||||
|
||||
else if(href_list["detachinput"])
|
||||
detachinput()
|
||||
updateUsrDialog()
|
||||
|
||||
else if(href_list["activateoutput"])
|
||||
activateoutput()
|
||||
updateUsrDialog()
|
||||
|
||||
else if(href_list["detachoutput"])
|
||||
detachoutput()
|
||||
updateUsrDialog()
|
||||
|
||||
updateUsrDialog()
|
||||
|
||||
@@ -70,7 +70,7 @@
|
||||
if(check_access(I))
|
||||
authenticated = 1
|
||||
auth_id = "[I.registered_name] ([I.assignment])"
|
||||
if((20 in I.access))
|
||||
if((ACCESS_CAPTAIN in I.access))
|
||||
authenticated = 2
|
||||
playsound(src, 'sound/machines/terminal_on.ogg', 50, 0)
|
||||
if(obj_flags & EMAGGED)
|
||||
@@ -279,7 +279,7 @@
|
||||
|
||||
// OMG CENTCOM LETTERHEAD
|
||||
if("MessageCentCom")
|
||||
if(authenticated==2)
|
||||
if(authenticated)
|
||||
if(!checkCCcooldown())
|
||||
to_chat(usr, "<span class='warning'>Arrays recycling. Please stand by.</span>")
|
||||
return
|
||||
|
||||
@@ -58,8 +58,6 @@
|
||||
/obj/machinery/firealarm/update_icon()
|
||||
cut_overlays()
|
||||
SSvis_overlays.remove_vis_overlay(src, managed_vis_overlays)
|
||||
var/area/A = src.loc
|
||||
A = A.loc
|
||||
|
||||
if(panel_open)
|
||||
icon_state = "fire_b[buildstage]"
|
||||
@@ -69,23 +67,32 @@
|
||||
icon_state = "firex"
|
||||
return
|
||||
|
||||
icon_state = "fire0"
|
||||
|
||||
if(stat & NOPOWER)
|
||||
icon_state = "fire0"
|
||||
return
|
||||
|
||||
if(is_station_level(z))
|
||||
add_overlay("overlay_[GLOB.security_level]")
|
||||
SSvis_overlays.add_vis_overlay(src, icon, "overlay_[GLOB.security_level]", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir)
|
||||
else
|
||||
add_overlay("overlay_[SEC_LEVEL_GREEN]")
|
||||
SSvis_overlays.add_vis_overlay(src, icon, "overlay_[SEC_LEVEL_GREEN]", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir)
|
||||
add_overlay("fire_overlay")
|
||||
|
||||
if(detecting)
|
||||
add_overlay("overlay_[A.fire ? "fire" : "clear"]")
|
||||
SSvis_overlays.add_vis_overlay(src, icon, "overlay_[A.fire ? "fire" : "clear"]", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir)
|
||||
if(is_station_level(z))
|
||||
add_overlay("fire_[GLOB.security_level]")
|
||||
SSvis_overlays.add_vis_overlay(src, icon, "fire_[GLOB.security_level]", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir)
|
||||
else
|
||||
add_overlay("overlay_fire")
|
||||
SSvis_overlays.add_vis_overlay(src, icon, "overlay_fire", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir)
|
||||
add_overlay("fire_[SEC_LEVEL_GREEN]")
|
||||
SSvis_overlays.add_vis_overlay(src, icon, "fire_[SEC_LEVEL_GREEN]", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir)
|
||||
|
||||
var/area/A = src.loc
|
||||
A = A.loc
|
||||
|
||||
if(!detecting || !A.fire)
|
||||
add_overlay("fire_off")
|
||||
SSvis_overlays.add_vis_overlay(src, icon, "fire_off", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir)
|
||||
else if(obj_flags & EMAGGED)
|
||||
add_overlay("fire_emagged")
|
||||
SSvis_overlays.add_vis_overlay(src, icon, "fire_emagged", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir)
|
||||
else
|
||||
add_overlay("fire_on")
|
||||
SSvis_overlays.add_vis_overlay(src, icon, "fire_on", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir)
|
||||
|
||||
/obj/machinery/firealarm/emp_act(severity)
|
||||
. = ..()
|
||||
@@ -101,6 +108,7 @@
|
||||
if(obj_flags & EMAGGED)
|
||||
return
|
||||
obj_flags |= EMAGGED
|
||||
update_icon()
|
||||
if(user)
|
||||
user.visible_message("<span class='warning'>Sparks fly out of [src]!</span>",
|
||||
"<span class='notice'>You emag [src], disabling its thermal sensors.</span>")
|
||||
@@ -112,51 +120,39 @@
|
||||
alarm()
|
||||
..()
|
||||
|
||||
/obj/machinery/firealarm/proc/alarm()
|
||||
if(!is_operational() && (last_alarm+FIREALARM_COOLDOWN < world.time))
|
||||
/obj/machinery/firealarm/proc/alarm(mob/user)
|
||||
if(!is_operational() || (last_alarm+FIREALARM_COOLDOWN > world.time))
|
||||
return
|
||||
last_alarm = world.time
|
||||
var/area/A = get_area(src)
|
||||
A.firealert(src)
|
||||
playsound(src.loc, 'goon/sound/machinery/FireAlarm.ogg', 75)
|
||||
playsound(loc, 'goon/sound/machinery/FireAlarm.ogg', 75)
|
||||
if(user)
|
||||
log_game("[user] triggered a fire alarm at [COORD(src)]")
|
||||
|
||||
/obj/machinery/firealarm/proc/reset()
|
||||
/obj/machinery/firealarm/proc/reset(mob/user)
|
||||
if(!is_operational())
|
||||
return
|
||||
var/area/A = get_area(src)
|
||||
A.firereset(src)
|
||||
if(user)
|
||||
log_game("[user] reset a fire alarm at [COORD(src)]")
|
||||
|
||||
/obj/machinery/firealarm/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "firealarm", name, 300, 150, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/firealarm/ui_data(mob/user)
|
||||
var/list/data = list()
|
||||
data["emagged"] = obj_flags & EMAGGED ? 1 : 0
|
||||
|
||||
if(is_station_level(z))
|
||||
data["seclevel"] = get_security_level()
|
||||
else
|
||||
data["seclevel"] = "green"
|
||||
|
||||
/obj/machinery/firealarm/attack_hand(mob/user)
|
||||
if(buildstage != 2)
|
||||
return ..()
|
||||
add_fingerprint(user)
|
||||
var/area/A = get_area(src)
|
||||
data["alarm"] = A.fire
|
||||
if(A.fire)
|
||||
reset(user)
|
||||
else
|
||||
alarm(user)
|
||||
|
||||
return data
|
||||
/obj/machinery/firealarm/attack_ai(mob/user)
|
||||
return attack_hand(user)
|
||||
|
||||
/obj/machinery/firealarm/ui_act(action, params)
|
||||
if(..() || buildstage != 2)
|
||||
return
|
||||
switch(action)
|
||||
if("reset")
|
||||
reset()
|
||||
. = TRUE
|
||||
if("alarm")
|
||||
alarm()
|
||||
. = TRUE
|
||||
/obj/machinery/firealarm/attack_robot(mob/user)
|
||||
return attack_hand(user)
|
||||
|
||||
/obj/machinery/firealarm/attackby(obj/item/W, mob/user, params)
|
||||
add_fingerprint(user)
|
||||
@@ -200,6 +196,12 @@
|
||||
to_chat(user, "<span class='notice'>You cut the wires from \the [src].</span>")
|
||||
update_icon()
|
||||
return
|
||||
else if(W.force) //hit and turn it on
|
||||
..()
|
||||
var/area/A = get_area(src)
|
||||
if(!A.fire)
|
||||
alarm()
|
||||
return
|
||||
if(1)
|
||||
if(istype(W, /obj/item/stack/cable_coil))
|
||||
var/obj/item/stack/cable_coil/coil = W
|
||||
@@ -322,8 +324,3 @@
|
||||
if (!party_overlay)
|
||||
party_overlay = iconstate2appearance('icons/turf/areas.dmi', "party")
|
||||
A.add_overlay(party_overlay)
|
||||
|
||||
/obj/machinery/firealarm/partyalarm/ui_data(mob/user)
|
||||
. = ..()
|
||||
var/area/A = get_area(src)
|
||||
.["alarm"] = A && A.party
|
||||
|
||||
@@ -326,6 +326,9 @@
|
||||
|
||||
/obj/machinery/suit_storage_unit/attackby(obj/item/I, mob/user, params)
|
||||
if(state_open && is_operational())
|
||||
if(istype(I, /obj/item/clothing/head/mob_holder))
|
||||
to_chat(user, "<span class='warning'>You can't quite fit that in while you hold it!</span>")
|
||||
return
|
||||
if(istype(I, /obj/item/clothing/suit))
|
||||
if(suit)
|
||||
to_chat(user, "<span class='warning'>The unit already contains a suit!.</span>")
|
||||
@@ -437,4 +440,4 @@
|
||||
if(I)
|
||||
I.forceMove(loc)
|
||||
. = TRUE
|
||||
update_icon()
|
||||
update_icon()
|
||||
|
||||
@@ -219,6 +219,10 @@
|
||||
update_icon()
|
||||
return
|
||||
|
||||
if(istype(W, /obj/item/clothing/head/mob_holder))
|
||||
to_chat(user, "<span class='warning'>It's too unwieldly to put in this way.</span>")
|
||||
return 1
|
||||
|
||||
else if(user.a_intent != INTENT_HARM)
|
||||
|
||||
if (!state_open)
|
||||
|
||||
@@ -27,6 +27,7 @@
|
||||
max_temperature = 35000
|
||||
leg_overload_coeff = 100
|
||||
operation_req_access = list(ACCESS_SYNDICATE)
|
||||
internals_req_access = list(ACCESS_SYNDICATE)
|
||||
wreckage = /obj/structure/mecha_wreckage/gygax/dark
|
||||
max_equip = 4
|
||||
spawn_tracked = FALSE
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
max_temperature = 25000
|
||||
infra_luminosity = 5
|
||||
operation_req_access = list(ACCESS_THEATRE)
|
||||
internals_req_access = list(ACCESS_THEATRE, ACCESS_ROBOTICS)
|
||||
wreckage = /obj/structure/mecha_wreckage/honker
|
||||
add_req_access = 0
|
||||
max_equip = 3
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
|
||||
infra_luminosity = 3
|
||||
operation_req_access = list(ACCESS_CENT_SPECOPS)
|
||||
internals_req_access = list(ACCESS_CENT_SPECOPS, ACCESS_ROBOTICS)
|
||||
wreckage = /obj/structure/mecha_wreckage/marauder
|
||||
add_req_access = 0
|
||||
internal_damage_threshold = 25
|
||||
@@ -46,6 +47,7 @@
|
||||
name = "\improper Seraph"
|
||||
icon_state = "seraph"
|
||||
operation_req_access = list(ACCESS_CENT_SPECOPS)
|
||||
internals_req_access = list(ACCESS_CENT_SPECOPS, ACCESS_ROBOTICS)
|
||||
step_in = 3
|
||||
max_integrity = 550
|
||||
wreckage = /obj/structure/mecha_wreckage/seraph
|
||||
@@ -72,6 +74,7 @@
|
||||
name = "\improper Mauler"
|
||||
icon_state = "mauler"
|
||||
operation_req_access = list(ACCESS_SYNDICATE)
|
||||
internals_req_access = list(ACCESS_SYNDICATE)
|
||||
wreckage = /obj/structure/mecha_wreckage/mauler
|
||||
max_equip = 5
|
||||
|
||||
|
||||
@@ -12,6 +12,8 @@
|
||||
layer = ABOVE_MOB_LAYER
|
||||
breach_time = 100 //ten seconds till all goes to shit
|
||||
recharge_rate = 100
|
||||
internals_req_access = list()
|
||||
add_req_access = 0
|
||||
wreckage = /obj/structure/mecha_wreckage/durand/neovgre
|
||||
spawn_tracked = FALSE
|
||||
|
||||
@@ -47,7 +49,7 @@
|
||||
for(var/mob/M in src)
|
||||
to_chat(M, "<span class='brass'>You are consumed by the fires raging within Neovgre...</span>")
|
||||
M.dust()
|
||||
playsound(src, 'sound/magic/lightning_chargeup.ogg', 100, 0)
|
||||
playsound(src, 'sound/effects/neovgre_exploding.ogg', 100, 0)
|
||||
src.visible_message("<span class = 'userdanger'>The reactor has gone critical, its going to blow!</span>")
|
||||
addtimer(CALLBACK(src,.proc/go_critical),breach_time)
|
||||
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
max_temperature = 15000
|
||||
wreckage = /obj/structure/mecha_wreckage/reticence
|
||||
operation_req_access = list(ACCESS_THEATRE)
|
||||
internals_req_access = list(ACCESS_THEATRE, ACCESS_ROBOTICS)
|
||||
add_req_access = 0
|
||||
internal_damage_threshold = 25
|
||||
max_equip = 2
|
||||
|
||||
@@ -68,7 +68,7 @@
|
||||
var/internal_damage = 0 //contains bitflags
|
||||
|
||||
var/list/operation_req_access = list()//required access level for mecha operation
|
||||
var/list/internals_req_access = list(ACCESS_ENGINE,ACCESS_ROBOTICS)//REQUIRED ACCESS LEVEL TO OPEN CELL COMPARTMENT
|
||||
var/list/internals_req_access = list(ACCESS_ROBOTICS)//REQUIRED ACCESS LEVEL TO OPEN CELL COMPARTMENT
|
||||
|
||||
var/wreckage
|
||||
|
||||
|
||||
@@ -165,7 +165,7 @@
|
||||
/obj/item/organ/heart/gland/chem = 5,
|
||||
/obj/item/organ/heart/gland/mindshock = 5,
|
||||
/obj/item/organ/heart/gland/plasma = 7,
|
||||
/obj/item/organ/heart/gland/pop = 5,
|
||||
/obj/item/organ/heart/gland/transform = 5,
|
||||
/obj/item/organ/heart/gland/slime = 4,
|
||||
/obj/item/organ/heart/gland/spiderman = 5,
|
||||
/obj/item/organ/heart/gland/ventcrawling = 1,
|
||||
|
||||
@@ -349,6 +349,10 @@
|
||||
icon_state = "impact_laser_purple"
|
||||
duration = 4
|
||||
|
||||
/obj/effect/temp_visual/impact_effect/shrink
|
||||
icon_state = "m_shield"
|
||||
duration = 10
|
||||
|
||||
/obj/effect/temp_visual/impact_effect/ion
|
||||
icon_state = "shieldsparkles"
|
||||
duration = 6
|
||||
|
||||
@@ -665,6 +665,13 @@
|
||||
name = "Booze Dispenser (Machine Board)"
|
||||
build_path = /obj/machinery/chem_dispenser/drinks/beer
|
||||
|
||||
/obj/item/circuitboard/machine/chem_dispenser/abductor
|
||||
name = "Reagent Synthetizer (Abductor Machine Board)"
|
||||
icon_state = "abductor_mod"
|
||||
build_path = /obj/machinery/chem_dispenser/abductor
|
||||
def_components = list(/obj/item/stock_parts/cell = /obj/item/stock_parts/cell/high)
|
||||
needs_anchored = FALSE
|
||||
|
||||
/obj/item/circuitboard/machine/smoke_machine
|
||||
name = "Smoke Machine (Machine Board)"
|
||||
build_path = /obj/machinery/smoke_machine
|
||||
|
||||
@@ -69,14 +69,9 @@
|
||||
if (!user.IsAdvancedToolUser())
|
||||
to_chat(user, "<span class='warning'>You don't have the dexterity to do this!</span>")
|
||||
return
|
||||
if(HAS_TRAIT(user, TRAIT_NOGUNS))
|
||||
if(HAS_TRAIT(user, TRAIT_CHUNKYFINGERS))
|
||||
to_chat(user, "<span class='warning'>Your fingers can't press the button!</span>")
|
||||
return
|
||||
if(ishuman(user))
|
||||
var/mob/living/carbon/human/H = user
|
||||
if(H.dna.check_mutation(HULK))
|
||||
to_chat(user, "<span class='warning'>Your fingers can't press the button!</span>")
|
||||
return
|
||||
|
||||
add_fingerprint(user)
|
||||
|
||||
|
||||
@@ -14,23 +14,31 @@
|
||||
do_sparks(rand(5, 9), FALSE, src)
|
||||
playsound(flashbang_turf, 'sound/weapons/flashbang.ogg', 100, TRUE, 8, 0.9)
|
||||
new /obj/effect/dummy/lighting_obj (flashbang_turf, LIGHT_COLOR_WHITE, (flashbang_range + 2), 4, 2)
|
||||
for(var/mob/living/M in get_hearers_in_view(flashbang_range, flashbang_turf))
|
||||
bang(get_turf(M), M)
|
||||
flashbang_mobs(flashbang_turf, flashbang_range)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/grenade/flashbang/proc/bang(turf/T , mob/living/M)
|
||||
/obj/item/grenade/flashbang/proc/flashbang_mobs(turf/source, range)
|
||||
var/list/banged = get_hearers_in_view(range, source)
|
||||
var/list/flashed = viewers(range, source)
|
||||
for(var/i in banged)
|
||||
bang(i, source)
|
||||
for(var/i in flashed)
|
||||
flash(i, source)
|
||||
|
||||
/obj/item/grenade/flashbang/proc/bang(mob/living/M, turf/source)
|
||||
if(M.stat == DEAD) //They're dead!
|
||||
return
|
||||
M.show_message("<span class='warning'>BANG</span>", MSG_AUDIBLE)
|
||||
var/distance = max(0,get_dist(get_turf(src),T))
|
||||
|
||||
//Flash
|
||||
if(M.flash_act(affect_silicon = 1))
|
||||
M.Knockdown(max(200/max(1,distance), 60))
|
||||
//Bang
|
||||
var/distance = get_dist(get_turf(M), source)
|
||||
if(!distance || loc == M || loc == M.loc) //Stop allahu akbarring rooms with this.
|
||||
M.Knockdown(200)
|
||||
M.soundbang_act(1, 200, 10, 15)
|
||||
|
||||
else
|
||||
M.soundbang_act(1, max(200/max(1,distance), 60), rand(0, 5))
|
||||
|
||||
/obj/item/grenade/flashbang/proc/flash(mob/living/M, turf/source)
|
||||
if(M.stat == DEAD) //They're dead!
|
||||
return
|
||||
var/distance = get_dist(get_turf(M), source)
|
||||
if(M.flash_act(affect_silicon = 1))
|
||||
M.Knockdown(max(200/max(1,distance), 60))
|
||||
|
||||
@@ -11,95 +11,42 @@
|
||||
resistance_flags = FLAMMABLE
|
||||
max_integrity = 40
|
||||
novariants = FALSE
|
||||
var/heal_brute = 0
|
||||
var/heal_burn = 0
|
||||
var/stop_bleeding = 0
|
||||
item_flags = NOBLUDGEON
|
||||
var/self_delay = 50
|
||||
|
||||
/obj/item/stack/medical/attack(mob/living/M, mob/user)
|
||||
if(M.stat == DEAD && !stop_bleeding)
|
||||
var/t_him = "it"
|
||||
if(M.gender == MALE)
|
||||
t_him = "him"
|
||||
else if(M.gender == FEMALE)
|
||||
t_him = "her"
|
||||
to_chat(user, "<span class='danger'>\The [M] is dead, you cannot help [t_him]!</span>")
|
||||
. = ..()
|
||||
if(!M.can_inject(user, TRUE))
|
||||
return
|
||||
|
||||
if(!iscarbon(M) && !isanimal(M))
|
||||
to_chat(user, "<span class='danger'>You don't know how to apply \the [src] to [M]!</span>")
|
||||
return 1
|
||||
|
||||
var/obj/item/bodypart/affecting
|
||||
if(iscarbon(M))
|
||||
var/mob/living/carbon/C = M
|
||||
affecting = C.get_bodypart(check_zone(user.zone_selected))
|
||||
if(!affecting) //Missing limb?
|
||||
to_chat(user, "<span class='warning'>[C] doesn't have \a [parse_zone(user.zone_selected)]!</span>")
|
||||
if(M == user)
|
||||
user.visible_message("<span class='notice'>[user] starts to apply \the [src] on [user.p_them()]self...</span>", "<span class='notice'>You begin applying \the [src] on yourself...</span>")
|
||||
if(!do_mob(user, M, self_delay, extra_checks=CALLBACK(M, /mob/living/proc/can_inject, user, TRUE)))
|
||||
return
|
||||
if(ishuman(C))
|
||||
var/mob/living/carbon/human/H = C
|
||||
if(stop_bleeding)
|
||||
if(H.bleedsuppress)
|
||||
to_chat(user, "<span class='warning'>[H]'s bleeding is already bandaged!</span>")
|
||||
return
|
||||
else if(!H.bleed_rate)
|
||||
to_chat(user, "<span class='warning'>[H] isn't bleeding!</span>")
|
||||
return
|
||||
if(heal(M, user))
|
||||
log_combat(user, M, "healed", src.name)
|
||||
use(1)
|
||||
|
||||
|
||||
if(isliving(M))
|
||||
if(!M.can_inject(user, 1))
|
||||
return
|
||||
/obj/item/stack/medical/proc/heal(mob/living/M, mob/user)
|
||||
return
|
||||
|
||||
if(user)
|
||||
if (M != user)
|
||||
if (isanimal(M))
|
||||
var/mob/living/simple_animal/critter = M
|
||||
if (!(critter.healable))
|
||||
to_chat(user, "<span class='notice'> You cannot use [src] on [M]!</span>")
|
||||
return
|
||||
else if (critter.health == critter.maxHealth)
|
||||
to_chat(user, "<span class='notice'> [M] is at full health.</span>")
|
||||
return
|
||||
else if(src.heal_brute < 1)
|
||||
to_chat(user, "<span class='notice'> [src] won't help [M] at all.</span>")
|
||||
return
|
||||
user.visible_message("<span class='green'>[user] applies [src] on [M].</span>", "<span class='green'>You apply [src] on [M].</span>")
|
||||
else
|
||||
var/t_himself = "itself"
|
||||
if(user.gender == MALE)
|
||||
t_himself = "himself"
|
||||
else if(user.gender == FEMALE)
|
||||
t_himself = "herself"
|
||||
user.visible_message("<span class='notice'>[user] starts to apply [src] on [t_himself]...</span>", "<span class='notice'>You begin applying [src] on yourself...</span>")
|
||||
if(!do_mob(user, M, self_delay, extra_checks=CALLBACK(M, /mob/living/proc/can_inject,user,1)))
|
||||
return
|
||||
user.visible_message("<span class='green'>[user] applies [src] on [t_himself].</span>", "<span class='green'>You apply [src] on yourself.</span>")
|
||||
|
||||
|
||||
if(iscarbon(M))
|
||||
var/mob/living/carbon/C = M
|
||||
affecting = C.get_bodypart(check_zone(user.zone_selected))
|
||||
if(!affecting) //Missing limb?
|
||||
to_chat(user, "<span class='warning'>[C] doesn't have \a [parse_zone(user.zone_selected)]!</span>")
|
||||
return
|
||||
if(ishuman(C))
|
||||
var/mob/living/carbon/human/H = C
|
||||
if(stop_bleeding)
|
||||
if(!H.bleedsuppress) //so you can't stack bleed suppression
|
||||
H.suppress_bloodloss(stop_bleeding)
|
||||
if(affecting.status == BODYPART_ORGANIC) //Limb must be organic to be healed - RR
|
||||
if(affecting.heal_damage(heal_brute, heal_burn))
|
||||
/obj/item/stack/medical/proc/heal_carbon(mob/living/carbon/C, mob/user, brute, burn)
|
||||
var/obj/item/bodypart/affecting = C.get_bodypart(check_zone(user.zone_selected))
|
||||
if(!affecting) //Missing limb?
|
||||
to_chat(user, "<span class='warning'>[C] doesn't have \a [parse_zone(user.zone_selected)]!</span>")
|
||||
return
|
||||
if(affecting.status == BODYPART_ORGANIC) //Limb must be organic to be healed - RR
|
||||
if(affecting.brute_dam && brute || affecting.burn_dam && burn)
|
||||
user.visible_message("<span class='green'>[user] applies \the [src] on [C]'s [affecting.name].</span>", "<span class='green'>You apply \the [src] on [C]'s [affecting.name].</span>")
|
||||
if(affecting.heal_damage(brute, burn))
|
||||
C.update_damage_overlays()
|
||||
else
|
||||
to_chat(user, "<span class='notice'>Medicine won't work on a robotic limb!</span>")
|
||||
else
|
||||
M.heal_bodypart_damage((src.heal_brute/2), (src.heal_burn/2))
|
||||
|
||||
use(1)
|
||||
|
||||
return TRUE
|
||||
to_chat(user, "<span class='notice'>[C]'s [affecting.name] can not be healed with \the [src].</span>")
|
||||
return
|
||||
to_chat(user, "<span class='notice'>\The [src] won't work on a robotic limb!</span>")
|
||||
|
||||
/obj/item/stack/medical/get_belt_overlay()
|
||||
return mutable_appearance('icons/obj/clothing/belt_overlays.dmi', "pouch")
|
||||
|
||||
/obj/item/stack/medical/bruise_pack
|
||||
name = "bruise pack"
|
||||
@@ -108,27 +55,56 @@
|
||||
icon_state = "brutepack"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
|
||||
heal_brute = 40
|
||||
var/heal_brute = 25
|
||||
self_delay = 20
|
||||
max_amount = 12
|
||||
grind_results = list("styptic_powder" = 10)
|
||||
|
||||
/obj/item/stack/medical/bruise_pack/heal(mob/living/M, mob/user)
|
||||
if(M.stat == DEAD)
|
||||
to_chat(user, "<span class='notice'> [M] is dead. You can not help [M.p_them()]!</span>")
|
||||
return
|
||||
if(isanimal(M))
|
||||
var/mob/living/simple_animal/critter = M
|
||||
if (!(critter.healable))
|
||||
to_chat(user, "<span class='notice'> You cannot use \the [src] on [M]!</span>")
|
||||
return FALSE
|
||||
else if (critter.health == critter.maxHealth)
|
||||
to_chat(user, "<span class='notice'> [M] is at full health.</span>")
|
||||
return FALSE
|
||||
user.visible_message("<span class='green'>[user] applies \the [src] on [M].</span>", "<span class='green'>You apply \the [src] on [M].</span>")
|
||||
M.heal_bodypart_damage((heal_brute/2))
|
||||
return TRUE
|
||||
if(iscarbon(M))
|
||||
return heal_carbon(M, user, heal_brute, 0)
|
||||
to_chat(user, "<span class='notice'>You can't heal [M] with the \the [src]!</span>")
|
||||
|
||||
/obj/item/stack/medical/bruise_pack/suicide_act(mob/user)
|
||||
user.visible_message("<span class='suicide'>[user] is bludgeoning [user.p_them()]self with [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
return (BRUTELOSS)
|
||||
|
||||
/obj/item/stack/medical/gauze
|
||||
name = "medical gauze"
|
||||
desc = "A roll of elastic cloth that is extremely effective at stopping bleeding, but does not heal wounds."
|
||||
desc = "A roll of elastic cloth that is extremely effective at stopping bleeding, heals minor wounds."
|
||||
gender = PLURAL
|
||||
singular_name = "medical gauze"
|
||||
icon_state = "gauze"
|
||||
stop_bleeding = 1800
|
||||
self_delay = 20
|
||||
var/stop_bleeding = 1800
|
||||
var/heal_brute = 5
|
||||
self_delay = 10
|
||||
max_amount = 12
|
||||
|
||||
/obj/item/stack/medical/gauze/heal(mob/living/M, mob/user)
|
||||
if(ishuman(M))
|
||||
var/mob/living/carbon/human/H = M
|
||||
if(!H.bleedsuppress && H.bleed_rate) //so you can't stack bleed suppression
|
||||
H.suppress_bloodloss(stop_bleeding)
|
||||
to_chat(user, "<span class='notice'>You stop the bleeding of [M]!</span>")
|
||||
return TRUE
|
||||
to_chat(user, "<span class='notice'>You can not use \the [src] on [M]!</span>")
|
||||
|
||||
/obj/item/stack/medical/gauze/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, /obj/item/wirecutters) || I.get_sharpness())
|
||||
if(I.tool_behaviour == TOOL_WIRECUTTER || I.get_sharpness())
|
||||
if(get_amount() < 2)
|
||||
to_chat(user, "<span class='warning'>You need at least two gauzes to do this!</span>")
|
||||
return
|
||||
@@ -163,13 +139,19 @@
|
||||
icon_state = "ointment"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
|
||||
heal_burn = 40
|
||||
var/heal_burn = 25
|
||||
self_delay = 20
|
||||
max_amount = 12
|
||||
grind_results = list("silver_sulfadiazine" = 10)
|
||||
|
||||
/obj/item/stack/medical/ointment/heal(mob/living/M, mob/user)
|
||||
if(M.stat == DEAD)
|
||||
to_chat(user, "<span class='notice'> [M] is dead. You can not help [M.p_them()]!</span>")
|
||||
return
|
||||
if(iscarbon(M))
|
||||
return heal_carbon(M, user, 0, heal_burn)
|
||||
to_chat(user, "<span class='notice'>You can't heal [M] with the \the [src]!</span>")
|
||||
|
||||
/obj/item/stack/medical/ointment/suicide_act(mob/living/user)
|
||||
user.visible_message("<span class='suicide'>[user] is squeezing \the [src] into [user.p_their()] mouth! [user.p_do(TRUE)]n't [user.p_they()] know that stuff is toxic?</span>")
|
||||
return TOXLOSS
|
||||
|
||||
/obj/item/stack/medical/get_belt_overlay()
|
||||
return mutable_appearance('icons/obj/clothing/belt_overlays.dmi', "pouch")
|
||||
|
||||
@@ -276,6 +276,33 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \
|
||||
/obj/item/stack/sheet/mineral/wood/fifty
|
||||
amount = 50
|
||||
|
||||
/*
|
||||
* Bamboo
|
||||
*/
|
||||
|
||||
GLOBAL_LIST_INIT(bamboo_recipes, list ( \
|
||||
new/datum/stack_recipe("punji sticks trap", /obj/structure/punji_sticks, 5, time = 30, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("blow gun", /obj/item/gun/syringe/blowgun, 10, time = 70), \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/mineral/bamboo
|
||||
name = "bamboo cuttings"
|
||||
desc = "Finely cut bamboo sticks."
|
||||
singular_name = "cut bamboo"
|
||||
icon_state = "sheet-bamboo"
|
||||
item_state = "sheet-bamboo"
|
||||
icon = 'icons/obj/stack_objects.dmi'
|
||||
throwforce = 15
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 0)
|
||||
resistance_flags = FLAMMABLE
|
||||
merge_type = /obj/item/stack/sheet/mineral/bamboo
|
||||
grind_results = list("carbon" = 5)
|
||||
|
||||
/obj/item/stack/sheet/mineral/bamboo/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.bamboo_recipes
|
||||
return ..()
|
||||
|
||||
|
||||
/*
|
||||
* Cloth
|
||||
*/
|
||||
|
||||
@@ -551,7 +551,7 @@
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/med/medicalbundle/PopulateContents()
|
||||
new /obj/item/clothing/shoes/magboots/syndie(src)
|
||||
new /obj/item/storage/firstaid/tactical(src)
|
||||
new /obj/item/storage/firstaid/tactical/nukeop(src)
|
||||
new /obj/item/gun/ballistic/automatic/l6_saw/toy(src)
|
||||
new /obj/item/ammo_box/foambox/riot(src)
|
||||
|
||||
|
||||
@@ -176,18 +176,36 @@
|
||||
. = ..()
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_w_class = WEIGHT_CLASS_NORMAL
|
||||
STR.max_combined_w_class = 16
|
||||
STR.max_items = 8
|
||||
|
||||
/obj/item/storage/firstaid/tactical/PopulateContents()
|
||||
if(empty)
|
||||
return
|
||||
new /obj/item/stack/medical/gauze(src)
|
||||
new /obj/item/defibrillator/compact/combat/loaded(src)
|
||||
new /obj/item/reagent_containers/hypospray/combat(src)
|
||||
new /obj/item/reagent_containers/pill/patch/styptic(src)
|
||||
new /obj/item/reagent_containers/pill/patch/silver_sulf(src)
|
||||
new /obj/item/reagent_containers/syringe/lethal/choral(src)
|
||||
new /obj/item/reagent_containers/hypospray/combat/omnizine(src)
|
||||
new /obj/item/reagent_containers/medspray/styptic(src)
|
||||
new /obj/item/reagent_containers/medspray/silver_sulf(src)
|
||||
new /obj/item/healthanalyzer/advanced(src)
|
||||
new /obj/item/reagent_containers/syringe/lethal/choral(src) // what the fuck does anyone use this piece of shit for
|
||||
new /obj/item/clothing/glasses/hud/health/night(src)
|
||||
|
||||
/obj/item/storage/firstaid/tactical/nukeop
|
||||
name = "improved combat medical kit"
|
||||
|
||||
/obj/item/storage/firstaid/tactical/nukeop/PopulateContents()
|
||||
if(empty)
|
||||
return
|
||||
new /obj/item/stack/medical/gauze(src)
|
||||
new /obj/item/defibrillator/compact/combat/loaded(src)
|
||||
new /obj/item/reagent_containers/hypospray/combat(src)
|
||||
new /obj/item/reagent_containers/medspray/styptic(src)
|
||||
new /obj/item/reagent_containers/medspray/silver_sulf(src)
|
||||
new /obj/item/healthanalyzer/advanced(src)
|
||||
new /obj/item/reagent_containers/syringe/lethal/choral(src) // what the fuck does anyone use this piece of shit for
|
||||
new /obj/item/clothing/glasses/hud/health/night(src)
|
||||
|
||||
/*
|
||||
* Pill Bottles
|
||||
*/
|
||||
|
||||
@@ -285,6 +285,13 @@
|
||||
. += new /obj/item/shard(location)
|
||||
|
||||
/obj/structure/window/proc/can_be_rotated(mob/user,rotation_type)
|
||||
if (get_dist(src,user) > 1)
|
||||
if (iscarbon(user))
|
||||
var/mob/living/carbon/H = user
|
||||
if (!(H.dna && H.dna.check_mutation(TK) && tkMaxRangeCheck(src,H)))
|
||||
return FALSE
|
||||
else
|
||||
return FALSE
|
||||
if(anchored)
|
||||
to_chat(user, "<span class='warning'>[src] cannot be rotated while it is fastened to the floor!</span>")
|
||||
return FALSE
|
||||
|
||||
+8
-2
@@ -126,8 +126,14 @@ GLOBAL_LIST_INIT(freqtospan, list(
|
||||
return returntext
|
||||
return "[copytext("[freq]", 1, 4)].[copytext("[freq]", 4, 5)]"
|
||||
|
||||
/proc/attach_spans(input, list/spans)
|
||||
return "[message_spans_start(spans)][input]</span>"
|
||||
/atom/movable/proc/attach_spans(input, list/spans)
|
||||
var/customsayverb = findtext(input, "*")
|
||||
if(customsayverb)
|
||||
input = capitalize(copytext(input, customsayverb+1))
|
||||
if(input)
|
||||
return "[message_spans_start(spans)][input]</span>"
|
||||
else
|
||||
return
|
||||
|
||||
/proc/message_spans_start(list/spans)
|
||||
var/output = "<span class='"
|
||||
|
||||
@@ -40,5 +40,5 @@
|
||||
|
||||
/datum/action/quit_vr/Trigger() //this merely a trigger for /datum/component/virtual_reality
|
||||
. = ..()
|
||||
if(!.)
|
||||
if(.) //The component was not there to block the trigger.
|
||||
Remove(owner)
|
||||
|
||||
@@ -52,18 +52,16 @@
|
||||
flags_1 = NODECONSTRUCT_1
|
||||
only_current_user_can_interact = TRUE
|
||||
|
||||
/obj/machinery/vr_sleeper/hugbox/emag_act(mob/user)
|
||||
return SEND_SIGNAL(src, COMSIG_ATOM_EMAG_ACT)
|
||||
|
||||
/obj/machinery/vr_sleeper/emag_act(mob/user)
|
||||
. = ..()
|
||||
if(!(obj_flags & EMAGGED))
|
||||
return
|
||||
obj_flags |= EMAGGED
|
||||
you_die_in_the_game_you_die_for_real = TRUE
|
||||
sparks.start()
|
||||
addtimer(CALLBACK(src, .proc/emagNotify), 150)
|
||||
return TRUE
|
||||
if(!only_current_user_can_interact)
|
||||
obj_flags |= EMAGGED
|
||||
you_die_in_the_game_you_die_for_real = TRUE
|
||||
sparks.start()
|
||||
addtimer(CALLBACK(src, .proc/emagNotify), 150)
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/vr_sleeper/update_icon()
|
||||
icon_state = "[initial(icon_state)][state_open ? "-open" : ""]"
|
||||
@@ -76,7 +74,7 @@
|
||||
return ..()
|
||||
|
||||
/obj/machinery/vr_sleeper/MouseDrop_T(mob/target, mob/user)
|
||||
if(user.stat || user.lying || !Adjacent(user) || !user.Adjacent(target) || !iscarbon(target) || !user.IsAdvancedToolUser())
|
||||
if(user.lying || !iscarbon(target) || !Adjacent(target) || !user.canUseTopic(src, BE_CLOSE, TRUE, NO_TK))
|
||||
return
|
||||
close_machine(target)
|
||||
|
||||
@@ -91,26 +89,25 @@
|
||||
return
|
||||
switch(action)
|
||||
if("vr_connect")
|
||||
var/mob/living/carbon/human/human_occupant = occupant
|
||||
if(human_occupant && human_occupant.mind && usr == occupant)
|
||||
|
||||
to_chat(occupant, "<span class='warning'>Transferring to virtual reality...</span>")
|
||||
if(vr_mob && (!istype(vr_mob) || !vr_mob.InCritical()) && !vr_mob.GetComponent(/datum/component/virtual_reality))
|
||||
vr_mob.AddComponent(/datum/component/virtual_reality, human_occupant, src, you_die_in_the_game_you_die_for_real)
|
||||
to_chat(vr_mob, "<span class='notice'>Transfer successful! You are now playing as [vr_mob] in VR!</span>")
|
||||
else
|
||||
var/mob/M = occupant
|
||||
if(M?.mind && M == usr)
|
||||
to_chat(M, "<span class='warning'>Transferring to virtual reality...</span>")
|
||||
var/datum/component/virtual_reality/VR
|
||||
if(vr_mob)
|
||||
VR = vr_mob.GetComponent(/datum/component/virtual_reality)
|
||||
if(!(VR?.connect(M)))
|
||||
if(allow_creating_vr_mobs)
|
||||
to_chat(occupant, "<span class='warning'>Virtual avatar not found, attempting to create one...</span>")
|
||||
to_chat(occupant, "<span class='warning'>Virtual avatar [vr_mob ? "corrupted" : "missing"], attempting to create one...</span>")
|
||||
var/obj/effect/landmark/vr_spawn/V = get_vr_spawnpoint()
|
||||
var/turf/T = get_turf(V)
|
||||
if(T)
|
||||
SStgui.close_user_uis(occupant, src)
|
||||
new_player(occupant, T, V.vr_outfit)
|
||||
to_chat(vr_mob, "<span class='notice'>Transfer successful! You are now playing as [vr_mob] in VR!</span>")
|
||||
else
|
||||
to_chat(occupant, "<span class='warning'>Virtual world misconfigured, aborting transfer</span>")
|
||||
else
|
||||
to_chat(occupant, "<span class='warning'>The virtual world does not support the creation of new virtual avatars, aborting transfer</span>")
|
||||
else
|
||||
to_chat(vr_mob, "<span class='notice'>Transfer successful! You are now playing as [vr_mob] in VR!</span>")
|
||||
. = TRUE
|
||||
if("delete_avatar")
|
||||
if(!occupant || usr == occupant)
|
||||
@@ -157,17 +154,31 @@
|
||||
for(var/obj/effect/landmark/vr_spawn/V in GLOB.landmarks_list)
|
||||
GLOB.vr_spawnpoints[V.vr_category] = V
|
||||
|
||||
/obj/machinery/vr_sleeper/proc/new_player(mob/living/carbon/human/H, location, datum/outfit/outfit, transfer = TRUE)
|
||||
if(!H)
|
||||
/obj/machinery/vr_sleeper/proc/new_player(mob/M, location, datum/outfit/outfit, transfer = TRUE)
|
||||
if(!M)
|
||||
return
|
||||
cleanup_vr_mob()
|
||||
vr_mob = new virtual_mob_type(location)
|
||||
if(vr_mob.build_virtual_character(H, outfit))
|
||||
var/mob/living/carbon/human/vr_H = vr_mob
|
||||
vr_H.updateappearance(TRUE, TRUE, TRUE)
|
||||
if(!transfer || !H.mind)
|
||||
return
|
||||
vr_mob.AddComponent(/datum/component/virtual_reality, H, src, you_die_in_the_game_you_die_for_real)
|
||||
if(vr_mob.build_virtual_character(M, outfit) && iscarbon(vr_mob))
|
||||
var/mob/living/carbon/C = vr_mob
|
||||
C.updateappearance(TRUE, TRUE, TRUE)
|
||||
var/datum/component/virtual_reality/VR = vr_mob.AddComponent(/datum/component/virtual_reality, you_die_in_the_game_you_die_for_real)
|
||||
if(VR.connect(M))
|
||||
RegisterSignal(VR, COMSIG_COMPONENT_UNREGISTER_PARENT, .proc/unset_vr_mob)
|
||||
RegisterSignal(VR, COMSIG_COMPONENT_REGISTER_PARENT, .proc/set_vr_mob)
|
||||
if(!only_current_user_can_interact)
|
||||
VR.RegisterSignal(src, COMSIG_ATOM_EMAG_ACT, /datum/component/virtual_reality.proc/you_only_live_once)
|
||||
VR.RegisterSignal(src, COMSIG_MACHINE_EJECT_OCCUPANT, /datum/component/virtual_reality.proc/revert_to_reality)
|
||||
VR.RegisterSignal(src, COMSIG_PARENT_QDELETING, /datum/component/virtual_reality.proc/machine_destroyed)
|
||||
to_chat(vr_mob, "<span class='notice'>Transfer successful! You are now playing as [vr_mob] in VR!</span>")
|
||||
else
|
||||
to_chat(M, "<span class='notice'>Transfer failed! virtual reality data likely corrupted!</span>")
|
||||
|
||||
/obj/machinery/vr_sleeper/proc/unset_vr_mob(datum/component/virtual_reality/VR)
|
||||
vr_mob = null
|
||||
|
||||
/obj/machinery/vr_sleeper/proc/set_vr_mob(datum/component/virtual_reality/VR)
|
||||
vr_mob = VR.parent
|
||||
|
||||
/obj/machinery/vr_sleeper/proc/cleanup_vr_mob()
|
||||
if(vr_mob)
|
||||
@@ -222,6 +233,7 @@
|
||||
qdel(C)
|
||||
for (var/A in corpse_party)
|
||||
var/mob/M = A
|
||||
if(get_area(M) == vr_area && M.stat == DEAD)
|
||||
if(M && M.stat == DEAD && get_area(M) == vr_area)
|
||||
qdel(M)
|
||||
corpse_party -= M
|
||||
addtimer(CALLBACK(src, .proc/clean_up), 3 MINUTES)
|
||||
|
||||
@@ -37,6 +37,8 @@
|
||||
dat += "<I>Your apprentice is training to cast spells that will aid your survival. They know Forcewall and Charge and come with a Staff of Healing.</I><BR>"
|
||||
dat += "<A href='byond://?src=[REF(src)];school=[APPRENTICE_ROBELESS]'>Robeless</A><BR>"
|
||||
dat += "<I>Your apprentice is training to cast spells without their robes. They know Knock and Mindswap.</I><BR>"
|
||||
dat += "<A href='byond://?src=[REF(src)];school=[APPRENTICE_MARTIAL]'>Martial Artist</a><BR>"
|
||||
dat += "<I>Your apprentice is training in ancient martial arts. They know the Plasmafist and Nuclear Fist.</I><BR>"
|
||||
user << browse(dat, "window=radio")
|
||||
onclose(user, "radio")
|
||||
return
|
||||
|
||||
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Reference in New Issue
Block a user