Plastic explosives can no longer be detonated by EMPs

This commit is contained in:
CitadelStationBot
2017-05-18 16:37:30 -05:00
parent 97286d25fc
commit 3a90a50af9

View File

@@ -18,6 +18,10 @@
plastic_overlay = mutable_appearance(icon, "[item_state]2")
..()
/obj/item/weapon/grenade/plastic/Initialize(mapload)
. = ..()
SET_SECONDARY_FLAG(src, NO_EMP_WIRES)
/obj/item/weapon/grenade/plastic/Destroy()
qdel(nadeassembly)
nadeassembly = null