Plastic explosives can no longer be detonated by EMPs
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@@ -18,6 +18,10 @@
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plastic_overlay = mutable_appearance(icon, "[item_state]2")
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..()
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/obj/item/weapon/grenade/plastic/Initialize(mapload)
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. = ..()
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SET_SECONDARY_FLAG(src, NO_EMP_WIRES)
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/obj/item/weapon/grenade/plastic/Destroy()
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qdel(nadeassembly)
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nadeassembly = null
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