@@ -46022,6 +46022,9 @@
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/effect/turf_decal/delivery,
|
||||
/obj/machinery/shower{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engine/engineering)
|
||||
"cek" = (
|
||||
@@ -46030,6 +46033,9 @@
|
||||
name = "engineering security door"
|
||||
},
|
||||
/obj/effect/turf_decal/delivery,
|
||||
/obj/machinery/shower{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engine/engineering)
|
||||
"cel" = (
|
||||
|
||||
@@ -44325,7 +44325,9 @@
|
||||
dir = 1;
|
||||
pixel_y = -22
|
||||
},
|
||||
/obj/structure/closet/radiation,
|
||||
/obj/machinery/shower{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engine/break_room)
|
||||
"bWF" = (
|
||||
@@ -44352,7 +44354,10 @@
|
||||
dir = 6
|
||||
},
|
||||
/obj/effect/turf_decal/delivery,
|
||||
/obj/structure/closet/radiation,
|
||||
/obj/machinery/shower{
|
||||
dir = 8;
|
||||
pixel_y = -4
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engine/break_room)
|
||||
"bWH" = (
|
||||
@@ -44932,6 +44937,7 @@
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 1
|
||||
},
|
||||
/obj/structure/closet/radiation,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engine/engineering)
|
||||
"bYn" = (
|
||||
@@ -44956,6 +44962,7 @@
|
||||
/obj/machinery/light{
|
||||
dir = 4
|
||||
},
|
||||
/obj/structure/closet/radiation,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engine/engineering)
|
||||
"bYp" = (
|
||||
@@ -53780,7 +53787,7 @@
|
||||
"eSB" = (
|
||||
/obj/machinery/computer/cryopod{
|
||||
dir = 1;
|
||||
pixel_y = -26;
|
||||
pixel_y = -26
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/security/prison)
|
||||
|
||||
@@ -294,7 +294,7 @@ GLOBAL_LIST_EMPTY(species_list)
|
||||
else
|
||||
return "unknown"
|
||||
|
||||
/proc/do_mob(mob/user , mob/target, time = 30, uninterruptible = 0, progress = 1, datum/callback/extra_checks = null)
|
||||
/proc/do_mob(mob/user , mob/target, time = 30, uninterruptible = 0, progress = 1, datum/callback/extra_checks = null, ignorehelditem = 0)
|
||||
if(!user || !target)
|
||||
return 0
|
||||
var/user_loc = user.loc
|
||||
@@ -327,7 +327,7 @@ GLOBAL_LIST_EMPTY(species_list)
|
||||
drifting = 0
|
||||
user_loc = user.loc
|
||||
|
||||
if((!drifting && user.loc != user_loc) || target.loc != target_loc || user.get_active_held_item() != holding || user.incapacitated() || user.lying || (extra_checks && !extra_checks.Invoke()))
|
||||
if((!drifting && user.loc != user_loc) || target.loc != target_loc || (!ignorehelditem && user.get_active_held_item() != holding) || user.incapacitated() || user.lying || (extra_checks && !extra_checks.Invoke()))
|
||||
. = 0
|
||||
break
|
||||
if (progress)
|
||||
|
||||
@@ -94,6 +94,8 @@
|
||||
// Used to get a properly sanitized multiline input, of max_length
|
||||
/proc/stripped_multiline_input(mob/user, message = "", title = "", default = "", max_length=MAX_MESSAGE_LEN, no_trim=FALSE)
|
||||
var/name = input(user, message, title, default) as message|null
|
||||
if(isnull(name)) // Return null if canceled.
|
||||
return null
|
||||
if(no_trim)
|
||||
return copytext(html_encode(name), 1, max_length)
|
||||
else
|
||||
|
||||
@@ -103,7 +103,9 @@ GLOBAL_DATUM_INIT(crewmonitor, /datum/crewmonitor, new)
|
||||
if(data_by_z["[z]"] && last_update["[z]"] && world.time <= last_update["[z]"] + SENSORS_UPDATE_PERIOD)
|
||||
return data_by_z["[z]"]
|
||||
|
||||
var/list/results = list()
|
||||
var/list/results_damaged = list()
|
||||
var/list/results_undamaged = list()
|
||||
|
||||
var/obj/item/clothing/under/U
|
||||
var/obj/item/card/id/I
|
||||
var/turf/pos
|
||||
@@ -114,6 +116,7 @@ GLOBAL_DATUM_INIT(crewmonitor, /datum/crewmonitor, new)
|
||||
var/toxdam
|
||||
var/burndam
|
||||
var/brutedam
|
||||
var/totaldam
|
||||
var/area
|
||||
var/pos_x
|
||||
var/pos_y
|
||||
@@ -157,11 +160,13 @@ GLOBAL_DATUM_INIT(crewmonitor, /datum/crewmonitor, new)
|
||||
toxdam = round(H.getToxLoss(),1)
|
||||
burndam = round(H.getFireLoss(),1)
|
||||
brutedam = round(H.getBruteLoss(),1)
|
||||
totaldam = oxydam + toxdam + burndam + brutedam
|
||||
else
|
||||
oxydam = null
|
||||
toxdam = null
|
||||
burndam = null
|
||||
brutedam = null
|
||||
totaldam = 0
|
||||
|
||||
if (nanite_sensors || U.sensor_mode >= SENSOR_COORDS)
|
||||
if (!pos)
|
||||
@@ -174,16 +179,26 @@ GLOBAL_DATUM_INIT(crewmonitor, /datum/crewmonitor, new)
|
||||
pos_x = null
|
||||
pos_y = null
|
||||
|
||||
results[++results.len] = list("name" = name, "assignment" = assignment, "ijob" = ijob, "life_status" = life_status, "oxydam" = oxydam, "toxdam" = toxdam, "burndam" = burndam, "brutedam" = brutedam, "area" = area, "pos_x" = pos_x, "pos_y" = pos_y, "can_track" = H.can_track(null))
|
||||
var/total_list = list("name" = name, "assignment" = assignment, "ijob" = ijob, "life_status" = life_status, "oxydam" = oxydam, "toxdam" = toxdam, "burndam" = burndam, "brutedam" = brutedam, "totaldam" = totaldam, "area" = area, "pos_x" = pos_x, "pos_y" = pos_y, "can_track" = H.can_track(null))
|
||||
|
||||
data_by_z["[z]"] = sortTim(results,/proc/sensor_compare)
|
||||
if(totaldam)
|
||||
results_damaged[++results_damaged.len] = total_list
|
||||
else
|
||||
results_undamaged[++results_undamaged.len] = total_list
|
||||
|
||||
var/list/returning = sortTim(results_damaged,/proc/damage_compare) + sortTim(results_undamaged,/proc/ijob_compare)
|
||||
|
||||
data_by_z["[z]"] = returning
|
||||
last_update["[z]"] = world.time
|
||||
|
||||
return results
|
||||
return returning
|
||||
|
||||
/proc/sensor_compare(list/a,list/b)
|
||||
/proc/ijob_compare(list/a,list/b)
|
||||
return a["ijob"] - b["ijob"]
|
||||
|
||||
/proc/damage_compare(list/a,list/b)
|
||||
return b["totaldam"] - a["totaldam"]
|
||||
|
||||
/datum/crewmonitor/ui_act(action,params)
|
||||
var/mob/living/silicon/ai/AI = usr
|
||||
if(!istype(AI))
|
||||
|
||||
@@ -252,7 +252,8 @@ GLOBAL_LIST_INIT(cloth_recipes, list ( \
|
||||
new/datum/stack_recipe("bedsheet", /obj/item/bedsheet, 3), \
|
||||
new/datum/stack_recipe("empty sandbag", /obj/item/emptysandbag, 4), \
|
||||
null, \
|
||||
new/datum/stack_recipe("fingerless gloves", /obj/item/clothing/gloves/fingerless, 1), \
|
||||
new/datum/stack_recipe("fingerless gloves", /obj/item/clothing/gloves/fingerless, 1),\
|
||||
new/datum/stack_recipe("white gloves", /obj/item/clothing/gloves/color/white, 1),\
|
||||
new/datum/stack_recipe("black gloves", /obj/item/clothing/gloves/color/black, 3), \
|
||||
null, \
|
||||
new/datum/stack_recipe("blindfold", /obj/item/clothing/glasses/sunglasses/blindfold, 2), \
|
||||
@@ -284,6 +285,13 @@ GLOBAL_LIST_INIT(cardboard_recipes, list ( \
|
||||
new/datum/stack_recipe("light tubes", /obj/item/storage/box/lights/tubes), \
|
||||
new/datum/stack_recipe("light bulbs", /obj/item/storage/box/lights/bulbs), \
|
||||
new/datum/stack_recipe("mouse traps", /obj/item/storage/box/mousetraps), \
|
||||
new/datum/stack_recipe("lethal ammo box", /obj/item/storage/box/lethalshot), \
|
||||
new/datum/stack_recipe("rubber shot ammo box", /obj/item/storage/box/rubbershot), \
|
||||
new/datum/stack_recipe("bean bag ammo box", /obj/item/storage/box/beanbag), \
|
||||
new/datum/stack_recipe("12g ammo box", /obj/item/storage/box/lethalslugs), \
|
||||
new/datum/stack_recipe("stun slug ammo box", /obj/item/storage/box/stunslug), \
|
||||
new/datum/stack_recipe("tech shell ammo box", /obj/item/storage/box/techsslug), \
|
||||
new/datum/stack_recipe("incendiary ammo box", /obj/item/storage/box/fireshot), \
|
||||
new/datum/stack_recipe("cardborg suit", /obj/item/clothing/suit/cardborg, 3), \
|
||||
new/datum/stack_recipe("cardborg helmet", /obj/item/clothing/head/cardborg), \
|
||||
new/datum/stack_recipe("pizza box", /obj/item/pizzabox), \
|
||||
|
||||
@@ -14,8 +14,9 @@
|
||||
* ID and security PDA cart boxes,
|
||||
* Handcuff, mousetrap, and pillbottle boxes,
|
||||
* Snap-pops and matchboxes,
|
||||
* Replacement light boxes.
|
||||
* Action Figure Boxes
|
||||
* Replacement light boxes,
|
||||
* Shotgun Ammo boxes,
|
||||
* Action Figure Boxes,
|
||||
* Various paper bags.
|
||||
*
|
||||
* For syndicate call-ins see uplink_kits.dm
|
||||
@@ -84,7 +85,6 @@
|
||||
for(var/i in 1 to 7)
|
||||
new /obj/item/disk/data(src)
|
||||
|
||||
|
||||
/obj/item/storage/box/disks_plantgene
|
||||
name = "plant data disks box"
|
||||
illustration = "disk_kit"
|
||||
@@ -117,7 +117,6 @@
|
||||
new /obj/item/crowbar/red(src)
|
||||
new /obj/item/reagent_containers/hypospray/medipen(src)
|
||||
|
||||
|
||||
// Engineer survival box
|
||||
/obj/item/storage/box/engineer/PopulateContents()
|
||||
new /obj/item/clothing/mask/breath(src)
|
||||
@@ -261,7 +260,6 @@
|
||||
new /obj/item/assembly/flash/handheld(src)
|
||||
new /obj/item/screwdriver(src)
|
||||
|
||||
|
||||
/obj/item/storage/box/teargas
|
||||
name = "box of tear gas grenades (WARNING)"
|
||||
desc = "<B>WARNING: These devices are extremely dangerous and can cause blindness and skin irritation.</B>"
|
||||
@@ -615,7 +613,6 @@
|
||||
for(var/i in 1 to 7)
|
||||
new /obj/item/light/bulb(src)
|
||||
|
||||
|
||||
/obj/item/storage/box/deputy
|
||||
name = "box of deputy armbands"
|
||||
desc = "To be issued to those authorized to act as deputy of security."
|
||||
@@ -721,6 +718,46 @@
|
||||
for(var/i in 1 to 6)
|
||||
new /obj/item/ammo_casing/shotgun/beanbag(src)
|
||||
|
||||
/obj/item/storage/box/lethalslugs
|
||||
name = "box of 12g shotgun slugs"
|
||||
desc = "A box full of lethal 12g slug, designed for riot shotguns."
|
||||
icon_state = "12g_box"
|
||||
illustration = null
|
||||
|
||||
/obj/item/storage/box/lethalslugs/PopulateContents()
|
||||
for(var/i in 1 to 7)
|
||||
new /obj/item/projectile/bullet/shotgun_slug(src)
|
||||
|
||||
/obj/item/storage/box/stunslug
|
||||
name = "box of stun slugs"
|
||||
desc = "A box full of stun 12g slugs."
|
||||
icon_state = "stunslug_box"
|
||||
illustration = null
|
||||
|
||||
/obj/item/storage/box/stunslug/PopulateContents()
|
||||
for(var/i in 1 to 7)
|
||||
new /obj/item/projectile/bullet/shotgun_stunslug(src)
|
||||
|
||||
/obj/item/storage/box/techsslug
|
||||
name = "box of tech shotgun shells"
|
||||
desc = "A box full of tech shotgun shells."
|
||||
icon_state = "techslug_box"
|
||||
illustration = null
|
||||
|
||||
/obj/item/storage/box/techsslug/PopulateContents()
|
||||
for(var/i in 1 to 7)
|
||||
new /obj/item/ammo_casing/shotgun/techshell(src)
|
||||
|
||||
/obj/item/storage/box/fireshot
|
||||
name = "box of incendiary ammo"
|
||||
desc = "A box full of tech incendiary ammo."
|
||||
icon_state = "fireshot_box"
|
||||
illustration = null
|
||||
|
||||
/obj/item/storage/box/techsslug/PopulateContents()
|
||||
for(var/i in 1 to 7)
|
||||
new /obj/item/ammo_casing/shotgun/incendiary(src)
|
||||
|
||||
/obj/item/storage/box/actionfigure
|
||||
name = "box of action figures"
|
||||
desc = "The latest set of collectable action figures."
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
#define STUNBATON_CHARGE_LENIENCY 0.3
|
||||
|
||||
/obj/item/melee/baton
|
||||
name = "stunbaton"
|
||||
desc = "A stun baton for incapacitating people with."
|
||||
@@ -13,7 +15,7 @@
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 50, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 80)
|
||||
|
||||
var/stunforce = 140
|
||||
var/status = 0
|
||||
var/status = FALSE
|
||||
var/obj/item/stock_parts/cell/cell
|
||||
var/hitcost = 1000
|
||||
var/throw_hit_chance = 35
|
||||
@@ -44,17 +46,31 @@
|
||||
/obj/item/melee/baton/loaded //this one starts with a cell pre-installed.
|
||||
preload_cell_type = /obj/item/stock_parts/cell/high
|
||||
|
||||
/obj/item/melee/baton/proc/deductcharge(chrgdeductamt)
|
||||
if(cell)
|
||||
//Note this value returned is significant, as it will determine
|
||||
//if a stun is applied or not
|
||||
. = cell.use(chrgdeductamt)
|
||||
if(status && cell.charge < hitcost)
|
||||
//we're below minimum, turn off
|
||||
status = 0
|
||||
update_icon()
|
||||
playsound(loc, "sparks", 75, 1, -1)
|
||||
/obj/item/melee/baton/proc/deductcharge(chrgdeductamt, chargecheck = TRUE)
|
||||
if(!cell)
|
||||
switch_status(FALSE, TRUE)
|
||||
return FALSE
|
||||
//Note this value returned is significant, as it will determine
|
||||
//if a stun is applied or not
|
||||
. = cell.use(chrgdeductamt)
|
||||
if(status && (!. || (chargecheck && cell.charge < hitcost * STUNBATON_CHARGE_LENIENCY)))
|
||||
//we're below minimum, turn off
|
||||
switch_status(FALSE)
|
||||
|
||||
/obj/item/melee/baton/proc/switch_status(new_status = FALSE, silent = FALSE)
|
||||
if(status == new_status)
|
||||
return
|
||||
status = new_status
|
||||
update_icon()
|
||||
if(!silent)
|
||||
playsound(loc, "sparks", 75, 1, -1)
|
||||
if(status)
|
||||
START_PROCESSING(SSobj, src)
|
||||
else
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/item/melee/baton/process()
|
||||
deductcharge(hitcost * 0.004, FALSE)
|
||||
|
||||
/obj/item/melee/baton/update_icon()
|
||||
if(status)
|
||||
@@ -92,31 +108,25 @@
|
||||
cell.forceMove(get_turf(src))
|
||||
cell = null
|
||||
to_chat(user, "<span class='notice'>You remove the cell from [src].</span>")
|
||||
status = 0
|
||||
update_icon()
|
||||
switch_status(FALSE, TRUE)
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/melee/baton/attack_self(mob/user)
|
||||
if(cell && cell.charge > hitcost)
|
||||
status = !status
|
||||
if(cell && cell.charge > hitcost * STUNBATON_CHARGE_LENIENCY)
|
||||
switch_status(!status)
|
||||
to_chat(user, "<span class='notice'>[src] is now [status ? "on" : "off"].</span>")
|
||||
playsound(loc, "sparks", 75, 1, -1)
|
||||
else
|
||||
status = 0
|
||||
switch_status(FALSE, TRUE)
|
||||
if(!cell)
|
||||
to_chat(user, "<span class='warning'>[src] does not have a power source!</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>[src] is out of charge.</span>")
|
||||
update_icon()
|
||||
add_fingerprint(user)
|
||||
|
||||
/obj/item/melee/baton/attack(mob/M, mob/living/carbon/human/user)
|
||||
if(status && user.has_trait(TRAIT_CLUMSY) && prob(50))
|
||||
user.visible_message("<span class='danger'>[user] accidentally hits [user.p_them()]self with [src]!</span>", \
|
||||
"<span class='userdanger'>You accidentally hit yourself with [src]!</span>")
|
||||
user.Knockdown(stunforce*3)
|
||||
deductcharge(hitcost)
|
||||
clowning_around(user)
|
||||
return
|
||||
|
||||
if(user.getStaminaLoss() >= STAMINA_SOFTCRIT)//CIT CHANGE - makes it impossible to baton in stamina softcrit
|
||||
@@ -153,17 +163,21 @@
|
||||
var/mob/living/carbon/human/H = L
|
||||
if(H.check_shields(src, 0, "[user]'s [name]", MELEE_ATTACK)) //No message; check_shields() handles that
|
||||
playsound(L, 'sound/weapons/genhit.ogg', 50, 1)
|
||||
return 0
|
||||
return FALSE
|
||||
var/stunpwr = stunforce
|
||||
if(iscyborg(loc))
|
||||
var/mob/living/silicon/robot/R = loc
|
||||
if(!R || !R.cell || !R.cell.use(hitcost))
|
||||
return 0
|
||||
if(!istype(R) || !R.cell || !R.cell.use(hitcost))
|
||||
return FALSE
|
||||
else
|
||||
if(!deductcharge(hitcost))
|
||||
return 0
|
||||
var/stuncharge = cell.charge
|
||||
if(!deductcharge(hitcost, FALSE))
|
||||
stunpwr *= round(stuncharge/hitcost)
|
||||
if(stunpwr < stunforce * STUNBATON_CHARGE_LENIENCY)
|
||||
return FALSE
|
||||
|
||||
L.Knockdown(stunforce)
|
||||
L.adjustStaminaLoss(stunforce*0.1, affected_zone = (istype(user) ? user.zone_selected : BODY_ZONE_CHEST))//CIT CHANGE - makes stunbatons deal extra staminaloss. Todo: make this also deal pain when pain gets implemented.
|
||||
L.Knockdown(stunpwr)
|
||||
L.adjustStaminaLoss(stunpwr*0.1, affected_zone = (istype(user) ? user.zone_selected : BODY_ZONE_CHEST))//CIT CHANGE - makes stunbatons deal extra staminaloss. Todo: make this also deal pain when pain gets implemented.
|
||||
L.apply_effect(EFFECT_STUTTER, stunforce)
|
||||
SEND_SIGNAL(L, COMSIG_LIVING_MINOR_SHOCK)
|
||||
if(user)
|
||||
@@ -180,11 +194,18 @@
|
||||
H.forcesay(GLOB.hit_appends)
|
||||
|
||||
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/obj/item/melee/baton/proc/clowning_around(mob/living/user)
|
||||
user.visible_message("<span class='danger'>[user] accidentally hits [user.p_them()]self with [src]!</span>", \
|
||||
"<span class='userdanger'>You accidentally hit yourself with [src]!</span>")
|
||||
user.Knockdown(stunforce*3)
|
||||
deductcharge(hitcost)
|
||||
|
||||
/obj/item/melee/baton/emp_act(severity)
|
||||
. = ..()
|
||||
if (!(. & EMP_PROTECT_SELF))
|
||||
switch_status(FALSE)
|
||||
deductcharge(1000 / severity)
|
||||
|
||||
//Makeshift stun baton. Replacement for stun gloves.
|
||||
@@ -211,3 +232,5 @@
|
||||
/obj/item/melee/baton/cattleprod/baton_stun()
|
||||
if(sparkler.activate())
|
||||
..()
|
||||
|
||||
#undef STUNBATON_CHARGE_LENIENCY
|
||||
|
||||
@@ -6,27 +6,23 @@
|
||||
item_state = "teleprod"
|
||||
slot_flags = null
|
||||
|
||||
/obj/item/melee/baton/cattleprod/teleprod/attack(mob/living/carbon/M, mob/living/carbon/user)//handles making things teleport when hit
|
||||
..()
|
||||
if(status && user.has_trait(TRAIT_CLUMSY) && prob(50))
|
||||
user.visible_message("<span class='danger'>[user] accidentally hits [user.p_them()]self with [src]!</span>", \
|
||||
"<span class='userdanger'>You accidentally hit yourself with [src]!</span>")
|
||||
if(do_teleport(user, get_turf(user), 50))//honk honk
|
||||
SEND_SIGNAL(user, COMSIG_LIVING_MINOR_SHOCK)
|
||||
user.Knockdown(stunforce*3)
|
||||
deductcharge(hitcost)
|
||||
else
|
||||
SEND_SIGNAL(user, COMSIG_LIVING_MINOR_SHOCK)
|
||||
user.Knockdown(stunforce*3)
|
||||
deductcharge(hitcost/4)
|
||||
/obj/item/melee/baton/cattleprod/teleprod/baton_stun(mob/living/carbon/M, mob/living/carbon/user)//handles making things teleport when hit
|
||||
. = ..()
|
||||
if(!. || !istype(M) || M.anchored)
|
||||
return
|
||||
else
|
||||
if(status)
|
||||
if(!istype(M) && M.anchored)
|
||||
return .
|
||||
else
|
||||
SEND_SIGNAL(M, COMSIG_LIVING_MINOR_SHOCK)
|
||||
do_teleport(M, get_turf(M), 15)
|
||||
SEND_SIGNAL(M, COMSIG_LIVING_MINOR_SHOCK)
|
||||
do_teleport(M, get_turf(M), 15)
|
||||
|
||||
/obj/item/melee/baton/cattleprod/teleprod/clowning_around(mob/living/user)
|
||||
user.visible_message("<span class='danger'>[user] accidentally hits [user.p_them()]self with [src]!</span>", \
|
||||
"<span class='userdanger'>You accidentally hit yourself with [src]!</span>")
|
||||
SEND_SIGNAL(user, COMSIG_LIVING_MINOR_SHOCK)
|
||||
user.Knockdown(stunforce*3)
|
||||
if(do_teleport(user, get_turf(user), 50))
|
||||
deductcharge(hitcost)
|
||||
else
|
||||
deductcharge(hitcost * 0.25)
|
||||
|
||||
/obj/item/melee/baton/cattleprod/attackby(obj/item/I, mob/user, params)//handles sticking a crystal onto a stunprod to make a teleprod
|
||||
if(istype(I, /obj/item/stack/ore/bluespace_crystal))
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
var/give_equipment = FALSE
|
||||
var/datum/team/cult/cult_team
|
||||
|
||||
|
||||
|
||||
/datum/antagonist/cult/get_team()
|
||||
return cult_team
|
||||
|
||||
@@ -115,7 +115,7 @@
|
||||
cult_team.rise(current)
|
||||
if(cult_team.cult_ascendent)
|
||||
cult_team.ascend(current)
|
||||
|
||||
|
||||
/datum/antagonist/cult/remove_innate_effects(mob/living/mob_override)
|
||||
. = ..()
|
||||
var/mob/living/current = owner.current
|
||||
@@ -220,7 +220,7 @@
|
||||
throwing.Remove(current)
|
||||
current.update_action_buttons_icon()
|
||||
current.remove_status_effect(/datum/status_effect/cult_master)
|
||||
|
||||
|
||||
if(ishuman(current))
|
||||
var/mob/living/carbon/human/H = current
|
||||
H.eye_color = initial(H.eye_color)
|
||||
@@ -241,7 +241,31 @@
|
||||
var/reckoning_complete = FALSE
|
||||
var/cult_risen = FALSE
|
||||
var/cult_ascendent = FALSE
|
||||
|
||||
|
||||
/datum/team/cult/New()
|
||||
. = ..()
|
||||
START_PROCESSING(SSprocessing, src)
|
||||
|
||||
/datum/team/cult/Destroy()
|
||||
STOP_PROCESSING(SSprocessing, src)
|
||||
return ..()
|
||||
|
||||
/datum/team/cult/process()
|
||||
if(SSticker.current_state == GAME_STATE_FINISHED)
|
||||
return
|
||||
var/datum/objective/sacrifice/sac_objective = locate() in objectives
|
||||
if(!sac_objective || sac_objective.check_completion())
|
||||
return
|
||||
var/datum/mind/sacrificial = sac_objective.get_target()
|
||||
var/mob/living/sac_current = sacrificial.current
|
||||
if(!sacrificial || !sac_current) //target is gone for good but not sacrified.
|
||||
sort_sacrifice(TRUE)
|
||||
return
|
||||
if(QDELETED(sac_objective.target_current) || sac_objective.target_current != sac_current) //target is now a different mob (monkey, simple mob)
|
||||
sac_objective.sac_image = sac_current.get_sac_image()
|
||||
sac_objective.target_current = sac_current
|
||||
sac_objective.update_explanation_text()
|
||||
|
||||
/datum/team/cult/proc/check_size()
|
||||
if(cult_ascendent)
|
||||
return
|
||||
@@ -262,7 +286,7 @@
|
||||
to_chat(B.current, "<span class='cultlarge'>The veil weakens as your cult grows, your eyes begin to glow...")
|
||||
addtimer(CALLBACK(src, .proc/rise, B.current), 200)
|
||||
cult_risen = TRUE
|
||||
|
||||
|
||||
if(ratio > CULT_ASCENDENT && !cult_ascendent)
|
||||
for(var/datum/mind/B in members)
|
||||
if(B.current)
|
||||
@@ -270,8 +294,8 @@
|
||||
to_chat(B.current, "<span class='cultlarge'>Your cult is ascendent and the red harvest approaches - you cannot hide your true nature for much longer!!")
|
||||
addtimer(CALLBACK(src, .proc/ascend, B.current), 200)
|
||||
cult_ascendent = TRUE
|
||||
|
||||
|
||||
|
||||
|
||||
/datum/team/cult/proc/rise(cultist)
|
||||
if(ishuman(cultist))
|
||||
var/mob/living/carbon/human/H = cultist
|
||||
@@ -279,7 +303,7 @@
|
||||
H.dna.update_ui_block(DNA_EYE_COLOR_BLOCK)
|
||||
H.add_trait(CULT_EYES)
|
||||
H.update_body()
|
||||
|
||||
|
||||
/datum/team/cult/proc/ascend(cultist)
|
||||
if(ishuman(cultist))
|
||||
var/mob/living/carbon/human/H = cultist
|
||||
@@ -289,48 +313,68 @@
|
||||
|
||||
/datum/team/cult/proc/setup_objectives()
|
||||
//SAC OBJECTIVE , todo: move this to objective internals
|
||||
sort_sacrifice()
|
||||
//SUMMON OBJECTIVE
|
||||
var/datum/objective/eldergod/summon_objective = new()
|
||||
summon_objective.team = src
|
||||
objectives += summon_objective
|
||||
|
||||
/datum/team/cult/proc/sort_sacrifice(replacement = FALSE)
|
||||
|
||||
var/list/target_candidates = list()
|
||||
var/datum/objective/sacrifice/sac_objective = new
|
||||
sac_objective.team = src
|
||||
|
||||
var/datum/objective/sacrifice/sac_objective = locate() in GLOB.objectives
|
||||
if(!sac_objective)
|
||||
sac_objective = new
|
||||
sac_objective.team = src
|
||||
|
||||
for(var/mob/living/carbon/human/player in GLOB.player_list)
|
||||
if(player.mind && !player.mind.has_antag_datum(/datum/antagonist/cult) && !is_convertable_to_cult(player) && player.stat != DEAD)
|
||||
target_candidates += player.mind
|
||||
|
||||
if(target_candidates.len == 0)
|
||||
if(!length(target_candidates))
|
||||
message_admins("Cult Sacrifice: Could not find unconvertible target, checking for convertible target.")
|
||||
for(var/mob/living/carbon/human/player in GLOB.player_list)
|
||||
if(player.mind && !player.mind.has_antag_datum(/datum/antagonist/cult) && player.stat != DEAD)
|
||||
target_candidates += player.mind
|
||||
|
||||
listclearnulls(target_candidates)
|
||||
if(LAZYLEN(target_candidates))
|
||||
sac_objective.target = pick(target_candidates)
|
||||
sac_objective.update_explanation_text()
|
||||
if(!LAZYLEN(target_candidates))
|
||||
message_admins("Cult Sacrifice: Could not find unconvertible or convertible target. Proceeding to next stage!")
|
||||
sac_objective.sacced = TRUE
|
||||
return
|
||||
var/datum/mind/new_target = pick(target_candidates)
|
||||
if(replacement)
|
||||
for(var/datum/mind/H in members)
|
||||
if(H.current)
|
||||
to_chat(H.current, "<span class='danger'>Nar'Sie</span> murmurs, <span class='cultlarge'>[sac_objective.target] is beyond your reach. Sacrifice [new_target] instead...</span></span>")
|
||||
sac_objective.target = new_target
|
||||
sac_objective.target_current = new_target.current
|
||||
sac_objective.update_explanation_text()
|
||||
|
||||
var/datum/job/sacjob = SSjob.GetJob(sac_objective.target.assigned_role)
|
||||
var/datum/preferences/sacface = sac_objective.target.current.client.prefs
|
||||
var/icon/reshape = get_flat_human_icon(null, sacjob, sacface, list(SOUTH))
|
||||
reshape.Shift(SOUTH, 4)
|
||||
reshape.Shift(EAST, 1)
|
||||
reshape.Crop(7,4,26,31)
|
||||
reshape.Crop(-5,-3,26,30)
|
||||
sac_objective.sac_image = reshape
|
||||
sac_objective.sac_image = sac_objective.target_current.get_sac_image()
|
||||
objectives += sac_objective
|
||||
|
||||
objectives += sac_objective
|
||||
else
|
||||
message_admins("Cult Sacrifice: Could not find unconvertible or convertible target. WELP!")
|
||||
/mob/proc/get_sac_image()
|
||||
var/icon/reshape = icon(icon, icon_state, SOUTH)
|
||||
reshape.Shift(SOUTH, 4)
|
||||
reshape.Shift(EAST, 1)
|
||||
reshape.Crop(7,4,26,31)
|
||||
reshape.Crop(-5,-3,26,30)
|
||||
|
||||
/mob/living/carbon/human/get_sac_image()
|
||||
var/datum/job/sacjob = SSjob.GetJob(mind.assigned_role)
|
||||
var/datum/preferences/sacface = client.prefs
|
||||
var/icon/reshape = get_flat_human_icon(null, sacjob, sacface, list(SOUTH))
|
||||
reshape.Shift(SOUTH, 4)
|
||||
reshape.Shift(EAST, 1)
|
||||
reshape.Crop(7,4,26,31)
|
||||
reshape.Crop(-5,-3,26,30)
|
||||
|
||||
//SUMMON OBJECTIVE
|
||||
|
||||
var/datum/objective/eldergod/summon_objective = new()
|
||||
summon_objective.team = src
|
||||
objectives += summon_objective
|
||||
|
||||
|
||||
/datum/objective/sacrifice
|
||||
var/sacced = FALSE
|
||||
var/sac_image
|
||||
var/mob/living/target_current
|
||||
|
||||
/datum/objective/sacrifice/check_completion()
|
||||
return sacced || completed
|
||||
|
||||
@@ -246,7 +246,7 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
return 0
|
||||
to_chat(convertee, "<span class='cult italic'><b>Your blood pulses. Your head throbs. The world goes red. All at once you are aware of a horrible, horrible, truth. The veil of reality has been ripped away \
|
||||
and something evil takes root.</b></span>")
|
||||
to_chat(convertee, "<span class='cult italic'>Do you wish to embrace the Geometer of Blood? <a href='?src=\ref[src];signmeup=1'>Click here to stop resisting the truth.</a> Or you could choose to continue resisting...</span>")
|
||||
to_chat(convertee, "<span class='cult italic'>Do you wish to embrace the Geometer of Blood? <a href='?src=\ref[src];signmeup=1'>Click here to become a follower of Nar'sie.</a> Or you could choose to continue resisting and suffer a fate worse than death...</span>")
|
||||
currentconversionman = convertee
|
||||
conversiontimeout = world.time + (10 SECONDS)
|
||||
convertee.Stun(100)
|
||||
|
||||
@@ -130,6 +130,7 @@
|
||||
if(!owner.current||owner.current.stat==DEAD)
|
||||
return
|
||||
to_chat(owner.current, "<span class='userdanger'> Target eliminated: [victim.name]</span>")
|
||||
LAZYINITLIST(targets_stolen)
|
||||
for(var/objective_ in victim.objectives)
|
||||
if(istype(objective_, /datum/objective/assassinate/internal))
|
||||
var/datum/objective/assassinate/internal/objective = objective_
|
||||
|
||||
@@ -1458,7 +1458,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
age = max(min( round(text2num(new_age)), AGE_MAX),AGE_MIN)
|
||||
|
||||
if("flavor_text")
|
||||
var/msg = stripped_multiline_input(usr,"Set the flavor text in your 'examine' verb. This can also be used for OOC notes and preferences!","Flavor Text",html_decode(features["flavor_text"]), MAX_MESSAGE_LEN*2, TRUE) as null|message
|
||||
var/msg = stripped_multiline_input(usr, "Set the flavor text in your 'examine' verb. This can also be used for OOC notes and preferences!", "Flavor Text", html_decode(features["flavor_text"]), MAX_MESSAGE_LEN*2, TRUE)
|
||||
if(!isnull(msg))
|
||||
msg = copytext(msg, 1, MAX_MESSAGE_LEN*2)
|
||||
features["flavor_text"] = msg
|
||||
|
||||
@@ -124,7 +124,7 @@
|
||||
// Save modified name
|
||||
if(initial(name) != name)
|
||||
assembly_params["name"] = name
|
||||
|
||||
|
||||
// Save modified description
|
||||
if(initial(desc) != desc)
|
||||
assembly_params["desc"] = desc
|
||||
@@ -144,7 +144,7 @@
|
||||
return "Bad assembly name."
|
||||
if(assembly_params["desc"] && !reject_bad_text(assembly_params["desc"]))
|
||||
return "Bad assembly description."
|
||||
if(assembly_params["detail_color"] && !(assembly_params["detail_color"] in color_whitelist))
|
||||
if(assembly_params["detail_color"] && !reject_bad_text(assembly_params["detail_color"], 7))
|
||||
return "Bad assembly color."
|
||||
|
||||
// Loads assembly parameters from a list
|
||||
@@ -153,7 +153,7 @@
|
||||
// Load modified name, if any.
|
||||
if(assembly_params["name"])
|
||||
name = assembly_params["name"]
|
||||
|
||||
|
||||
// Load modified description, if any.
|
||||
if(assembly_params["desc"])
|
||||
desc = assembly_params["desc"]
|
||||
|
||||
@@ -260,7 +260,7 @@
|
||||
else
|
||||
return
|
||||
|
||||
if(do_mob(usr, src, POCKET_STRIP_DELAY/delay_denominator)) //placing an item into the pocket is 4 times faster
|
||||
if(do_mob(usr, src, POCKET_STRIP_DELAY/delay_denominator, ignorehelditem = TRUE)) //placing an item into the pocket is 4 times faster
|
||||
if(pocket_item)
|
||||
if(pocket_item == (pocket_id == SLOT_R_STORE ? r_store : l_store)) //item still in the pocket we search
|
||||
dropItemToGround(pocket_item)
|
||||
|
||||
@@ -1475,9 +1475,9 @@ GLOBAL_LIST_EMPTY(roundstart_races)
|
||||
else if(aim_for_mouth && ( target_on_help || target_restrained || target_aiming_for_mouth))
|
||||
playsound(target.loc, 'sound/weapons/slap.ogg', 50, 1, -1)
|
||||
|
||||
user.visible_message(
|
||||
"<span class='danger'>[user] slaps [target] in the face!</span>",
|
||||
"<span class='notice'>You slap [user == target ? "yourself" : target] in the face! </span>",\
|
||||
user.visible_message(\
|
||||
"<span class='danger'>\The [user] slaps \the [target] in the face!</span>",\
|
||||
"<span class='notice'>You slap [user == target ? "yourself" : "\the [target]"] in the face! </span>",\
|
||||
"You hear a slap."
|
||||
)
|
||||
if (!target.has_trait(TRAIT_NYMPHO))
|
||||
@@ -1487,9 +1487,9 @@ GLOBAL_LIST_EMPTY(roundstart_races)
|
||||
return FALSE
|
||||
else if(aim_for_groin && (target == user || target.lying || same_dir) && (target_on_help || target_restrained || target_aiming_for_groin))
|
||||
playsound(target.loc, 'sound/weapons/slap.ogg', 50, 1, -1)
|
||||
user.visible_message(
|
||||
"<span class='danger'>[user] slaps [target]'s ass!</span>",
|
||||
"<span class='notice'>You slap [user == target ? "your" : target + "'s"] ass! </span>",\
|
||||
user.visible_message(\
|
||||
"<span class='danger'>\The [user] slaps \the [target]'s ass!</span>",\
|
||||
"<span class='notice'>You slap [user == target ? "your" : "\the [target]'s"] ass!</span>",\
|
||||
"You hear a slap."
|
||||
)
|
||||
if (target.canbearoused)
|
||||
|
||||
@@ -698,7 +698,7 @@
|
||||
who.visible_message("<span class='danger'>[src] tries to remove [who]'s [what.name].</span>", \
|
||||
"<span class='userdanger'>[src] tries to remove [who]'s [what.name].</span>")
|
||||
what.add_fingerprint(src)
|
||||
if(do_mob(src, who, what.strip_delay))
|
||||
if(do_mob(src, who, what.strip_delay, ignorehelditem = TRUE))
|
||||
if(what && Adjacent(who))
|
||||
if(islist(where))
|
||||
var/list/L = where
|
||||
|
||||
@@ -8,9 +8,9 @@
|
||||
set src in usr
|
||||
if(usr != src)
|
||||
usr << "No."
|
||||
var/msg = input(usr,"Set the flavor text in your 'examine' verb. Can also be used for OOC notes about your character.","Flavor Text",html_decode(flavor_text)) as message|null
|
||||
|
||||
if(msg != null)
|
||||
var/msg = stripped_multiline_input(usr, "Set the flavor text in your 'examine' verb. This can also be used for OOC notes and preferences!", "Flavor Text", html_decode(flavor_text), MAX_MESSAGE_LEN*2, TRUE)
|
||||
|
||||
if(!isnull(msg))
|
||||
msg = copytext(msg, 1, MAX_MESSAGE_LEN)
|
||||
msg = html_encode(msg)
|
||||
|
||||
@@ -23,11 +23,12 @@
|
||||
|
||||
/mob/proc/print_flavor_text()
|
||||
if(flavor_text && flavor_text != "")
|
||||
var/msg = replacetext(flavor_text, "\n", " ")
|
||||
// We are decoding and then encoding to not only get correct amount of characters, but also to prevent partial escaping characters being shown.
|
||||
var/msg = html_decode(replacetext(flavor_text, "\n", " "))
|
||||
if(lentext(msg) <= 40)
|
||||
return "<span class='notice'>[msg]</span>"
|
||||
return "<span class='notice'>[html_encode(msg)]</span>"
|
||||
else
|
||||
return "<span class='notice'>[copytext(msg, 1, 37)]... <a href='?src=[REF(src)];flavor_more=1'>More...</span></a>"
|
||||
return "<span class='notice'>[html_encode(copytext(msg, 1, 37))]... <a href='?src=[REF(src)];flavor_more=1'>More...</span></a>"
|
||||
|
||||
/mob/proc/get_top_level_mob()
|
||||
if(istype(src.loc,/mob)&&src.loc!=src)
|
||||
|
||||
@@ -510,7 +510,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
name = "12g Scatter Laser shot Slugs"
|
||||
desc = "An alternative 8-round Scatter Laser Shot magazine for use in the Bulldog shotgun."
|
||||
item = /obj/item/ammo_box/magazine/m12g/scatter
|
||||
cost = 5 // most armor has less laser protection then bullet
|
||||
cost = 4 // most armor has less laser protection then bullet
|
||||
|
||||
/datum/uplink_item/ammo/shotgun/bag
|
||||
name = "12g Ammo Duffel Bag"
|
||||
@@ -776,7 +776,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
desc = "Fitted for use on any small caliber weapon with a threaded barrel, this suppressor will silence the \
|
||||
shots of the weapon for increased stealth and superior ambushing capability."
|
||||
item = /obj/item/suppressor
|
||||
cost = 3
|
||||
cost = 1
|
||||
surplus = 10
|
||||
exclude_modes = list(/datum/game_mode/nuclear/clown_ops)
|
||||
|
||||
@@ -844,7 +844,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
You will receive the unlock code upon activating the virus, and the new uplink may be charged with \
|
||||
telecrystals normally."
|
||||
item = /obj/item/cartridge/virus/frame
|
||||
cost = 4
|
||||
cost = 2
|
||||
restricted = TRUE
|
||||
|
||||
/datum/uplink_item/stealthy_tools/agent_card
|
||||
@@ -995,11 +995,11 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
cost = 1
|
||||
|
||||
/datum/uplink_item/device_tools/surgerybag_adv
|
||||
name = "Syndicate Surgery Duffel Bag"
|
||||
name = "Advanced Syndicate Surgery Duffel Bag"
|
||||
desc = "The Syndicate surgery duffel bag is a toolkit containing all newest surgery tools, surgical drapes, \
|
||||
a Syndicate brand MMI, a straitjacket, a muzzle, and a full Syndicate Combat Medic Kit."
|
||||
item = /obj/item/storage/backpack/duffelbag/syndie/surgery_adv
|
||||
cost = 15 //Mite be to cheap
|
||||
cost = 10
|
||||
|
||||
/datum/uplink_item/device_tools/military_belt
|
||||
name = "Chest Rig"
|
||||
@@ -1041,7 +1041,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
such as AI units and cyborgs, over their private binary channel. Caution should \
|
||||
be taken while doing this, as unless they are allied with you, they are programmed to report such intrusions."
|
||||
item = /obj/item/encryptionkey/binary
|
||||
cost = 5
|
||||
cost = 2
|
||||
surplus = 75
|
||||
restricted = TRUE
|
||||
|
||||
@@ -1517,12 +1517,12 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
|
||||
cost = 15
|
||||
restricted_roles = list("Clown")
|
||||
|
||||
/datum/uplink_item/device_tools/honkpins //Idealy so they can place it into their own guns without needing cargo
|
||||
/datum/uplink_item/device_tools/ultrahonkpins //Idealy so they can place it into their own guns without needing cargo
|
||||
name = "Hilarious firing pin"
|
||||
desc = "A single firing pin made for Clown agents, this firing pin makes any gun honk when fired if not a true clown! \
|
||||
This firing pin also helps you fire the gun correctly. May the HonkMother HONK you agent."
|
||||
item = /obj/item/firing_pin/clown
|
||||
cost = 1
|
||||
item = /obj/item/firing_pin/clown/ultra
|
||||
cost = 2
|
||||
restricted_roles = list("Clown")
|
||||
|
||||
/*
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
author: "WhiteHusky"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Flavor text with special characters will not get partially unescaped."
|
||||
- bugfix: "Canceling when setting flavor text does not clear it anymore."
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Ghommie"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Fixes cult potentially stalling if the target is erased from existence without being sacced."
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "UntoldTactics"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Rewords the click here prompt given when an attempted conversion is done on an offer rune (for blood cult)"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Ghommie"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "fixes IAA."
|
||||
@@ -0,0 +1,5 @@
|
||||
author: "Trilbyspaceclone"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "more box options"
|
||||
- bugfix: "a lack of replaceable boxes"
|
||||
@@ -0,0 +1,6 @@
|
||||
author: "Ghommie"
|
||||
delete-after: True
|
||||
changes:
|
||||
- balance: "EMPs now flick off stunbatons, they can be turned back on immediately by the user anyway."
|
||||
- balance: "Stunbatons now very slowly consume charge whilst kept on, at a rate of 4/1000th of a standard batoning charge cost per tick."
|
||||
- balance: "Softened up the charge cost checks to stop the above update from practically reducing the maximum uses of a stun baton by one. Now, should the remaining charge be lower than the hit cost, the resulting stun will be be proportional to the remaining charge divided by the hitcost, within a limit under which the stun batoning just won't happen."
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "deathride58"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "The timer for stripping an item off of a spaceman is no longer interrupted by your active held item changing. This means you no longer have to worry about filling both of your hands when you're stripping items off of someone."
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Trilbyspaceclone"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "4 - > 5"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Trilbyspaceclone"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "4tc - > 2tc"
|
||||
@@ -0,0 +1,5 @@
|
||||
author: "Trilbyspaceclone"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "15 - >10"
|
||||
- bugfix: "both bags have the same name"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Trilbyspaceclone"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "5 - > 2"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Trilbyspaceclone"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "3 -> 1"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Trilbyspaceclone"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "1->2 and ultra"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Useroth"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "After the PR which raised the ammo capacity of said magazines, due to the code, they ended up with an invalid icon state. Fixed through changing the icon state name in the icon file."
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 62 KiB After Width: | Height: | Size: 62 KiB |
@@ -245,43 +245,6 @@
|
||||
// This function can not be undone; do not call this unless you are sure
|
||||
/obj/machinery/cryopod/proc/despawn_occupant()
|
||||
var/mob/living/mob_occupant = occupant
|
||||
var/list/target_candidates = list()
|
||||
|
||||
if(istype(SSticker.mode, /datum/antagonist/cult))//thank
|
||||
if("sacrifice" in SSticker.mode.cult)
|
||||
for(var/mob/living/carbon/human/player in GLOB.player_list)
|
||||
if(player.mind && !player.mind.has_antag_datum(/datum/antagonist/cult) && !is_convertable_to_cult(player) && player.stat != DEAD)
|
||||
target_candidates += player.mind
|
||||
|
||||
target_candidates -= mob_occupant.mind
|
||||
|
||||
if(target_candidates.len == 0)
|
||||
message_admins("Cult Sacrifice: Could not find unconvertable target, checking for convertable target.")
|
||||
for(var/mob/living/carbon/human/player in GLOB.player_list)
|
||||
if(player.mind && !player.mind.has_antag_datum(/datum/antagonist/cult) && player.stat != DEAD)
|
||||
target_candidates += player.mind
|
||||
|
||||
listclearnulls(target_candidates)
|
||||
if(LAZYLEN(target_candidates))
|
||||
var/datum/objective/sacrifice/sac_objective = locate() in GLOB.objectives
|
||||
sac_objective.target = pick(target_candidates)
|
||||
sac_objective.update_explanation_text()
|
||||
|
||||
var/datum/job/sacjob = SSjob.GetJob(sac_objective.target.assigned_role)
|
||||
var/datum/preferences/sacface = sac_objective.target.current.client.prefs
|
||||
var/icon/reshape = get_flat_human_icon(null, sacjob, sacface)
|
||||
reshape.Shift(SOUTH, 4)
|
||||
reshape.Shift(EAST, 1)
|
||||
reshape.Crop(7,4,26,31)
|
||||
reshape.Crop(-5,-3,26,30)
|
||||
sac_objective.sac_image = reshape
|
||||
|
||||
for(var/datum/mind/H in SSticker.mode.cult)
|
||||
if(H.current)
|
||||
to_chat(H.current, "<span class='danger'>Nar'Sie</span> murmurs, <span class='cultlarge'>[occupant] is beyond your reach. Sacrifice [sac_objective.target.current] instead...</span></span>")
|
||||
|
||||
else
|
||||
message_admins("Cult Sacrifice: Could not find unconvertable or convertable target after cryopod. WELP!")
|
||||
|
||||
//Update any existing objectives involving this mob.
|
||||
for(var/datum/objective/O in GLOB.objectives)
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 44 KiB After Width: | Height: | Size: 44 KiB |
+6
-6
@@ -2502,12 +2502,6 @@
|
||||
#include "code\modules\research\server.dm"
|
||||
#include "code\modules\research\stock_parts.dm"
|
||||
#include "code\modules\research\designs\AI_module_designs.dm"
|
||||
#include "code\modules\research\designs\autolathe_desings\autolathe_designs_construction.dm"
|
||||
#include "code\modules\research\designs\autolathe_desings\autolathe_designs_electronics.dm"
|
||||
#include "code\modules\research\designs\autolathe_desings\autolathe_designs_medical_and_dinnerware.dm"
|
||||
#include "code\modules\research\designs\autolathe_desings\autolathe_designs_sec_and_hacked.dm"
|
||||
#include "code\modules\research\designs\autolathe_desings\autolathe_designs_tcomms_and_misc.dm"
|
||||
#include "code\modules\research\designs\autolathe_desings\autolathe_designs_tools.dm"
|
||||
#include "code\modules\research\designs\biogenerator_designs.dm"
|
||||
#include "code\modules\research\designs\bluespace_designs.dm"
|
||||
#include "code\modules\research\designs\comp_board_designs.dm"
|
||||
@@ -2527,6 +2521,12 @@
|
||||
#include "code\modules\research\designs\stock_parts_designs.dm"
|
||||
#include "code\modules\research\designs\telecomms_designs.dm"
|
||||
#include "code\modules\research\designs\weapon_designs.dm"
|
||||
#include "code\modules\research\designs\autolathe_desings\autolathe_designs_construction.dm"
|
||||
#include "code\modules\research\designs\autolathe_desings\autolathe_designs_electronics.dm"
|
||||
#include "code\modules\research\designs\autolathe_desings\autolathe_designs_medical_and_dinnerware.dm"
|
||||
#include "code\modules\research\designs\autolathe_desings\autolathe_designs_sec_and_hacked.dm"
|
||||
#include "code\modules\research\designs\autolathe_desings\autolathe_designs_tcomms_and_misc.dm"
|
||||
#include "code\modules\research\designs\autolathe_desings\autolathe_designs_tools.dm"
|
||||
#include "code\modules\research\machinery\_production.dm"
|
||||
#include "code\modules\research\machinery\circuit_imprinter.dm"
|
||||
#include "code\modules\research\machinery\departmental_circuit_imprinter.dm"
|
||||
|
||||
Reference in New Issue
Block a user