minor comment fix
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@@ -80,8 +80,8 @@
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/// Delay for when execute will get called from the time of post_setup (roundstart) or process (midround/latejoin).
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/// Make sure your ruleset works with execute being called during the game when using this, and that the clean_up proc reverts it properly in case of faliure.
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var/delay = 0
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/// Whether or not previous-round weight values are taken into account for this ruleset.
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/// Uses the same values as secret's rulesets.
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/// Whether or not recent-round weight values are taken into account for this ruleset.
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/// Weight reduction uses the same values as secret's recent-round mode weight reduction.
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var/always_max_weight = FALSE
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/datum/dynamic_ruleset/New()
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