4.75% chance of posing aggressively and 0.25% chance of t-posing

This commit is contained in:
kevinz000
2019-02-15 08:26:09 -08:00
committed by GitHub
parent 079360beeb
commit 4c3f5ad65a
@@ -29,7 +29,7 @@
for(var/obj/screen/combattoggle/selector in hud_used.static_inventory)
selector.rebasetointerbay(src)
if(world.time >= combatmessagecooldown && combatmode)
visible_message("<span class='warning'>[src] [resting ? "tenses up" : (prob(50)? "drops into a combative stance" : (prob(99)? "poses aggressively" : "asserts dominance with their pose"))].</span>")
visible_message("<span class='warning'>[src] [resting ? "tenses up" : (prob(95)? "drops into a combative stance" : (prob(95)? "poses aggressively" : "asserts dominance with their pose"))].</span>")
combatmessagecooldown = 10 SECONDS + world.time //This is set 100% of the time to make sure squeezing regen out of process cycles doesn't result in the combat mode message getting spammed
SEND_SIGNAL(src, COMSIG_COMBAT_TOGGLED, src, combatmode)
return TRUE