fix
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@@ -269,7 +269,7 @@
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proximity_flag is not currently passed to attack_hand, and is instead used
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in human click code to allow glove touches only at melee range.
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*/
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/mob/proc/UnarmedAttackUnarmedAttack(atom/A, proximity, intent = a_intent, flags = NONE)
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/mob/proc/UnarmedAttack(atom/A, proximity, intent = a_intent, flags = NONE)
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if(ismob(A))
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changeNext_move(CLICK_CD_MELEE)
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@@ -104,7 +104,7 @@
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/*
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Animals & All Unspecified
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*/
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/mob/living/UnarmedAttackUnarmedAttack(atom/A, proximity, intent = a_intent, flags = NONE)
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/mob/living/UnarmedAttack(atom/A, proximity, intent = a_intent, flags = NONE)
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A.attack_animal(src, intent, flags)
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/atom/proc/attack_animal(mob/user)
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