Automatic changelog compile [ci skip]

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Changelogs
2021-12-21 00:31:59 +00:00
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<div class="commit sansserif">
<h2 class="date">21 December 2021</h2>
<h3 class="author">ShizCalev updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed an issue where you were able to remove flashlights/bayonets that were supposed to be permanently attached to a gun.</li>
<li class="bugfix">Fixed an issue where you were unable to remove flashlights & bayonets from certain weapons.</li>
<li class="bugfix">Fixed a potential issue where adding a flashlight to your helmet would've caused you to lose other action buttons.</li>
<li class="bugfix">Fixed a issue where guns with multiple action buttons would break all but one of those action buttons. tweak: If you have both a bayonet and a flashlight attached to your gun, you'll now be given a prompt on which you'd like to remove when using a screwdriver on it. tweak: Hacking a firing pin out of a gun is no longer done via a crafting menu - you can now do it by simply holding the gun in your hand and clicking it with a welder/screwdriver/wirecutters.</li>
</ul>
<h2 class="date">17 December 2021</h2>
<h3 class="author">DeltaFire15 updated:</h3>
<ul class="changes bgimages16">
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@@ -30403,3 +30403,17 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- bugfix: The time for admins to cancel events is 30 seconds again.
SandPoot:
- bugfix: Fixes assembly holders.
2021-12-21:
ShizCalev:
- bugfix: Fixed an issue where you were able to remove flashlights/bayonets that
were supposed to be permanently attached to a gun.
- bugfix: Fixed an issue where you were unable to remove flashlights & bayonets
from certain weapons.
- bugfix: Fixed a potential issue where adding a flashlight to your helmet would've
caused you to lose other action buttons.
- bugfix: 'Fixed a issue where guns with multiple action buttons would break all
but one of those action buttons. tweak: If you have both a bayonet and a flashlight
attached to your gun, you''ll now be given a prompt on which you''d like to
remove when using a screwdriver on it. tweak: Hacking a firing pin out of a
gun is no longer done via a crafting menu - you can now do it by simply holding
the gun in your hand and clicking it with a welder/screwdriver/wirecutters.'
@@ -1,9 +0,0 @@
author: "ShizCalev"
delete-after: True
changes:
- bugfix: "Fixed an issue where you were able to remove flashlights/bayonets that were supposed to be permanently attached to a gun."
- bugfix: "Fixed an issue where you were unable to remove flashlights & bayonets from certain weapons."
- bugfix: "Fixed a potential issue where adding a flashlight to your helmet would've caused you to lose other action buttons."
- bugfix: "Fixed a issue where guns with multiple action buttons would break all but one of those action buttons.
tweak: If you have both a bayonet and a flashlight attached to your gun, you'll now be given a prompt on which you'd like to remove when using a screwdriver on it.
tweak: Hacking a firing pin out of a gun is no longer done via a crafting menu - you can now do it by simply holding the gun in your hand and clicking it with a welder/screwdriver/wirecutters."