lockcharge --> locked_down

This commit is contained in:
kevinz000
2020-01-07 12:04:41 -08:00
parent e4cfb1fa39
commit 5b2c4deaa0
10 changed files with 22 additions and 22 deletions
+2 -2
View File
@@ -317,7 +317,7 @@
O.robot_suit = src
if(!locomotion)
O.lockcharge = 1
O.locked_down = 1
O.update_canmove()
to_chat(O, "<span class='warning'>Error: Servo motors unresponsive.</span>")
@@ -356,7 +356,7 @@
forceMove(O)
O.robot_suit = src
if(!locomotion)
O.lockcharge = TRUE
O.locked_down = TRUE
O.update_canmove()
else if(istype(W, /obj/item/pen))
@@ -557,7 +557,7 @@
return FALSE
R.notransform = TRUE
var/prev_lockcharge = R.lockcharge
var/prev_locked_down = R.locked_down
R.SetLockdown(1)
R.anchored = TRUE
var/datum/effect_system/smoke_spread/smoke = new
@@ -567,7 +567,7 @@
for(var/i in 1 to 4)
playsound(R, pick('sound/items/drill_use.ogg', 'sound/items/jaws_cut.ogg', 'sound/items/jaws_pry.ogg', 'sound/items/welder.ogg', 'sound/items/ratchet.ogg'), 80, 1, -1)
sleep(12)
if(!prev_lockcharge)
if(!prev_locked_down)
R.SetLockdown(0)
R.anchored = FALSE
R.notransform = FALSE