Additional adjustments, added more damage to the mini ebow becaues I forgot to do that originally and made large ebows bulky and heavy weapons
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@@ -107,10 +107,11 @@
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name = "energy crossbow"
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desc = "A reverse engineered weapon using syndicate technology."
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icon_state = "crossbowlarge"
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w_class = WEIGHT_CLASS_NORMAL
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w_class = WEIGHT_CLASS_BULKY
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materials = list(MAT_METAL=4000)
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suppressed = null
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ammo_type = list(/obj/item/ammo_casing/energy/bolt/large)
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weapon_weight = WEAPON_HEAVY
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pin = null
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/obj/item/gun/energy/plasmacutter
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@@ -1,7 +1,7 @@
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/obj/item/projectile/energy/bolt //ebow bolts
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name = "bolt"
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icon_state = "cbbolt"
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damage = 8
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damage = 15
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damage_type = TOX
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nodamage = 0
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stamina = 60
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