Merge pull request #9104 from Sishen1542/tbaton

classic & telebaton no longer have attack delay
This commit is contained in:
nik707
2019-09-02 18:35:56 -05:00
committed by GitHub
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -229,7 +229,7 @@
target.LAssailant = null
else
target.LAssailant = user
cooldown = world.time + 40
cooldown = world.time
user.adjustStaminaLossBuffered(getweight())//CIT CHANGE - makes swinging batons cost stamina
/obj/item/melee/classic_baton/telescopic
@@ -4,7 +4,7 @@
var/hardstun_ds = 1
var/softstun_ds = 0
var/stam_dmg = 30
cooldown = 20
cooldown = 0
total_mass = 3.75
/obj/item/melee/classic_baton/attack(mob/living/target, mob/living/user)