Merge pull request #9104 from Sishen1542/tbaton
classic & telebaton no longer have attack delay
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@@ -229,7 +229,7 @@
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target.LAssailant = null
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else
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target.LAssailant = user
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cooldown = world.time + 40
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cooldown = world.time
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user.adjustStaminaLossBuffered(getweight())//CIT CHANGE - makes swinging batons cost stamina
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/obj/item/melee/classic_baton/telescopic
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