Honk
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@@ -56,4 +56,5 @@
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H.equip_to_slot_or_del(C, SLOT_WEAR_MASK)
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H.dna.add_mutation(CLOWNMUT)
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H.dna.add_mutation(SMILE)
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H.gain_trauma(/datum/brain_trauma/mild/phobia, TRAUMA_RESILIENCE_LOBOTOMY, "clowns") //MWA HA HA
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@@ -58,6 +58,7 @@
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if(visualsOnly)
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return
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H.dna.add_mutation(CLOWNMUT)
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H.dna.add_mutation(SMILE)
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/datum/outfit/syndicate/clownop/leader
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name = "Clown Operative Leader - Basic"
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@@ -74,6 +74,7 @@ GLOBAL_LIST_INIT(bibleitemstates, list("bible", "koran", "scrapbook", "bible",
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if(B.icon_state == "honk1" || B.icon_state == "honk2")
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var/mob/living/carbon/human/H = usr
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H.dna.add_mutation(CLOWNMUT)
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H.dna.add_mutation(SMILE)
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H.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/clown_hat(H), SLOT_WEAR_MASK)
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GLOB.bible_icon_state = B.icon_state
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@@ -138,7 +139,7 @@ GLOBAL_LIST_INIT(bibleitemstates, list("bible", "koran", "scrapbook", "bible",
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smack = 0
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else if(iscarbon(M))
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var/mob/living/carbon/C = M
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if(!istype(C.head, /obj/item/clothing/head))
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if(!istype(C.head, /obj/item/clothing/head))
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C.adjustBrainLoss(10, 80)
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to_chat(C, "<span class='danger'>You feel dumber.</span>")
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@@ -60,6 +60,7 @@ Clown
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return
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H.dna.add_mutation(CLOWNMUT)
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H.dna.add_mutation(SMILE)
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/*
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Mime
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