Merge pull request #871 from Citadel-Station-13/upstream-merge-27073
[MIRROR] Fixes some things not using log_world
This commit is contained in:
@@ -20,7 +20,7 @@
|
||||
if(ruins && ruins.len)
|
||||
ruin = ruins[pick(ruins)]
|
||||
else
|
||||
world.log << "Ruin loader had no ruins to pick from with [budget] left to spend."
|
||||
log_world("Ruin loader had no ruins to pick from with [budget] left to spend.")
|
||||
break
|
||||
// Can we afford it
|
||||
if(ruin.cost > budget)
|
||||
@@ -47,7 +47,7 @@
|
||||
if(!valid)
|
||||
continue
|
||||
|
||||
world.log << "Ruin \"[ruin.name]\" placed at ([T.x], [T.y], [T.z])"
|
||||
log_world("Ruin \"[ruin.name]\" placed at ([T.x], [T.y], [T.z])")
|
||||
|
||||
var/obj/effect/ruin_loader/R = new /obj/effect/ruin_loader(T)
|
||||
R.Load(ruins,ruin)
|
||||
@@ -57,7 +57,7 @@
|
||||
break
|
||||
|
||||
if(!overall_sanity)
|
||||
world.log << "Ruin loader gave up with [budget] left to spend."
|
||||
log_world("Ruin loader gave up with [budget] left to spend.")
|
||||
|
||||
|
||||
/obj/effect/ruin_loader
|
||||
|
||||
Reference in New Issue
Block a user