Merge pull request #871 from Citadel-Station-13/upstream-merge-27073

[MIRROR] Fixes some things not using log_world
This commit is contained in:
LetterJay
2017-05-14 16:38:49 -04:00
committed by GitHub
+3 -3
View File
@@ -20,7 +20,7 @@
if(ruins && ruins.len)
ruin = ruins[pick(ruins)]
else
world.log << "Ruin loader had no ruins to pick from with [budget] left to spend."
log_world("Ruin loader had no ruins to pick from with [budget] left to spend.")
break
// Can we afford it
if(ruin.cost > budget)
@@ -47,7 +47,7 @@
if(!valid)
continue
world.log << "Ruin \"[ruin.name]\" placed at ([T.x], [T.y], [T.z])"
log_world("Ruin \"[ruin.name]\" placed at ([T.x], [T.y], [T.z])")
var/obj/effect/ruin_loader/R = new /obj/effect/ruin_loader(T)
R.Load(ruins,ruin)
@@ -57,7 +57,7 @@
break
if(!overall_sanity)
world.log << "Ruin loader gave up with [budget] left to spend."
log_world("Ruin loader gave up with [budget] left to spend.")
/obj/effect/ruin_loader