[MIRROR] Engie goggles in Meson mode now respect light levels (#6028)
* Engie goggles in Meson mode now respect light levels (#36504) * Engie goggles in Meson mode now respect light levels Meson glasses show the surrounding terrain, but darken areas beyond line of sight and that are not lit. Engineer goggles set to Meson mode currently show all terrain at max brightness. As a result, it can be hard to even know an area is unlit until objects (or mobs) suddenly start popping in one tile away. This change makes the Engineer goggles respect light levels like Meson glasses do. An image for visual aid; https://i.imgur.com/KdYmkZb.png Left shows the current Engineer goggles. Right shows the current Meson glasses, and how the Engineer goggles will look with this change. * Update engine_goggles.dm * Engie goggles in Meson mode now respect light levels
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Poojawa
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@@ -37,7 +37,7 @@
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if(MODE_MESON)
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vision_flags = SEE_TURFS
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darkness_view = 1
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lighting_alpha = LIGHTING_PLANE_ALPHA_INVISIBLE
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lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE
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if(MODE_TRAY) //undoes the last mode, meson
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vision_flags = NONE
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@@ -124,4 +124,4 @@
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#undef MODE_NONE
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#undef MODE_MESON
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#undef MODE_TRAY
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#undef MODE_RAD
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#undef MODE_RAD
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