Wow, turns out negative*negative = positive, WHO KNEW.
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@@ -204,10 +204,7 @@ GLOBAL_VAR_INIT(dynamic_forced_storyteller, null)
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var/threatadd = input("Specify how much threat to add (negative to subtract). This can inflate the threat level.", "Adjust Threat", 0) as null|num
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if(!threatadd)
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return
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if(threatadd > 0)
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create_threat(threatadd)
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else
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remove_threat(threatadd)
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create_threat(threatadd)
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else if (href_list["injectlate"])
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latejoin_injection_cooldown = 0
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forced_injection = TRUE
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