clear em
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@@ -300,7 +300,7 @@
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area.power_equip = FALSE
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area.power_environ = FALSE
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area.power_change()
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area.poweralert(TRUE, src)
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area.poweralert(FALSE, src)
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if(occupier)
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malfvacate(1)
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qdel(wires)
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@@ -500,7 +500,7 @@
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drop_light_tube()
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new /obj/item/stack/cable_coil(loc, 1, "red")
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transfer_fingerprints_to(newlight)
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if(cell)
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if(!QDELETED(cell))
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newlight.cell = cell
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cell.forceMove(newlight)
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cell = null
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