Merge pull request #12502 from kevinz000/shaps_is_once_again_based
Port - Lets you tape knives to cleanbots. You know, if you really want to. #47590/tgstation/Ryll-Ryll
This commit is contained in:
@@ -98,6 +98,10 @@
|
||||
|
||||
hud_possible = list(DIAG_STAT_HUD, DIAG_BOT_HUD, DIAG_HUD, DIAG_PATH_HUD = HUD_LIST_LIST) //Diagnostic HUD views
|
||||
|
||||
var/commissioned = FALSE // Will other (noncommissioned) bots salute this bot?
|
||||
var/can_salute = TRUE
|
||||
var/salute_delay = 60 SECONDS
|
||||
|
||||
/mob/living/simple_animal/bot/proc/get_mode()
|
||||
if(client) //Player bots do not have modes, thus the override. Also an easy way for PDA users/AI to know when a bot is a player.
|
||||
if(paicard)
|
||||
@@ -251,6 +255,14 @@
|
||||
if(!on || client)
|
||||
return
|
||||
|
||||
if(!commissioned && can_salute)
|
||||
for(var/mob/living/simple_animal/bot/B in get_hearers_in_view(5, get_turf(src)))
|
||||
if(B.commissioned)
|
||||
visible_message("<b>[src]</b> performs an elaborate salute for [B]!")
|
||||
can_salute = FALSE
|
||||
addtimer(VARSET_CALLBACK(src, can_salute, TRUE), salute_delay)
|
||||
break
|
||||
|
||||
switch(mode) //High-priority overrides are processed first. Bots can do nothing else while under direct command.
|
||||
if(BOT_RESPONDING) //Called by the AI.
|
||||
call_mode()
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
model = "Cleanbot"
|
||||
bot_core_type = /obj/machinery/bot_core/cleanbot
|
||||
window_id = "autoclean"
|
||||
window_name = "Automatic Station Cleaner v1.2"
|
||||
window_name = "Automatic Station Cleaner v1.3"
|
||||
pass_flags = PASSMOB
|
||||
path_image_color = "#993299"
|
||||
weather_immunities = list("lava","ash")
|
||||
@@ -36,8 +36,62 @@
|
||||
var/next_dest
|
||||
var/next_dest_loc
|
||||
|
||||
var/obj/item/weapon
|
||||
var/weapon_orig_force = 0
|
||||
var/chosen_name
|
||||
|
||||
var/list/stolen_valor
|
||||
|
||||
var/static/list/officers = list("Captain", "Head of Personnel", "Head of Security")
|
||||
var/static/list/command = list("Captain" = "Cpt.","Head of Personnel" = "Lt.")
|
||||
var/static/list/security = list("Head of Security" = "Maj.", "Warden" = "Sgt.", "Detective" = "Det.", "Security Officer" = "Officer")
|
||||
var/static/list/engineering = list("Chief Engineer" = "Chief Engineer", "Station Engineer" = "Engineer", "Atmospherics Technician" = "Technician")
|
||||
var/static/list/medical = list("Chief Medical Officer" = "C.M.O.", "Medical Doctor" = "M.D.", "Chemist" = "Pharm.D.")
|
||||
var/static/list/research = list("Research Director" = "Ph.D.", "Roboticist" = "M.S.", "Scientist" = "B.S.")
|
||||
var/static/list/legal = list("Lawyer" = "Esq.")
|
||||
|
||||
var/list/prefixes
|
||||
var/list/suffixes
|
||||
|
||||
/mob/living/simple_animal/bot/cleanbot/proc/deputize(obj/item/W, mob/user)
|
||||
if(in_range(src, user))
|
||||
to_chat(user, "<span class='notice'>You attach \the [W] to \the [src].</span>")
|
||||
user.transferItemToLoc(W, src)
|
||||
weapon = W
|
||||
weapon_orig_force = weapon.force
|
||||
if(!emagged)
|
||||
weapon.force = weapon.force / 2
|
||||
add_overlay(image(icon=weapon.lefthand_file,icon_state=weapon.item_state))
|
||||
|
||||
/mob/living/simple_animal/bot/cleanbot/proc/update_titles()
|
||||
var/working_title = ""
|
||||
|
||||
for(var/pref in prefixes)
|
||||
for(var/title in pref)
|
||||
if(title in stolen_valor)
|
||||
working_title += pref[title] + " "
|
||||
if(title in officers)
|
||||
commissioned = TRUE
|
||||
break
|
||||
|
||||
working_title += chosen_name
|
||||
|
||||
for(var/suf in suffixes)
|
||||
for(var/title in suf)
|
||||
if(title in stolen_valor)
|
||||
working_title += " " + suf[title]
|
||||
break
|
||||
|
||||
name = working_title
|
||||
|
||||
/mob/living/simple_animal/bot/cleanbot/examine(mob/user)
|
||||
. = ..()
|
||||
if(weapon)
|
||||
. += " <span class='warning'>Is that \a [weapon] taped to it...?</span>"
|
||||
|
||||
/mob/living/simple_animal/bot/cleanbot/Initialize()
|
||||
. = ..()
|
||||
chosen_name = name
|
||||
get_targets()
|
||||
icon_state = "cleanbot[on]"
|
||||
|
||||
@@ -45,6 +99,18 @@
|
||||
access_card.access += J.get_access()
|
||||
prev_access = access_card.access
|
||||
|
||||
stolen_valor = list()
|
||||
|
||||
prefixes = list(command, security, engineering)
|
||||
suffixes = list(research, medical, legal)
|
||||
|
||||
/mob/living/simple_animal/bot/cleanbot/Destroy()
|
||||
if(weapon)
|
||||
var/atom/Tsec = drop_location()
|
||||
weapon.force = weapon_orig_force
|
||||
drop_part(weapon, Tsec)
|
||||
return ..()
|
||||
|
||||
/mob/living/simple_animal/bot/cleanbot/turn_on()
|
||||
..()
|
||||
icon_state = "cleanbot[on]"
|
||||
@@ -57,6 +123,8 @@
|
||||
|
||||
/mob/living/simple_animal/bot/cleanbot/bot_reset()
|
||||
..()
|
||||
if(weapon && (emagged == 2))
|
||||
weapon.force = weapon_orig_force
|
||||
ignore_list = list() //Allows the bot to clean targets it previously ignored due to being unreachable.
|
||||
target = null
|
||||
oldloc = null
|
||||
@@ -66,6 +134,22 @@
|
||||
text_dehack = "[name]'s software has been reset!"
|
||||
text_dehack_fail = "[name] does not seem to respond to your repair code!"
|
||||
|
||||
/mob/living/simple_animal/bot/cleanbot/Crossed(atom/movable/AM)
|
||||
. = ..()
|
||||
|
||||
zone_selected = pick(BODY_ZONE_L_LEG, BODY_ZONE_R_LEG)
|
||||
if(weapon && has_gravity() && ismob(AM))
|
||||
var/mob/living/carbon/C = AM
|
||||
if(!istype(C))
|
||||
return
|
||||
|
||||
if(!(C.job in stolen_valor))
|
||||
stolen_valor += C.job
|
||||
update_titles()
|
||||
|
||||
weapon.attack(C, src)
|
||||
C.Knockdown(20)
|
||||
|
||||
/mob/living/simple_animal/bot/cleanbot/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/card/id)||istype(W, /obj/item/pda))
|
||||
if(bot_core.allowed(user) && !open && !emagged)
|
||||
@@ -79,6 +163,11 @@
|
||||
else
|
||||
to_chat(user, "<span class='notice'>The [src] doesn't seem to respect your authority.</span>")
|
||||
|
||||
else if(istype(W, /obj/item/kitchen/knife) && user.a_intent != INTENT_HARM)
|
||||
to_chat(user, "<span class='notice'>You start attaching \the [W] to \the [src]...</span>")
|
||||
if(do_after(user, 25, target = src))
|
||||
deputize(W, user)
|
||||
|
||||
else if(istype(W, /obj/item/mop/advanced))
|
||||
if(bot_core.allowed(user) && open && !CHECK_BITFIELD(upgrades,UPGRADE_CLEANER_ADVANCED_MOP))
|
||||
to_chat(user, "<span class='notice'>You replace \the [src] old mop with a new better one!</span>")
|
||||
@@ -87,10 +176,10 @@
|
||||
window_name = "Automatic Station Cleaner v2.1 BETA" //New!
|
||||
qdel(W)
|
||||
if(!open)
|
||||
to_chat(user, "<span class='notice'>The [src] access pannle is not open!</span>")
|
||||
to_chat(user, "<span class='notice'>The [src] access panel is not open!</span>")
|
||||
return
|
||||
if(!bot_core.allowed(user))
|
||||
to_chat(user, "<span class='notice'>The [src] access pannel locked off to you!</span>")
|
||||
to_chat(user, "<span class='notice'>The [src] access panel locked off to you!</span>")
|
||||
return
|
||||
else
|
||||
to_chat(user, "<span class='notice'>The [src] already has this mop!</span>")
|
||||
@@ -116,6 +205,8 @@
|
||||
/mob/living/simple_animal/bot/cleanbot/emag_act(mob/user)
|
||||
. = ..()
|
||||
if(emagged == 2)
|
||||
if(weapon)
|
||||
weapon.force = weapon_orig_force
|
||||
if(user)
|
||||
to_chat(user, "<span class='danger'>[src] buzzes and beeps.</span>")
|
||||
|
||||
|
||||
Reference in New Issue
Block a user