Fixed two leftovers from a feature that I will do in another PR.

This commit is contained in:
Useroth
2019-04-28 06:23:36 +02:00
parent 56b2e7150c
commit 8ab82e0853
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -4,7 +4,7 @@
icon_state = "generic" //Shows up as the action button icon
actions_types = list(/datum/action/item_action/hands_free/activate)
var/activated = TRUE //1 for implant types that can be activated, 0 for ones that are "always on" like mindshield implants
var/mob/living/carbon/imp_in = null //It's not like simplemobs or silicons can use implants anyway.
var/mob/living/imp_in = null
item_color = "b"
var/allow_multiple = FALSE
var/uses = -1
@@ -11,7 +11,7 @@
action_background_icon_state = "bg_ling"
//Recover from stuns.
/obj/effect/proc_holder/changeling/adrenaline/sting_action(mob/living/carbon/user)
/obj/effect/proc_holder/changeling/adrenaline/sting_action(mob/living/user)
to_chat(user, "<span class='notice'>Energy rushes through us.[user.lying ? " We arise." : ""]</span>")
user.SetSleeping(0)
user.SetUnconscious(0)