Update items.dm

This commit is contained in:
deathride58
2017-12-14 17:23:09 -05:00
committed by GitHub
parent 2aef00daf0
commit 8beeeefa44
+1 -3
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@@ -117,13 +117,11 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
var/trigger_guard = TRIGGER_GUARD_NONE
<<<<<<< HEAD
var/icon_override = null
=======
//Grinder vars
var/list/grind_results //A reagent list containing the reagents this item produces when ground up in a grinder - this can be an empty list to allow for reagent transferring only
var/list/juice_results //A reagent list containing blah blah... but when JUICED in a grinder!
>>>>>>> d447acd... All-In-One grinder results are now defined by type, not by huge lists (#33181)
/obj/item/Initialize()
if (!materials)