Events take pre-game lobby time into account (#32154)
* Events take pre-game lobby time into account * Friends don't let friends code without coffee. It would appear that I have no friends * i blame cyberboss
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CitadelStationBot
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@@ -40,7 +40,7 @@
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/datum/round_event_control/proc/canSpawnEvent(var/players_amt, var/gamemode)
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if(occurrences >= max_occurrences)
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return FALSE
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if(earliest_start >= world.time)
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if(earliest_start >= world.time-SSticker.round_start_time)
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return FALSE
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if(wizardevent != SSevents.wizardmode)
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return FALSE
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