Update corpse.dm

This commit is contained in:
LetterJay
2018-02-17 11:47:24 -06:00
committed by GitHub
parent 06dd2e2aa5
commit 92526a4a94
+2
View File
@@ -106,6 +106,7 @@
var/mob_species = null //Set to make them a mutant race such as lizard or skeleton. Uses the datum typepath instead of the ID.
var/datum/outfit/outfit = /datum/outfit //If this is a path, it will be instanced in Initialize()
var/disable_pda = TRUE
var/disable_sensors = TRUE
//All of these only affect the ID that the outfit has placed in the ID slot
var/id_job = null //Such as "Clown" or "Chef." This just determines what the ID reads as, not their access
var/id_access = null //This is for access. See access.dm for which jobs give what access. Use "Captain" if you want it to be all access.
@@ -186,6 +187,7 @@
var/obj/item/clothing/under/C = H.wear_suit
if(C)
C.sensor_mode = NO_SENSORS
var/obj/item/card/id/W = H.wear_id
if(W)
if(id_access)