Fixes a few holo barriers' transparency.

This commit is contained in:
Ghommie
2019-12-07 12:13:33 +01:00
parent 5c43a68b71
commit 95cc84e69e
+1 -1
View File
@@ -14,8 +14,8 @@
if(source_projector)
projector = source_projector
projector.signs += src
SSvis_overlays.add_vis_overlay(src, icon, icon_state, ABOVE_MOB_LAYER, plane, dir, alpha, RESET_ALPHA) //you see mobs under it, but you hit them like they are above it
alpha = 0
SSvis_overlays.add_vis_overlay(src, icon, icon_state, ABOVE_MOB_LAYER, plane, dir, add_appearance_flags = RESET_ALPHA) //you see mobs under it, but you hit them like they are above it
/obj/structure/holosign/Destroy()
if(projector)