Update clown_items.dm
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@@ -58,12 +58,8 @@
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return
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//I couldn't feasibly fix the overlay bugs caused by cleaning items we are wearing.
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//So this is a workaround. This also makes more sense from an IC standpoint. ~Carn
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<<<<<<< HEAD
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if(user.client && (target in user.client.screen))
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=======
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target.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_MEDIUM)
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if(user.client && ((target in user.client.screen) && !user.is_holding(target)))
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>>>>>>> 5dde2e3... Merge pull request #31864 from ninjanomnom/thermite
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to_chat(user, "<span class='warning'>You need to take that [target.name] off before cleaning it!</span>")
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else if(istype(target, /obj/effect/decal/cleanable))
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user.visible_message("[user] begins to scrub \the [target.name] out with [src].", "<span class='warning'>You begin to scrub \the [target.name] out with [src]...</span>")
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