fixes soporifics having the old two shot value

SSSSSH JUST PRETEND IT WAS A MISTAKE
This commit is contained in:
Michiyamenotehifunana
2017-10-30 17:33:01 +08:00
parent d0a28fcd62
commit 9ea376dc81
+3 -3
View File
@@ -719,10 +719,10 @@ obj/item/projectile/bullet/c10mm/soporific
if((blocked != 100) && isliving(target))
var/mob/living/L = target
L.blur_eyes(6)
if(L.getStaminaLoss() >= 50)
L.Sleeping(400)
if(L.getStaminaLoss() >= 60)
L.Sleeping(300)
else
L.adjustStaminaLoss(60)
L.adjustStaminaLoss(25)
return 1
/obj/item/ammo_casing/c10mm/soporific