Fixes crafting hud icon overlapping the second pocket on 1:1 screen mode.
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@@ -2,18 +2,6 @@
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//Be sure to update the min/max of these if you do change them.
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//Measurements are in imperial units. Inches, feet, yards, miles. Tsp, tbsp, cups, quarts, gallons, etc
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//HUD stuff
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#define ui_arousal "EAST-1:28,CENTER-4:8"//Below the health doll
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#define ui_stamina "EAST-1:28,CENTER:17" // replacing internals button
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#define ui_overridden_resist "EAST-3:24,SOUTH+1:7"
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#define ui_combat_toggle "EAST-4:22,SOUTH:5"
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//1:1 HUD layout stuff
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#define ui_boxcraft "EAST-4:22,SOUTH+1:6"
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#define ui_boxarea "EAST-4:6,SOUTH+1:6"
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#define ui_boxlang "EAST-5:22,SOUTH+1:6"
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#define ui_boxvore "EAST-5:22,SOUTH+1:6"
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//Filters
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#define CIT_FILTER_STAMINACRIT filter(type="drop_shadow", x=0, y=0, size=-3, color="#04080F")
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@@ -163,3 +163,14 @@
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#define ui_ghost_reenter_corpse "SOUTH:6,CENTER:24"
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#define ui_ghost_teleport "SOUTH:6,CENTER+1:24"
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#define ui_ghost_pai "SOUTH: 6, CENTER+2:24"
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//UI position overrides for 1:1 screen layout. (default is 7:5)
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#define ui_stamina "EAST-1:28,CENTER:17" // replacing internals button
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#define ui_overridden_resist "EAST-3:24,SOUTH+1:7"
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#define ui_combat_toggle "EAST-4:22,SOUTH:5"
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#define ui_boxcraft "EAST-4:22,SOUTH+1:6"
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#define ui_boxarea "EAST-4:6,SOUTH+1:6"
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#define ui_boxlang "EAST-5:22,SOUTH+1:6"
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#define ui_boxvore "EAST-5:22,SOUTH+1:6"
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@@ -8,6 +8,8 @@
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var/obj/screen/craft/C = new()
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C.icon = H.ui_style
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H.static_inventory += C
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if(!CL.prefs.widescreenpref)
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C.screen_loc = ui_boxcraft
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CL.screen += C
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RegisterSignal(C, COMSIG_CLICK, .proc/component_ui_interact)
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