Merge pull request #15182 from Citadel-Station-13/silicons-patch-3
reverts my limb damage changes
This commit is contained in:
@@ -59,13 +59,13 @@
|
||||
one though."
|
||||
icon_state = "default_human_l_arm"
|
||||
attack_verb = list("slapped", "punched")
|
||||
max_damage = 150
|
||||
max_damage = 50
|
||||
disable_threshold = 75
|
||||
max_stamina_damage = 50
|
||||
body_zone = BODY_ZONE_L_ARM
|
||||
body_part = ARM_LEFT
|
||||
aux_icons = list(BODY_ZONE_PRECISE_L_HAND = HANDS_PART_LAYER, "l_hand_behind" = BODY_BEHIND_LAYER)
|
||||
body_damage_coeff = 0.25
|
||||
body_damage_coeff = 0.75
|
||||
held_index = 1
|
||||
px_x = -6
|
||||
px_y = 0
|
||||
@@ -121,12 +121,12 @@
|
||||
among humans missing their right arm."
|
||||
icon_state = "default_human_r_arm"
|
||||
attack_verb = list("slapped", "punched")
|
||||
max_damage = 150
|
||||
max_damage = 50
|
||||
disable_threshold = 75
|
||||
body_zone = BODY_ZONE_R_ARM
|
||||
body_part = ARM_RIGHT
|
||||
aux_icons = list(BODY_ZONE_PRECISE_R_HAND = HANDS_PART_LAYER, "r_hand_behind" = BODY_BEHIND_LAYER)
|
||||
body_damage_coeff = 0.25
|
||||
body_damage_coeff = 0.75
|
||||
held_index = 2
|
||||
px_x = 6
|
||||
px_y = 0
|
||||
@@ -184,11 +184,11 @@
|
||||
luck. In this instance, it probably would not have helped."
|
||||
icon_state = "default_human_l_leg"
|
||||
attack_verb = list("kicked", "stomped")
|
||||
max_damage = 150
|
||||
max_damage = 50
|
||||
disable_threshold = 75
|
||||
body_zone = BODY_ZONE_L_LEG
|
||||
body_part = LEG_LEFT
|
||||
body_damage_coeff = 0.25
|
||||
body_damage_coeff = 0.75
|
||||
px_x = -2
|
||||
px_y = 12
|
||||
stam_heal_tick = STAM_RECOVERY_LIMB
|
||||
@@ -243,11 +243,10 @@
|
||||
// alternative spellings of 'pokey' are availible
|
||||
icon_state = "default_human_r_leg"
|
||||
attack_verb = list("kicked", "stomped")
|
||||
max_damage = 150
|
||||
disable_threshold = 75
|
||||
max_damage = 50
|
||||
body_zone = BODY_ZONE_R_LEG
|
||||
body_part = LEG_RIGHT
|
||||
body_damage_coeff = 0.25
|
||||
body_damage_coeff = 0.75
|
||||
px_x = 2
|
||||
px_y = 12
|
||||
max_stamina_damage = 50
|
||||
|
||||
Reference in New Issue
Block a user