Merge pull request #15182 from Citadel-Station-13/silicons-patch-3

reverts my limb damage changes
This commit is contained in:
Lin
2021-09-21 00:00:20 -05:00
committed by GitHub
+8 -9
View File
@@ -59,13 +59,13 @@
one though."
icon_state = "default_human_l_arm"
attack_verb = list("slapped", "punched")
max_damage = 150
max_damage = 50
disable_threshold = 75
max_stamina_damage = 50
body_zone = BODY_ZONE_L_ARM
body_part = ARM_LEFT
aux_icons = list(BODY_ZONE_PRECISE_L_HAND = HANDS_PART_LAYER, "l_hand_behind" = BODY_BEHIND_LAYER)
body_damage_coeff = 0.25
body_damage_coeff = 0.75
held_index = 1
px_x = -6
px_y = 0
@@ -121,12 +121,12 @@
among humans missing their right arm."
icon_state = "default_human_r_arm"
attack_verb = list("slapped", "punched")
max_damage = 150
max_damage = 50
disable_threshold = 75
body_zone = BODY_ZONE_R_ARM
body_part = ARM_RIGHT
aux_icons = list(BODY_ZONE_PRECISE_R_HAND = HANDS_PART_LAYER, "r_hand_behind" = BODY_BEHIND_LAYER)
body_damage_coeff = 0.25
body_damage_coeff = 0.75
held_index = 2
px_x = 6
px_y = 0
@@ -184,11 +184,11 @@
luck. In this instance, it probably would not have helped."
icon_state = "default_human_l_leg"
attack_verb = list("kicked", "stomped")
max_damage = 150
max_damage = 50
disable_threshold = 75
body_zone = BODY_ZONE_L_LEG
body_part = LEG_LEFT
body_damage_coeff = 0.25
body_damage_coeff = 0.75
px_x = -2
px_y = 12
stam_heal_tick = STAM_RECOVERY_LIMB
@@ -243,11 +243,10 @@
// alternative spellings of 'pokey' are availible
icon_state = "default_human_r_leg"
attack_verb = list("kicked", "stomped")
max_damage = 150
disable_threshold = 75
max_damage = 50
body_zone = BODY_ZONE_R_LEG
body_part = LEG_RIGHT
body_damage_coeff = 0.25
body_damage_coeff = 0.75
px_x = 2
px_y = 12
max_stamina_damage = 50