Merge branch 'master' into TrilbyTraitTypos
This commit is contained in:
@@ -5,7 +5,7 @@
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click_gather = TRUE
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max_w_class = WEIGHT_CLASS_NORMAL
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max_combined_w_class = 100
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max_items = 75
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max_items = 100
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display_numerical_stacking = TRUE
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/datum/component/storage/concrete/rped/can_be_inserted(obj/item/I, stop_messages, mob/M)
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@@ -22,7 +22,7 @@
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click_gather = TRUE
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max_w_class = WEIGHT_CLASS_BULKY // can fit vending refills
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max_combined_w_class = 800
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max_items = 325
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max_items = 350
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display_numerical_stacking = TRUE
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/datum/component/storage/concrete/bluespace/rped/can_be_inserted(obj/item/I, stop_messages, mob/M)
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@@ -31,3 +31,6 @@
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if (!stop_messages)
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to_chat(M, "<span class='warning'>[parent] only accepts machine parts!</span>")
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return FALSE
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/datum/component/storage/concrete/cyborg/rped
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max_items = 150
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@@ -278,21 +278,20 @@
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var/mob/living/carbon/human/H = quirk_holder
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phobia = new
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H.gain_trauma(phobia, TRAUMA_RESILIENCE_SURGERY)
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/datum/quirk/mute
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/datum/quirk/mute
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name = "Mute"
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desc = "Due to some accident, medical condition, or simply by choice, you are completely unable to speak."
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value = -2 //HALP MAINTS
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value = -2 //HALP MAINTS
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gain_text = "<span class='danger'>You find yourself unable to speak!</span>"
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lose_text = "<span class='notice'>You feel a growing strength in your vocal chords.</span>"
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medical_record_text = "Functionally mute, patient is unable to use their voice in any capacity."
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var/datum/brain_trauma/severe/mute
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/datum/quirk/mute/add()
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/datum/quirk/mute/add()
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var/mob/living/carbon/human/H = quirk_holder
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H.gain_trauma(mute, TRAUMA_RESILIENCE_SURGERY)
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/datum/quirk/mute/on_process()
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/datum/quirk/mute/on_process()
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if(quirk_holder.mind && LAZYLEN(quirk_holder.mind.antag_datums))
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to_chat(quirk_holder, "<span class='boldannounce'>Your antagonistic nature has caused your voice to return.</span>")
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to_chat(quirk_holder, "<span class='boldannounce'>Your antagonistic nature has caused your voice to return.</span>")
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@@ -93,6 +93,10 @@
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/datum/weather/ash_storm/weather_act(mob/living/L)
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if(is_ash_immune(L))
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return
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if(is_species(L, /datum/species/lizard/ashwalker))
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if(L.getStaminaLoss() <= STAMINA_SOFTCRIT)
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L.adjustStaminaLossBuffered(4)
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return
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L.adjustFireLoss(4)
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