adds more loadout equipment, adds working ckey whitelist system, and more
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@@ -416,6 +416,7 @@ SUBSYSTEM_DEF(job)
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if(job.dresscodecompliant)// CIT CHANGE - dress code compliance
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equip_loadout(N, H) // CIT CHANGE - allows players to spawn with loadout items
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job.after_spawn(H, M)
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equip_loadout(N, H, TRUE)//CIT CHANGE - makes players spawn with in-backpack loadout items properly. A little hacky but it works
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handle_roundstart_items(H, M.ckey, H.mind.assigned_role, H.mind.special_role) //CIT CHANGE - makes donators spawn with their items. This can safely be commented out when all of the donator items are migrated to the loadout system
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