moving over different airlock sprites

- moved over airlock sprites that use perspective sprites
This commit is contained in:
evilew
2024-10-30 12:11:43 +01:00
parent 795325d786
commit c5ae1bf17e
79 changed files with 65 additions and 63 deletions

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@@ -43,7 +43,7 @@
/obj/machinery/door/airlock
name = "airlock"
icon = 'icons/obj/doors/airlocks/station/public.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/station/public.dmi' //GS13 change (perspective sprites)
icon_state = "closed"
max_integrity = 300
var/normal_integrity = AIRLOCK_INTEGRITY_N
@@ -87,8 +87,8 @@
var/previous_airlock = /obj/structure/door_assembly //what airlock assembly mineral plating was applied to
var/wiretypepath = /datum/wires/airlock // which set of per round randomized wires this airlock type has.
var/airlock_material //material of inner filling; if its an airlock with glass, this should be set to "glass"
var/overlays_file = 'icons/obj/doors/airlocks/station/overlays.dmi'
var/note_overlay_file = 'icons/obj/doors/airlocks/station/overlays.dmi' //Used for papers and photos pinned to the airlock
var/overlays_file = 'GainStation13/icons/obj/doors/airlocks/station/overlays.dmi'
var/note_overlay_file = 'GainStation13/icons/obj/doors/airlocks/station/overlays.dmi' //Used for papers and photos pinned to the airlock
var/cyclelinkeddir = 0
var/obj/machinery/door/airlock/cyclelinkedairlock
@@ -611,22 +611,22 @@
/obj/machinery/door/airlock/proc/check_unres() //unrestricted sides. This overlay indicates which directions the player can access even without an ID
if(hasPower() && unres_sides)
if(unres_sides & NORTH)
var/image/I = image(icon='icons/obj/doors/airlocks/station/overlays.dmi', icon_state="unres_n") //layer=src.layer+1
var/image/I = image(icon='GainStation13/icons/obj/doors/airlocks/station/overlays.dmi', icon_state="unres_n") //layer=src.layer+1
I.pixel_y = 32
set_light(l_range = 2, l_power = 1)
add_overlay(I)
if(unres_sides & SOUTH)
var/image/I = image(icon='icons/obj/doors/airlocks/station/overlays.dmi', icon_state="unres_s") //layer=src.layer+1
var/image/I = image(icon='GainStation13/icons/obj/doors/airlocks/station/overlays.dmi', icon_state="unres_s") //layer=src.layer+1
I.pixel_y = -32
set_light(l_range = 2, l_power = 1)
add_overlay(I)
if(unres_sides & EAST)
var/image/I = image(icon='icons/obj/doors/airlocks/station/overlays.dmi', icon_state="unres_e") //layer=src.layer+1
var/image/I = image(icon='GainStation13/icons/obj/doors/airlocks/station/overlays.dmi', icon_state="unres_e") //layer=src.layer+1
I.pixel_x = 32
set_light(l_range = 2, l_power = 1)
add_overlay(I)
if(unres_sides & WEST)
var/image/I = image(icon='icons/obj/doors/airlocks/station/overlays.dmi', icon_state="unres_w") //layer=src.layer+1
var/image/I = image(icon='GainStation13/icons/obj/doors/airlocks/station/overlays.dmi', icon_state="unres_w") //layer=src.layer+1
I.pixel_x = -32
set_light(l_range = 2, l_power = 1)
add_overlay(I)

View File

@@ -2,23 +2,25 @@
Station Airlocks Regular
*/
//GS13 - changed most of these airlock sprite paths to use perspective-oriented airlocks
/obj/machinery/door/airlock/abandoned
abandoned = TRUE
/obj/machinery/door/airlock/command
icon = 'icons/obj/doors/airlocks/station/command.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/station/command.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_com
wiretypepath = /datum/wires/airlock/command
normal_integrity = 450
/obj/machinery/door/airlock/security
icon = 'icons/obj/doors/airlocks/station/security.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/station/security.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_sec
wiretypepath = /datum/wires/airlock/security
normal_integrity = 450
/obj/machinery/door/airlock/engineering
icon = 'icons/obj/doors/airlocks/station/engineering.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/station/engineering.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_eng
wiretypepath = /datum/wires/airlock/engineering
@@ -26,13 +28,13 @@
abandoned = TRUE
/obj/machinery/door/airlock/medical
icon = 'icons/obj/doors/airlocks/station/medical.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/station/medical.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_med
wiretypepath = /datum/wires/airlock/medical
/obj/machinery/door/airlock/maintenance
name = "maintenance access"
icon = 'icons/obj/doors/airlocks/station/maintenance.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/station/maintenance.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_mai
normal_integrity = 250
@@ -41,18 +43,18 @@
/obj/machinery/door/airlock/maintenance/external
name = "external airlock access"
icon = 'icons/obj/doors/airlocks/station/maintenanceexternal.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/station/maintenanceexternal.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_extmai
/obj/machinery/door/airlock/mining
name = "mining airlock"
icon = 'icons/obj/doors/airlocks/station/mining.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/station/mining.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_min
wiretypepath = /datum/wires/airlock/cargo
/obj/machinery/door/airlock/atmos
name = "atmospherics airlock"
icon = 'icons/obj/doors/airlocks/station/atmos.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/station/atmos.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_atmo
wiretypepath = /datum/wires/airlock/engineering
@@ -60,22 +62,22 @@
abandoned = TRUE
/obj/machinery/door/airlock/research
icon = 'icons/obj/doors/airlocks/station/research.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/station/research.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_research
wiretypepath = /datum/wires/airlock/science
/obj/machinery/door/airlock/freezer
name = "freezer airlock"
icon = 'icons/obj/doors/airlocks/station/freezer.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/station/freezer.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_fre
/obj/machinery/door/airlock/science
icon = 'icons/obj/doors/airlocks/station/science.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/station/science.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_science
wiretypepath = /datum/wires/airlock/science
/obj/machinery/door/airlock/virology
icon = 'icons/obj/doors/airlocks/station/virology.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/station/virology.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_viro
wiretypepath = /datum/wires/airlock/medical
@@ -179,7 +181,7 @@
/obj/machinery/door/airlock/gold
name = "gold airlock"
icon = 'icons/obj/doors/airlocks/station/gold.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/station/gold.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_gold
/obj/machinery/door/airlock/gold/glass
@@ -188,7 +190,7 @@
/obj/machinery/door/airlock/silver
name = "silver airlock"
icon = 'icons/obj/doors/airlocks/station/silver.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/station/silver.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_silver
/obj/machinery/door/airlock/silver/glass
@@ -197,7 +199,7 @@
/obj/machinery/door/airlock/diamond
name = "diamond airlock"
icon = 'icons/obj/doors/airlocks/station/diamond.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/station/diamond.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_diamond
normal_integrity = 1000
explosion_block = 2
@@ -209,7 +211,7 @@
/obj/machinery/door/airlock/uranium
name = "uranium airlock"
icon = 'icons/obj/doors/airlocks/station/uranium.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/station/uranium.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_uranium
var/last_event = 0
@@ -231,7 +233,7 @@
/obj/machinery/door/airlock/plasma
name = "plasma airlock"
desc = "No way this can end badly."
icon = 'icons/obj/doors/airlocks/station/plasma.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/station/plasma.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_plasma
/obj/machinery/door/airlock/plasma/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
@@ -272,7 +274,7 @@
/obj/machinery/door/airlock/bananium
name = "bananium airlock"
desc = "Honkhonkhonk"
icon = 'icons/obj/doors/airlocks/station/bananium.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/station/bananium.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_bananium
doorOpen = 'sound/items/bikehorn.ogg'
@@ -282,7 +284,7 @@
/obj/machinery/door/airlock/sandstone
name = "sandstone airlock"
icon = 'icons/obj/doors/airlocks/station/sandstone.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/station/sandstone.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_sandstone
/obj/machinery/door/airlock/sandstone/glass
@@ -291,7 +293,7 @@
/obj/machinery/door/airlock/wood
name = "wooden airlock"
icon = 'icons/obj/doors/airlocks/station/wood.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/station/wood.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_wood
/obj/machinery/door/airlock/wood/glass
@@ -301,8 +303,8 @@
/obj/machinery/door/airlock/titanium
name = "shuttle airlock"
assemblytype = /obj/structure/door_assembly/door_assembly_titanium
icon = 'icons/obj/doors/airlocks/shuttle/shuttle.dmi'
overlays_file = 'icons/obj/doors/airlocks/shuttle/overlays.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/shuttle/shuttle.dmi'
overlays_file = 'GainStation13/icons/obj/doors/airlocks/shuttle/overlays.dmi'
normal_integrity = 400
/obj/machinery/door/airlock/titanium/glass
@@ -312,8 +314,8 @@
/obj/machinery/door/airlock/bronze
name = "bronze airlock"
icon = 'icons/obj/doors/airlocks/clockwork/pinion_airlock.dmi'
overlays_file = 'icons/obj/doors/airlocks/clockwork/overlays.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/clockwork/pinion_airlock.dmi'
overlays_file = 'GainStation13/icons/obj/doors/airlocks/clockwork/overlays.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_bronze
/obj/machinery/door/airlock/bronze/seethru
@@ -327,8 +329,8 @@
*/
/obj/machinery/door/airlock/public
icon = 'icons/obj/doors/airlocks/station2/glass.dmi'
overlays_file = 'icons/obj/doors/airlocks/station2/overlays.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/station2/glass.dmi'
overlays_file = 'GainStation13/icons/obj/doors/airlocks/station2/overlays.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_public
/obj/machinery/door/airlock/public/glass
@@ -356,9 +358,9 @@
/obj/machinery/door/airlock/external
name = "external airlock"
icon = 'icons/obj/doors/airlocks/external/external.dmi'
overlays_file = 'icons/obj/doors/airlocks/external/overlays.dmi'
note_overlay_file = 'icons/obj/doors/airlocks/external/overlays.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/external/external.dmi'
overlays_file = 'GainStation13/icons/obj/doors/airlocks/external/overlays.dmi'
note_overlay_file = 'GainStation13/icons/obj/doors/airlocks/external/overlays.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_ext
/obj/machinery/door/airlock/external/glass
@@ -371,16 +373,16 @@
*/
/obj/machinery/door/airlock/centcom //Use grunge as a station side version, as these have special effects related to them via phobias and such.
icon = 'icons/obj/doors/airlocks/centcom/centcom.dmi'
overlays_file = 'icons/obj/doors/airlocks/centcom/overlays.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/centcom/centcom.dmi'
overlays_file = 'GainStation13/icons/obj/doors/airlocks/centcom/overlays.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_centcom
normal_integrity = 1000
security_level = 6
explosion_block = 2
/obj/machinery/door/airlock/grunge
icon = 'icons/obj/doors/airlocks/centcom/centcom.dmi'
overlays_file = 'icons/obj/doors/airlocks/centcom/overlays.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/centcom/centcom.dmi'
overlays_file = 'GainStation13/icons/obj/doors/airlocks/centcom/overlays.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_grunge
/obj/machinery/door/airlock/grunge/abandoned
@@ -393,8 +395,8 @@
/obj/machinery/door/airlock/vault
name = "vault door"
icon = 'icons/obj/doors/airlocks/vault/vault.dmi'
overlays_file = 'icons/obj/doors/airlocks/vault/overlays.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/vault/vault.dmi'
overlays_file = 'GainStation13/icons/obj/doors/airlocks/vault/overlays.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_vault
wiretypepath = /datum/wires/airlock/secure
explosion_block = 2
@@ -408,16 +410,16 @@
/obj/machinery/door/airlock/hatch
name = "airtight hatch"
icon = 'icons/obj/doors/airlocks/hatch/centcom.dmi'
overlays_file = 'icons/obj/doors/airlocks/hatch/overlays.dmi'
note_overlay_file = 'icons/obj/doors/airlocks/hatch/overlays.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/hatch/centcom.dmi'
overlays_file = 'GainStation13/icons/obj/doors/airlocks/hatch/overlays.dmi'
note_overlay_file = 'GainStation13/icons/obj/doors/airlocks/hatch/overlays.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_hatch
/obj/machinery/door/airlock/maintenance_hatch
name = "maintenance hatch"
icon = 'icons/obj/doors/airlocks/hatch/maintenance.dmi'
overlays_file = 'icons/obj/doors/airlocks/hatch/overlays.dmi'
note_overlay_file = 'icons/obj/doors/airlocks/hatch/overlays.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/hatch/maintenance.dmi'
overlays_file = 'GainStation13/icons/obj/doors/airlocks/hatch/overlays.dmi'
note_overlay_file = 'GainStation13/icons/obj/doors/airlocks/hatch/overlays.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_mhatch
/obj/machinery/door/airlock/maintenance_hatch/abandoned
@@ -430,8 +432,8 @@
/obj/machinery/door/airlock/highsecurity
name = "high tech security airlock"
icon = 'icons/obj/doors/airlocks/highsec/highsec.dmi'
overlays_file = 'icons/obj/doors/airlocks/highsec/overlays.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/highsec/highsec.dmi'
overlays_file = 'GainStation13/icons/obj/doors/airlocks/highsec/overlays.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_highsecurity
explosion_block = 2
normal_integrity = 500
@@ -445,8 +447,8 @@
/obj/machinery/door/airlock/shuttle
name = "shuttle airlock"
icon = 'icons/obj/doors/airlocks/shuttle/shuttle.dmi'
overlays_file = 'icons/obj/doors/airlocks/shuttle/overlays.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/shuttle/shuttle.dmi'
overlays_file = 'GainStation13/icons/obj/doors/airlocks/shuttle/overlays.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_shuttle
/obj/machinery/door/airlock/shuttle/glass
@@ -456,10 +458,10 @@
/obj/machinery/door/airlock/abductor
name = "alien airlock"
desc = "With humanity's current technological level, it could take years to hack this advanced airlock... or maybe we should give a screwdriver a try?"
icon = 'icons/obj/doors/airlocks/abductor/abductor_airlock.dmi'
overlays_file = 'icons/obj/doors/airlocks/abductor/overlays.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/abductor/abductor_airlock.dmi'
overlays_file = 'GainStation13/icons/obj/doors/airlocks/abductor/overlays.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_abductor
note_overlay_file = 'icons/obj/doors/airlocks/external/overlays.dmi'
note_overlay_file = 'GainStation13/icons/obj/doors/airlocks/external/overlays.dmi'
damage_deflection = 30
explosion_block = 3
hackProof = TRUE
@@ -474,8 +476,8 @@
/obj/machinery/door/airlock/cult
name = "cult airlock"
icon = 'icons/obj/doors/airlocks/cult/runed/cult.dmi'
overlays_file = 'icons/obj/doors/airlocks/cult/runed/overlays.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/cult/runed/cult.dmi'
overlays_file = 'GainStation13/icons/obj/doors/airlocks/cult/runed/overlays.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_cult
hackProof = TRUE
aiControlDisabled = 1
@@ -524,8 +526,8 @@
return FALSE
/obj/machinery/door/airlock/cult/proc/conceal()
icon = 'icons/obj/doors/airlocks/station/maintenance.dmi'
overlays_file = 'icons/obj/doors/airlocks/station/overlays.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/station/maintenance.dmi'
overlays_file = 'GainStation13/icons/obj/doors/airlocks/station/overlays.dmi'
name = "airlock"
desc = "It opens and closes."
stealthy = TRUE
@@ -556,8 +558,8 @@
friendly = TRUE
/obj/machinery/door/airlock/cult/unruned
icon = 'icons/obj/doors/airlocks/cult/unruned/cult.dmi'
overlays_file = 'icons/obj/doors/airlocks/cult/unruned/overlays.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/cult/unruned/cult.dmi'
overlays_file = 'GainStation13/icons/obj/doors/airlocks/cult/unruned/overlays.dmi'
assemblytype = /obj/structure/door_assembly/door_assembly_cult/unruned
openingoverlaytype = /obj/effect/temp_visual/cult/door/unruned
@@ -699,8 +701,8 @@
/obj/machinery/door/airlock/glass_large
name = "large glass airlock"
icon = 'icons/obj/doors/airlocks/glass_large/glass_large.dmi'
overlays_file = 'icons/obj/doors/airlocks/glass_large/overlays.dmi'
icon = 'GainStation13/icons/obj/doors/airlocks/glass_large/glass_large.dmi'
overlays_file = 'GainStation13/icons/obj/doors/airlocks/glass_large/overlays.dmi'
opacity = 0
assemblytype = null
glass = TRUE