yes i too like sec being blind
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@@ -14,7 +14,7 @@
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if(NOBLOOD in H.dna.species.species_traits) //can't lose blood if your species doesn't have any
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return
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else
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quirk_holder.blood_volume -= 0.275
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quirk_holder.blood_volume -= 0.2
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/datum/quirk/depression
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name = "Depression"
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@@ -54,7 +54,7 @@ GLOBAL_LIST_EMPTY(family_heirlooms)
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if("Botanist")
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heirloom_type = pick(/obj/item/cultivator, /obj/item/reagent_containers/glass/bucket, /obj/item/storage/bag/plants, /obj/item/toy/plush/beeplushie)
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if("Medical Doctor")
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heirloom_type = /obj/item/healthanalyzer/advanced
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heirloom_type = /obj/item/healthanalyzer
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if("Paramedic")
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heirloom_type = pick(/obj/item/clothing/neck/stethoscope, /obj/item/bodybag)
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if("Station Engineer")
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@@ -337,10 +337,8 @@ GLOBAL_LIST_EMPTY(family_heirlooms)
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dumb_thing = FALSE //only once per life
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if(prob(1))
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new/obj/item/reagent_containers/food/snacks/pastatomato(get_turf(H)) //now that's what I call spaghetti code
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// small chance to make eye contact with inanimate objects/mindless mobs because of nerves
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/datum/quirk/social_anxiety/proc/looks_at_floor(datum/source, atom/A)
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var/mob/living/mind_check = A
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if(prob(85) || (istype(mind_check) && mind_check.mind))
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@@ -31,7 +31,7 @@
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paycheck_department = ACCOUNT_SEC
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display_order = JOB_DISPLAY_ORDER_HEAD_OF_SECURITY
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blacklisted_quirks = list(/datum/quirk/mute, /datum/quirk/brainproblems, /datum/quirk/nonviolent, /datum/quirk/paraplegic, /datum/quirk/insanity)
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blacklisted_quirks = list(/datum/quirk/mute, /datum/quirk/brainproblems, /datum/quirk/nonviolent, /datum/quirk/paraplegic, /datum/quirk/poor_aim, /datum/quirk/blindness, /datum/quirk/monophobia, /datum/quirk/insanity)
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threat = 3
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/datum/outfit/job/hos
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@@ -23,7 +23,7 @@
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mind_traits = list(TRAIT_LAW_ENFORCEMENT_METABOLISM)
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display_order = JOB_DISPLAY_ORDER_SECURITY_OFFICER
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blacklisted_quirks = list(/datum/quirk/mute, /datum/quirk/nonviolent, /datum/quirk/paraplegic)
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blacklisted_quirks = list(/datum/quirk/mute, /datum/quirk/brainproblems, /datum/quirk/nonviolent, /datum/quirk/paraplegic, /datum/quirk/poor_aim, /datum/quirk/blindness, /datum/quirk/monophobia)
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threat = 2
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/datum/job/officer/get_access()
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@@ -24,7 +24,7 @@
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mind_traits = list(TRAIT_LAW_ENFORCEMENT_METABOLISM)
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display_order = JOB_DISPLAY_ORDER_WARDEN
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blacklisted_quirks = list(/datum/quirk/mute, /datum/quirk/nonviolent, /datum/quirk/paraplegic)
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blacklisted_quirks = list(/datum/quirk/mute, /datum/quirk/brainproblems, /datum/quirk/nonviolent, /datum/quirk/paraplegic, /datum/quirk/poor_aim, /datum/quirk/blindness, /datum/quirk/monophobia)
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threat = 2
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/datum/job/warden/get_access()
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