modifies heretic sac husking a bit

The husking caused by heretic sacrifices is not healable with synthflesh. In exchange, the sacrificed humanoid suffers 200 additional burn damage, making them ever so slightly harder to immediately restore.
This commit is contained in:
DeltaFire
2020-09-27 05:35:33 +02:00
parent 9b0d1bcac3
commit d0247bdb3b
@@ -247,7 +247,8 @@
if(LH.target && LH.target.stat == DEAD)
to_chat(carbon_user,"<span class='danger'>Your patrons accepts your offer...</span>")
var/mob/living/carbon/human/H = LH.target
H.become_husk()
H.become_husk("burn") //Husks the target with removable husking, but causes a bunch of additional burn damage to prevent it from being 'too easy' to do
H.adjustFireLoss(200)
LH.target = null
var/datum/antagonist/heretic/EC = carbon_user.mind.has_antag_datum(/datum/antagonist/heretic)