This commit is contained in:
Artur
2019-12-08 22:22:30 +02:00
parent 9773b530f8
commit d184bdd77a
3 changed files with 4 additions and 3 deletions
@@ -84,7 +84,7 @@
//It is called from your coffin on close (by you only)
if(poweron_masquerade == TRUE || owner.current.AmStaked())
return FALSE
owner.current.adjustStaminaLoss(-3 * (regenRate * 4) * mult, 0) // Humans lose stamina damage really quickly. Vamps should heal more.
owner.current.adjustStaminaLoss(-3 * (regenRate * 2) * mult, 0) // Humans lose stamina damage really quickly. Vamps should heal more.
owner.current.adjustCloneLoss(-1 * (regenRate * 4) * mult, 0)
owner.current.adjustOrganLoss(ORGAN_SLOT_BRAIN, -1 * (regenRate * 4) * mult) //adjustBrainLoss(-1 * (regenRate * 4) * mult, 0)
// No Bleeding
@@ -477,7 +477,8 @@
var/datum/antagonist/bloodsucker/V = H.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER)
if(V || T) //We dont want vassals or vampires affected by this
return
H.hallucination = 5
H.hallucination = 20
SEND_SIGNAL(H, COMSIG_ADD_MOOD_EVENT, "vampcandle", /datum/mood_event/vampcandle)
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// OTHER THINGS TO USE: HUMAN BLOOD. /obj/effect/decal/cleanable/blood
/obj/item/restraints/legcuffs/beartrap/bloodsucker
@@ -39,7 +39,7 @@
// NOTE: We use . = FALSE so that we can break cuffs AND throw off our attacker in one use!
//return TRUE
/datum/action/bloodsucker/targeted/brawn/CheckValidTarget(atom/A)
return isliving(A) || istype(A, /obj/machinery/door))
return isliving(A) || istype(A, /obj/machinery/door)
/datum/action/bloodsucker/targeted/brawn/CheckCanTarget(atom/A, display_error)
// DEFAULT CHECKS (Distance)