Merge remote-tracking branch 'upstream/master'

This commit is contained in:
keronshb
2021-06-04 23:04:05 -04:00
37 changed files with 396 additions and 328 deletions
@@ -499,10 +499,6 @@
/mob/living/simple_animal/hostile/alien,
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
/area/ruin/unpowered/xenonest)
"bD" = (
/obj/structure/alien/weeds,
/turf/template_noop,
/area/ruin/unpowered/xenonest)
"dE" = (
/obj/structure/alien/weeds,
/obj/structure/bed/nest,
@@ -1573,8 +1569,8 @@ aa
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@@ -1625,7 +1621,7 @@ aa
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(21,1,1) = {"
@@ -1676,8 +1672,8 @@ ac
aa
aa
ac
bD
bD
ag
ag
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(22,1,1) = {"
ab
@@ -1727,8 +1723,8 @@ ac
ac
ac
aW
bD
bD
ag
ag
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(23,1,1) = {"
ab
@@ -1778,8 +1774,8 @@ ag
aw
ar
ag
bD
bD
ag
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(24,1,1) = {"
ab
@@ -1829,8 +1825,8 @@ ag
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(25,1,1) = {"
ab
@@ -1880,8 +1876,8 @@ ac
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ac
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bD
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ag
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(26,1,1) = {"
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+49 -45
View File
@@ -27606,13 +27606,13 @@
/obj/structure/sign/warning/radiation/rad_area{
pixel_x = 32
},
/obj/structure/cable{
icon_state = "0-2"
},
/obj/structure/cable{
icon_state = "0-8"
},
/obj/effect/spawner/structure/window/reinforced,
/obj/structure/cable{
icon_state = "1-8"
},
/turf/open/floor/plating,
/area/engineering/gravity_generator)
"bnX" = (
@@ -40890,8 +40890,8 @@
/turf/open/floor/plasteel,
/area/engineering/atmos)
"bTT" = (
/obj/machinery/atmospherics/pipe/manifold/yellow/visible{
dir = 8
/obj/machinery/atmospherics/pipe/manifold/general/visible{
dir = 1
},
/obj/machinery/meter,
/turf/open/floor/plasteel,
@@ -56262,6 +56262,7 @@
/obj/structure/cable{
icon_state = "1-2"
},
/obj/effect/mapping_helpers/airlock/cyclelink_helper,
/turf/open/floor/plasteel,
/area/engineering/engine_smes)
"jLv" = (
@@ -56574,7 +56575,7 @@
dir = 6
},
/obj/structure/cable{
icon_state = "0-8"
icon_state = "0-2"
},
/turf/open/floor/plasteel,
/area/engineering/gravity_generator)
@@ -57372,6 +57373,7 @@
/area/service/bar)
"moS" = (
/obj/machinery/atmospherics/pipe/manifold4w/yellow/visible,
/obj/machinery/meter,
/turf/open/floor/plasteel,
/area/engineering/atmos)
"mps" = (
@@ -57535,6 +57537,19 @@
/obj/structure/falsewall,
/turf/open/floor/plating,
/area/security/prison)
"mJf" = (
/obj/structure/cable{
icon_state = "0-8"
},
/obj/structure/cable{
icon_state = "0-4"
},
/obj/effect/spawner/structure/window/reinforced,
/obj/structure/cable{
icon_state = "1-4"
},
/turf/open/floor/plating,
/area/engineering/gravity_generator)
"mJo" = (
/obj/structure/door_assembly/door_assembly_mai,
/obj/item/electronics/airlock,
@@ -57576,9 +57591,6 @@
name = "Gravity Generator";
req_access_txt = "11"
},
/obj/structure/cable{
icon_state = "1-8"
},
/turf/open/floor/plasteel/dark,
/area/engineering/gravity_generator)
"mOG" = (
@@ -58245,9 +58257,6 @@
/obj/effect/turf_decal/stripes/line{
dir = 4
},
/obj/structure/cable{
icon_state = "4-8"
},
/obj/machinery/light{
dir = 4;
light_color = "#c1caff"
@@ -60541,6 +60550,9 @@
/obj/structure/cable{
icon_state = "1-2"
},
/obj/effect/mapping_helpers/airlock/cyclelink_helper{
dir = 1
},
/turf/open/floor/plasteel,
/area/engineering/gravity_generator)
"tJS" = (
@@ -60771,10 +60783,10 @@
/turf/open/floor/plating,
/area/maintenance/port/fore)
"ugu" = (
/obj/structure/cable{
icon_state = "1-4"
},
/obj/effect/turf_decal/stripes/line,
/obj/structure/cable{
icon_state = "1-2"
},
/turf/open/floor/plasteel,
/area/engineering/gravity_generator)
"uhm" = (
@@ -61143,10 +61155,6 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 5
},
/obj/structure/cable{
icon_state = "0-8"
},
/obj/machinery/power/terminal,
/turf/closed/wall/r_wall,
/area/engineering/gravity_generator)
"uRn" = (
@@ -61353,11 +61361,10 @@
/turf/open/floor/plating,
/area/maintenance/port)
"vob" = (
/obj/structure/cable{
icon_state = "1-4"
},
/obj/machinery/atmospherics/pipe/simple/yellow/visible,
/obj/machinery/meter,
/turf/open/floor/plasteel,
/area/engineering/gravity_generator)
/area/engineering/atmos)
"voW" = (
/obj/structure/pool/Lboard,
/turf/open/pool,
@@ -61563,10 +61570,13 @@
/turf/open/floor/plating,
/area/maintenance/starboard/fore)
"vFr" = (
/obj/structure/cable{
icon_state = "4-8"
},
/obj/effect/turf_decal/stripes/line,
/obj/machinery/power/terminal{
dir = 4
},
/obj/structure/cable{
icon_state = "0-8"
},
/turf/open/floor/plasteel,
/area/engineering/gravity_generator)
"vGn" = (
@@ -62192,9 +62202,6 @@
/turf/open/floor/carpet/royalblue,
/area/maintenance/starboard/aft)
"xgC" = (
/obj/structure/cable{
icon_state = "0-4"
},
/obj/machinery/power/apc{
areastring = "/area/engineering/gravity_generator";
dir = 8;
@@ -62208,13 +62215,13 @@
/obj/effect/turf_decal/stripes/line{
dir = 8
},
/obj/structure/cable{
icon_state = "0-2"
},
/obj/machinery/light{
dir = 8;
light_color = "#e8eaff"
},
/obj/structure/cable{
icon_state = "0-2"
},
/turf/open/floor/plasteel,
/area/engineering/gravity_generator)
"xgF" = (
@@ -62224,13 +62231,10 @@
},
/area/maintenance/bar)
"xhS" = (
/obj/structure/cable{
icon_state = "2-4"
},
/obj/structure/cable{
icon_state = "4-8"
},
/obj/effect/turf_decal/stripes/line,
/obj/structure/cable{
icon_state = "1-4"
},
/turf/open/floor/plasteel,
/area/engineering/gravity_generator)
"xhV" = (
@@ -85028,7 +85032,7 @@ btG
rXl
xgC
ugu
bnV
mJf
bph
bih
big
@@ -85283,7 +85287,7 @@ xTy
xTy
tJK
xTy
vob
xTy
xhS
mOB
bph
@@ -87072,11 +87076,11 @@ bCq
bSs
ceY
ccw
ccw
cjJ
cnR
cgT
cjJ
ccw
cjJ
ccw
ccw
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@@ -96303,7 +96307,7 @@ bPc
bQs
cez
ceA
daq
bTT
bUN
bOd
bOd
@@ -97335,9 +97339,9 @@ moS
kGv
bUS
cCE
bTT
bUS
bXU
bUS
vob
bUS
bXU
bUS
+53 -75
View File
@@ -72141,24 +72141,6 @@
/obj/machinery/atmospherics/pipe/simple/general/visible,
/turf/open/floor/plasteel,
/area/engineering/atmos)
"exg" = (
/obj/structure/chair/office/light{
dir = 8
},
/obj/structure/cable/white{
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/turf/open/floor/plasteel{
heat_capacity = 1e+006
},
/area/command/heads_quarters/ce)
"exo" = (
/obj/effect/turf_decal/stripes/line{
dir = 1
@@ -79857,20 +79839,6 @@
},
/turf/open/floor/plasteel/dark,
/area/service/library)
"hkJ" = (
/obj/structure/cable/white{
icon_state = "1-2"
},
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/turf/open/floor/plasteel{
heat_capacity = 1e+006
},
/area/command/heads_quarters/ce)
"hkK" = (
/obj/structure/table/reinforced,
/obj/item/electronics/firelock,
@@ -86455,6 +86423,9 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/structure/cable/white{
icon_state = "4-8"
},
/turf/open/floor/plasteel{
heat_capacity = 1e+006
},
@@ -91661,6 +91632,9 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/structure/cable/white{
icon_state = "4-8"
},
/turf/open/floor/plasteel/dark,
/area/command/heads_quarters/ce)
"laA" = (
@@ -92991,9 +92965,6 @@
/area/engineering/break_room)
"lCx" = (
/obj/structure/table/reinforced,
/obj/structure/cable/white{
icon_state = "1-2"
},
/obj/item/clipboard,
/obj/item/toy/figure/ce,
/obj/effect/turf_decal/tile/neutral{
@@ -93526,9 +93497,6 @@
/area/service/abandoned_gambling_den)
"lLv" = (
/obj/structure/table/reinforced,
/obj/structure/cable/white{
icon_state = "2-4"
},
/obj/item/folder/blue{
pixel_x = 3;
pixel_y = 3
@@ -94394,9 +94362,6 @@
/obj/item/gps/engineering{
gpstag = "CE0"
},
/obj/machinery/newscaster{
pixel_y = 32
},
/obj/structure/disposalpipe/segment{
dir = 4
},
@@ -94410,6 +94375,15 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/machinery/power/apc{
areastring = "/area/command/heads_quarters/ce";
dir = 1;
name = "Chief Engineer's APC";
pixel_y = 30
},
/obj/structure/cable/white{
icon_state = "0-2"
},
/turf/open/floor/plasteel/dark,
/area/command/heads_quarters/ce)
"mcu" = (
@@ -109351,25 +109325,6 @@
/obj/effect/turf_decal/bot,
/turf/open/floor/plasteel,
/area/service/hydroponics)
"rts" = (
/obj/structure/cable/white,
/obj/machinery/power/apc{
areastring = "/area/command/heads_quarters/ce";
name = "Chief Engineer's APC";
pixel_y = -26
},
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/command/heads_quarters/ce)
"rtx" = (
/obj/structure/table/wood,
/obj/item/storage/briefcase{
@@ -116201,6 +116156,19 @@
/obj/effect/turf_decal/delivery,
/turf/open/floor/plasteel,
/area/engineering/storage/tech)
"tGF" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/structure/cable/white{
icon_state = "1-4"
},
/turf/open/floor/plasteel,
/area/command/heads_quarters/ce)
"tGL" = (
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
dir = 4
@@ -117812,9 +117780,6 @@
/obj/structure/cable/white{
icon_state = "1-2"
},
/obj/structure/cable/white{
icon_state = "1-8"
},
/obj/machinery/light{
dir = 4
},
@@ -117829,6 +117794,10 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/machinery/airalarm{
dir = 8;
pixel_x = 24
},
/turf/open/floor/plasteel/dark,
/area/command/heads_quarters/ce)
"uiv" = (
@@ -121250,9 +121219,6 @@
/area/service/chapel/office)
"vBq" = (
/obj/structure/table/reinforced,
/obj/structure/cable/white{
icon_state = "1-2"
},
/obj/item/cartridge/engineering{
pixel_x = 6
},
@@ -122264,6 +122230,22 @@
/obj/effect/spawner/lootdrop/keg,
/turf/open/floor/plating,
/area/service/abandoned_gambling_den)
"vXq" = (
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/machinery/firealarm{
pixel_y = -28
},
/turf/open/floor/plasteel/dark,
/area/command/heads_quarters/ce)
"vXw" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
@@ -124083,10 +124065,6 @@
/obj/item/cartridge/atmos,
/obj/item/cartridge/atmos,
/obj/item/cartridge/atmos,
/obj/machinery/airalarm{
dir = 1;
pixel_y = -22
},
/obj/item/stamp/ce,
/obj/effect/turf_decal/tile/neutral{
dir = 1
@@ -151712,13 +151690,13 @@ mMB
pRP
kkO
mcs
mHG
tGF
xKr
lLv
lCx
vBq
hkJ
rts
ikP
vXq
qjg
ine
vJe
@@ -151971,7 +151949,7 @@ kkO
nZq
jpC
ivQ
exg
tbI
tbI
ilG
hbc
@@ -152485,7 +152463,7 @@ kkO
jKf
prr
qPW
xSN
kkO
sSa
jry
pTd
@@ -67711,6 +67711,9 @@
pixel_y = 24
},
/obj/machinery/computer/atmos_control,
/obj/machinery/atmospherics/pipe/simple/orange/hidden{
dir = 4
},
/turf/open/floor/plasteel/checker,
/area/engineering/atmos)
"oOi" = (
+105 -49
View File
@@ -10755,6 +10755,11 @@
name = "Port Solar APC";
pixel_y = 23
},
/obj/machinery/camera{
c_tag = "Port Bow Solar";
dir = 9;
name = "solar camera"
},
/turf/open/floor/plating,
/area/maintenance/solars/port)
"ayD" = (
@@ -24647,6 +24652,12 @@
},
/turf/open/space,
/area/solars/starboard)
"beW" = (
/obj/machinery/atmospherics/pipe/simple/general/visible{
dir = 5
},
/turf/open/floor/plasteel,
/area/engineering/atmos)
"beY" = (
/obj/machinery/camera{
c_tag = "Arrivals Central";
@@ -37817,6 +37828,10 @@
/obj/effect/turf_decal/tile/purple{
dir = 8
},
/obj/item/radio/intercom{
pixel_x = 30;
pixel_y = -2
},
/turf/open/floor/plasteel,
/area/science/mixing)
"bHI" = (
@@ -40355,15 +40370,9 @@
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/atmospherics/components/binary/pump{
/obj/machinery/atmospherics/components/binary/pump/on{
dir = 8;
name = "Mix to Ports"
},
/turf/open/floor/plasteel,
/area/engineering/atmos)
"bNk" = (
/obj/machinery/atmospherics/pipe/manifold/green/visible{
dir = 1
name = "Unfiltered to Mix"
},
/turf/open/floor/plasteel,
/area/engineering/atmos)
@@ -40372,8 +40381,9 @@
/obj/effect/turf_decal/tile/yellow{
dir = 4
},
/obj/machinery/atmospherics/pipe/manifold/green/visible{
dir = 1
/obj/machinery/atmospherics/components/binary/pump/on{
dir = 4;
name = "Unfiltered & Air to Mix"
},
/turf/open/floor/plasteel,
/area/engineering/atmos)
@@ -40809,23 +40819,19 @@
},
/turf/open/floor/plasteel,
/area/engineering/atmos)
"bOo" = (
/obj/machinery/atmospherics/pipe/manifold/general/visible,
/turf/open/floor/plasteel,
/area/engineering/atmos)
"bOp" = (
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/general/visible{
dir = 10
/obj/machinery/atmospherics/components/binary/pump{
dir = 8;
name = "Pure to Mix"
},
/turf/open/floor/plasteel,
/area/engineering/atmos)
"bOq" = (
/obj/machinery/atmospherics/components/binary/pump{
dir = 1;
name = "Pure to Mix"
/obj/machinery/atmospherics/pipe/manifold/green/visible{
dir = 1
},
/turf/open/floor/plasteel,
/area/engineering/atmos)
@@ -40844,7 +40850,7 @@
/turf/open/floor/engine/vacuum,
/area/science/mixing)
"bOu" = (
/obj/machinery/atmospherics/components/unary/outlet_injector/on{
/obj/machinery/atmospherics/components/unary/outlet_injector/atmos/toxins_mixing_input{
dir = 4
},
/turf/open/floor/plating/airless,
@@ -41089,13 +41095,6 @@
},
/turf/open/floor/plasteel,
/area/engineering/atmos)
"bPa" = (
/obj/machinery/portable_atmospherics/canister,
/obj/machinery/atmospherics/components/unary/portables_connector/visible{
dir = 1
},
/turf/open/floor/plasteel,
/area/engineering/atmos)
"bPd" = (
/obj/machinery/atmospherics/pipe/manifold/yellow/visible{
dir = 8
@@ -41407,7 +41406,6 @@
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/general/visible,
/turf/open/floor/plasteel,
/area/engineering/atmos)
"bPW" = (
@@ -41785,14 +41783,16 @@
/turf/open/floor/plasteel,
/area/engineering/atmos)
"bQK" = (
/obj/machinery/atmospherics/pipe/simple/cyan/visible,
/obj/machinery/atmospherics/pipe/simple/general/visible{
dir = 4
},
/obj/machinery/atmospherics/pipe/simple/cyan/visible,
/turf/open/floor/plasteel,
/area/engineering/atmos)
"bQL" = (
/obj/machinery/atmospherics/pipe/manifold4w/general/visible,
/obj/machinery/atmospherics/pipe/manifold/green/visible{
dir = 8
},
/turf/open/floor/plasteel,
/area/engineering/atmos)
"bQM" = (
@@ -41800,9 +41800,8 @@
/obj/effect/turf_decal/tile/yellow{
dir = 4
},
/obj/machinery/atmospherics/components/binary/pump/on{
dir = 1;
name = "Unfiltered to Mix"
/obj/machinery/atmospherics/pipe/simple/green/visible{
dir = 10
},
/turf/open/floor/plasteel,
/area/engineering/atmos)
@@ -42109,8 +42108,7 @@
/turf/open/floor/plasteel,
/area/engineering/atmos)
"bRw" = (
/obj/machinery/atmospherics/pipe/manifold4w/general/visible,
/obj/machinery/meter,
/obj/machinery/atmospherics/pipe/simple/general/visible,
/turf/open/floor/plasteel,
/area/engineering/atmos)
"bRx" = (
@@ -52332,7 +52330,6 @@
/area/service/library)
"czp" = (
/obj/structure/table/wood,
/obj/item/disk/nuclear/fake,
/obj/item/barcodescanner,
/turf/open/floor/plasteel/dark,
/area/service/library)
@@ -53829,6 +53826,12 @@
},
/turf/open/floor/plasteel,
/area/construction/mining/aux_base)
"eEd" = (
/obj/machinery/atmospherics/pipe/simple/green/visible{
dir = 6
},
/turf/open/floor/plasteel,
/area/engineering/atmos)
"eEp" = (
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
dir = 4
@@ -55198,6 +55201,15 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel,
/area/construction/mining/aux_base)
"hEi" = (
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/general/visible{
dir = 10
},
/turf/open/floor/plasteel,
/area/engineering/atmos)
"hEX" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 6
@@ -56739,6 +56751,12 @@
/obj/effect/turf_decal/delivery,
/turf/open/floor/plasteel/dark,
/area/engineering/main)
"kWG" = (
/obj/machinery/atmospherics/pipe/manifold/general/visible{
dir = 4
},
/turf/open/floor/plasteel,
/area/engineering/atmos)
"kWQ" = (
/obj/machinery/atmospherics/pipe/simple/orange/visible,
/obj/structure/cable/yellow{
@@ -57369,6 +57387,11 @@
name = "Starboard Solar APC";
pixel_x = -25
},
/obj/machinery/camera{
c_tag = "Starboard Solar";
dir = 10;
name = "solar camera"
},
/turf/open/floor/plating,
/area/maintenance/solars/starboard)
"mwg" = (
@@ -57443,6 +57466,15 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/closed/wall,
/area/maintenance/department/engine)
"mAR" = (
/obj/machinery/atmospherics/pipe/simple/green/visible{
dir = 5
},
/obj/machinery/atmospherics/pipe/simple/yellow/visible{
dir = 10
},
/turf/open/floor/plasteel,
/area/engineering/atmos)
"mCe" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/machinery/door/poddoor/preopen{
@@ -58849,6 +58881,10 @@
},
/turf/open/floor/wood,
/area/service/lawoffice)
"pEM" = (
/obj/machinery/atmospherics/pipe/manifold/general/visible,
/turf/open/floor/plasteel,
/area/engineering/atmos)
"pFe" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/effect/turf_decal/tile/red{
@@ -59370,6 +59406,13 @@
},
/turf/open/floor/plasteel/dark,
/area/maintenance/department/crew_quarters/dorms)
"qQu" = (
/obj/machinery/portable_atmospherics/canister,
/obj/machinery/atmospherics/components/unary/portables_connector/visible{
dir = 4
},
/turf/open/floor/plasteel,
/area/engineering/atmos)
"qRl" = (
/obj/item/radio/intercom{
name = "Station Intercom (General)";
@@ -60110,6 +60153,13 @@
},
/turf/open/floor/plating,
/area/maintenance/department/security/brig)
"sGJ" = (
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/general/visible,
/turf/open/floor/plasteel,
/area/engineering/atmos)
"sIK" = (
/obj/effect/turf_decal/stripes/line{
dir = 8
@@ -61031,6 +61081,12 @@
},
/turf/open/floor/engine,
/area/engineering/main)
"uST" = (
/obj/machinery/atmospherics/components/binary/pump{
name = "Mix to Ports"
},
/turf/open/floor/plasteel,
/area/engineering/atmos)
"uUQ" = (
/obj/machinery/door/airlock/maintenance{
name = "Engineering Maintenance";
@@ -99648,7 +99704,7 @@ bJN
bKS
bMe
bNh
bOo
pEM
bOX
bMf
bMf
@@ -100162,9 +100218,9 @@ bHw
bKU
bOr
bPU
kWG
bRw
bPa
bMf
beW
bMf
bMf
bMf
@@ -100418,13 +100474,13 @@ bIF
bHw
bKV
bOX
bUv
eEd
bQL
bPa
bMf
bMf
bMf
uST
pEM
bMf
qQu
qQu
bSU
bTT
bUv
@@ -100678,10 +100734,10 @@ bMg
bNj
bOp
bPV
bPV
bPV
bPV
bPV
hEi
sGJ
bUw
bUw
bUw
bUw
bUw
@@ -100932,8 +100988,8 @@ bIH
bHw
cqG
bOX
bNk
bOq
mAR
bPd
bPW
bPW
+1
View File
@@ -165,6 +165,7 @@
#define TRAIT_EXEMPT_HEALTH_EVENTS "exempt-health-events"
#define TRAIT_NO_MIDROUND_ANTAG "no-midround-antag" //can't be turned into an antag by random events
#define TRAIT_PUGILIST "pugilist" //This guy punches people for a living
#define TRAIT_NOPUGILIST "nopugilist" // for preventing ((((((((((extreme)))))))))) punch stacking
#define TRAIT_KI_VAMPIRE "ki-vampire" //when someone with this trait rolls maximum damage on a punch and stuns the target, they regain some stamina and do clone damage
#define TRAIT_MAULER "mauler" // this guy punches the shit out of people to hurt them, not to drain their stamina
#define TRAIT_PASSTABLE "passtable"
+2
View File
@@ -165,6 +165,7 @@
ADD_TRAIT(H, TRAIT_PIERCEIMMUNE, SLEEPING_CARP_TRAIT)
ADD_TRAIT(H, TRAIT_NODISMEMBER, SLEEPING_CARP_TRAIT)
ADD_TRAIT(H, TRAIT_TASED_RESISTANCE, SLEEPING_CARP_TRAIT)
ADD_TRAIT(H, TRAIT_NOPUGILIST, SLEEPING_CARP_TRAIT) // cqc doesn't get this as it's intended to be able to stack with northstar gloves
H.physiology.brute_mod *= 0.4 //brute is really not gonna cut it
H.physiology.burn_mod *= 0.7 //burn is distinctly more useful against them than brute but they're still resistant
H.physiology.stamina_mod *= 0.4 //You take less stamina damage overall, but you do not reduce the damage from stun batons as much
@@ -181,6 +182,7 @@
REMOVE_TRAIT(H, TRAIT_PIERCEIMMUNE, SLEEPING_CARP_TRAIT)
REMOVE_TRAIT(H, TRAIT_NODISMEMBER, SLEEPING_CARP_TRAIT)
REMOVE_TRAIT(H, TRAIT_TASED_RESISTANCE, SLEEPING_CARP_TRAIT)
REMOVE_TRAIT(H, TRAIT_NOPUGILIST, SLEEPING_CARP_TRAIT)
H.physiology.brute_mod = initial(H.physiology.brute_mod)
H.physiology.burn_mod = initial(H.physiology.burn_mod)
H.physiology.stamina_mod = initial(H.physiology.stamina_mod)
+1 -1
View File
@@ -579,7 +579,7 @@
//TODO: Better floating
/atom/movable/proc/float(on, throw_override)
if(throwing || !throw_override)
if(throwing && !throw_override)
return
if(on && !(movement_type & FLOATING))
animate(src, pixel_y = 2, time = 10, loop = -1, flags = ANIMATION_RELATIVE)
+1 -1
View File
@@ -688,7 +688,7 @@
else
. += "It looks very robust."
if(hasSiliconAccessInArea(user) && (!stat & BROKEN))
if(hasSiliconAccessInArea(user) && !(stat & BROKEN))
. += "<span class='notice'>Shift-click [src] to [ density ? "open" : "close"] it.</span>"
. += "<span class='notice'>Ctrl-click [src] to [ locked ? "raise" : "drop"] its bolts.</span>"
. += "<span class='notice'>Alt-click [src] to [ secondsElectrified ? "un-electrify" : "permanently electrify"] it.</span>"
+1 -1
View File
@@ -383,7 +383,7 @@
. = ..()
/obj/item/stack/medical/mesh/on_attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags)
if(!is_open & user.get_inactive_held_item() == src)
if(!is_open && (user.get_inactive_held_item() == src))
to_chat(user, "<span class='warning'>You need to open [src] first.</span>")
return
. = ..()
+12
View File
@@ -73,3 +73,15 @@
name = "wumborian fugu den"
desc = "A den housing a nest of wumborian fugus, how do they all even fit in there?"
mob_types = list(/mob/living/simple_animal/hostile/asteroid/fugu)
/obj/structure/spawner/clown
name = "Laughing Larry"
desc = "A laughing, jovial figure. Something seems stuck in his throat."
icon_state = "clownbeacon"
icon = 'icons/obj/device.dmi'
max_integrity = 200
max_mobs = 15
spawn_time = 150
mob_types = list(/mob/living/simple_animal/hostile/retaliate/clown, /mob/living/simple_animal/hostile/retaliate/clown/fleshclown, /mob/living/simple_animal/hostile/retaliate/clown/clownhulk, /mob/living/simple_animal/hostile/retaliate/clown/longface, /mob/living/simple_animal/hostile/retaliate/clown/clownhulk/chlown, /mob/living/simple_animal/hostile/retaliate/clown/clownhulk/honcmunculus, /mob/living/simple_animal/hostile/retaliate/clown/mutant/blob)
spawn_text = "climbs out of"
faction = list("clown")
+1 -1
View File
@@ -127,7 +127,7 @@
to_chat(user, "<span class='danger'>Throwing [pushed_mob] onto the table might hurt them!</span>")
return
var/added_passtable = FALSE
if(!pushed_mob.pass_flags & PASSTABLE)
if(!(pushed_mob.pass_flags & PASSTABLE))
added_passtable = TRUE
pushed_mob.pass_flags |= PASSTABLE
pushed_mob.Move(src.loc)
+1 -1
View File
@@ -104,7 +104,7 @@ GLOBAL_VAR(antag_prototypes)
var/datum/component/activity/activity = current.GetComponent(/datum/component/activity)
if(activity)
out += "Activity level: [activity.activity_level]<br>"
out += "Hasn't changed areas in approximately [activity.not_moved_counter] seconds"
out += "Hasn't changed areas in approximately [activity.not_moved_counter] seconds<br>"
var/special_statuses = get_special_statuses()
if(length(special_statuses))
@@ -680,6 +680,11 @@
glove_type = /obj/item/clothing/gloves/fingerless/pugilist/cling // just punch his head off dude
glove_name_simple = "bone gauntlets"
/obj/effect/proc_holder/changeling/gloves/gauntlets/sting_action(mob/living/user)
if(HAS_TRAIT(user, TRAIT_NOPUGILIST))
to_chat(user, "<span class='warning'>We would gain nothing by forming our fists into brute-force weapons when we are trained in precision martial arts!</span>")
return
/obj/item/clothing/gloves/fingerless/pugilist/cling // switches between lesser GotNS and Big Punchy Rib Breaky Hands
name = "hewn bone gauntlets"
icon_state = "ling_gauntlets"
@@ -50,7 +50,7 @@
/obj/item/melee/touch_attack/mansus_fist/afterattack(atom/target, mob/user, proximity_flag, click_parameters)
if(!proximity_flag | target == user)
if(!proximity_flag || (target == user))
return
playsound(user, 'sound/items/welder.ogg', 75, TRUE)
if(ishuman(target))
@@ -24,7 +24,7 @@
var/check = FALSE
if(ismob(target))
var/mob/living/mobster = target
if(!mobster.mob_biotypes & MOB_ROBOTIC)
if(!(mobster.mob_biotypes & MOB_ROBOTIC))
return FALSE
else
check = TRUE
@@ -84,6 +84,9 @@
if(slam_cooldown + slam_cooldown_time > world.time)
to_chat(src, "<span class='warning'>Your slam ability is still on cooldown!</span>")
return
if(!isopenturf(loc))
to_chat(src, "<span class='warning'>You need to be on open flooring to do that!")
return
face_atom(A)
var/mob/living/victim = A
+13 -4
View File
@@ -37,14 +37,19 @@
/obj/item/clothing/gloves/fingerless/pugilist/equipped(mob/user, slot)
. = ..()
if(slot == SLOT_GLOVES)
use_buffs(user, TRUE)
wornonce = TRUE
if((HAS_TRAIT(user, TRAIT_NOPUGILIST)))
to_chat(user, "<span class='danger'>What purpose is there to don the weapons of pugilism if you're already well-practiced in martial arts? Mixing arts is blasphemous!</span>")
return
use_buffs(user, TRUE)
/obj/item/clothing/gloves/fingerless/pugilist/dropped(mob/user)
. = ..()
if(wornonce)
use_buffs(user, FALSE)
wornonce = FALSE
if((HAS_TRAIT(user, TRAIT_NOPUGILIST)))
return
use_buffs(user, FALSE)
/obj/item/clothing/gloves/fingerless/pugilist/proc/use_buffs(mob/user, buff)
if(buff) // tarukaja
@@ -247,14 +252,18 @@
/obj/item/clothing/gloves/fingerless/pugilist/mauler/equipped(mob/user, slot)
. = ..()
if(slot == SLOT_GLOVES)
use_mauls(user, TRUE)
wornonce = TRUE
if((HAS_TRAIT(user, TRAIT_NOPUGILIST)))
return
use_mauls(user, TRUE)
/obj/item/clothing/gloves/fingerless/pugilist/mauler/dropped(mob/user)
. = ..()
if(wornonce)
use_mauls(user, FALSE)
wornonce = FALSE
if((HAS_TRAIT(user, TRAIT_NOPUGILIST)))
return
use_mauls(user, FALSE)
/obj/item/clothing/gloves/fingerless/pugilist/mauler/proc/use_mauls(mob/user, maul)
if(maul)
@@ -535,3 +535,9 @@
to_chat(user, "<span class='notice'>You insert [I] into [src].</span>")
B.use(10)
icon_state = initial(icon_state)
/obj/item/clothing/shoes/swagshoes
name = "swag shoes"
desc = "They got me for my foams!"
icon_state = "SwagShoes"
item_state = "SwagShoes"
+7
View File
@@ -355,3 +355,10 @@
name = "Sakura Kimono'"
icon_state = "sakura_kimono"
item_state = "sakura_kimono"
/obj/item/clothing/under/costume/swagoutfit
name = "Swag outfit"
desc = "Why don't you go secure some bitches?"
icon_state = "SwagOutfit"
item_state = "SwagOutfit"
can_adjust = FALSE
+1 -1
View File
@@ -61,7 +61,7 @@
originMachine.visible_message("[originMachine] beeps and seems lifeless.")
kill()
return
vendingMachines = listclearnulls(vendingMachines)
listclearnulls(vendingMachines)
if(!vendingMachines.len) //if every machine is infected
for(var/obj/machinery/vending/upriser in infectedMachines)
if(prob(70) && !QDELETED(upriser))
@@ -101,6 +101,13 @@
matrixed_sections = MATRIX_RED
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
/datum/sprite_accessory/ears/lablight
name = "Dog, Floppy (Light)"
icon_state = "lablight"
color_src = MATRIXED
matrixed_sections = MATRIX_RED
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
/datum/sprite_accessory/ears/human/eevee
name = "Eevee"
icon_state = "eevee"
@@ -351,10 +358,15 @@
matrixed_sections = MATRIX_RED_GREEN
/datum/sprite_accessory/ears/mam_ears/lab
name = "Dog, Long"
name = "Dog, Floppy"
icon_state = "lab"
matrixed_sections = MATRIX_RED
/datum/sprite_accessory/ears/mam_ears/lablight
name = "Dog, Floppy (Light)"
icon_state = "lablight"
matrixed_sections = MATRIX_RED
/datum/sprite_accessory/ears/mam_ears/murid
name = "Murid"
icon_state = "murid"
+4 -4
View File
@@ -158,12 +158,12 @@
return FALSE
size_x = clamp(size_x, 0, CAMERA_PICTURE_SIZE_HARD_LIMIT)
size_y = clamp(size_y, 0, CAMERA_PICTURE_SIZE_HARD_LIMIT)
var/list/desc = list("This is a photo of an area of [size_x+1] meters by [size_y+1] meters.")
var/list/desc = list("This is a photo of an area of [size_x*2 + 1] meters by [size_y*2 + 1] meters.")
var/ai_user = isAI(user)
var/list/seen
var/list/viewlist = (user && user.client)? getviewsize(user.client.view) : getviewsize(world.view)
var/list/viewlist = user?.client? getviewsize(user.client.view) : getviewsize(world.view)
var/viewr = max(viewlist[1], viewlist[2]) + max(size_x, size_y)
var/viewc = user.client? user.client.eye : target
var/viewc = user?.client? user.client.eye : target
seen = get_hear(viewr, viewc)
var/list/turfs = list()
var/list/mobs = list()
@@ -184,7 +184,7 @@
var/psize_y = (size_y * 2 + 1) * world.icon_size
var/get_icon = camera_get_icon(turfs, target_turf, psize_x, psize_y, clone_area, size_x, size_y, (size_x * 2 + 1), (size_y * 2 + 1))
qdel(clone_area)
var/icon/temp = icon('icons/effects/96x96.dmi',"")
var/icon/temp = icon('icons/effects/camera_image_base.dmi',"")
temp.Blend("#000", ICON_OVERLAY)
temp.Scale(psize_x, psize_y)
temp.Blend(get_icon, ICON_OVERLAY)
@@ -47,7 +47,7 @@
atoms += A
CHECK_TICK
var/icon/res = icon('icons/effects/96x96.dmi', "")
var/icon/res = icon('icons/effects/camera_image_base.dmi', "")
res.Scale(psize_x, psize_y)
var/list/sorted = list()
@@ -64,7 +64,6 @@
var/xcomp = FLOOR(psize_x / 2, 1) - 15
var/ycomp = FLOOR(psize_y / 2, 1) - 15
for(var/atom/A in sorted)
var/xo = (A.x - center.x) * world.icon_size + A.pixel_x + xcomp
var/yo = (A.y - center.y) * world.icon_size + A.pixel_y + ycomp
+7 -1
View File
@@ -568,12 +568,18 @@
/datum/action/item_action/toggle_scope_zoom/IsAvailable(silent = FALSE)
. = ..()
if(!.)
var/obj/item/gun/G = target
G.zoom(owner, owner.dir, FALSE)
/datum/action/item_action/toggle_scope_zoom/Trigger()
. = ..()
if(.)
var/obj/item/gun/G = target
G.zoom(owner, owner.dir)
/datum/action/item_action/toggle_scope_zoom/Remove(mob/living/L)
var/obj/item/gun/G = target
G.zoom(L, L.dir)
G.zoom(L, L.dir, FALSE)
return ..()
/obj/item/gun/proc/rotate(atom/thing, old_dir, new_dir)
@@ -254,14 +254,14 @@
software_error()
/datum/nanite_program/proc/on_shock(shock_damage)
if(!program_flags & NANITE_SHOCK_IMMUNE)
if(!(program_flags & NANITE_SHOCK_IMMUNE))
if(prob(10))
software_error()
else if(prob(33))
self_destruct()
/datum/nanite_program/proc/on_minor_shock()
if(!program_flags & NANITE_SHOCK_IMMUNE)
if(!(program_flags & NANITE_SHOCK_IMMUNE))
if(prob(10))
software_error()
+2
View File
@@ -212,6 +212,8 @@
/obj/item/clothing/suit/jacket/leather/overcoat = 4,
/obj/item/clothing/under/pants/mustangjeans = 3,
/obj/item/clothing/neck/necklace/dope = 5,
/obj/item/clothing/under/costume/swagoutfit = 5,
/obj/item/clothing/shoes/swagshoes = 5,
/obj/item/clothing/suit/jacket/letterman_nanotrasen = 5,
/obj/item/clothing/under/misc/corporateuniform = 5,
/obj/item/clothing/suit/hooded/wintercoat/polychromic = 5,
+56 -120
View File
@@ -50,6 +50,62 @@
-->
<div class="commit sansserif">
<h2 class="date">05 June 2021</h2>
<h3 class="author">Arturlang updated:</h3>
<ul class="changes bgimages16">
<li class="code_imp">float sanity now makes it not actually run if it's actively being thrown</li>
</ul>
<h3 class="author">coderbus13 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Pubby's toxins injector now starts at 200L, like it does on other maps</li>
</ul>
<h3 class="author">zeroisthebiggay updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">light floppy dog ears</li>
</ul>
<h2 class="date">04 June 2021</h2>
<h3 class="author">MrJWhit updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds a missing pipe</li>
</ul>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">sniper rifle doesn't ruin your round instantly now</li>
</ul>
<h2 class="date">03 June 2021</h2>
<h3 class="author">MrJWhit updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Removed some debug tiles on the xenoruin.</li>
</ul>
<h3 class="author">TripleShades updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added a camera to both solar entryways</li>
<li class="rscadd">Added an intercom to toxin's launch for the doppler</li>
<li class="rscdel">The fake nuke auth disk in the library</li>
</ul>
<h2 class="date">29 May 2021</h2>
<h3 class="author">Kraseo updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">No more slamming into people while bloodcrawled.</li>
</ul>
<h3 class="author">Linzolle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">brand intelligence event works again</li>
</ul>
<h3 class="author">keronshb updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">swag outfit available in clothesmate</li>
<li class="rscadd">swag shoes availble in clothesmate resprite: changed swag shoes icon to the one twaticus made.</li>
<li class="rscadd">Adds the clown mob spawner for admins</li>
</ul>
<h3 class="author">zeroisthebiggay updated:</h3>
<ul class="changes bgimages16">
<li class="balance">puglism damage can no longer stack with scarp</li>
</ul>
<h2 class="date">26 May 2021</h2>
<h3 class="author">bunny232 updated:</h3>
<ul class="changes bgimages16">
@@ -542,126 +598,6 @@
<ul class="changes bgimages16">
<li class="balance">After a sudden crash in the tower-cap log slash wooden plank economy, NanoTrasen has decided to stop selling tower-cap logs to Cargo.</li>
</ul>
<h2 class="date">03 April 2021</h2>
<h3 class="author">BlueWildrose updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The hydroponics pet bee, Bumbles no longer has a number besides their name.</li>
</ul>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">"Destroy all nanotrasen cloning machines" objective is gone</li>
<li class="code_imp">Removed all the commented-out sabotage objectives (we can just get them from history)</li>
<li class="rscadd">Observe verb logging</li>
</ul>
<h2 class="date">02 April 2021</h2>
<h3 class="author">LetterN updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">piratepayment</li>
</ul>
<h2 class="date">29 March 2021</h2>
<h3 class="author">BlueWildrose updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed being unable to fix suit sensors if damaged at all unless destroyed completely</li>
</ul>
<h3 class="author">YakumoChen updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">A less-than-new Syndicate bundle that reminds you of the good old days when we didn't need all those newfangled traitor items the young-uns get. We had 6 items in the uplink and we had Monkey in rotation and by god we made do.</li>
</ul>
<h3 class="author">qweq12yt updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added Earmuffs</li>
<li class="rscadd">Added Random Drink</li>
<li class="rscadd">Added Clear PDA</li>
<li class="rscadd">Added Internals Box</li>
<li class="rscadd">Added Meson Goggles</li>
<li class="rscadd">Added Smoke Grenade</li>
</ul>
<h3 class="author">silicons updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">automated hydroponics system design now works properly</li>
</ul>
<h2 class="date">28 March 2021</h2>
<h3 class="author">CuteMoff updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Changed Strength Modifier from the default (1.0) too .7</li>
</ul>
<h3 class="author">Hatterhat updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">As a heretic, shattering your blade no longer interferes with bluespace.</li>
</ul>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Threat tracking is now universal, rather than dynamic-only</li>
<li class="rscadd">Slaughter demon event now increases weight based on how much blood there is.</li>
</ul>
<h3 class="author">R3dtail updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Removed ichor creates</li>
<li class="balance">Removed ichor crates and adjusted crate rolling appropriately</li>
<li class="balance">Removed the bonespear from the blackmarket uplink, and made EMP grenades harder to get from the same item.</li>
<li class="rscadd">Added a description to the black market uplink</li>
</ul>
<h3 class="author">Shadow-Quill updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Added small versions of the walk icon for all hud styles, except Retro.</li>
</ul>
<h3 class="author">dzahlus updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added radial menu to joy mask for alt reskins</li>
<li class="imageadd">added pensive, angry and flushed sprites to joy mask</li>
</ul>
<h3 class="author">keronshb updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Radioactive microlasers can no longer knock out creatures who are immune to the effects of radiation.</li>
<li class="bugfix">The radioactive microlaser now calculates the strength of its delay effect using the intensity setting it had when you initially used it on your victim, not the intensity setting it currently has. This prevents people from "cheating out" its intensity 20 effect with only a 2 second delay and a 1 second cooldown.</li>
<li class="balance">Radioactive microlasers no longer contain twice as much metal as normal health analyzers do.</li>
</ul>
<h3 class="author">necromanceranne updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Replaces the useless bullet and laser shields with new Kinetic and Ablative shields, which do as they advertise.</li>
<li class="rscadd">Replaces the shield implants shield with a hardlight shield that can take large amounts of brute damage, but disintegrates when shot with disablers.</li>
<li class="bugfix">Fixes Fake Roman Shields being able to be used as normal riot shields.</li>
<li class="bugfix">Fixes nonlethal/non-physical damage types destroying shields. (stamina, toxins, oxygen, clone, brain)</li>
<li class="bugfix">Fixes tower shields not doing anything, while also giving them intergrity to match their advertised durability.</li>
<li class="bugfix">Uses additional flags to determine what kind effects work well and what works poorly against various shields.</li>
</ul>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">ghost cafe residents can now disguise themselves as any mob or object</li>
<li class="bugfix">fixes character preview not updating when selecting the loadout tab</li>
</ul>
<h3 class="author">zeroisthebiggay updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">triple kitsune tail</li>
</ul>
<h2 class="date">26 March 2021</h2>
<h3 class="author">BlueWildrose updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Clothing no longer drops when shredded. It just becomes useless.</li>
<li class="balance">Suit sensors are guaranteed to short out when the clothes become shredded, not damaged now.</li>
<li class="balance">Uniform limb integrity increased from 30 to 120.</li>
<li class="balance">Suit sensor damage has been added. The more damaged your suit sensors get, the less features that will be available from these suit sensors. It takes two e-sword hits to ruin your tracking beacon for instance. tweak: Examine text on uniforms is now more clear about needing cable coil to repair your suit sensors.</li>
<li class="bugfix">Fixed prisoner uniform sprite paths</li>
</ul>
<h3 class="author">CuteMoff updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Diamond's forcemod was changed from 1.1x to 1.2x</li>
</ul>
<h3 class="author">Hatterhat updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Lever-action rifles, chambered in .38, are now sitting in the code. They might be buyable from Cargo or the Black Market soon. Watch this space.</li>
<li class="rscadd">Sawed-off shotguns now look like shotguns, but short, when inhand, instead of "generic gun".</li>
</ul>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">slimes can be delimbed</li>
<li class="bugfix">the loadout now colours pet collars correctly</li>
</ul>
</div>
<b>GoonStation 13 Development Team</b>
+31
View File
@@ -29352,3 +29352,34 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
2021-05-26:
bunny232:
- bugfix: Removed two random 'captain's office' tiles from space on meta station
2021-05-29:
Kraseo:
- bugfix: No more slamming into people while bloodcrawled.
Linzolle:
- bugfix: brand intelligence event works again
keronshb:
- rscadd: swag outfit available in clothesmate
- rscadd: 'swag shoes availble in clothesmate resprite: changed swag shoes icon
to the one twaticus made.'
- rscadd: Adds the clown mob spawner for admins
zeroisthebiggay:
- balance: puglism damage can no longer stack with scarp
2021-06-03:
MrJWhit:
- balance: Removed some debug tiles on the xenoruin.
TripleShades:
- rscadd: Added a camera to both solar entryways
- rscadd: Added an intercom to toxin's launch for the doppler
- rscdel: The fake nuke auth disk in the library
2021-06-04:
MrJWhit:
- rscadd: Adds a missing pipe
Putnam3145:
- bugfix: sniper rifle doesn't ruin your round instantly now
2021-06-05:
Arturlang:
- code_imp: float sanity now makes it not actually run if it's actively being thrown
coderbus13:
- bugfix: Pubby's toxins injector now starts at 200L, like it does on other maps
zeroisthebiggay:
- rscadd: light floppy dog ears
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