Merge pull request #1159 from Citadel-Station-13/upstream-merge-27600
[MIRROR] Fixes clock cultists not getting their "objective"
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@@ -55,9 +55,8 @@
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else if(isbrain(current) || isclockmob(current))
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to_chat(current, "<span class='nezbere'>You can communicate with other servants by using the Hierophant Network action button in the upper left.</span>")
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..()
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if(istype(SSticker.mode, /datum/game_mode/clockwork_cult))
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var/datum/game_mode/clockwork_cult/C = SSticker.mode
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C.present_tasks(owner) //Memorize the objectives
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to_chat(current, "<b>This is Ratvar's will:</b> [CLOCKCULT_OBJECTIVE]")
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owner.memory += "<b>Ratvar's will:</b> [CLOCKCULT_OBJECTIVE]<br>" //Memorize the objectives
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/datum/antagonist/clockcult/apply_innate_effects(mob/living/mob_override)
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. = ..()
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@@ -171,14 +171,6 @@ Credit where due:
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return TRUE
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return FALSE
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/datum/game_mode/clockwork_cult/proc/present_tasks(mob/living/L) //Memorizes and displays the clockwork cult's objective
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if(!L || !istype(L) || !L.mind)
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return 0
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var/datum/mind/M = L.mind
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to_chat(M.current, "<b>This is Ratvar's will:</b> [CLOCKCULT_OBJECTIVE]")
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M.memory += "<b>Ratvar's will:</b> [CLOCKCULT_OBJECTIVE]<br>"
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return 1
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/datum/game_mode/clockwork_cult/proc/check_clockwork_victory()
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if(GLOB.clockwork_gateway_activated)
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SSticker.news_report = CLOCK_PROSELYTIZATION //failure, technically, but we have the station
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