Merge pull request #1159 from Citadel-Station-13/upstream-merge-27600

[MIRROR] Fixes clock cultists not getting their "objective"
This commit is contained in:
LetterJay
2017-05-25 09:38:52 -05:00
committed by GitHub
2 changed files with 2 additions and 11 deletions

View File

@@ -55,9 +55,8 @@
else if(isbrain(current) || isclockmob(current))
to_chat(current, "<span class='nezbere'>You can communicate with other servants by using the Hierophant Network action button in the upper left.</span>")
..()
if(istype(SSticker.mode, /datum/game_mode/clockwork_cult))
var/datum/game_mode/clockwork_cult/C = SSticker.mode
C.present_tasks(owner) //Memorize the objectives
to_chat(current, "<b>This is Ratvar's will:</b> [CLOCKCULT_OBJECTIVE]")
owner.memory += "<b>Ratvar's will:</b> [CLOCKCULT_OBJECTIVE]<br>" //Memorize the objectives
/datum/antagonist/clockcult/apply_innate_effects(mob/living/mob_override)
. = ..()

View File

@@ -171,14 +171,6 @@ Credit where due:
return TRUE
return FALSE
/datum/game_mode/clockwork_cult/proc/present_tasks(mob/living/L) //Memorizes and displays the clockwork cult's objective
if(!L || !istype(L) || !L.mind)
return 0
var/datum/mind/M = L.mind
to_chat(M.current, "<b>This is Ratvar's will:</b> [CLOCKCULT_OBJECTIVE]")
M.memory += "<b>Ratvar's will:</b> [CLOCKCULT_OBJECTIVE]<br>"
return 1
/datum/game_mode/clockwork_cult/proc/check_clockwork_victory()
if(GLOB.clockwork_gateway_activated)
SSticker.news_report = CLOCK_PROSELYTIZATION //failure, technically, but we have the station