Applying requested changes.
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@@ -1,8 +1,7 @@
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/datum/controller/subsystem/shuttle/proc/autoEnd() //CIT CHANGE - allows shift to end after 2 hours have passed.
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if((world.realtime - SSshuttle.realtimeofstart) > auto_call && EMERGENCY_IDLE_OR_RECALLED) //2 hours
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SSshuttle.emergency.request(silent = TRUE)
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var/redAlert = seclevel2num(get_security_level()) == SEC_LEVEL_RED ? TRUE : FALSE
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priority_announce("The shift has come to an end and the shuttle called. [redAlert ? "Red Alert state confirmed: Dispatching priority shuttle. " : "" ]It will arrive in [emergency.timeLeft(600)] minutes.", null, 'sound/ai/shuttlecalled.ogg', "Priority")
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priority_announce("The shift has come to an end and the shuttle called. [seclevel2num(get_security_level()) == SEC_LEVEL_RED ? "Red Alert state confirmed: Dispatching priority shuttle. " : "" ]It will arrive in [emergency.timeLeft(600)] minutes.", null, 'sound/ai/shuttlecalled.ogg', "Priority")
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log_game("Round time limit reached. Shuttle has been auto-called.")
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message_admins("Round time limit reached. Shuttle called.")
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emergencyNoRecall = TRUE
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