Merge remote-tracking branch 'upstream/master'
This commit is contained in:
@@ -64,10 +64,6 @@
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/obj/item/paper/fluff/ruins/oldstation/protosing,
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/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
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/area/ruin/unpowered/buried_library)
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"av" = (
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/obj/structure/bookcase/random,
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/turf/open/space/basic,
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/area/ruin/unpowered/buried_library)
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"aw" = (
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/turf/open/floor/plating,
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/area/ruin/unpowered/buried_library)
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@@ -220,7 +216,6 @@
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/area/ruin/unpowered/buried_library)
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"bq" = (
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/obj/structure/mineral_door/wood,
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/obj/structure/barricade/wooden/crude/snow,
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/turf/open/floor/wood,
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/area/ruin/unpowered/buried_library)
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"br" = (
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@@ -369,7 +364,7 @@ bi
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aC
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ae
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aQ
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aq
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ah
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bi
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aq
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bg
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@@ -394,7 +389,7 @@ ae
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bi
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aM
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ae
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aq
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ah
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bm
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aq
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aA
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@@ -440,7 +435,7 @@ aa
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ad
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bi
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bi
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av
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aq
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aA
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bi
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aG
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@@ -465,7 +460,7 @@ aa
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ad
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ac
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as
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av
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aq
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aF
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aD
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aD
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@@ -550,7 +545,7 @@ aD
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bi
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ae
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bm
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ah
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aq
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ag
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br
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ac
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@@ -573,9 +568,9 @@ ae
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af
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bp
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bi
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ah
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aq
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bi
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ah
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aq
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bp
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ac
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ad
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@@ -596,9 +591,9 @@ ah
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ao
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ah
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az
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ah
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aq
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bi
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ah
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aq
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bi
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bn
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ao
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@@ -621,7 +616,7 @@ ah
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aA
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ah
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ao
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ah
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aq
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bi
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bi
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bl
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@@ -646,7 +641,7 @@ ah
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ao
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aV
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bi
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ah
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aq
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bp
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bi
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bm
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@@ -53,8 +53,8 @@
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/turf/open/floor/wood,
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/area/ruin/unpowered)
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"m" = (
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/obj/structure/barricade/wooden/crude/snow,
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/obj/structure/mineral_door/wood,
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/obj/effect/decal/cleanable/trail_holder,
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/turf/open/floor/wood,
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/area/ruin/unpowered)
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"n" = (
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@@ -68,6 +68,7 @@
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/obj/machinery/light/broken{
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dir = 4
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},
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/obj/effect/decal/cleanable/trail_holder,
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/turf/open/floor/wood,
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/area/ruin/unpowered)
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"q" = (
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@@ -95,6 +96,10 @@
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/obj/effect/decal/cleanable/trail_holder,
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/turf/open/floor/wood,
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/area/ruin/unpowered)
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"N" = (
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/obj/effect/decal/cleanable/trail_holder,
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/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
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/area/lavaland/surface/outdoors)
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(1,1,1) = {"
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i
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@@ -569,7 +574,7 @@ b
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l
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f
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f
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f
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s
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s
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b
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b
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@@ -595,7 +600,7 @@ b
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b
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b
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f
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f
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s
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p
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b
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b
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@@ -622,7 +627,7 @@ i
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b
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b
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b
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f
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s
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b
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b
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b
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@@ -649,7 +654,7 @@ i
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i
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b
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f
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b
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@@ -676,7 +681,7 @@ i
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i
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b
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f
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s
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b
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@@ -703,7 +708,7 @@ i
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i
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b
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f
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s
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b
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i
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@@ -757,7 +762,7 @@ i
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i
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n
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h
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n
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N
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h
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n
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i
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@@ -68,7 +68,7 @@ SUBSYSTEM_DEF(vote)
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//get the highest number of votes
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var/greatest_votes = 0
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var/total_votes = 0
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if(mode == "gamemode" && CONFIG_GET(flag/must_be_readied_to_vote_gamemode))
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if((mode == "gamemode" || mode == "roundtype") && CONFIG_GET(flag/must_be_readied_to_vote_gamemode))
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for(var/mob/dead/new_player/P in GLOB.player_list)
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if(P.ready != PLAYER_READY_TO_PLAY && voted[P.ckey])
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choices[choices[voted[P.ckey]]]--
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@@ -105,7 +105,7 @@ SUBSYSTEM_DEF(vote)
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/datum/controller/subsystem/vote/proc/calculate_condorcet_votes(var/blackbox_text)
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// https://en.wikipedia.org/wiki/Schulze_method#Implementation
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if((mode == "gamemode" || mode == "dynamic") && CONFIG_GET(flag/must_be_readied_to_vote_gamemode))
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if((mode == "gamemode" || mode == "dynamic" || mode == "roundtype") && CONFIG_GET(flag/must_be_readied_to_vote_gamemode))
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for(var/mob/dead/new_player/P in GLOB.player_list)
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if(P.ready != PLAYER_READY_TO_PLAY && voted[P.ckey])
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voted -= P.ckey
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@@ -155,7 +155,7 @@ SUBSYSTEM_DEF(vote)
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for(var/choice in choices)
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scores_by_choice += "[choice]"
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scores_by_choice["[choice]"] = list()
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if((mode == "gamemode" || mode == "dynamic") && CONFIG_GET(flag/must_be_readied_to_vote_gamemode))
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if((mode == "gamemode" || mode == "dynamic" || mode == "roundtype") && CONFIG_GET(flag/must_be_readied_to_vote_gamemode))
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for(var/mob/dead/new_player/P in GLOB.player_list)
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if(P.ready != PLAYER_READY_TO_PLAY && voted[P.ckey])
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voted -= P.ckey
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@@ -75,6 +75,9 @@
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/obj/machinery/vr_sleeper/MouseDrop_T(mob/target, mob/user)
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if(user.lying || !iscarbon(target) || !Adjacent(target) || !user.canUseTopic(src, BE_CLOSE, TRUE, NO_TK))
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return
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if(occupant)
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to_chat(user, "<span class='boldnotice'>The VR Sleeper is already occupied!</span>")
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return
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close_machine(target)
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ui_interact(user)
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@@ -38,14 +38,14 @@
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icon = 'modular_citadel/icons/mob/synthliz_body_markings.dmi'
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name = "Synthetic Lizard - Pecs Light"
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icon_state = "synthlizpecslight"
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covered_limbs = list("Chest" = MATRIX_GREEN_BLUE)
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covered_limbs = list("Chest" = MATRIX_GREEN_BLUE, "Left Arm" = MATRIX_BLUE, "Right Arm" = MATRIX_BLUE, "Left Leg" = MATRIX_GREEN, "Right Leg" = MATRIX_GREEN)
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/datum/sprite_accessory/mam_body_markings/synthliz
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recommended_species = list("synthliz")
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icon = 'modular_citadel/icons/mob/synthliz_body_markings.dmi'
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name = "Synthetic Lizard - Plates"
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icon_state = "synthlizscutes"
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covered_limbs = list("Chest" = MATRIX_GREEN)
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covered_limbs = list("Chest" = MATRIX_GREEN, "Left Leg" = MATRIX_GREEN, "Right Leg" = MATRIX_GREEN)
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//Synth tails
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/datum/sprite_accessory/tails/mam_tails/synthliz
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@@ -137,7 +137,7 @@ Notes:
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/atom/movable/MouseEntered(location, control, params)
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. = ..()
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if(tooltips)
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if(!QDELETED(src))
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if(!QDELETED(src) && usr.client.prefs.enable_tips)
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var/list/tooltip_data = get_tooltip_data()
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if(length(tooltip_data))
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var/examine_data = tooltip_data.Join("<br />")
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+25
-20
@@ -50,6 +50,31 @@
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-->
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<div class="commit sansserif">
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<h2 class="date">05 September 2021</h2>
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<h3 class="author">DeltaFire15 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Unreadied player gamemode votes now actually get ignored (if the config for this is enabled).</li>
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</ul>
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<h2 class="date">04 September 2021</h2>
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<h3 class="author">Putnam3145 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Might've fixed some ghost sprite oddities nobody even knew about</li>
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</ul>
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<h3 class="author">WanderingFox95 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Lavaland architects don't screw up so badly anymore and do in fact not somehow leave holes through the planet surface all the way into space under their bookshelves.</li>
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<li class="bugfix">Snow was removed from Lavaland Ruins.</li>
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</ul>
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<h3 class="author">keronshb updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixes entering an occupied VR sleeper bug</li>
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</ul>
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<h3 class="author">timothyteakettle updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">makes the arm/leg markings for synthetic lizards appear as an option again</li>
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</ul>
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<h2 class="date">03 September 2021</h2>
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<h3 class="author">timothyteakettle updated:</h3>
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<ul class="changes bgimages16">
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@@ -433,26 +458,6 @@
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<li class="imageadd">tg based tool resprites</li>
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<li class="bugfix">wirecutters have proper overlays</li>
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</ul>
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<h2 class="date">04 July 2021</h2>
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<h3 class="author">cadyn updated:</h3>
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<ul class="changes bgimages16">
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<li class="server">Updated server scripts for proper linux support</li>
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</ul>
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<h2 class="date">03 July 2021</h2>
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<h3 class="author">DeltaFire15 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Turrets on nonlethal mode now once again shoot till the target is stamcrit as opposed to unable to use items, resolving some issues.</li>
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</ul>
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<h3 class="author">Putnam3145 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">A bunch of sleeping process() calls now either don't sleep or make sure to call a proc with waitfor set to FALSE</li>
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</ul>
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<h3 class="author">WanderingFox95 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">The axolotl ears in the .dmi file actually exist to the game now.</li>
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</ul>
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</div>
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<b>GoonStation 13 Development Team</b>
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@@ -29888,3 +29888,19 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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||||
2021-09-03:
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timothyteakettle:
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||||
- bugfix: fixes losing your additional language upon changing species
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2021-09-04:
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Putnam3145:
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||||
- bugfix: Might've fixed some ghost sprite oddities nobody even knew about
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WanderingFox95:
|
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- bugfix: Lavaland architects don't screw up so badly anymore and do in fact not
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somehow leave holes through the planet surface all the way into space under
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their bookshelves.
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- bugfix: Snow was removed from Lavaland Ruins.
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keronshb:
|
||||
- bugfix: Fixes entering an occupied VR sleeper bug
|
||||
timothyteakettle:
|
||||
- bugfix: makes the arm/leg markings for synthetic lizards appear as an option again
|
||||
2021-09-05:
|
||||
DeltaFire15:
|
||||
- bugfix: Unreadied player gamemode votes now actually get ignored (if the config
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for this is enabled).
|
||||
|
||||
@@ -1,4 +0,0 @@
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author: "Putnam3145"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Might've fixed some ghost sprite oddities nobody even knew about"
|
||||
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