Merge pull request #7781 from deathride58/fixesstaminahudbutton
Fixes the stamina hud button - makes it possible to actually click the stamina hud button and fixes the stamina buffer stats displayed by the stamina hud button
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@@ -6,12 +6,12 @@
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name = "stamina"
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icon_state = "stamina0"
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screen_loc = ui_stamina
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mouse_opacity = 0
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mouse_opacity = 1
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/obj/screen/staminas/Click(location,control,params)
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if(isliving(usr))
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var/mob/living/L = usr
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to_chat(L, "<span class='notice'>You have <b>[L.getStaminaLoss()]</b> stamina loss.<br>Your stamina buffer can take <b>[L.stambuffer]</b> stamina loss, and will use <b>50%</b> of that stamina loss when recharging.<br>Your stamina buffer is <b>[(100/L.stambuffer)-(L.bufferedstam*(100/L.stambuffer))]%</b> full.</span>")
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to_chat(L, "<span class='notice'>You have <b>[L.getStaminaLoss()]</b> stamina loss.<br>Your stamina buffer can take <b>[L.stambuffer]</b> stamina loss, and will use <b>50%</b> of that stamina loss when recharging.<br>Your stamina buffer is <b>[(L.stambuffer*(100/L.stambuffer))-(L.bufferedstam*(100/L.stambuffer))]%</b> full.</span>")
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/mob/living/carbon/human/proc/staminahudamount()
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if(stat == DEAD || recoveringstam)
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