Merge branch 'master' into upstream-merge-30399
This commit is contained in:
@@ -5,7 +5,7 @@
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||||
// How multiple components of the exact same type are handled in the same datum
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#define COMPONENT_DUPE_HIGHLANDER 0 //old component is deleted (default)
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#define COMPONENT_DUPE_ALLOWED 1 //duplicates allowed
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#define COMPONENT_DUPE_ALLOWED 1 //duplicates allowed
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#define COMPONENT_DUPE_UNIQUE 2 //new component is deleted
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// All signals. Format:
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@@ -16,3 +16,9 @@
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#define COMSIG_PARENT_QDELETED "parent_qdeleted" //before a datum's Destroy() is called: ()
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#define COMSIG_ATOM_ENTERED "atom_entered" //from base of atom/Entered(): (atom/movable, atom)
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#define COMSIG_MOVABLE_CROSSED "movable_crossed" //from base of atom/movable/Crossed(): (atom/movable)
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#define COMSIG_PARENT_ATTACKBY "atom_attackby" //from the base of atom/attackby: (obj/item, mob/living, params)
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#define COMSIG_PARENT_EXAMINE "atom_examine" //from the base of atom/examine: (mob)
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#define COMSIG_ATOM_ENTERED "atom_entered" //from base of atom/Entered(): (atom/movable, atom)
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#define COMSIG_ATOM_EX_ACT "atom_ex_act" //from base of atom/ex_act(): (severity, target)
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#define COMSIG_ATOM_SING_PULL "atom_sing_pull" //from base of atom/singularity_pull(): (S, current_size)
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#define COMSIG_MOVABLE_CROSSED "movable_crossed" //from base of atom/movable/Crossed(): (atom/movable)
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@@ -25,6 +25,8 @@
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#define islava(A) (istype(A, /turf/open/lava))
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#define isplatingturf(A) (istype(A, /turf/open/floor/plating))
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//Mobs
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#define isliving(A) (istype(A, /mob/living))
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@@ -453,3 +453,13 @@ GLOBAL_LIST_INIT(ghost_others_options, list(GHOST_OTHERS_SIMPLE, GHOST_OTHERS_DE
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#define MOUSE_OPACITY_TRANSPARENT 0
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#define MOUSE_OPACITY_ICON 1
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#define MOUSE_OPACITY_OPAQUE 2
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//world/proc/shelleo
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#define SHELLEO_ERRORLEVEL 1
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#define SHELLEO_STDOUT 2
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#define SHELLEO_STDERR 3
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//server security mode
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#define SECURITY_SAFE 1
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#define SECURITY_ULTRASAFE 2
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#define SECURITY_TRUSTED 3
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@@ -9,7 +9,9 @@
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//keep these in sync with TGS3
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#define SERVICE_WORLD_PARAM "server_service"
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#define SERVICE_PR_TEST_JSON "..\\..\\prtestjob.json"
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#define SERVICE_VERSION_PARAM "server_service_version"
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#define SERVICE_PR_TEST_JSON "prtestjob.json"
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#define SERVICE_PR_TEST_JSON_OLD "..\\..\\[SERVICE_PR_TEST_JSON]"
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#define SERVICE_CMD_HARD_REBOOT "hard_reboot"
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#define SERVICE_CMD_GRACEFUL_SHUTDOWN "graceful_shutdown"
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@@ -0,0 +1,57 @@
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//Runs the command in the system's shell, returns a list of (error code, stdout, stderr)
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#define SHELLEO_NAME "data/shelleo."
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#define SHELLEO_ERR ".err"
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#define SHELLEO_OUT ".out"
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/world/proc/shelleo(command)
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var/static/list/shelleo_ids = list()
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var/stdout = ""
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var/stderr = ""
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var/errorcode = 1
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var/shelleo_id
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var/out_file = ""
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var/err_file = ""
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var/static/list/interpreters = list("[MS_WINDOWS]" = "cmd /c", "[UNIX]" = "sh -c")
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var/interpreter = interpreters["[world.system_type]"]
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if(interpreter)
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for(var/seo_id in shelleo_ids)
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if(!shelleo_ids[seo_id])
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shelleo_ids[seo_id] = TRUE
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shelleo_id = "[seo_id]"
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break
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if(!shelleo_id)
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shelleo_id = "[shelleo_ids.len + 1]"
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shelleo_ids += shelleo_id
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shelleo_ids[shelleo_id] = TRUE
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out_file = "[SHELLEO_NAME][shelleo_id][SHELLEO_OUT]"
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err_file = "[SHELLEO_NAME][shelleo_id][SHELLEO_ERR]"
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errorcode = shell("[interpreter] \"[command]\" > [out_file] 2> [err_file]")
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if(fexists(out_file))
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stdout = file2text(out_file)
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fdel(out_file)
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if(fexists(err_file))
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stderr = file2text(err_file)
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fdel(err_file)
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shelleo_ids[shelleo_id] = FALSE
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else
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CRASH("Operating System: [world.system_type] not supported") // If you encounter this error, you are encouraged to update this proc with support for the new operating system
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. = list(errorcode, stdout, stderr)
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#undef SHELLEO_NAME
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#undef SHELLEO_ERR
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#undef SHELLEO_OUT
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/proc/shell_url_scrub(url)
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var/static/regex/bad_chars_regex = regex("\[^#%&./:=?\\w]*", "g")
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var/scrubbed_url = ""
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var/bad_match = ""
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var/last_good = 1
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var/bad_chars = 1
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do
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bad_chars = bad_chars_regex.Find(url)
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scrubbed_url += copytext(url, last_good, bad_chars)
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if(bad_chars)
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bad_match = url_encode(bad_chars_regex.match)
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scrubbed_url += bad_match
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last_good = bad_chars + length(bad_match)
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while(bad_chars)
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. = scrubbed_url
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@@ -16,7 +16,7 @@ GLOBAL_PROTECT(config_dir)
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return ..()
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/datum/configuration/vv_edit_var(var_name, var_value)
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var/static/list/banned_edits = list("cross_address", "cross_allowed", "autoadmin", "autoadmin_rank")
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var/static/list/banned_edits = list("cross_address", "cross_allowed", "autoadmin", "autoadmin_rank", "invoke_youtubedl")
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if(var_name in banned_edits)
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return FALSE
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return ..()
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@@ -94,6 +94,8 @@ GLOBAL_PROTECT(config_dir)
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var/panic_server_name
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var/panic_address //Reconnect a player this linked server if this server isn't accepting new players
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var/invoke_youtubedl
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//IP Intel vars
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var/ipintel_email
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var/ipintel_rating_bad = 1
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@@ -476,6 +478,8 @@ GLOBAL_PROTECT(config_dir)
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if("panic_server_address")
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if(value != "byond://address:port")
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panic_address = value
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if("invoke_youtubedl")
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||||
invoke_youtubedl = value
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if("show_irc_name")
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showircname = 1
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if("see_own_notes")
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|
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@@ -0,0 +1,92 @@
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/datum/component/archaeology
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dupe_type = COMPONENT_DUPE_UNIQUE
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var/list/archdrops
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var/prob2drop
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var/dug
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/datum/component/archaeology/Initialize(_prob2drop, list/_archdrops = list())
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prob2drop = Clamp(_prob2drop, 0, 100)
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archdrops = _archdrops
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RegisterSignal(COMSIG_PARENT_ATTACKBY,.proc/Dig)
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RegisterSignal(COMSIG_ATOM_EX_ACT, .proc/BombDig)
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RegisterSignal(COMSIG_ATOM_SING_PULL, .proc/SingDig)
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/datum/component/archaeology/InheritComponent(datum/component/archaeology/A, i_am_original)
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var/list/other_archdrops = A.archdrops
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var/list/_archdrops = archdrops
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for(var/I in other_archdrops)
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_archdrops[I] += other_archdrops[I]
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/datum/component/archaeology/proc/Dig(mob/user, obj/item/W)
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if(dug)
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to_chat(user, "<span class='notice'>Looks like someone has dug here already.</span>")
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return FALSE
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else
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var/digging_speed
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if (istype(W, /obj/item/shovel))
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var/obj/item/shovel/S = W
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digging_speed = S.digspeed
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else if (istype(W, /obj/item/pickaxe))
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var/obj/item/pickaxe/P = W
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digging_speed = P.digspeed
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if (digging_speed && isturf(user.loc))
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to_chat(user, "<span class='notice'>You start digging...</span>")
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playsound(parent, 'sound/effects/shovel_dig.ogg', 50, 1)
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if(do_after(user, digging_speed, target = parent))
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to_chat(user, "<span class='notice'>You dig a hole.</span>")
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gets_dug()
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dug = TRUE
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SSblackbox.add_details("pick_used_mining",W.type)
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return TRUE
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return FALSE
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/datum/component/archaeology/proc/gets_dug()
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if(dug)
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return
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else
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var/turf/open/OT = get_turf(parent)
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for(var/thing in archdrops)
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var/maxtodrop = archdrops[thing]
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for(var/i in 1 to maxtodrop)
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if(prob(prob2drop)) // can't win them all!
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new thing(OT)
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if(isopenturf(OT))
|
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if(OT.postdig_icon_change)
|
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if(istype(OT, /turf/open/floor/plating/asteroid/) && !OT.postdig_icon)
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var/turf/open/floor/plating/asteroid/AOT = parent
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AOT.icon_plating = "[AOT.environment_type]_dug"
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AOT.icon_state = "[AOT.environment_type]_dug"
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else
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if(isplatingturf(OT))
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var/turf/open/floor/plating/POT = parent
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POT.icon_plating = "[POT.postdig_icon]"
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OT.icon_state = "[OT.postdig_icon]"
|
||||
|
||||
if(OT.slowdown) //Things like snow slow you down until you dig them.
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||||
OT.slowdown = 0
|
||||
dug = TRUE
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||||
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/datum/component/archaeology/proc/SingDig(S, current_size)
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||||
switch(current_size)
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if(STAGE_THREE)
|
||||
if(prob(30))
|
||||
gets_dug()
|
||||
if(STAGE_FOUR)
|
||||
if(prob(50))
|
||||
gets_dug()
|
||||
else
|
||||
if(current_size >= STAGE_FIVE && prob(70))
|
||||
gets_dug()
|
||||
|
||||
/datum/component/archaeology/proc/BombDig(severity, target)
|
||||
switch(severity)
|
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if(3)
|
||||
return
|
||||
if(2)
|
||||
if(prob(20))
|
||||
gets_dug()
|
||||
if(1)
|
||||
gets_dug()
|
||||
+1159
-1138
File diff suppressed because it is too large
Load Diff
@@ -6,8 +6,14 @@
|
||||
var/date
|
||||
|
||||
/datum/getrev/New()
|
||||
if(world.RunningService() && fexists(SERVICE_PR_TEST_JSON))
|
||||
testmerge = json_decode(file2text(SERVICE_PR_TEST_JSON))
|
||||
if(world.RunningService())
|
||||
var/file_name
|
||||
if(ServiceVersion()) //will return null for versions < 3.0.91.0
|
||||
file_name = SERVICE_PR_TEST_JSON_OLD
|
||||
else
|
||||
file_name = SERVICE_PR_TEST_JSON
|
||||
if(fexists(file_name))
|
||||
testmerge = json_decode(file2text(file_name))
|
||||
#ifdef SERVERTOOLS
|
||||
else if(!world.RunningService() && fexists("../prtestjob.lk")) //tgs2 support
|
||||
var/list/tmp = world.file2list("..\\prtestjob.lk")
|
||||
|
||||
+3
-2
@@ -304,6 +304,7 @@
|
||||
/atom/proc/ex_act(severity, target)
|
||||
set waitfor = FALSE
|
||||
contents_explosion(severity, target)
|
||||
SendSignal(COMSIG_ATOM_EX_ACT, severity, target)
|
||||
|
||||
/atom/proc/blob_act(obj/structure/blob/B)
|
||||
return
|
||||
@@ -468,8 +469,8 @@ GLOBAL_LIST_EMPTY(blood_splatter_icons)
|
||||
/atom/proc/singularity_act()
|
||||
return
|
||||
|
||||
/atom/proc/singularity_pull()
|
||||
return
|
||||
/atom/proc/singularity_pull(obj/singularity/S, current_size)
|
||||
SendSignal(COMSIG_ATOM_SING_PULL, S, current_size)
|
||||
|
||||
/atom/proc/acid_act(acidpwr, acid_volume)
|
||||
return
|
||||
|
||||
@@ -215,7 +215,7 @@
|
||||
//to differentiate it, naturally everyone forgot about this immediately and so some things
|
||||
//would bump twice, so now it's called Collide
|
||||
/atom/movable/proc/Collide(atom/A)
|
||||
if((A))
|
||||
if(A)
|
||||
if(throwing)
|
||||
throwing.hit_atom(A)
|
||||
. = 1
|
||||
|
||||
@@ -363,7 +363,7 @@
|
||||
to_chat(src, "<i>Node Blobs</i> are blobs which grow, like the core. Like the core it can activate resource and factory blobs.")
|
||||
to_chat(src, "<b>In addition to the buttons on your HUD, there are a few click shortcuts to speed up expansion and defense.</b>")
|
||||
to_chat(src, "<b>Shortcuts:</b> Click = Expand Blob <b>|</b> Middle Mouse Click = Rally Spores <b>|</b> Ctrl Click = Create Shield Blob <b>|</b> Alt Click = Remove Blob")
|
||||
to_chat(src, "Attempting to talk will send a message to all other GLOB.overminds, allowing you to coordinate with them.")
|
||||
to_chat(src, "Attempting to talk will send a message to all other overminds, allowing you to coordinate with them.")
|
||||
if(!placed && autoplace_max_time <= world.time)
|
||||
to_chat(src, "<span class='big'><font color=\"#EE4000\">You will automatically place your blob core in [round((autoplace_max_time - world.time)/600, 0.5)] minutes.</font></span>")
|
||||
to_chat(src, "<span class='big'><font color=\"#EE4000\">You [manualplace_min_time ? "will be able to":"can"] manually place your blob core by pressing the Place Blob Core button in the bottom right corner of the screen.</font></span>")
|
||||
|
||||
@@ -90,8 +90,10 @@
|
||||
/obj/structure/blob/proc/Life()
|
||||
return
|
||||
|
||||
/obj/structure/blob/proc/Pulse_Area(pulsing_overmind = overmind, claim_range = 10, pulse_range = 3, expand_range = 2)
|
||||
src.Be_Pulsed()
|
||||
/obj/structure/blob/proc/Pulse_Area(mob/camera/blob/pulsing_overmind, claim_range = 10, pulse_range = 3, expand_range = 2)
|
||||
if(QDELETED(pulsing_overmind))
|
||||
pulsing_overmind = overmind
|
||||
Be_Pulsed()
|
||||
var/expanded = FALSE
|
||||
if(prob(70) && expand())
|
||||
expanded = TRUE
|
||||
|
||||
@@ -26,8 +26,8 @@
|
||||
to_chat(user, "<span class='inathneq'>An emergency shuttle has arrived and this prism is no longer useful; attempt to activate it to gain a partial refund of components used.</span>")
|
||||
else
|
||||
var/efficiency = get_efficiency_mod(TRUE)
|
||||
to_chat(user, "<span class='inathneq_small'>It requires at least <b>[get_delay_cost()]W</b> of power to attempt to delay the arrival of an emergency shuttle by <b>[2 * efficiency]</b> minutes.</span>")
|
||||
to_chat(user, "<span class='inathneq_small'>This cost increases by <b>[delay_cost_increase]W</b> for every previous activation.</span>")
|
||||
to_chat(user, "<span class='inathneq_small'>It requires at least <b>[DisplayPower(get_delay_cost())]</b> of power to attempt to delay the arrival of an emergency shuttle by <b>[2 * efficiency]</b> minutes.</span>")
|
||||
to_chat(user, "<span class='inathneq_small'>This cost increases by <b>[DisplayPower(delay_cost_increase)]</b> for every previous activation.</span>")
|
||||
|
||||
/obj/structure/destructible/clockwork/powered/prolonging_prism/forced_disable(bad_effects)
|
||||
if(active)
|
||||
@@ -126,7 +126,7 @@
|
||||
if(!hex_combo)
|
||||
hex_combo = mutable_appearance('icons/effects/64x64.dmi', n, RIPPLE_LAYER)
|
||||
else
|
||||
hex_combo.overlays += mutable_appearance('icons/effects/64x64.dmi', n, RIPPLE_LAYER)
|
||||
hex_combo.add_overlay(mutable_appearance('icons/effects/64x64.dmi', n, RIPPLE_LAYER))
|
||||
if(hex_combo) //YOU BUILT A HEXAGON
|
||||
hex_combo.pixel_x = -16
|
||||
hex_combo.pixel_y = -16
|
||||
|
||||
@@ -672,7 +672,7 @@ GLOBAL_LIST_INIT(blacklisted_malf_machines, typecacheof(list(
|
||||
var/obj/machinery/transformer/conveyor = new(T)
|
||||
conveyor.masterAI = owner
|
||||
playsound(T, 'sound/effects/phasein.ogg', 100, 1)
|
||||
owner_AI.can_shunt = TRUE
|
||||
owner_AI.can_shunt = FALSE
|
||||
to_chat(owner, "<span class='warning'>You are no longer able to shunt your core to APCs.</span>")
|
||||
adjust_uses(-1)
|
||||
|
||||
|
||||
@@ -12,6 +12,8 @@
|
||||
var/list/abductee_minds
|
||||
var/flash = " - || - "
|
||||
var/obj/machinery/abductor/console/console
|
||||
var/message_cooldown = 0
|
||||
var/breakout_time = 0.75
|
||||
|
||||
/obj/machinery/abductor/experiment/MouseDrop_T(mob/target, mob/user)
|
||||
if(user.stat || user.lying || !Adjacent(user) || !target.Adjacent(user) || !ishuman(target))
|
||||
@@ -40,25 +42,23 @@
|
||||
/obj/machinery/abductor/experiment/relaymove(mob/user)
|
||||
if(user.stat != CONSCIOUS)
|
||||
return
|
||||
container_resist(user)
|
||||
if(message_cooldown <= world.time)
|
||||
message_cooldown = world.time + 50
|
||||
to_chat(user, "<span class='warning'>[src]'s door won't budge!</span>")
|
||||
|
||||
/obj/machinery/abductor/experiment/container_resist(mob/living/user)
|
||||
var/breakout_time = 600
|
||||
user.changeNext_move(CLICK_CD_BREAKOUT)
|
||||
user.last_special = world.time + CLICK_CD_BREAKOUT
|
||||
to_chat(user, "<span class='notice'>You lean on the back of [src] and start pushing the door open... (this will take about a minute.)</span>")
|
||||
user.visible_message("<span class='italics'>You hear a metallic creaking from [src]!</span>")
|
||||
|
||||
if(do_after(user,(breakout_time), target = src))
|
||||
user.visible_message("<span class='notice'>You see [user] kicking against the door of [src]!</span>", \
|
||||
"<span class='notice'>You lean on the back of [src] and start pushing the door open... (this will take about [(breakout_time<1) ? "[breakout_time*60] seconds" : "[breakout_time] minute\s"].)</span>", \
|
||||
"<span class='italics'>You hear a metallic creaking from [src].</span>")
|
||||
if(do_after(user,(breakout_time*60*10), target = src)) //minutes * 60seconds * 10deciseconds
|
||||
if(!user || user.stat != CONSCIOUS || user.loc != src || state_open)
|
||||
return
|
||||
|
||||
visible_message("<span class='warning'>[user] successfully broke out of [src]!</span>")
|
||||
to_chat(user, "<span class='notice'>You successfully break out of [src]!</span>")
|
||||
|
||||
user.visible_message("<span class='warning'>[user] successfully broke out of [src]!</span>", \
|
||||
"<span class='notice'>You successfully break out of [src]!</span>")
|
||||
open_machine()
|
||||
|
||||
|
||||
/obj/machinery/abductor/experiment/proc/dissection_icon(mob/living/carbon/human/H)
|
||||
var/icon/photo = null
|
||||
var/g = (H.gender == FEMALE) ? "f" : "m"
|
||||
|
||||
@@ -392,6 +392,9 @@
|
||||
QDEL_IN(mob_occupant, 40)
|
||||
|
||||
/obj/machinery/clonepod/relaymove(mob/user)
|
||||
container_resist()
|
||||
|
||||
/obj/machinery/clonepod/container_resist(mob/living/user)
|
||||
if(user.stat == CONSCIOUS)
|
||||
go_out()
|
||||
|
||||
|
||||
@@ -90,6 +90,7 @@
|
||||
playsound(loc, 'sound/effects/glassbr3.ogg', 100, 1)
|
||||
stat |= BROKEN
|
||||
update_icon()
|
||||
set_light(0)
|
||||
|
||||
/obj/machinery/computer/emp_act(severity)
|
||||
switch(severity)
|
||||
|
||||
@@ -14,6 +14,8 @@
|
||||
var/damage_coeff
|
||||
var/scan_level
|
||||
var/precision_coeff
|
||||
var/message_cooldown
|
||||
var/breakout_time = 2
|
||||
|
||||
/obj/machinery/dna_scannernew/RefreshParts()
|
||||
scan_level = 0
|
||||
@@ -65,23 +67,20 @@
|
||||
open_machine()
|
||||
|
||||
/obj/machinery/dna_scannernew/container_resist(mob/living/user)
|
||||
var/breakout_time = 2
|
||||
if(state_open || !locked) //Open and unlocked, no need to escape
|
||||
state_open = TRUE
|
||||
if(!locked)
|
||||
open_machine()
|
||||
return
|
||||
user.changeNext_move(CLICK_CD_BREAKOUT)
|
||||
user.last_special = world.time + CLICK_CD_BREAKOUT
|
||||
to_chat(user, "<span class='notice'>You lean on the back of [src] and start pushing the door open... (this will take about [breakout_time] minutes.)</span>")
|
||||
user.visible_message("<span class='italics'>You hear a metallic creaking from [src]!</span>")
|
||||
|
||||
user.visible_message("<span class='notice'>You see [user] kicking against the door of [src]!</span>", \
|
||||
"<span class='notice'>You lean on the back of [src] and start pushing the door open... (this will take about [(breakout_time<1) ? "[breakout_time*60] seconds" : "[breakout_time] minute\s"].)</span>", \
|
||||
"<span class='italics'>You hear a metallic creaking from [src].</span>")
|
||||
if(do_after(user,(breakout_time*60*10), target = src)) //minutes * 60seconds * 10deciseconds
|
||||
if(!user || user.stat != CONSCIOUS || user.loc != src || state_open || !locked)
|
||||
return
|
||||
|
||||
locked = FALSE
|
||||
visible_message("<span class='warning'>[user] successfully broke out of [src]!</span>")
|
||||
to_chat(user, "<span class='notice'>You successfully break out of [src]!</span>")
|
||||
|
||||
user.visible_message("<span class='warning'>[user] successfully broke out of [src]!</span>", \
|
||||
"<span class='notice'>You successfully break out of [src]!</span>")
|
||||
open_machine()
|
||||
|
||||
/obj/machinery/dna_scannernew/proc/locate_computer(type_)
|
||||
@@ -122,10 +121,11 @@
|
||||
|
||||
/obj/machinery/dna_scannernew/relaymove(mob/user as mob)
|
||||
if(user.stat || locked)
|
||||
if(message_cooldown <= world.time)
|
||||
message_cooldown = world.time + 50
|
||||
to_chat(user, "<span class='warning'>[src]'s door won't budge!</span>")
|
||||
return
|
||||
|
||||
open_machine()
|
||||
return
|
||||
|
||||
/obj/machinery/dna_scannernew/attackby(obj/item/I, mob/user, params)
|
||||
|
||||
|
||||
@@ -213,7 +213,7 @@
|
||||
sleep(6)
|
||||
operating = FALSE
|
||||
desc += "<BR><span class='warning'>Its access panel is smoking slightly.</span>"
|
||||
open()
|
||||
open(2)
|
||||
|
||||
/obj/machinery/door/window/attackby(obj/item/I, mob/living/user, params)
|
||||
|
||||
|
||||
@@ -19,6 +19,8 @@ The console is located at computer/gulag_teleporter.dm
|
||||
active_power_usage = 5000
|
||||
circuit = /obj/item/circuitboard/machine/gulag_teleporter
|
||||
var/locked = FALSE
|
||||
var/message_cooldown
|
||||
var/breakout_time = 1
|
||||
var/jumpsuit_type = /obj/item/clothing/under/rank/prisoner
|
||||
var/shoes_type = /obj/item/clothing/shoes/sneakers/orange
|
||||
var/obj/machinery/gulag_item_reclaimer/linked_reclaimer
|
||||
@@ -46,7 +48,7 @@ The console is located at computer/gulag_teleporter.dm
|
||||
|
||||
/obj/machinery/gulag_teleporter/interact(mob/user)
|
||||
if(locked)
|
||||
to_chat(user, "[src] is locked.")
|
||||
to_chat(user, "<span class='warning'>[src] is locked!</span>")
|
||||
return
|
||||
toggle_open()
|
||||
|
||||
@@ -89,28 +91,27 @@ The console is located at computer/gulag_teleporter.dm
|
||||
if(user.stat != CONSCIOUS)
|
||||
return
|
||||
if(locked)
|
||||
to_chat(user, "[src] is locked!")
|
||||
if(message_cooldown <= world.time)
|
||||
message_cooldown = world.time + 50
|
||||
to_chat(user, "<span class='warning'>[src]'s door won't budge!</span>")
|
||||
return
|
||||
open_machine()
|
||||
|
||||
/obj/machinery/gulag_teleporter/container_resist(mob/living/user)
|
||||
var/breakout_time = 600
|
||||
if(!locked)
|
||||
open_machine()
|
||||
return
|
||||
user.changeNext_move(CLICK_CD_BREAKOUT)
|
||||
user.last_special = world.time + CLICK_CD_BREAKOUT
|
||||
to_chat(user, "<span class='notice'>You lean on the back of [src] and start pushing the door open... (this will take about a minute.)</span>")
|
||||
user.visible_message("<span class='italics'>You hear a metallic creaking from [src]!</span>")
|
||||
|
||||
if(do_after(user,(breakout_time), target = src))
|
||||
user.visible_message("<span class='notice'>You see [user] kicking against the door of [src]!</span>", \
|
||||
"<span class='notice'>You lean on the back of [src] and start pushing the door open... (this will take about [(breakout_time<1) ? "[breakout_time*60] seconds" : "[breakout_time] minute\s"].)</span>", \
|
||||
"<span class='italics'>You hear a metallic creaking from [src].</span>")
|
||||
if(do_after(user,(breakout_time*60*10), target = src)) //minutes * 60seconds * 10deciseconds
|
||||
if(!user || user.stat != CONSCIOUS || user.loc != src || state_open || !locked)
|
||||
return
|
||||
|
||||
locked = FALSE
|
||||
visible_message("<span class='warning'>[user] successfully broke out of [src]!</span>")
|
||||
to_chat(user, "<span class='notice'>You successfully break out of [src]!</span>")
|
||||
|
||||
user.visible_message("<span class='warning'>[user] successfully broke out of [src]!</span>", \
|
||||
"<span class='notice'>You successfully break out of [src]!</span>")
|
||||
open_machine()
|
||||
|
||||
/obj/machinery/gulag_teleporter/proc/locate_reclaimer()
|
||||
|
||||
@@ -1,379 +1,406 @@
|
||||
// SUIT STORAGE UNIT /////////////////
|
||||
/obj/machinery/suit_storage_unit
|
||||
name = "suit storage unit"
|
||||
desc = "An industrial unit made to hold space suits. It comes with a built-in UV cauterization mechanism. A small warning label advises that organic matter should not be placed into the unit."
|
||||
icon = 'icons/obj/suitstorage.dmi'
|
||||
icon_state = "close"
|
||||
// SUIT STORAGE UNIT /////////////////
|
||||
/obj/machinery/suit_storage_unit
|
||||
name = "suit storage unit"
|
||||
desc = "An industrial unit made to hold space suits. It comes with a built-in UV cauterization mechanism. A small warning label advises that organic matter should not be placed into the unit."
|
||||
icon = 'icons/obj/suitstorage.dmi'
|
||||
icon_state = "close"
|
||||
anchored = TRUE
|
||||
density = TRUE
|
||||
max_integrity = 250
|
||||
|
||||
var/obj/item/clothing/suit/space/suit = null
|
||||
var/obj/item/clothing/head/helmet/space/helmet = null
|
||||
var/obj/item/clothing/mask/mask = null
|
||||
var/obj/item/storage = null
|
||||
|
||||
var/suit_type = null
|
||||
var/helmet_type = null
|
||||
var/mask_type = null
|
||||
var/storage_type = null
|
||||
|
||||
state_open = FALSE
|
||||
var/locked = FALSE
|
||||
panel_open = FALSE
|
||||
var/safeties = TRUE
|
||||
|
||||
var/uv = FALSE
|
||||
var/uv_super = FALSE
|
||||
var/uv_cycles = 6
|
||||
|
||||
/obj/machinery/suit_storage_unit/standard_unit
|
||||
suit_type = /obj/item/clothing/suit/space/eva
|
||||
helmet_type = /obj/item/clothing/head/helmet/space/eva
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
|
||||
/obj/machinery/suit_storage_unit/captain
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/captain
|
||||
mask_type = /obj/item/clothing/mask/gas/sechailer
|
||||
storage_type = /obj/item/tank/jetpack/oxygen/captain
|
||||
|
||||
/obj/machinery/suit_storage_unit/engine
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/engine
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
|
||||
/obj/machinery/suit_storage_unit/ce
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/engine/elite
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
storage_type= /obj/item/clothing/shoes/magboots/advance
|
||||
|
||||
/obj/machinery/suit_storage_unit/security
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/security
|
||||
mask_type = /obj/item/clothing/mask/gas/sechailer
|
||||
|
||||
/obj/machinery/suit_storage_unit/hos
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/security/hos
|
||||
mask_type = /obj/item/clothing/mask/gas/sechailer
|
||||
storage_type = /obj/item/tank/internals/oxygen
|
||||
|
||||
/obj/machinery/suit_storage_unit/atmos
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/engine/atmos
|
||||
mask_type = /obj/item/clothing/mask/gas
|
||||
storage_type = /obj/item/watertank/atmos
|
||||
|
||||
/obj/machinery/suit_storage_unit/mining
|
||||
suit_type = /obj/item/clothing/suit/hooded/explorer
|
||||
mask_type = /obj/item/clothing/mask/gas/explorer
|
||||
|
||||
/obj/machinery/suit_storage_unit/mining/eva
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/mining
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
|
||||
/obj/machinery/suit_storage_unit/cmo
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/medical
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
|
||||
/obj/machinery/suit_storage_unit/rd
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/rd
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
|
||||
/obj/machinery/suit_storage_unit/syndicate
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/syndi
|
||||
mask_type = /obj/item/clothing/mask/gas/syndicate
|
||||
storage_type = /obj/item/tank/jetpack/oxygen/harness
|
||||
|
||||
/obj/machinery/suit_storage_unit/ert/command
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/ert
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
storage_type = /obj/item/tank/internals/emergency_oxygen/double
|
||||
|
||||
/obj/machinery/suit_storage_unit/ert/security
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/ert/sec
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
storage_type = /obj/item/tank/internals/emergency_oxygen/double
|
||||
|
||||
/obj/machinery/suit_storage_unit/ert/engineer
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/ert/engi
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
storage_type = /obj/item/tank/internals/emergency_oxygen/double
|
||||
|
||||
/obj/machinery/suit_storage_unit/ert/medical
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/ert/med
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
storage_type = /obj/item/tank/internals/emergency_oxygen/double
|
||||
|
||||
max_integrity = 250
|
||||
|
||||
var/obj/item/clothing/suit/space/suit = null
|
||||
var/obj/item/clothing/head/helmet/space/helmet = null
|
||||
var/obj/item/clothing/mask/mask = null
|
||||
var/obj/item/storage = null
|
||||
|
||||
var/suit_type = null
|
||||
var/helmet_type = null
|
||||
var/mask_type = null
|
||||
var/storage_type = null
|
||||
|
||||
state_open = FALSE
|
||||
var/locked = FALSE
|
||||
panel_open = FALSE
|
||||
var/safeties = TRUE
|
||||
|
||||
var/uv = FALSE
|
||||
var/uv_super = FALSE
|
||||
var/uv_cycles = 6
|
||||
var/message_cooldown
|
||||
var/breakout_time = 0.5
|
||||
|
||||
/obj/machinery/suit_storage_unit/standard_unit
|
||||
suit_type = /obj/item/clothing/suit/space/eva
|
||||
helmet_type = /obj/item/clothing/head/helmet/space/eva
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
|
||||
/obj/machinery/suit_storage_unit/captain
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/captain
|
||||
mask_type = /obj/item/clothing/mask/gas/sechailer
|
||||
storage_type = /obj/item/tank/jetpack/oxygen/captain
|
||||
|
||||
/obj/machinery/suit_storage_unit/engine
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/engine
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
|
||||
/obj/machinery/suit_storage_unit/ce
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/engine/elite
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
storage_type= /obj/item/clothing/shoes/magboots/advance
|
||||
|
||||
/obj/machinery/suit_storage_unit/security
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/security
|
||||
mask_type = /obj/item/clothing/mask/gas/sechailer
|
||||
|
||||
/obj/machinery/suit_storage_unit/hos
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/security/hos
|
||||
mask_type = /obj/item/clothing/mask/gas/sechailer
|
||||
storage_type = /obj/item/tank/internals/oxygen
|
||||
|
||||
/obj/machinery/suit_storage_unit/atmos
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/engine/atmos
|
||||
mask_type = /obj/item/clothing/mask/gas
|
||||
storage_type = /obj/item/watertank/atmos
|
||||
|
||||
/obj/machinery/suit_storage_unit/mining
|
||||
suit_type = /obj/item/clothing/suit/hooded/explorer
|
||||
mask_type = /obj/item/clothing/mask/gas/explorer
|
||||
|
||||
/obj/machinery/suit_storage_unit/mining/eva
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/mining
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
|
||||
/obj/machinery/suit_storage_unit/cmo
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/medical
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
|
||||
/obj/machinery/suit_storage_unit/rd
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/rd
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
|
||||
/obj/machinery/suit_storage_unit/syndicate
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/syndi
|
||||
mask_type = /obj/item/clothing/mask/gas/syndicate
|
||||
storage_type = /obj/item/tank/jetpack/oxygen/harness
|
||||
|
||||
/obj/machinery/suit_storage_unit/ert/command
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/ert
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
storage_type = /obj/item/tank/internals/emergency_oxygen/double
|
||||
|
||||
/obj/machinery/suit_storage_unit/ert/security
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/ert/sec
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
storage_type = /obj/item/tank/internals/emergency_oxygen/double
|
||||
|
||||
/obj/machinery/suit_storage_unit/ert/engineer
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/ert/engi
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
storage_type = /obj/item/tank/internals/emergency_oxygen/double
|
||||
|
||||
/obj/machinery/suit_storage_unit/ert/medical
|
||||
suit_type = /obj/item/clothing/suit/space/hardsuit/ert/med
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
storage_type = /obj/item/tank/internals/emergency_oxygen/double
|
||||
|
||||
/obj/machinery/suit_storage_unit/Initialize()
|
||||
. = ..()
|
||||
wires = new /datum/wires/suit_storage_unit(src)
|
||||
if(suit_type)
|
||||
suit = new suit_type(src)
|
||||
if(helmet_type)
|
||||
helmet = new helmet_type(src)
|
||||
if(mask_type)
|
||||
mask = new mask_type(src)
|
||||
if(storage_type)
|
||||
storage = new storage_type(src)
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/suit_storage_unit/Destroy()
|
||||
wires = new /datum/wires/suit_storage_unit(src)
|
||||
if(suit_type)
|
||||
suit = new suit_type(src)
|
||||
if(helmet_type)
|
||||
helmet = new helmet_type(src)
|
||||
if(mask_type)
|
||||
mask = new mask_type(src)
|
||||
if(storage_type)
|
||||
storage = new storage_type(src)
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/suit_storage_unit/Destroy()
|
||||
QDEL_NULL(suit)
|
||||
QDEL_NULL(helmet)
|
||||
QDEL_NULL(mask)
|
||||
QDEL_NULL(storage)
|
||||
return ..()
|
||||
|
||||
/obj/machinery/suit_storage_unit/update_icon()
|
||||
cut_overlays()
|
||||
|
||||
if(uv)
|
||||
if(uv_super)
|
||||
add_overlay("super")
|
||||
else if(occupant)
|
||||
add_overlay("uvhuman")
|
||||
else
|
||||
add_overlay("uv")
|
||||
else if(state_open)
|
||||
if(stat & BROKEN)
|
||||
add_overlay("broken")
|
||||
else
|
||||
add_overlay("open")
|
||||
if(suit)
|
||||
add_overlay("suit")
|
||||
if(helmet)
|
||||
add_overlay("helm")
|
||||
if(storage)
|
||||
add_overlay("storage")
|
||||
else if(occupant)
|
||||
add_overlay("human")
|
||||
|
||||
/obj/machinery/suit_storage_unit/power_change()
|
||||
..()
|
||||
if(!is_operational() && state_open)
|
||||
open_machine()
|
||||
dump_contents()
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/suit_storage_unit/proc/dump_contents()
|
||||
dropContents()
|
||||
helmet = null
|
||||
suit = null
|
||||
mask = null
|
||||
storage = null
|
||||
occupant = null
|
||||
|
||||
/obj/machinery/suit_storage_unit/deconstruct(disassembled = TRUE)
|
||||
return ..()
|
||||
|
||||
/obj/machinery/suit_storage_unit/update_icon()
|
||||
cut_overlays()
|
||||
|
||||
if(uv)
|
||||
if(uv_super)
|
||||
add_overlay("super")
|
||||
else if(occupant)
|
||||
add_overlay("uvhuman")
|
||||
else
|
||||
add_overlay("uv")
|
||||
else if(state_open)
|
||||
if(stat & BROKEN)
|
||||
add_overlay("broken")
|
||||
else
|
||||
add_overlay("open")
|
||||
if(suit)
|
||||
add_overlay("suit")
|
||||
if(helmet)
|
||||
add_overlay("helm")
|
||||
if(storage)
|
||||
add_overlay("storage")
|
||||
else if(occupant)
|
||||
add_overlay("human")
|
||||
|
||||
/obj/machinery/suit_storage_unit/power_change()
|
||||
..()
|
||||
if(!is_operational() && state_open)
|
||||
open_machine()
|
||||
dump_contents()
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/suit_storage_unit/proc/dump_contents()
|
||||
dropContents()
|
||||
helmet = null
|
||||
suit = null
|
||||
mask = null
|
||||
storage = null
|
||||
occupant = null
|
||||
|
||||
/obj/machinery/suit_storage_unit/deconstruct(disassembled = TRUE)
|
||||
if(!(flags_1 & NODECONSTRUCT_1))
|
||||
open_machine()
|
||||
dump_contents()
|
||||
new /obj/item/stack/sheet/metal (loc, 2)
|
||||
qdel(src)
|
||||
|
||||
/obj/machinery/suit_storage_unit/MouseDrop_T(atom/A, mob/user)
|
||||
if(user.stat || user.lying || !Adjacent(user) || !Adjacent(A) || !isliving(A))
|
||||
return
|
||||
var/mob/living/target = A
|
||||
if(!state_open)
|
||||
to_chat(user, "<span class='warning'>The unit's doors are shut!</span>")
|
||||
return
|
||||
if(!is_operational())
|
||||
to_chat(user, "<span class='warning'>The unit is not operational!</span>")
|
||||
return
|
||||
if(occupant || helmet || suit || storage)
|
||||
to_chat(user, "<span class='warning'>It's too cluttered inside to fit in!</span>")
|
||||
return
|
||||
|
||||
if(target == user)
|
||||
user.visible_message("<span class='warning'>[user] starts squeezing into [src]!</span>", "<span class='notice'>You start working your way into [src]...</span>")
|
||||
else
|
||||
target.visible_message("<span class='warning'>[user] starts shoving [target] into [src]!</span>", "<span class='userdanger'>[user] starts shoving you into [src]!</span>")
|
||||
|
||||
if(do_mob(user, target, 30))
|
||||
if(occupant || helmet || suit || storage)
|
||||
return
|
||||
if(target == user)
|
||||
user.visible_message("<span class='warning'>[user] slips into [src] and closes the door behind them!</span>", "<span class=notice'>You slip into [src]'s cramped space and shut its door.</span>")
|
||||
else
|
||||
target.visible_message("<span class='warning'>[user] pushes [target] into [src] and shuts its door!<span>", "<span class='userdanger'>[user] shoves you into [src] and shuts the door!</span>")
|
||||
close_machine(target)
|
||||
add_fingerprint(user)
|
||||
|
||||
/obj/machinery/suit_storage_unit/proc/cook()
|
||||
if(uv_cycles)
|
||||
uv_cycles--
|
||||
uv = TRUE
|
||||
locked = TRUE
|
||||
update_icon()
|
||||
if(occupant)
|
||||
var/mob/living/mob_occupant = occupant
|
||||
if(uv_super)
|
||||
mob_occupant.adjustFireLoss(rand(20, 36))
|
||||
else
|
||||
mob_occupant.adjustFireLoss(rand(10, 16))
|
||||
mob_occupant.emote("scream")
|
||||
addtimer(CALLBACK(src, .proc/cook), 50)
|
||||
else
|
||||
uv_cycles = initial(uv_cycles)
|
||||
uv = FALSE
|
||||
locked = FALSE
|
||||
if(uv_super)
|
||||
visible_message("<span class='warning'>[src]'s door creaks open with a loud whining noise. A cloud of foul black smoke escapes from its chamber.</span>")
|
||||
playsound(src, 'sound/machines/airlock_alien_prying.ogg', 50, 1)
|
||||
helmet = null
|
||||
qdel(helmet)
|
||||
suit = null
|
||||
qdel(suit) // Delete everything but the occupant.
|
||||
mask = null
|
||||
qdel(mask)
|
||||
storage = null
|
||||
qdel(storage)
|
||||
// The wires get damaged too.
|
||||
wires.cut_all()
|
||||
else
|
||||
if(!occupant)
|
||||
visible_message("<span class='notice'>[src]'s door slides open. The glowing yellow lights dim to a gentle green.</span>")
|
||||
else
|
||||
visible_message("<span class='warning'>[src]'s door slides open, barraging you with the nauseating smell of charred flesh.</span>")
|
||||
playsound(src, 'sound/machines/airlockclose.ogg', 25, 1)
|
||||
for(var/obj/item/I in src) //Scorches away blood and forensic evidence, although the SSU itself is unaffected
|
||||
I.clean_blood()
|
||||
I.fingerprints = list()
|
||||
open_machine(FALSE)
|
||||
if(occupant)
|
||||
dump_contents()
|
||||
|
||||
/obj/machinery/suit_storage_unit/proc/shock(mob/user, prb)
|
||||
if(!prob(prb))
|
||||
var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread
|
||||
s.set_up(5, 1, src)
|
||||
s.start()
|
||||
if(electrocute_mob(user, src, src, 1, TRUE))
|
||||
return 1
|
||||
|
||||
/obj/machinery/suit_storage_unit/relaymove(mob/user)
|
||||
container_resist(user)
|
||||
|
||||
/obj/machinery/suit_storage_unit/container_resist(mob/living/user)
|
||||
add_fingerprint(user)
|
||||
if(locked)
|
||||
visible_message("<span class='notice'>You see [user] kicking against the doors of [src]!</span>", "<span class='notice'>You start kicking against the doors...</span>")
|
||||
addtimer(CALLBACK(src, .proc/resist_open, user), 300)
|
||||
else
|
||||
open_machine()
|
||||
dump_contents()
|
||||
|
||||
/obj/machinery/suit_storage_unit/proc/resist_open(mob/user)
|
||||
if(!state_open && occupant && (user in src) && user.stat == 0) // Check they're still here.
|
||||
visible_message("<span class='notice'>You see [user] bursts out of [src]!</span>", "<span class='notice'>You escape the cramped confines of [src]!</span>")
|
||||
open_machine()
|
||||
|
||||
/obj/machinery/suit_storage_unit/attackby(obj/item/I, mob/user, params)
|
||||
if(state_open && is_operational())
|
||||
if(istype(I, /obj/item/clothing/suit/space))
|
||||
if(suit)
|
||||
to_chat(user, "<span class='warning'>The unit already contains a suit!.</span>")
|
||||
return
|
||||
if(!user.drop_item())
|
||||
return
|
||||
suit = I
|
||||
else if(istype(I, /obj/item/clothing/head/helmet))
|
||||
if(helmet)
|
||||
to_chat(user, "<span class='warning'>The unit already contains a helmet!</span>")
|
||||
return
|
||||
if(!user.drop_item())
|
||||
return
|
||||
helmet = I
|
||||
else if(istype(I, /obj/item/clothing/mask))
|
||||
if(mask)
|
||||
to_chat(user, "<span class='warning'>The unit already contains a mask!</span>")
|
||||
return
|
||||
if(!user.drop_item())
|
||||
return
|
||||
mask = I
|
||||
else
|
||||
if(storage)
|
||||
to_chat(user, "<span class='warning'>The auxiliary storage compartment is full!</span>")
|
||||
return
|
||||
if(!user.drop_item())
|
||||
return
|
||||
storage = I
|
||||
|
||||
I.loc = src
|
||||
visible_message("<span class='notice'>[user] inserts [I] into [src]</span>", "<span class='notice'>You load [I] into [src].</span>")
|
||||
update_icon()
|
||||
return
|
||||
|
||||
if(panel_open && is_wire_tool(I))
|
||||
wires.interact(user)
|
||||
if(!state_open)
|
||||
if(default_deconstruction_screwdriver(user, "panel", "close", I))
|
||||
return
|
||||
if(default_pry_open(I))
|
||||
dump_contents()
|
||||
return
|
||||
|
||||
return ..()
|
||||
|
||||
open_machine()
|
||||
dump_contents()
|
||||
new /obj/item/stack/sheet/metal (loc, 2)
|
||||
qdel(src)
|
||||
|
||||
/obj/machinery/suit_storage_unit/MouseDrop_T(atom/A, mob/user)
|
||||
if(user.stat || user.lying || !Adjacent(user) || !Adjacent(A) || !isliving(A))
|
||||
return
|
||||
var/mob/living/target = A
|
||||
if(!state_open)
|
||||
to_chat(user, "<span class='warning'>The unit's doors are shut!</span>")
|
||||
return
|
||||
if(!is_operational())
|
||||
to_chat(user, "<span class='warning'>The unit is not operational!</span>")
|
||||
return
|
||||
if(occupant || helmet || suit || storage)
|
||||
to_chat(user, "<span class='warning'>It's too cluttered inside to fit in!</span>")
|
||||
return
|
||||
|
||||
if(target == user)
|
||||
user.visible_message("<span class='warning'>[user] starts squeezing into [src]!</span>", "<span class='notice'>You start working your way into [src]...</span>")
|
||||
else
|
||||
target.visible_message("<span class='warning'>[user] starts shoving [target] into [src]!</span>", "<span class='userdanger'>[user] starts shoving you into [src]!</span>")
|
||||
|
||||
if(do_mob(user, target, 30))
|
||||
if(occupant || helmet || suit || storage)
|
||||
return
|
||||
if(target == user)
|
||||
user.visible_message("<span class='warning'>[user] slips into [src] and closes the door behind them!</span>", "<span class=notice'>You slip into [src]'s cramped space and shut its door.</span>")
|
||||
else
|
||||
target.visible_message("<span class='warning'>[user] pushes [target] into [src] and shuts its door!<span>", "<span class='userdanger'>[user] shoves you into [src] and shuts the door!</span>")
|
||||
close_machine(target)
|
||||
add_fingerprint(user)
|
||||
|
||||
/obj/machinery/suit_storage_unit/proc/cook()
|
||||
if(uv_cycles)
|
||||
uv_cycles--
|
||||
uv = TRUE
|
||||
locked = TRUE
|
||||
update_icon()
|
||||
if(occupant)
|
||||
var/mob/living/mob_occupant = occupant
|
||||
if(uv_super)
|
||||
mob_occupant.adjustFireLoss(rand(20, 36))
|
||||
else
|
||||
mob_occupant.adjustFireLoss(rand(10, 16))
|
||||
mob_occupant.emote("scream")
|
||||
addtimer(CALLBACK(src, .proc/cook), 50)
|
||||
else
|
||||
uv_cycles = initial(uv_cycles)
|
||||
uv = FALSE
|
||||
locked = FALSE
|
||||
if(uv_super)
|
||||
visible_message("<span class='warning'>[src]'s door creaks open with a loud whining noise. A cloud of foul black smoke escapes from its chamber.</span>")
|
||||
playsound(src, 'sound/machines/airlock_alien_prying.ogg', 50, 1)
|
||||
helmet = null
|
||||
qdel(helmet)
|
||||
suit = null
|
||||
qdel(suit) // Delete everything but the occupant.
|
||||
mask = null
|
||||
qdel(mask)
|
||||
storage = null
|
||||
qdel(storage)
|
||||
// The wires get damaged too.
|
||||
wires.cut_all()
|
||||
else
|
||||
if(!occupant)
|
||||
visible_message("<span class='notice'>[src]'s door slides open. The glowing yellow lights dim to a gentle green.</span>")
|
||||
else
|
||||
visible_message("<span class='warning'>[src]'s door slides open, barraging you with the nauseating smell of charred flesh.</span>")
|
||||
playsound(src, 'sound/machines/airlockclose.ogg', 25, 1)
|
||||
for(var/obj/item/I in src) //Scorches away blood and forensic evidence, although the SSU itself is unaffected
|
||||
I.clean_blood()
|
||||
I.fingerprints = list()
|
||||
open_machine(FALSE)
|
||||
if(occupant)
|
||||
dump_contents()
|
||||
|
||||
/obj/machinery/suit_storage_unit/proc/shock(mob/user, prb)
|
||||
if(!prob(prb))
|
||||
var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread
|
||||
s.set_up(5, 1, src)
|
||||
s.start()
|
||||
if(electrocute_mob(user, src, src, 1, TRUE))
|
||||
return 1
|
||||
|
||||
/obj/machinery/suit_storage_unit/relaymove(mob/user)
|
||||
if(locked)
|
||||
if(message_cooldown <= world.time)
|
||||
message_cooldown = world.time + 50
|
||||
to_chat(user, "<span class='warning'>[src]'s door won't budge!</span>")
|
||||
return
|
||||
open_machine()
|
||||
dump_contents()
|
||||
|
||||
/obj/machinery/suit_storage_unit/container_resist(mob/living/user)
|
||||
if(!locked)
|
||||
open_machine()
|
||||
dump_contents()
|
||||
return
|
||||
user.changeNext_move(CLICK_CD_BREAKOUT)
|
||||
user.last_special = world.time + CLICK_CD_BREAKOUT
|
||||
user.visible_message("<span class='notice'>You see [user] kicking against the doors of [src]!</span>", \
|
||||
"<span class='notice'>You start kicking against the doors... (this will take about [(breakout_time<1) ? "[breakout_time*60] seconds" : "[breakout_time] minute\s"].)</span>", \
|
||||
"<span class='italics'>You hear a thump from [src].</span>")
|
||||
if(do_after(user,(breakout_time*60*10), target = src)) //minutes * 60seconds * 10deciseconds
|
||||
if(!user || user.stat != CONSCIOUS || user.loc != src )
|
||||
return
|
||||
user.visible_message("<span class='warning'>[user] successfully broke out of [src]!</span>", \
|
||||
"<span class='notice'>You successfully break out of [src]!</span>")
|
||||
open_machine()
|
||||
dump_contents()
|
||||
|
||||
add_fingerprint(user)
|
||||
if(locked)
|
||||
visible_message("<span class='notice'>You see [user] kicking against the doors of [src]!</span>", \
|
||||
"<span class='notice'>You start kicking against the doors...</span>")
|
||||
addtimer(CALLBACK(src, .proc/resist_open, user), 300)
|
||||
else
|
||||
open_machine()
|
||||
dump_contents()
|
||||
|
||||
/obj/machinery/suit_storage_unit/proc/resist_open(mob/user)
|
||||
if(!state_open && occupant && (user in src) && user.stat == 0) // Check they're still here.
|
||||
visible_message("<span class='notice'>You see [user] bursts out of [src]!</span>", \
|
||||
"<span class='notice'>You escape the cramped confines of [src]!</span>")
|
||||
open_machine()
|
||||
|
||||
/obj/machinery/suit_storage_unit/attackby(obj/item/I, mob/user, params)
|
||||
if(state_open && is_operational())
|
||||
if(istype(I, /obj/item/clothing/suit/space))
|
||||
if(suit)
|
||||
to_chat(user, "<span class='warning'>The unit already contains a suit!.</span>")
|
||||
return
|
||||
if(!user.drop_item())
|
||||
return
|
||||
suit = I
|
||||
else if(istype(I, /obj/item/clothing/head/helmet))
|
||||
if(helmet)
|
||||
to_chat(user, "<span class='warning'>The unit already contains a helmet!</span>")
|
||||
return
|
||||
if(!user.drop_item())
|
||||
return
|
||||
helmet = I
|
||||
else if(istype(I, /obj/item/clothing/mask))
|
||||
if(mask)
|
||||
to_chat(user, "<span class='warning'>The unit already contains a mask!</span>")
|
||||
return
|
||||
if(!user.drop_item())
|
||||
return
|
||||
mask = I
|
||||
else
|
||||
if(storage)
|
||||
to_chat(user, "<span class='warning'>The auxiliary storage compartment is full!</span>")
|
||||
return
|
||||
if(!user.drop_item())
|
||||
return
|
||||
storage = I
|
||||
|
||||
I.loc = src
|
||||
visible_message("<span class='notice'>[user] inserts [I] into [src]</span>", "<span class='notice'>You load [I] into [src].</span>")
|
||||
update_icon()
|
||||
return
|
||||
|
||||
if(panel_open && is_wire_tool(I))
|
||||
wires.interact(user)
|
||||
if(!state_open)
|
||||
if(default_deconstruction_screwdriver(user, "panel", "close", I))
|
||||
return
|
||||
if(default_pry_open(I))
|
||||
dump_contents()
|
||||
return
|
||||
|
||||
return ..()
|
||||
|
||||
/obj/machinery/suit_storage_unit/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.notcontained_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "suit_storage_unit", name, 400, 305, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/suit_storage_unit/ui_data()
|
||||
var/list/data = list()
|
||||
data["locked"] = locked
|
||||
data["open"] = state_open
|
||||
data["safeties"] = safeties
|
||||
data["uv_active"] = uv
|
||||
data["uv_super"] = uv_super
|
||||
if(helmet)
|
||||
data["helmet"] = helmet.name
|
||||
if(suit)
|
||||
data["suit"] = suit.name
|
||||
if(mask)
|
||||
data["mask"] = mask.name
|
||||
if(storage)
|
||||
data["storage"] = storage.name
|
||||
if(occupant)
|
||||
data["occupied"] = 1
|
||||
return data
|
||||
|
||||
/obj/machinery/suit_storage_unit/ui_act(action, params)
|
||||
if(..() || uv)
|
||||
return
|
||||
switch(action)
|
||||
if("door")
|
||||
if(state_open)
|
||||
close_machine()
|
||||
else
|
||||
open_machine(0)
|
||||
if(occupant)
|
||||
dump_contents() // Dump out contents if someone is in there.
|
||||
. = TRUE
|
||||
if("lock")
|
||||
locked = !locked
|
||||
. = TRUE
|
||||
if("uv")
|
||||
if(occupant && safeties)
|
||||
return
|
||||
else if(!helmet && !mask && !suit && !storage && !occupant)
|
||||
return
|
||||
else
|
||||
if(occupant)
|
||||
var/mob/living/mob_occupant = occupant
|
||||
to_chat(mob_occupant, "<span class='userdanger'>[src]'s confines grow warm, then hot, then scorching. You're being burned [!mob_occupant.stat ? "alive" : "away"]!</span>")
|
||||
cook()
|
||||
. = TRUE
|
||||
if("dispense")
|
||||
if(!state_open)
|
||||
return
|
||||
|
||||
var/static/list/valid_items = list("helmet", "suit", "mask", "storage")
|
||||
var/item_name = params["item"]
|
||||
if(item_name in valid_items)
|
||||
var/obj/item/I = vars[item_name]
|
||||
vars[item_name] = null
|
||||
if(I)
|
||||
I.forceMove(loc)
|
||||
. = TRUE
|
||||
update_icon()
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.notcontained_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "suit_storage_unit", name, 400, 305, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/suit_storage_unit/ui_data()
|
||||
var/list/data = list()
|
||||
data["locked"] = locked
|
||||
data["open"] = state_open
|
||||
data["safeties"] = safeties
|
||||
data["uv_active"] = uv
|
||||
data["uv_super"] = uv_super
|
||||
if(helmet)
|
||||
data["helmet"] = helmet.name
|
||||
if(suit)
|
||||
data["suit"] = suit.name
|
||||
if(mask)
|
||||
data["mask"] = mask.name
|
||||
if(storage)
|
||||
data["storage"] = storage.name
|
||||
if(occupant)
|
||||
data["occupied"] = 1
|
||||
return data
|
||||
|
||||
/obj/machinery/suit_storage_unit/ui_act(action, params)
|
||||
if(..() || uv)
|
||||
return
|
||||
switch(action)
|
||||
if("door")
|
||||
if(state_open)
|
||||
close_machine()
|
||||
else
|
||||
open_machine(0)
|
||||
if(occupant)
|
||||
dump_contents() // Dump out contents if someone is in there.
|
||||
. = TRUE
|
||||
if("lock")
|
||||
locked = !locked
|
||||
. = TRUE
|
||||
if("uv")
|
||||
if(occupant && safeties)
|
||||
return
|
||||
else if(!helmet && !mask && !suit && !storage && !occupant)
|
||||
return
|
||||
else
|
||||
if(occupant)
|
||||
var/mob/living/mob_occupant = occupant
|
||||
to_chat(mob_occupant, "<span class='userdanger'>[src]'s confines grow warm, then hot, then scorching. You're being burned [!mob_occupant.stat ? "alive" : "away"]!</span>")
|
||||
cook()
|
||||
. = TRUE
|
||||
if("dispense")
|
||||
if(!state_open)
|
||||
return
|
||||
|
||||
var/static/list/valid_items = list("helmet", "suit", "mask", "storage")
|
||||
var/item_name = params["item"]
|
||||
if(item_name in valid_items)
|
||||
var/obj/item/I = vars[item_name]
|
||||
vars[item_name] = null
|
||||
if(I)
|
||||
I.forceMove(loc)
|
||||
. = TRUE
|
||||
update_icon()
|
||||
|
||||
@@ -58,7 +58,9 @@
|
||||
/turf/open/floor/plating/asteroid/drill_act(obj/item/mecha_parts/mecha_equipment/drill/drill)
|
||||
for(var/turf/open/floor/plating/asteroid/M in range(1, drill.chassis))
|
||||
if(get_dir(drill.chassis,M)&drill.chassis.dir)
|
||||
M.gets_dug()
|
||||
for(var/I in GetComponents(/datum/component/archaeology))
|
||||
var/datum/component/archaeology/archy = I
|
||||
archy.gets_dug()
|
||||
drill.log_message("Drilled through [src]")
|
||||
drill.move_ores()
|
||||
|
||||
|
||||
@@ -549,9 +549,10 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
|
||||
transfer_blood = 0
|
||||
|
||||
/obj/item/singularity_pull(S, current_size)
|
||||
..()
|
||||
if(current_size >= STAGE_FOUR)
|
||||
throw_at(S,14,3, spin=0)
|
||||
else ..()
|
||||
else return
|
||||
|
||||
/obj/item/throw_impact(atom/A)
|
||||
if(A && !QDELETED(A))
|
||||
|
||||
@@ -428,7 +428,7 @@
|
||||
|
||||
/obj/item/device/flashlight/glowstick/update_icon()
|
||||
item_state = "glowstick"
|
||||
overlays.Cut()
|
||||
cut_overlays()
|
||||
if(!fuel)
|
||||
icon_state = "glowstick-empty"
|
||||
cut_overlays()
|
||||
|
||||
@@ -86,7 +86,7 @@
|
||||
icon_state = null
|
||||
active = TRUE
|
||||
if(tile_overlay)
|
||||
loc.overlays += tile_overlay
|
||||
loc.add_overlay(tile_overlay)
|
||||
else
|
||||
if(crossed)
|
||||
trigger() //no cheesing.
|
||||
|
||||
@@ -1,187 +1,188 @@
|
||||
/obj/machinery/implantchair
|
||||
name = "mindshield implanter"
|
||||
desc = "Used to implant occupants with mindshield implants."
|
||||
icon = 'icons/obj/machines/implantchair.dmi'
|
||||
icon_state = "implantchair"
|
||||
density = TRUE
|
||||
opacity = 0
|
||||
anchored = TRUE
|
||||
|
||||
var/ready = TRUE
|
||||
var/replenishing = FALSE
|
||||
|
||||
var/ready_implants = 5
|
||||
var/max_implants = 5
|
||||
var/injection_cooldown = 600
|
||||
var/replenish_cooldown = 6000
|
||||
var/implant_type = /obj/item/implant/mindshield
|
||||
var/auto_inject = FALSE
|
||||
var/auto_replenish = TRUE
|
||||
var/special = FALSE
|
||||
var/special_name = "special function"
|
||||
|
||||
/obj/machinery/implantchair/Initialize()
|
||||
. = ..()
|
||||
open_machine()
|
||||
update_icon()
|
||||
|
||||
|
||||
/obj/machinery/implantchair/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.notcontained_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "implantchair", name, 375, 280, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
|
||||
/obj/machinery/implantchair/ui_data()
|
||||
var/list/data = list()
|
||||
data["occupied"] = occupant ? 1 : 0
|
||||
data["open"] = state_open
|
||||
|
||||
data["occupant"] = list()
|
||||
if(occupant)
|
||||
var/mob/living/mob_occupant = occupant
|
||||
data["occupant"]["name"] = mob_occupant.name
|
||||
data["occupant"]["stat"] = mob_occupant.stat
|
||||
|
||||
data["special_name"] = special ? special_name : null
|
||||
data["ready_implants"] = ready_implants
|
||||
data["ready"] = ready
|
||||
data["replenishing"] = replenishing
|
||||
|
||||
return data
|
||||
|
||||
/obj/machinery/implantchair/ui_act(action, params)
|
||||
if(..())
|
||||
return
|
||||
switch(action)
|
||||
if("door")
|
||||
if(state_open)
|
||||
close_machine()
|
||||
else
|
||||
open_machine()
|
||||
. = TRUE
|
||||
if("implant")
|
||||
implant(occupant,usr)
|
||||
. = TRUE
|
||||
|
||||
/obj/machinery/implantchair/proc/implant(mob/living/M,mob/user)
|
||||
if (!istype(M))
|
||||
return
|
||||
if(!ready_implants || !ready)
|
||||
return
|
||||
if(implant_action(M,user))
|
||||
ready_implants--
|
||||
if(!replenishing && auto_replenish)
|
||||
replenishing = TRUE
|
||||
addtimer(CALLBACK(src,"replenish"),replenish_cooldown)
|
||||
if(injection_cooldown > 0)
|
||||
ready = FALSE
|
||||
addtimer(CALLBACK(src,"set_ready"),injection_cooldown)
|
||||
else
|
||||
playsound(get_turf(src), 'sound/machines/buzz-sigh.ogg', 25, 1)
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/implantchair/proc/implant_action(mob/living/M)
|
||||
var/obj/item/implant/I = new implant_type
|
||||
if(I.implant(M))
|
||||
visible_message("<span class='warning'>[M] has been implanted by the [name].</span>")
|
||||
return 1
|
||||
|
||||
/obj/machinery/implantchair/update_icon()
|
||||
icon_state = initial(icon_state)
|
||||
if(state_open)
|
||||
icon_state += "_open"
|
||||
if(occupant)
|
||||
icon_state += "_occupied"
|
||||
if(ready)
|
||||
add_overlay("ready")
|
||||
else
|
||||
cut_overlays()
|
||||
|
||||
/obj/machinery/implantchair/proc/replenish()
|
||||
if(ready_implants < max_implants)
|
||||
ready_implants++
|
||||
if(ready_implants < max_implants)
|
||||
addtimer(CALLBACK(src,"replenish"),replenish_cooldown)
|
||||
else
|
||||
replenishing = FALSE
|
||||
|
||||
/obj/machinery/implantchair/proc/set_ready()
|
||||
ready = TRUE
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/implantchair/container_resist(mob/living/user)
|
||||
if(state_open)
|
||||
return
|
||||
user.changeNext_move(CLICK_CD_BREAKOUT)
|
||||
user.last_special = world.time + CLICK_CD_BREAKOUT
|
||||
to_chat(user, "<span class='notice'>You lean on the back of [src] and start pushing the door open... (this will take about about a minute.)</span>")
|
||||
audible_message("<span class='italics'>You hear a metallic creaking from [src]!</span>",hearing_distance = 2)
|
||||
|
||||
if(do_after(user, 600, target = src))
|
||||
if(!user || user.stat != CONSCIOUS || user.loc != src || state_open)
|
||||
return
|
||||
visible_message("<span class='warning'>[user] successfully broke out of [src]!</span>")
|
||||
to_chat(user, "<span class='notice'>You successfully break out of [src]!</span>")
|
||||
open_machine()
|
||||
|
||||
/obj/machinery/implantchair/relaymove(mob/user)
|
||||
container_resist(user)
|
||||
|
||||
/obj/machinery/implantchair/MouseDrop_T(mob/target, mob/user)
|
||||
if(user.stat || user.lying || !Adjacent(user) || !user.Adjacent(target) || !isliving(target) || !user.IsAdvancedToolUser())
|
||||
return
|
||||
close_machine(target)
|
||||
|
||||
/obj/machinery/implantchair/close_machine(mob/living/user)
|
||||
if((isnull(user) || istype(user)) && state_open)
|
||||
..(user)
|
||||
if(auto_inject && ready && ready_implants > 0)
|
||||
implant(user,null)
|
||||
|
||||
/obj/machinery/implantchair/genepurge
|
||||
name = "Genetic purifier"
|
||||
desc = "Used to purge human genome of foreign influences"
|
||||
special = TRUE
|
||||
special_name = "Purge genome"
|
||||
injection_cooldown = 0
|
||||
replenish_cooldown = 300
|
||||
|
||||
/obj/machinery/implantchair/genepurge/implant_action(mob/living/carbon/human/H,mob/user)
|
||||
if(!istype(H))
|
||||
return 0
|
||||
H.set_species(/datum/species/human, 1)//lizards go home
|
||||
purrbation_remove(H)//remove cats
|
||||
H.dna.remove_all_mutations()//hulks out
|
||||
return 1
|
||||
|
||||
|
||||
/obj/machinery/implantchair/brainwash
|
||||
name = "Neural Imprinter"
|
||||
desc = "Used to <s>indoctrinate</s> rehabilitate hardened recidivists."
|
||||
special_name = "Imprint"
|
||||
injection_cooldown = 3000
|
||||
auto_inject = FALSE
|
||||
auto_replenish = FALSE
|
||||
special = TRUE
|
||||
var/objective = "Obey the law. Praise Nanotrasen."
|
||||
var/custom = FALSE
|
||||
|
||||
/obj/machinery/implantchair/brainwash/implant_action(mob/living/C,mob/user)
|
||||
if(!istype(C) || !C.mind) // I don't know how this makes any sense for silicons but laws trump objectives anyway.
|
||||
return 0
|
||||
if(custom)
|
||||
if(!user || !user.Adjacent(src))
|
||||
return 0
|
||||
objective = stripped_input(usr,"What order do you want to imprint on [C]?","Enter the order","",120)
|
||||
message_admins("[key_name_admin(user)] set brainwash machine objective to '[objective]'.")
|
||||
log_game("[key_name_admin(user)] set brainwash machine objective to '[objective]'.")
|
||||
var/datum/objective/custom_objective = new/datum/objective(objective)
|
||||
custom_objective.owner = C.mind
|
||||
C.mind.objectives += custom_objective
|
||||
C.mind.announce_objectives()
|
||||
message_admins("[key_name_admin(user)] brainwashed [key_name_admin(C)] with objective '[objective]'.")
|
||||
log_game("[key_name_admin(user)] brainwashed [key_name_admin(C)] with objective '[objective]'.")
|
||||
return 1
|
||||
|
||||
/obj/machinery/implantchair
|
||||
name = "mindshield implanter"
|
||||
desc = "Used to implant occupants with mindshield implants."
|
||||
icon = 'icons/obj/machines/implantchair.dmi'
|
||||
icon_state = "implantchair"
|
||||
density = TRUE
|
||||
opacity = 0
|
||||
anchored = TRUE
|
||||
|
||||
var/ready = TRUE
|
||||
var/replenishing = FALSE
|
||||
|
||||
var/ready_implants = 5
|
||||
var/max_implants = 5
|
||||
var/injection_cooldown = 600
|
||||
var/replenish_cooldown = 6000
|
||||
var/implant_type = /obj/item/implant/mindshield
|
||||
var/auto_inject = FALSE
|
||||
var/auto_replenish = TRUE
|
||||
var/special = FALSE
|
||||
var/special_name = "special function"
|
||||
var/message_cooldown
|
||||
var/breakout_time = 1
|
||||
|
||||
/obj/machinery/implantchair/Initialize()
|
||||
. = ..()
|
||||
open_machine()
|
||||
update_icon()
|
||||
|
||||
|
||||
/obj/machinery/implantchair/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.notcontained_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "implantchair", name, 375, 280, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
|
||||
/obj/machinery/implantchair/ui_data()
|
||||
var/list/data = list()
|
||||
data["occupied"] = occupant ? 1 : 0
|
||||
data["open"] = state_open
|
||||
|
||||
data["occupant"] = list()
|
||||
if(occupant)
|
||||
var/mob/living/mob_occupant = occupant
|
||||
data["occupant"]["name"] = mob_occupant.name
|
||||
data["occupant"]["stat"] = mob_occupant.stat
|
||||
|
||||
data["special_name"] = special ? special_name : null
|
||||
data["ready_implants"] = ready_implants
|
||||
data["ready"] = ready
|
||||
data["replenishing"] = replenishing
|
||||
|
||||
return data
|
||||
|
||||
/obj/machinery/implantchair/ui_act(action, params)
|
||||
if(..())
|
||||
return
|
||||
switch(action)
|
||||
if("door")
|
||||
if(state_open)
|
||||
close_machine()
|
||||
else
|
||||
open_machine()
|
||||
. = TRUE
|
||||
if("implant")
|
||||
implant(occupant,usr)
|
||||
. = TRUE
|
||||
|
||||
/obj/machinery/implantchair/proc/implant(mob/living/M,mob/user)
|
||||
if (!istype(M))
|
||||
return
|
||||
if(!ready_implants || !ready)
|
||||
return
|
||||
if(implant_action(M,user))
|
||||
ready_implants--
|
||||
if(!replenishing && auto_replenish)
|
||||
replenishing = TRUE
|
||||
addtimer(CALLBACK(src,"replenish"),replenish_cooldown)
|
||||
if(injection_cooldown > 0)
|
||||
ready = FALSE
|
||||
addtimer(CALLBACK(src,"set_ready"),injection_cooldown)
|
||||
else
|
||||
playsound(get_turf(src), 'sound/machines/buzz-sigh.ogg', 25, 1)
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/implantchair/proc/implant_action(mob/living/M)
|
||||
var/obj/item/implant/I = new implant_type
|
||||
if(I.implant(M))
|
||||
visible_message("<span class='warning'>[M] has been implanted by the [name].</span>")
|
||||
return 1
|
||||
|
||||
/obj/machinery/implantchair/update_icon()
|
||||
icon_state = initial(icon_state)
|
||||
if(state_open)
|
||||
icon_state += "_open"
|
||||
if(occupant)
|
||||
icon_state += "_occupied"
|
||||
if(ready)
|
||||
add_overlay("ready")
|
||||
else
|
||||
cut_overlays()
|
||||
|
||||
/obj/machinery/implantchair/proc/replenish()
|
||||
if(ready_implants < max_implants)
|
||||
ready_implants++
|
||||
if(ready_implants < max_implants)
|
||||
addtimer(CALLBACK(src,"replenish"),replenish_cooldown)
|
||||
else
|
||||
replenishing = FALSE
|
||||
|
||||
/obj/machinery/implantchair/proc/set_ready()
|
||||
ready = TRUE
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/implantchair/container_resist(mob/living/user)
|
||||
user.changeNext_move(CLICK_CD_BREAKOUT)
|
||||
user.last_special = world.time + CLICK_CD_BREAKOUT
|
||||
user.visible_message("<span class='notice'>You see [user] kicking against the door of [src]!</span>", \
|
||||
"<span class='notice'>You lean on the back of [src] and start pushing the door open... (this will take about [(breakout_time<1) ? "[breakout_time*60] seconds" : "[breakout_time] minute\s"].)</span>", \
|
||||
"<span class='italics'>You hear a metallic creaking from [src].</span>")
|
||||
if(do_after(user,(breakout_time*60*10), target = src)) //minutes * 60seconds * 10deciseconds
|
||||
if(!user || user.stat != CONSCIOUS || user.loc != src || state_open)
|
||||
return
|
||||
user.visible_message("<span class='warning'>[user] successfully broke out of [src]!</span>", \
|
||||
"<span class='notice'>You successfully break out of [src]!</span>")
|
||||
open_machine()
|
||||
|
||||
/obj/machinery/implantchair/relaymove(mob/user)
|
||||
if(message_cooldown <= world.time)
|
||||
message_cooldown = world.time + 50
|
||||
to_chat(user, "<span class='warning'>[src]'s door won't budge!</span>")
|
||||
|
||||
/obj/machinery/implantchair/MouseDrop_T(mob/target, mob/user)
|
||||
if(user.stat || user.lying || !Adjacent(user) || !user.Adjacent(target) || !isliving(target) || !user.IsAdvancedToolUser())
|
||||
return
|
||||
close_machine(target)
|
||||
|
||||
/obj/machinery/implantchair/close_machine(mob/living/user)
|
||||
if((isnull(user) || istype(user)) && state_open)
|
||||
..(user)
|
||||
if(auto_inject && ready && ready_implants > 0)
|
||||
implant(user,null)
|
||||
|
||||
/obj/machinery/implantchair/genepurge
|
||||
name = "Genetic purifier"
|
||||
desc = "Used to purge human genome of foreign influences"
|
||||
special = TRUE
|
||||
special_name = "Purge genome"
|
||||
injection_cooldown = 0
|
||||
replenish_cooldown = 300
|
||||
|
||||
/obj/machinery/implantchair/genepurge/implant_action(mob/living/carbon/human/H,mob/user)
|
||||
if(!istype(H))
|
||||
return 0
|
||||
H.set_species(/datum/species/human, 1)//lizards go home
|
||||
purrbation_remove(H)//remove cats
|
||||
H.dna.remove_all_mutations()//hulks out
|
||||
return 1
|
||||
|
||||
|
||||
/obj/machinery/implantchair/brainwash
|
||||
name = "Neural Imprinter"
|
||||
desc = "Used to <s>indoctrinate</s> rehabilitate hardened recidivists."
|
||||
special_name = "Imprint"
|
||||
injection_cooldown = 3000
|
||||
auto_inject = FALSE
|
||||
auto_replenish = FALSE
|
||||
special = TRUE
|
||||
var/objective = "Obey the law. Praise Nanotrasen."
|
||||
var/custom = FALSE
|
||||
|
||||
/obj/machinery/implantchair/brainwash/implant_action(mob/living/C,mob/user)
|
||||
if(!istype(C) || !C.mind) // I don't know how this makes any sense for silicons but laws trump objectives anyway.
|
||||
return 0
|
||||
if(custom)
|
||||
if(!user || !user.Adjacent(src))
|
||||
return 0
|
||||
objective = stripped_input(usr,"What order do you want to imprint on [C]?","Enter the order","",120)
|
||||
message_admins("[key_name_admin(user)] set brainwash machine objective to '[objective]'.")
|
||||
log_game("[key_name_admin(user)] set brainwash machine objective to '[objective]'.")
|
||||
var/datum/objective/custom_objective = new/datum/objective(objective)
|
||||
custom_objective.owner = C.mind
|
||||
C.mind.objectives += custom_objective
|
||||
C.mind.announce_objectives()
|
||||
message_admins("[key_name_admin(user)] brainwashed [key_name_admin(C)] with objective '[objective]'.")
|
||||
log_game("[key_name_admin(user)] brainwashed [key_name_admin(C)] with objective '[objective]'.")
|
||||
return 1
|
||||
|
||||
@@ -1,27 +1,201 @@
|
||||
/obj/item/banner
|
||||
name = "banner"
|
||||
desc = "A banner with Nanotrasen's logo on it."
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "banner"
|
||||
item_state = "banner"
|
||||
force = 8
|
||||
attack_verb = list("forcefully inspired", "violently encouraged", "relentlessly galvanized")
|
||||
lefthand_file = 'icons/mob/inhands/equipment/banners_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/banners_righthand.dmi'
|
||||
desc = "A banner with Nanotrasen's logo on it."
|
||||
var/moralecooldown = 0
|
||||
var/moralewait = 600
|
||||
var/inspiration_available = TRUE //If this banner can be used to inspire crew
|
||||
var/morale_time = 0
|
||||
var/morale_cooldown = 600 //How many deciseconds between uses
|
||||
var/list/job_loyalties //Mobs with any of these assigned roles will be inspired
|
||||
var/list/role_loyalties //Mobs with any of these special roles will be inspired
|
||||
var/warcry
|
||||
|
||||
/obj/item/banner/examine(mob/user)
|
||||
..()
|
||||
if(inspiration_available)
|
||||
to_chat(user, "<span class='notice'>Activate it in your hand to inspire nearby allies of this banner's allegiance!</span>")
|
||||
|
||||
/obj/item/banner/attack_self(mob/living/carbon/human/user)
|
||||
if(moralecooldown + moralewait > world.time)
|
||||
if(!inspiration_available)
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You increase the morale of your fellows!</span>")
|
||||
moralecooldown = world.time
|
||||
if(morale_time > world.time)
|
||||
to_chat(user, "<span class='warning'>You aren't feeling inspired enough to flourish [src] again yet.</span>")
|
||||
return
|
||||
user.visible_message("<span class='big notice'>[user] flourishes [src]!</span>", \
|
||||
"<span class='notice'>You raise [src] skywards, inspiring your allies!</span>")
|
||||
playsound(src, "rustle", 100, FALSE)
|
||||
if(warcry)
|
||||
user.say("[warcry]")
|
||||
var/old_transform = user.transform
|
||||
user.transform *= 1.2
|
||||
animate(user, transform = old_transform, time = 10)
|
||||
morale_time = world.time + morale_cooldown
|
||||
|
||||
for(var/mob/living/carbon/human/H in range(4,get_turf(src)))
|
||||
to_chat(H, "<span class='notice'>Your morale is increased by [user]'s banner!</span>")
|
||||
H.adjustBruteLoss(-15)
|
||||
H.adjustFireLoss(-15)
|
||||
H.AdjustStun(-40)
|
||||
H.AdjustKnockdown(-40)
|
||||
H.AdjustUnconscious(-40)
|
||||
var/list/inspired = list()
|
||||
var/has_job_loyalties = LAZYLEN(job_loyalties)
|
||||
var/has_role_loyalties = LAZYLEN(role_loyalties)
|
||||
inspired += user //The user is always inspired, regardless of loyalties
|
||||
for(var/mob/living/carbon/human/H in range(4, get_turf(src)))
|
||||
if(H.stat == DEAD || H == user)
|
||||
continue
|
||||
if(H.mind && (has_job_loyalties || has_role_loyalties))
|
||||
if(has_job_loyalties && H.mind.assigned_role in job_loyalties)
|
||||
inspired += H
|
||||
else if(has_role_loyalties && H.mind.special_role in role_loyalties)
|
||||
inspired += H
|
||||
else if(check_inspiration(H))
|
||||
inspired += H
|
||||
|
||||
for(var/V in inspired)
|
||||
var/mob/living/carbon/human/H = V
|
||||
if(H != user)
|
||||
to_chat(H, "<span class='notice'>Your confidence surges as [user] flourishes [user.p_their()] [name]!</span>")
|
||||
inspiration(H)
|
||||
special_inspiration(H)
|
||||
|
||||
/obj/item/banner/proc/check_inspiration(mob/living/carbon/human/H) //Banner-specific conditions for being eligible
|
||||
return
|
||||
|
||||
/obj/item/banner/proc/inspiration(mob/living/carbon/human/H)
|
||||
H.adjustBruteLoss(-15)
|
||||
H.adjustFireLoss(-15)
|
||||
H.AdjustStun(-40)
|
||||
H.AdjustKnockdown(-40)
|
||||
H.AdjustUnconscious(-40)
|
||||
playsound(H, 'sound/magic/staff_healing.ogg', 25, FALSE)
|
||||
|
||||
/obj/item/banner/proc/special_inspiration(mob/living/carbon/human/H) //Any banner-specific inspiration effects go here
|
||||
return
|
||||
|
||||
/obj/item/banner/security
|
||||
name = "securistan banner"
|
||||
desc = "The banner of Securistan, ruling the station with an iron fist."
|
||||
icon_state = "banner_security"
|
||||
job_loyalties = list("Security Officer", "Warden", "Detective", "Head of Security")
|
||||
warcry = "EVERYONE DOWN ON THE GROUND!!"
|
||||
|
||||
/obj/item/banner/security/mundane
|
||||
inspiration_available = FALSE
|
||||
|
||||
/datum/crafting_recipe/security_banner
|
||||
name = "Securistan Banner"
|
||||
result = /obj/item/banner/security/mundane
|
||||
time = 40
|
||||
reqs = list(/obj/item/stack/rods = 2,
|
||||
/obj/item/clothing/under/rank/security = 1)
|
||||
category = CAT_MISC
|
||||
|
||||
/obj/item/banner/medical
|
||||
name = "meditopia banner"
|
||||
desc = "The banner of Meditopia, generous benefactors that cure wounds and shelter the weak."
|
||||
icon_state = "banner_medical"
|
||||
job_loyalties = list("Medical Doctor", "Chemist", "Geneticist", "Virologist", "Chief Medical Officer")
|
||||
warcry = "No wounds cannot be healed!"
|
||||
|
||||
/obj/item/banner/medical/mundane
|
||||
inspiration_available = FALSE
|
||||
|
||||
/obj/item/banner/medical/check_inspiration(mob/living/carbon/human/H)
|
||||
return H.stat //Meditopia is moved to help those in need
|
||||
|
||||
/datum/crafting_recipe/medical_banner
|
||||
name = "Meditopia Banner"
|
||||
result = /obj/item/banner/medical/mundane
|
||||
time = 40
|
||||
reqs = list(/obj/item/stack/rods = 2,
|
||||
/obj/item/clothing/under/rank/medical = 1)
|
||||
category = CAT_MISC
|
||||
|
||||
/obj/item/banner/medical/special_inspiration(mob/living/carbon/human/H)
|
||||
H.adjustToxLoss(-15)
|
||||
H.setOxyLoss(0)
|
||||
H.reagents.add_reagent("inaprovaline", 5)
|
||||
|
||||
/obj/item/banner/science
|
||||
name = "sciencia banner"
|
||||
desc = "The banner of Sciencia, bold and daring thaumaturges and researchers that take the path less traveled."
|
||||
icon_state = "banner_science"
|
||||
job_loyalties = list("Scientist", "Roboticist", "Research Director")
|
||||
warcry = "For Cuban Pete!"
|
||||
|
||||
/obj/item/banner/science/mundane
|
||||
inspiration_available = FALSE
|
||||
|
||||
/obj/item/banner/science/check_inspiration(mob/living/carbon/human/H)
|
||||
return H.on_fire //Sciencia is pleased by dedication to the art of Toxins
|
||||
|
||||
/datum/crafting_recipe/science_banner
|
||||
name = "Sciencia Banner"
|
||||
result = /obj/item/banner/science/mundane
|
||||
time = 40
|
||||
reqs = list(/obj/item/stack/rods = 2,
|
||||
/obj/item/clothing/under/rank/scientist = 1)
|
||||
category = CAT_MISC
|
||||
|
||||
/obj/item/banner/cargo
|
||||
name = "cargonia banner"
|
||||
desc = "The banner of the eternal Cargonia, with the mystical power of conjuring any object into existence."
|
||||
icon_state = "banner_cargo"
|
||||
job_loyalties = list("Cargo Technician", "Shaft Miner", "Quartermaster")
|
||||
warcry = "Hail Cargonia!"
|
||||
|
||||
/obj/item/banner/cargo/mundane
|
||||
inspiration_available = FALSE
|
||||
|
||||
/datum/crafting_recipe/cargo_banner
|
||||
name = "Cargonia Banner"
|
||||
result = /obj/item/banner/cargo/mundane
|
||||
time = 40
|
||||
reqs = list(/obj/item/stack/rods = 2,
|
||||
/obj/item/clothing/under/rank/cargotech = 1)
|
||||
category = CAT_MISC
|
||||
|
||||
/obj/item/banner/engineering
|
||||
name = "engitopia banner"
|
||||
desc = "The banner of Engitopia, wielders of limitless power."
|
||||
icon_state = "banner_engineering"
|
||||
job_loyalties = list("Station Engineer", "Atmospheric Technician", "Chief Engineer")
|
||||
warcry = "All hail lord Singuloth!!"
|
||||
|
||||
/obj/item/banner/engineering/mundane
|
||||
inspiration_available = FALSE
|
||||
|
||||
/obj/item/banner/engineering/special_inspiration(mob/living/carbon/human/H)
|
||||
H.radiation = 0
|
||||
|
||||
/datum/crafting_recipe/engineering_banner
|
||||
name = "Engitopia Banner"
|
||||
result = /obj/item/banner/engineering/mundane
|
||||
time = 40
|
||||
reqs = list(/obj/item/stack/rods = 2,
|
||||
/obj/item/clothing/under/rank/engineer = 1)
|
||||
category = CAT_MISC
|
||||
|
||||
/obj/item/banner/command
|
||||
name = "command banner"
|
||||
desc = "The banner of Command, a staunch and ancient line of bueraucratic kings and queens."
|
||||
//No icon state here since the default one is the NT banner
|
||||
job_loyalties = list("Captain", "Head of Personnel", "Chief Engineer", "Head of Security", "Research Director", "Chief Medical Officer")
|
||||
warcry = "Hail Nanotrasen!"
|
||||
|
||||
/obj/item/banner/command/mundane
|
||||
inspiration_available = FALSE
|
||||
|
||||
/obj/item/banner/command/check_inspiration(mob/living/carbon/human/H)
|
||||
return H.isloyal() //Command is stalwart but rewards their allies.
|
||||
|
||||
/datum/crafting_recipe/command_banner
|
||||
name = "Command Banner"
|
||||
result = /obj/item/banner/command/mundane
|
||||
time = 40
|
||||
reqs = list(/obj/item/stack/rods = 2,
|
||||
/obj/item/clothing/under/captainparade = 1)
|
||||
category = CAT_MISC
|
||||
|
||||
/obj/item/banner/red
|
||||
name = "red banner"
|
||||
|
||||
+790
-790
File diff suppressed because it is too large
Load Diff
@@ -117,7 +117,7 @@
|
||||
|
||||
/obj/item/claymore/highlander/attack(mob/living/target, mob/living/user)
|
||||
. = ..()
|
||||
if(target && target.stat == DEAD && target.mind && target.mind.special_role == "highlander")
|
||||
if(!QDELETED(target) && iscarbon(target) && target.stat == DEAD && target.mind && target.mind.special_role == "highlander")
|
||||
user.fully_heal() //STEAL THE LIFE OF OUR FALLEN FOES
|
||||
add_notch(user)
|
||||
target.visible_message("<span class='warning'>[target] crumbles to dust beneath [user]'s blows!</span>", "<span class='userdanger'>As you fall, your body crumbles to dust!</span>")
|
||||
@@ -408,7 +408,7 @@
|
||||
righthand_file = 'icons/mob/inhands/weapons/chainsaw_righthand.dmi'
|
||||
flags_1 = NODROP_1 | ABSTRACT_1 | DROPDEL_1
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
force = 24
|
||||
force = 21
|
||||
throwforce = 0
|
||||
throw_range = 0
|
||||
throw_speed = 0
|
||||
|
||||
@@ -169,6 +169,7 @@
|
||||
return
|
||||
|
||||
/obj/singularity_pull(S, current_size)
|
||||
..()
|
||||
if(!anchored || current_size >= STAGE_FIVE)
|
||||
step_towards(src,S)
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
integrity_failure = 50
|
||||
armor = list(melee = 20, bullet = 10, laser = 10, energy = 0, bomb = 10, bio = 0, rad = 0, fire = 70, acid = 60)
|
||||
var/breakout_time = 2
|
||||
var/lastbang
|
||||
var/message_cooldown
|
||||
var/can_weld_shut = TRUE
|
||||
var/horizontal = FALSE
|
||||
var/allow_objects = FALSE
|
||||
@@ -300,14 +300,12 @@
|
||||
/obj/structure/closet/relaymove(mob/user)
|
||||
if(user.stat || !isturf(loc) || !isliving(user))
|
||||
return
|
||||
var/mob/living/L = user
|
||||
if(!open())
|
||||
if(L.last_special <= world.time)
|
||||
container_resist(L)
|
||||
if(world.time > lastbang+5)
|
||||
lastbang = world.time
|
||||
for(var/mob/M in get_hearers_in_view(src, null))
|
||||
M.show_message("<FONT size=[max(0, 5 - get_dist(src, M))]>BANG, bang!</FONT>", 2)
|
||||
if(locked)
|
||||
if(message_cooldown <= world.time)
|
||||
message_cooldown = world.time + 50
|
||||
to_chat(user, "<span class='warning'>[src]'s door won't budge!</span>")
|
||||
return
|
||||
container_resist()
|
||||
|
||||
/obj/structure/closet/attack_hand(mob/user)
|
||||
..()
|
||||
@@ -367,9 +365,10 @@
|
||||
//okay, so the closet is either welded or locked... resist!!!
|
||||
user.changeNext_move(CLICK_CD_BREAKOUT)
|
||||
user.last_special = world.time + CLICK_CD_BREAKOUT
|
||||
to_chat(user, "<span class='notice'>You lean on the back of [src] and start pushing the door open.</span>")
|
||||
visible_message("<span class='warning'>[src] begins to shake violently!</span>")
|
||||
if(do_after(user,(breakout_time * 60 * 10), target = src)) //minutes * 60seconds * 10deciseconds
|
||||
user.visible_message("<span class='warning'>[src] begins to shake violently!</span>", \
|
||||
"<span class='notice'>You lean on the back of [src] and start pushing the door open... (this will take about [(breakout_time<1) ? "[breakout_time*60] seconds" : "[breakout_time] minute\s"].)</span>", \
|
||||
"<span class='italics'>You hear banging from [src].</span>")
|
||||
if(do_after(user,(breakout_time*60*10), target = src)) //minutes * 60seconds * 10deciseconds
|
||||
if(!user || user.stat != CONSCIOUS || user.loc != src || opened || (!locked && !welded) )
|
||||
return
|
||||
//we check after a while whether there is a point of resisting anymore and whether the user is capable of resisting
|
||||
@@ -388,7 +387,7 @@
|
||||
|
||||
/obj/structure/closet/AltClick(mob/user)
|
||||
..()
|
||||
if(!user.canUseTopic(src, be_close=TRUE))
|
||||
if(!user.canUseTopic(src, be_close=TRUE) || isturf(loc))
|
||||
to_chat(user, "<span class='warning'>You can't do that right now!</span>")
|
||||
return
|
||||
if(opened || !secure)
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
var/height = 0 //the 'height' of the ladder. higher numbers are considered physically higher
|
||||
var/obj/structure/ladder/down = null //the ladder below this one
|
||||
var/obj/structure/ladder/up = null //the ladder above this one
|
||||
var/auto_connect = FALSE
|
||||
|
||||
/obj/structure/ladder/unbreakable //mostly useful for awaymissions to prevent halting progress in a mission
|
||||
name = "sturdy ladder"
|
||||
@@ -19,12 +20,18 @@
|
||||
return INITIALIZE_HINT_LATELOAD
|
||||
|
||||
/obj/structure/ladder/Destroy()
|
||||
if(up && up.down == src)
|
||||
up.down = null
|
||||
up.update_icon()
|
||||
if(down && down.up == src)
|
||||
down.up = null
|
||||
down.update_icon()
|
||||
GLOB.ladders -= src
|
||||
. = ..()
|
||||
|
||||
/obj/structure/ladder/LateInitialize()
|
||||
for(var/obj/structure/ladder/L in GLOB.ladders)
|
||||
if(L.id == id)
|
||||
if(L.id == id || (auto_connect && L.auto_connect && L.x == x && L.y == y))
|
||||
if(L.height == (height - 1))
|
||||
down = L
|
||||
continue
|
||||
@@ -50,31 +57,33 @@
|
||||
else //wtf make your ladders properly assholes
|
||||
icon_state = "ladder00"
|
||||
|
||||
/obj/structure/ladder/proc/go_up(mob/user,is_ghost)
|
||||
/obj/structure/ladder/proc/travel(going_up, mob/user, is_ghost, obj/structure/ladder/ladder)
|
||||
if(!is_ghost)
|
||||
show_fluff_message(1,user)
|
||||
up.add_fingerprint(user)
|
||||
user.loc = get_turf(up)
|
||||
show_fluff_message(going_up,user)
|
||||
ladder.add_fingerprint(user)
|
||||
|
||||
var/atom/movable/AM
|
||||
if(user.pulling)
|
||||
AM = user.pulling
|
||||
user.pulling.forceMove(get_turf(ladder))
|
||||
user.forceMove(get_turf(ladder))
|
||||
if(AM)
|
||||
user.start_pulling(AM)
|
||||
|
||||
/obj/structure/ladder/proc/go_down(mob/user,is_ghost)
|
||||
if(!is_ghost)
|
||||
show_fluff_message(0,user)
|
||||
down.add_fingerprint(user)
|
||||
user.loc = get_turf(down)
|
||||
|
||||
/obj/structure/ladder/proc/use(mob/user,is_ghost=0)
|
||||
if(up && down)
|
||||
switch( alert("Go up or down the ladder?", "Ladder", "Up", "Down", "Cancel") )
|
||||
if("Up")
|
||||
go_up(user,is_ghost)
|
||||
travel(TRUE, user, is_ghost, up)
|
||||
if("Down")
|
||||
go_down(user,is_ghost)
|
||||
travel(FALSE, user, is_ghost, down)
|
||||
if("Cancel")
|
||||
return
|
||||
else if(up)
|
||||
go_up(user,is_ghost)
|
||||
travel(TRUE, user, is_ghost, up)
|
||||
else if(down)
|
||||
go_down(user,is_ghost)
|
||||
travel(FALSE, user,is_ghost, down)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>[src] doesn't seem to lead anywhere!</span>")
|
||||
|
||||
@@ -108,3 +117,14 @@
|
||||
. = ..()
|
||||
else
|
||||
return QDEL_HINT_LETMELIVE
|
||||
|
||||
/obj/structure/ladder/unbreakable/singularity_pull()
|
||||
return
|
||||
|
||||
/obj/structure/ladder/auto_connect //They will connect to ladders with the same X and Y without needing to share an ID
|
||||
auto_connect = TRUE
|
||||
|
||||
|
||||
/obj/structure/ladder/singularity_pull()
|
||||
visible_message("<span class='danger'>[src] is torn to pieces by the gravitational pull!</span>")
|
||||
qdel(src)
|
||||
|
||||
@@ -45,6 +45,7 @@
|
||||
qdel(src)
|
||||
|
||||
/obj/structure/lattice/singularity_pull(S, current_size)
|
||||
..()
|
||||
if(current_size >= STAGE_FOUR)
|
||||
deconstruct()
|
||||
|
||||
|
||||
@@ -23,6 +23,8 @@
|
||||
var/obj/structure/tray/connected = null
|
||||
var/locked = FALSE
|
||||
var/opendir = SOUTH
|
||||
var/message_cooldown
|
||||
var/breakout_time = 1
|
||||
|
||||
/obj/structure/bodycontainer/Destroy()
|
||||
open()
|
||||
@@ -41,6 +43,11 @@
|
||||
/obj/structure/bodycontainer/relaymove(mob/user)
|
||||
if(user.stat || !isturf(loc))
|
||||
return
|
||||
if(locked)
|
||||
if(message_cooldown <= world.time)
|
||||
message_cooldown = world.time + 50
|
||||
to_chat(user, "<span class='warning'>[src]'s door won't budge!</span>")
|
||||
return
|
||||
open()
|
||||
|
||||
/obj/structure/bodycontainer/attack_paw(mob/user)
|
||||
@@ -84,11 +91,20 @@
|
||||
qdel(src)
|
||||
|
||||
/obj/structure/bodycontainer/container_resist(mob/living/user)
|
||||
open()
|
||||
|
||||
/obj/structure/bodycontainer/relay_container_resist(mob/living/user, obj/O)
|
||||
to_chat(user, "<span class='notice'>You slam yourself into the side of [O].</span>")
|
||||
container_resist(user)
|
||||
if(!locked)
|
||||
open()
|
||||
return
|
||||
user.changeNext_move(CLICK_CD_BREAKOUT)
|
||||
user.last_special = world.time + CLICK_CD_BREAKOUT
|
||||
user.visible_message(null, \
|
||||
"<span class='notice'>You lean on the back of [src] and start pushing the tray open... (this will take about [(breakout_time<1) ? "[breakout_time*60] seconds" : "[breakout_time] minute\s"].)</span>", \
|
||||
"<span class='italics'>You hear a metallic creaking from [src].</span>")
|
||||
if(do_after(user,(breakout_time*60*10), target = src)) //minutes * 60seconds * 10deciseconds
|
||||
if(!user || user.stat != CONSCIOUS || user.loc != src )
|
||||
return
|
||||
user.visible_message("<span class='warning'>[user] successfully broke out of [src]!</span>", \
|
||||
"<span class='notice'>You successfully break out of [src]!</span>")
|
||||
open()
|
||||
|
||||
/obj/structure/bodycontainer/proc/open()
|
||||
playsound(src.loc, 'sound/items/deconstruct.ogg', 50, 1)
|
||||
|
||||
@@ -30,6 +30,7 @@
|
||||
return ..()
|
||||
|
||||
/obj/structure/transit_tube/singularity_pull(S, current_size)
|
||||
..()
|
||||
if(current_size >= STAGE_FIVE)
|
||||
deconstruct(FALSE)
|
||||
|
||||
|
||||
@@ -62,10 +62,14 @@
|
||||
AM.ex_act(severity, target)
|
||||
|
||||
/obj/structure/transit_tube_pod/singularity_pull(S, current_size)
|
||||
..()
|
||||
if(current_size >= STAGE_FIVE)
|
||||
deconstruct(FALSE)
|
||||
|
||||
/obj/structure/transit_tube_pod/container_resist(mob/living/user)
|
||||
if(!user.incapacitated())
|
||||
empty_pod()
|
||||
return
|
||||
if(!moving)
|
||||
user.changeNext_move(CLICK_CD_BREAKOUT)
|
||||
user.last_special = world.time + CLICK_CD_BREAKOUT
|
||||
|
||||
@@ -105,6 +105,7 @@
|
||||
qdel(src)
|
||||
|
||||
/obj/structure/window/singularity_pull(S, current_size)
|
||||
..()
|
||||
if(current_size >= STAGE_FIVE)
|
||||
deconstruct(FALSE)
|
||||
|
||||
|
||||
@@ -4,6 +4,9 @@
|
||||
var/wet = 0
|
||||
var/wet_time = 0 // Time in seconds that this floor will be wet for.
|
||||
var/mutable_appearance/wet_overlay
|
||||
var/postdig_icon_change = FALSE
|
||||
var/postdig_icon
|
||||
var/list/archdrops
|
||||
|
||||
/turf/open/indestructible
|
||||
name = "floor"
|
||||
|
||||
@@ -170,6 +170,7 @@
|
||||
return make_plating()
|
||||
|
||||
/turf/open/floor/singularity_pull(S, current_size)
|
||||
..()
|
||||
if(current_size == STAGE_THREE)
|
||||
if(prob(30))
|
||||
if(floor_tile)
|
||||
|
||||
@@ -269,6 +269,7 @@
|
||||
narsie_act(force, ignore_mobs, probability)
|
||||
|
||||
/turf/open/floor/vines/singularity_pull(S, current_size)
|
||||
..()
|
||||
if(current_size >= STAGE_FIVE)
|
||||
if(prob(50))
|
||||
ChangeTurf(src.baseturf)
|
||||
|
||||
@@ -9,11 +9,11 @@
|
||||
icon = 'icons/turf/floors.dmi'
|
||||
icon_state = "asteroid"
|
||||
icon_plating = "asteroid"
|
||||
postdig_icon_change = TRUE
|
||||
var/environment_type = "asteroid"
|
||||
var/turf_type = /turf/open/floor/plating/asteroid //Because caves do whacky shit to revert to normal
|
||||
var/dug = 0 //0 = has not yet been dug, 1 = has already been dug
|
||||
var/sand_type = /obj/item/ore/glass
|
||||
var/floor_variance = 20 //probability floor has a different icon state
|
||||
archdrops = list(/obj/item/ore/glass = 5)
|
||||
|
||||
/turf/open/floor/plating/asteroid/Initialize()
|
||||
var/proper_name = name
|
||||
@@ -22,6 +22,9 @@
|
||||
if(prob(floor_variance))
|
||||
icon_state = "[environment_type][rand(0,12)]"
|
||||
|
||||
if(LAZYLEN(archdrops))
|
||||
AddComponent(/datum/component/archaeology, 100, archdrops)
|
||||
|
||||
/turf/open/floor/plating/asteroid/burn_tile()
|
||||
return
|
||||
|
||||
@@ -31,46 +34,7 @@
|
||||
/turf/open/floor/plating/asteroid/MakeDry(wet_setting = TURF_WET_WATER)
|
||||
return
|
||||
|
||||
/turf/open/floor/plating/asteroid/ex_act(severity, target)
|
||||
contents_explosion(severity, target)
|
||||
switch(severity)
|
||||
if(3)
|
||||
return
|
||||
if(2)
|
||||
if(prob(20))
|
||||
src.gets_dug()
|
||||
if(1)
|
||||
src.gets_dug()
|
||||
|
||||
/turf/open/floor/plating/asteroid/attackby(obj/item/W, mob/user, params)
|
||||
//note that this proc does not call ..()
|
||||
if(!W || !user)
|
||||
return 0
|
||||
var/digging_speed = 0
|
||||
if (istype(W, /obj/item/shovel))
|
||||
var/obj/item/shovel/S = W
|
||||
digging_speed = S.digspeed
|
||||
else if (istype(W, /obj/item/pickaxe))
|
||||
var/obj/item/pickaxe/P = W
|
||||
digging_speed = P.digspeed
|
||||
if (digging_speed)
|
||||
var/turf/T = user.loc
|
||||
if(!isturf(T))
|
||||
return
|
||||
|
||||
if (dug)
|
||||
to_chat(user, "<span class='warning'>This area has already been dug!</span>")
|
||||
return
|
||||
|
||||
to_chat(user, "<span class='notice'>You start digging...</span>")
|
||||
playsound(src, 'sound/effects/shovel_dig.ogg', 50, 1)
|
||||
|
||||
if(do_after(user, digging_speed, target = src))
|
||||
if(istype(src, /turf/open/floor/plating/asteroid))
|
||||
to_chat(user, "<span class='notice'>You dig a hole.</span>")
|
||||
gets_dug()
|
||||
SSblackbox.add_details("pick_used_mining","[W.type]")
|
||||
|
||||
if(istype(W, /obj/item/storage/bag/ore))
|
||||
var/obj/item/storage/bag/ore/S = W
|
||||
if(S.collection_mode == 1)
|
||||
@@ -88,37 +52,16 @@
|
||||
var/turf/open/floor/light/F = T
|
||||
F.state = L.state
|
||||
playsound(src, 'sound/weapons/genhit.ogg', 50, 1)
|
||||
|
||||
/turf/open/floor/plating/asteroid/proc/gets_dug()
|
||||
if(dug)
|
||||
return
|
||||
for(var/i in 1 to 5)
|
||||
new sand_type(src)
|
||||
dug = 1
|
||||
icon_plating = "[environment_type]_dug"
|
||||
icon_state = "[environment_type]_dug"
|
||||
slowdown = 0
|
||||
return
|
||||
|
||||
return ..()
|
||||
|
||||
|
||||
/turf/open/floor/plating/asteroid/singularity_act()
|
||||
if(turf_z_is_planet(src))
|
||||
return ..()
|
||||
ChangeTurf(/turf/open/space)
|
||||
|
||||
/turf/open/floor/plating/asteroid/singularity_pull(S, current_size)
|
||||
if(dug)
|
||||
return
|
||||
switch(current_size)
|
||||
if(STAGE_THREE)
|
||||
if(!prob(30))
|
||||
gets_dug()
|
||||
if(STAGE_FOUR)
|
||||
if(prob(50))
|
||||
gets_dug()
|
||||
else
|
||||
if(current_size >= STAGE_FIVE && prob(70))
|
||||
gets_dug()
|
||||
|
||||
|
||||
/turf/open/floor/plating/asteroid/basalt
|
||||
name = "volcanic floor"
|
||||
@@ -127,7 +70,7 @@
|
||||
icon_state = "basalt"
|
||||
icon_plating = "basalt"
|
||||
environment_type = "basalt"
|
||||
sand_type = /obj/item/ore/glass/basalt
|
||||
archdrops = list(/obj/item/ore/glass/basalt = 5)
|
||||
floor_variance = 15
|
||||
|
||||
/turf/open/floor/plating/asteroid/basalt/lava //lava underneath
|
||||
@@ -147,10 +90,10 @@
|
||||
if("basalt5", "basalt9")
|
||||
B.set_light(1.4, 0.6, LIGHT_COLOR_LAVA) //barely anything!
|
||||
|
||||
/turf/open/floor/plating/asteroid/basalt/gets_dug()
|
||||
if(!dug)
|
||||
set_light(0)
|
||||
/turf/open/floor/plating/asteroid/basalt/ComponentActivated(datum/component/C)
|
||||
..()
|
||||
if(istype(C, /datum/component/archaeology))
|
||||
set_light(0)
|
||||
|
||||
|
||||
///////Surface. The surface is warm, but survivable without a suit. Internals are required. The floors break to chasms, which drop you into the underground.
|
||||
@@ -340,8 +283,8 @@
|
||||
initial_gas_mix = "TEMP=180"
|
||||
slowdown = 2
|
||||
environment_type = "snow"
|
||||
sand_type = /obj/item/stack/sheet/mineral/snow
|
||||
flags_1 = NONE
|
||||
archdrops = list(/obj/item/stack/sheet/mineral/snow = 5)
|
||||
|
||||
/turf/open/floor/plating/asteroid/snow/airless
|
||||
initial_gas_mix = "TEMP=2.7"
|
||||
|
||||
@@ -58,6 +58,7 @@
|
||||
make_plating(1)
|
||||
|
||||
/turf/open/floor/engine/singularity_pull(S, current_size)
|
||||
..()
|
||||
if(current_size >= STAGE_FIVE)
|
||||
if(floor_tile)
|
||||
if(prob(30))
|
||||
|
||||
@@ -247,6 +247,7 @@
|
||||
icon_state = "r_wall"
|
||||
|
||||
/turf/closed/wall/r_wall/singularity_pull(S, current_size)
|
||||
..()
|
||||
if(current_size >= STAGE_FIVE)
|
||||
if(prob(30))
|
||||
dismantle_wall()
|
||||
|
||||
@@ -245,6 +245,7 @@
|
||||
QDEL_IN(O, 50)
|
||||
|
||||
/turf/closed/wall/singularity_pull(S, current_size)
|
||||
..()
|
||||
if(current_size >= STAGE_FIVE)
|
||||
if(prob(50))
|
||||
dismantle_wall()
|
||||
|
||||
@@ -524,12 +524,12 @@
|
||||
|
||||
/turf/proc/photograph(limit=20)
|
||||
var/image/I = new()
|
||||
I.overlays += src
|
||||
I.add_overlay(src)
|
||||
for(var/V in contents)
|
||||
var/atom/A = V
|
||||
if(A.invisibility)
|
||||
continue
|
||||
I.overlays += A
|
||||
I.add_overlay(A)
|
||||
if(limit)
|
||||
limit--
|
||||
else
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
GLOBAL_VAR(security_mode)
|
||||
GLOBAL_PROTECT(security_mode)
|
||||
|
||||
/world/New()
|
||||
log_world("World loaded at [time_stamp()]")
|
||||
|
||||
@@ -5,6 +8,8 @@
|
||||
|
||||
GLOB.config_error_log = GLOB.sql_error_log = GLOB.world_href_log = GLOB.world_runtime_log = GLOB.world_attack_log = GLOB.world_game_log = file("data/logs/config_error.log") //temporary file used to record errors with loading config, moved to log directory once logging is set bl
|
||||
|
||||
CheckSecurityMode()
|
||||
|
||||
make_datum_references_lists() //initialises global lists for referencing frequently used datums (so that we only ever do it once)
|
||||
|
||||
config = new
|
||||
@@ -94,6 +99,20 @@
|
||||
if(GLOB.round_id)
|
||||
log_game("Round ID: [GLOB.round_id]")
|
||||
|
||||
/world/proc/CheckSecurityMode()
|
||||
//try to write to data
|
||||
if(!text2file("The world is running at least safe mode", "data/server_security_check.lock"))
|
||||
GLOB.security_mode = SECURITY_ULTRASAFE
|
||||
warning("/tg/station 13 is not supported in ultrasafe security mode. Everything will break!")
|
||||
return
|
||||
|
||||
//try to shell
|
||||
if(shell("echo \"The world is running in trusted mode\"") != null)
|
||||
GLOB.security_mode = SECURITY_TRUSTED
|
||||
else
|
||||
GLOB.security_mode = SECURITY_SAFE
|
||||
warning("/tg/station 13 uses many file operations, a few shell()s, and some external call()s. Trusted mode is recommended. You can download our source code for your own browsing and compilation at https://github.com/tgstation/tgstation")
|
||||
|
||||
/world/Topic(T, addr, master, key)
|
||||
var/list/input = params2list(T)
|
||||
|
||||
|
||||
@@ -49,6 +49,10 @@
|
||||
open_machine()
|
||||
|
||||
|
||||
/obj/machinery/vr_sleeper/container_resist(mob/living/user)
|
||||
open_machine()
|
||||
|
||||
|
||||
/obj/machinery/vr_sleeper/Destroy()
|
||||
open_machine()
|
||||
cleanup_vr_human()
|
||||
|
||||
@@ -261,6 +261,8 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, list(
|
||||
verbs += GLOB.admin_verbs_poll
|
||||
if(rights & R_SOUNDS)
|
||||
verbs += GLOB.admin_verbs_sounds
|
||||
if(config.invoke_youtubedl)
|
||||
verbs += /client/proc/play_web_sound
|
||||
if(rights & R_SPAWN)
|
||||
verbs += GLOB.admin_verbs_spawn
|
||||
|
||||
@@ -283,6 +285,7 @@ GLOBAL_LIST_INIT(admin_verbs_hideable, list(
|
||||
/client/proc/stealth,
|
||||
GLOB.admin_verbs_poll,
|
||||
GLOB.admin_verbs_sounds,
|
||||
/client/proc/play_web_sound,
|
||||
GLOB.admin_verbs_spawn,
|
||||
/*Debug verbs added by "show debug verbs"*/
|
||||
/client/proc/Cell,
|
||||
|
||||
@@ -22,6 +22,8 @@
|
||||
return 0
|
||||
|
||||
/proc/jobban_buildcache(client/C)
|
||||
if(!SSdbcore.Connect())
|
||||
return
|
||||
if(C && istype(C))
|
||||
C.jobbancache = list()
|
||||
var/datum/DBQuery/query_jobban_build_cache = SSdbcore.NewQuery("SELECT job, reason FROM [format_table_name("ban")] WHERE ckey = '[sanitizeSQL(C.ckey)]' AND (bantype = 'JOB_PERMABAN' OR (bantype = 'JOB_TEMPBAN' AND expiration_time > Now())) AND isnull(unbanned)")
|
||||
|
||||
@@ -36,7 +36,11 @@
|
||||
|
||||
for(var/mob/M in GLOB.player_list)
|
||||
if(M.client.prefs.toggles & SOUND_MIDI)
|
||||
var/user_vol = M.client.chatOutput.adminMusicVolume
|
||||
if(user_vol)
|
||||
admin_sound.volume = vol * (user_vol / 100)
|
||||
SEND_SOUND(M, admin_sound)
|
||||
admin_sound.volume = vol
|
||||
|
||||
SSblackbox.add_details("admin_verb","Play Global Sound") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
@@ -52,6 +56,62 @@
|
||||
playsound(get_turf(src.mob), S, 50, 0, 0)
|
||||
SSblackbox.add_details("admin_verb","Play Local Sound") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/client/proc/play_web_sound()
|
||||
set category = "Fun"
|
||||
set name = "Play Internet Sound"
|
||||
if(!check_rights(R_SOUNDS))
|
||||
return
|
||||
|
||||
if(!config.invoke_youtubedl)
|
||||
to_chat(src, "<span class='boldwarning'>Youtube-dl was not configured, action unavailable</span>") //Check config.txt for the INVOKE_YOUTUBEDL value
|
||||
return
|
||||
|
||||
var/web_sound_input = input("Enter content URL (supported sites only, leave blank to stop playing)", "Play Internet Sound via youtube-dl") as text|null
|
||||
if(istext(web_sound_input))
|
||||
var/web_sound_url = ""
|
||||
var/pitch
|
||||
if(length(web_sound_input))
|
||||
|
||||
web_sound_input = trim(web_sound_input)
|
||||
var/static/regex/html_protocol_regex = regex("https?://")
|
||||
if(findtext(web_sound_input, ":") && !findtext(web_sound_input, html_protocol_regex))
|
||||
to_chat(src, "<span class='boldwarning'>Non-http(s) URIs are not allowed.</span>")
|
||||
to_chat(src, "<span class='warning'>For youtube-dl shortcuts like ytsearch: please use the appropriate full url from the website.</span>")
|
||||
return
|
||||
var/shell_scrubbed_input = shell_url_scrub(web_sound_input)
|
||||
var/list/output = world.shelleo("[config.invoke_youtubedl] --format \"bestaudio\[ext=aac]/bestaudio\[ext=mp3]/bestaudio\[ext=m4a]\" --get-url \"[shell_scrubbed_input]\"")
|
||||
var/errorlevel = output[SHELLEO_ERRORLEVEL]
|
||||
var/stdout = output[SHELLEO_STDOUT]
|
||||
var/stderr = output[SHELLEO_STDERR]
|
||||
if(!errorlevel)
|
||||
var/static/regex/content_url_regex = regex("https?://\\S+")
|
||||
if(content_url_regex.Find(stdout))
|
||||
web_sound_url = content_url_regex.match
|
||||
|
||||
if(SSevents.holidays && SSevents.holidays[APRIL_FOOLS])
|
||||
pitch = pick(0.5, 0.7, 0.8, 0.85, 0.9, 0.95, 1.1, 1.2, 1.4, 1.6, 2.0, 2.5)
|
||||
to_chat(src, "You feel the Honkmother messing with your song...")
|
||||
|
||||
log_admin("[key_name(src)] played web sound: [web_sound_input]")
|
||||
message_admins("[key_name(src)] played web sound: [web_sound_input]")
|
||||
else
|
||||
to_chat(src, "<span class='boldwarning'>Youtube-dl URL retrieval FAILED:</span>")
|
||||
to_chat(src, "<span class='warning'>[stderr]</span>")
|
||||
|
||||
else //pressed ok with blank
|
||||
log_admin("[key_name(src)] stopped web sound")
|
||||
message_admins("[key_name(src)] stopped web sound")
|
||||
web_sound_url = " "
|
||||
|
||||
if(web_sound_url)
|
||||
for(var/m in GLOB.player_list)
|
||||
var/mob/M = m
|
||||
var/client/C = M.client
|
||||
if((C.prefs.toggles & SOUND_MIDI) && C.chatOutput && !C.chatOutput.broken && C.chatOutput.loaded)
|
||||
C.chatOutput.sendMusic(web_sound_url, pitch)
|
||||
|
||||
SSblackbox.add_details("admin_verb","Play Internet Sound")
|
||||
|
||||
/client/proc/set_round_end_sound(S as sound)
|
||||
set category = "Fun"
|
||||
set name = "Set Round End Sound"
|
||||
@@ -75,4 +135,7 @@
|
||||
for(var/mob/M in GLOB.player_list)
|
||||
if(M.client)
|
||||
SEND_SOUND(M, sound(null))
|
||||
var/client/C = M.client
|
||||
if(C && C.chatOutput && !C.chatOutput.broken && C.chatOutput.loaded)
|
||||
C.chatOutput.sendMusic(" ")
|
||||
SSblackbox.add_details("admin_verb","Stop All Playing Sounds") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
@@ -222,6 +222,7 @@ Pipelines + Other Objects -> Pipe network
|
||||
build_network()
|
||||
|
||||
/obj/machinery/atmospherics/singularity_pull(S, current_size)
|
||||
..()
|
||||
if(current_size >= STAGE_FIVE)
|
||||
deconstruct(FALSE)
|
||||
|
||||
|
||||
@@ -32,6 +32,8 @@
|
||||
var/running_bob_anim = FALSE
|
||||
|
||||
var/escape_in_progress = FALSE
|
||||
var/message_cooldown
|
||||
var/breakout_time = 0.5
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/cryo_cell/Initialize()
|
||||
. = ..()
|
||||
@@ -219,7 +221,9 @@
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/cryo_cell/relaymove(mob/user)
|
||||
container_resist(user)
|
||||
if(message_cooldown <= world.time)
|
||||
message_cooldown = world.time + 50
|
||||
to_chat(user, "<span class='warning'>[src]'s door won't budge!</span>")
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/cryo_cell/open_machine(drop = 0)
|
||||
if(!state_open && !panel_open)
|
||||
@@ -239,16 +243,17 @@
|
||||
return occupant
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/cryo_cell/container_resist(mob/living/user)
|
||||
if(escape_in_progress)
|
||||
to_chat(user, "<span class='notice'>You are already trying to exit (This will take around 30 seconds)</span>")
|
||||
return
|
||||
escape_in_progress = TRUE
|
||||
to_chat(user, "<span class='notice'>You struggle inside the cryotube, kicking the release with your foot... (This will take around 30 seconds.)</span>")
|
||||
audible_message("<span class='notice'>You hear a thump from [src].</span>")
|
||||
if(do_after(user, 300))
|
||||
if(occupant == user) // Check they're still here.
|
||||
open_machine()
|
||||
escape_in_progress = FALSE
|
||||
user.changeNext_move(CLICK_CD_BREAKOUT)
|
||||
user.last_special = world.time + CLICK_CD_BREAKOUT
|
||||
user.visible_message("<span class='notice'>You see [user] kicking against the glass of [src]!</span>", \
|
||||
"<span class='notice'>You struggle inside [src], kicking the release with your foot... (this will take about [(breakout_time<1) ? "[breakout_time*60] seconds" : "[breakout_time] minute\s"].)</span>", \
|
||||
"<span class='italics'>You hear a thump from [src].</span>")
|
||||
if(do_after(user,(breakout_time*60*10), target = src)) //minutes * 60seconds * 10deciseconds
|
||||
if(!user || user.stat != CONSCIOUS || user.loc != src )
|
||||
return
|
||||
user.visible_message("<span class='warning'>[user] successfully broke out of [src]!</span>", \
|
||||
"<span class='notice'>You successfully break out of [src]!</span>")
|
||||
open_machine()
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/cryo_cell/examine(mob/user)
|
||||
..()
|
||||
|
||||
@@ -120,6 +120,7 @@
|
||||
return 1
|
||||
|
||||
/obj/machinery/meter/singularity_pull(S, current_size)
|
||||
..()
|
||||
if(current_size >= STAGE_FIVE)
|
||||
new /obj/item/pipe_meter(loc)
|
||||
qdel(src)
|
||||
|
||||
@@ -144,6 +144,9 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Sound, togglemidis)()
|
||||
else
|
||||
to_chat(usr, "You will no longer hear sounds uploaded by admins")
|
||||
usr.stop_sound_channel(CHANNEL_ADMIN)
|
||||
var/client/C = usr.client
|
||||
if(C && C.chatOutput && !C.chatOutput.broken && C.chatOutput.loaded)
|
||||
C.chatOutput.sendMusic(" ")
|
||||
SSblackbox.add_details("preferences_verb","Toggle Hearing Midis|[usr.client.prefs.toggles & SOUND_MIDI]") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
/datum/verbs/menu/Settings/Sound/togglemidis/Get_checked(client/C)
|
||||
return C.prefs.toggles & SOUND_MIDI
|
||||
@@ -230,6 +233,9 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Sound, toggleprayersounds)()
|
||||
set category = "Preferences"
|
||||
set desc = "Stop Current Sounds"
|
||||
SEND_SOUND(usr, sound(null))
|
||||
var/client/C = usr.client
|
||||
if(C && C.chatOutput && !C.chatOutput.broken && C.chatOutput.loaded)
|
||||
C.chatOutput.sendMusic(" ")
|
||||
SSblackbox.add_details("preferences_verb","Stop Self Sounds") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
|
||||
|
||||
@@ -51,6 +51,9 @@
|
||||
/obj/machinery/gibber/container_resist(mob/living/user)
|
||||
go_out()
|
||||
|
||||
/obj/machinery/gibber/relaymove(mob/living/user)
|
||||
go_out()
|
||||
|
||||
/obj/machinery/gibber/attack_hand(mob/user)
|
||||
if(stat & (NOPOWER|BROKEN))
|
||||
return
|
||||
@@ -225,4 +228,4 @@
|
||||
|
||||
if(M.loc == input_plate)
|
||||
M.forceMove(src)
|
||||
M.gib()
|
||||
M.gib()
|
||||
|
||||
@@ -142,69 +142,55 @@
|
||||
user.set_machine(src)
|
||||
interact(user)
|
||||
|
||||
/*******************
|
||||
* SmartFridge Menu
|
||||
********************/
|
||||
|
||||
/obj/machinery/smartfridge/interact(mob/user)
|
||||
if(stat)
|
||||
return FALSE
|
||||
|
||||
var/dat = "<TT><b>Select an item:</b><br>"
|
||||
/obj/machinery/smartfridge/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "smartvend", name, 440, 550, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
if (contents.len == 0)
|
||||
dat += "<font color = 'red'>No product loaded!</font>"
|
||||
else
|
||||
var/listofitems = list()
|
||||
for (var/atom/movable/O in contents)
|
||||
if (listofitems[O.name])
|
||||
listofitems[O.name]++
|
||||
else
|
||||
listofitems[O.name] = 1
|
||||
sortList(listofitems)
|
||||
/obj/machinery/smartfridge/ui_data(mob/user)
|
||||
. = list()
|
||||
|
||||
for (var/O in listofitems)
|
||||
if(listofitems[O] <= 0)
|
||||
continue
|
||||
var/N = listofitems[O]
|
||||
var/itemName = url_encode(O)
|
||||
dat += "<FONT color = 'blue'><B>[capitalize(O)]</B>:"
|
||||
dat += " [N] </font>"
|
||||
dat += "<a href='byond://?src=\ref[src];vend=[itemName];amount=1'>Vend</A> "
|
||||
if(N > 5)
|
||||
dat += "(<a href='byond://?src=\ref[src];vend=[itemName];amount=5'>x5</A>)"
|
||||
if(N > 10)
|
||||
dat += "(<a href='byond://?src=\ref[src];vend=[itemName];amount=10'>x10</A>)"
|
||||
if(N > 25)
|
||||
dat += "(<a href='byond://?src=\ref[src];vend=[itemName];amount=25'>x25</A>)"
|
||||
if(N > 1)
|
||||
dat += "(<a href='?src=\ref[src];vend=[itemName];amount=[N]'>All</A>)"
|
||||
var/listofitems = list()
|
||||
for (var/I in src)
|
||||
var/atom/movable/O = I
|
||||
if (listofitems[O.name])
|
||||
listofitems[O.name]["amount"]++
|
||||
else
|
||||
listofitems[O.name] = list("name" = O.name, "type" = O.type, "amount" = 1)
|
||||
sortList(listofitems)
|
||||
|
||||
dat += "<br>"
|
||||
.["contents"] = listofitems
|
||||
.["name"] = name
|
||||
.["isdryer"] = FALSE
|
||||
|
||||
dat += "</TT>"
|
||||
user << browse("<HEAD><TITLE>[src] supplies</TITLE></HEAD><TT>[dat]</TT>", "window=smartfridge")
|
||||
onclose(user, "smartfridge")
|
||||
return dat
|
||||
|
||||
/obj/machinery/smartfridge/Topic(var/href, var/list/href_list)
|
||||
if(..())
|
||||
/obj/machinery/smartfridge/ui_act(action, params)
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
usr.set_machine(src)
|
||||
switch(action)
|
||||
if("Release")
|
||||
var/desired = 0
|
||||
|
||||
var/N = href_list["vend"]
|
||||
var/amount = text2num(href_list["amount"])
|
||||
if (params["amount"])
|
||||
desired = text2num(params["amount"])
|
||||
else
|
||||
desired = input("How many items?", "How many items would you like to take out?", 1) as null|num
|
||||
|
||||
var/i = amount
|
||||
for(var/obj/O in contents)
|
||||
if(i <= 0)
|
||||
break
|
||||
if(O.name == N)
|
||||
O.loc = src.loc
|
||||
i--
|
||||
if(QDELETED(src) || QDELETED(usr) || !usr.Adjacent(src)) // Sanity checkin' in case stupid stuff happens while we wait for input()
|
||||
return FALSE
|
||||
|
||||
|
||||
updateUsrDialog()
|
||||
for(var/obj/item/O in src)
|
||||
if(desired <= 0)
|
||||
break
|
||||
if(O.name == params["name"])
|
||||
O.forceMove(drop_location())
|
||||
desired--
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
|
||||
// ----------------------------
|
||||
@@ -240,20 +226,35 @@
|
||||
/obj/machinery/smartfridge/drying_rack/default_deconstruction_crowbar(obj/item/crowbar/C, ignore_panel = 1)
|
||||
..()
|
||||
|
||||
/obj/machinery/smartfridge/drying_rack/interact(mob/user)
|
||||
var/dat = ..()
|
||||
if(dat)
|
||||
dat += "<br>"
|
||||
dat += "<a href='byond://?src=\ref[src];dry=1'>Toggle Drying</A> "
|
||||
user << browse("<HEAD><TITLE>[src] supplies</TITLE></HEAD><TT>[dat]</TT>", "window=smartfridge")
|
||||
onclose(user, "smartfridge")
|
||||
/obj/machinery/smartfridge/drying_rack/ui_data(mob/user)
|
||||
. = list()
|
||||
|
||||
/obj/machinery/smartfridge/drying_rack/Topic(href, list/href_list)
|
||||
..()
|
||||
if(href_list["dry"])
|
||||
toggle_drying(FALSE)
|
||||
updateUsrDialog()
|
||||
update_icon()
|
||||
var/listofitems = list()
|
||||
for (var/I in src)
|
||||
var/atom/movable/O = I
|
||||
|
||||
if (listofitems[O.name])
|
||||
listofitems[O.name]["amount"]++
|
||||
else
|
||||
listofitems[O.name] = list("name" = O.name, "type" = O.type, "amount" = 1)
|
||||
sortList(listofitems)
|
||||
|
||||
.["contents"] = listofitems
|
||||
.["name"] = name
|
||||
.["isdryer"] = TRUE
|
||||
.["verb"] = "Take"
|
||||
.["drying"] = drying
|
||||
|
||||
|
||||
/obj/machinery/smartfridge/drying_rack/ui_act(action, params)
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
switch(action)
|
||||
if("Dry")
|
||||
toggle_drying(FALSE)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/obj/machinery/smartfridge/drying_rack/power_change()
|
||||
if(powered() && anchored)
|
||||
|
||||
@@ -13,6 +13,7 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("data/iconCache.sav")) //Cache of ic
|
||||
var/cookieSent = FALSE // Has the client sent a cookie for analysis
|
||||
var/broken = FALSE
|
||||
var/list/connectionHistory //Contains the connection history passed from chat cookie
|
||||
var/adminMusicVolume = 100 //This is for the Play Global Sound verb
|
||||
|
||||
/datum/chatOutput/New(client/C)
|
||||
owner = C
|
||||
@@ -79,6 +80,9 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("data/iconCache.sav")) //Cache of ic
|
||||
if("analyzeClientData")
|
||||
data = analyzeClientData(arglist(params))
|
||||
|
||||
if("setMusicVolume")
|
||||
data = setMusicVolume(arglist(params))
|
||||
|
||||
if(data)
|
||||
ehjax_send(data = data)
|
||||
|
||||
@@ -120,6 +124,16 @@ GLOBAL_DATUM_INIT(iconCache, /savefile, new("data/iconCache.sav")) //Cache of ic
|
||||
data = json_encode(data)
|
||||
C << output("[data]", "[window]:ehjaxCallback")
|
||||
|
||||
/datum/chatOutput/proc/sendMusic(music, pitch)
|
||||
var/list/music_data = list("adminMusic" = url_encode(url_encode(music)))
|
||||
if(pitch)
|
||||
music_data["musicRate"] = pitch
|
||||
ehjax_send(data = music_data)
|
||||
|
||||
/datum/chatOutput/proc/setMusicVolume(volume = "")
|
||||
if(volume)
|
||||
adminMusicVolume = Clamp(text2num(volume), 0, 100)
|
||||
|
||||
//Sends client connection details to the chat to handle and save
|
||||
/datum/chatOutput/proc/sendClientData()
|
||||
//Get dem deets
|
||||
|
||||
@@ -101,7 +101,7 @@ a.popt {text-decoration: none;}
|
||||
top: 0;
|
||||
right: 0;
|
||||
}
|
||||
#options a {
|
||||
#options .optionsCell {
|
||||
background: #ddd;
|
||||
height: 30px;
|
||||
padding: 5px 0;
|
||||
@@ -111,7 +111,7 @@ a.popt {text-decoration: none;}
|
||||
line-height: 28px;
|
||||
border-top: 1px solid #b4b4b4;
|
||||
}
|
||||
#options a:hover {background: #ccc;}
|
||||
#options .optionsCell:hover {background: #ccc;}
|
||||
#options .toggle {
|
||||
width: 40px;
|
||||
background: #ccc;
|
||||
@@ -121,7 +121,7 @@ a.popt {text-decoration: none;}
|
||||
}
|
||||
#options .sub {clear: both; display: none; width: 160px;}
|
||||
#options .sub.scroll {overflow-y: scroll;}
|
||||
#options .sub a {padding: 3px 0 3px 8px; line-height: 30px; font-size: 0.9em; clear: both;}
|
||||
#options .sub.optionsCell {padding: 3px 0 3px 8px; line-height: 30px; font-size: 0.9em; clear: both;}
|
||||
#options .sub span {
|
||||
display: block;
|
||||
line-height: 30px;
|
||||
@@ -136,6 +136,13 @@ a.popt {text-decoration: none;}
|
||||
line-height: 30px;
|
||||
float: right;
|
||||
}
|
||||
#options .sub input {
|
||||
position: absolute;
|
||||
padding: 7px 5px;
|
||||
width: 121px;
|
||||
line-height: 30px;
|
||||
float: left;
|
||||
}
|
||||
#options .decreaseFont {border-top: 0;}
|
||||
|
||||
/* POPUPS */
|
||||
|
||||
@@ -28,17 +28,19 @@
|
||||
<span class="ms" id="pingMs">--ms</span>
|
||||
</div>
|
||||
<div id="options">
|
||||
<a href="#" class="toggle" id="toggleOptions" title="Options"><i class="icon-cog"></i></a>
|
||||
<a href="#" class="optionsCell toggle" id="toggleOptions" title="Options"><i class="icon-cog"></i></a>
|
||||
<div class="sub" id="subOptions">
|
||||
<a href="#" class="decreaseFont" id="decreaseFont"><span>Decrease font size</span> <i class="icon-font">-</i></a>
|
||||
<a href="#" class="increaseFont" id="increaseFont"><span>Increase font size</span> <i class="icon-font">+</i></a>
|
||||
<a href="#" class="togglePing" id="togglePing"><span>Toggle ping display</span> <i class="icon-circle"></i></a>
|
||||
<a href="#" class="highlightTerm" id="highlightTerm"><span>Highlight string</span> <i class="icon-tag"></i></a>
|
||||
<a href="#" class="saveLog" id="saveLog"><span>Save chat log</span> <i class="icon-save"></i></a>
|
||||
<a href="#" class="clearMessages" id="clearMessages"><span>Clear all messages</span> <i class="icon-eraser"></i></a>
|
||||
<a href="#" class="optionsCell decreaseFont" id="decreaseFont"><span>Decrease font size</span> <i class="icon-font">-</i></a>
|
||||
<a href="#" class="optionsCell increaseFont" id="increaseFont"><span>Increase font size</span> <i class="icon-font">+</i></a>
|
||||
<a href="#" class="optionsCell togglePing" id="togglePing"><span>Toggle ping display</span> <i class="icon-circle"></i></a>
|
||||
<a href="#" class="optionsCell highlightTerm" id="highlightTerm"><span>Highlight string</span> <i class="icon-tag"></i></a>
|
||||
<a href="#" class="optionsCell saveLog" id="saveLog"><span>Save chat log</span> <i class="icon-save"></i></a>
|
||||
<a href="#" class="optionsCell clearMessages" id="clearMessages"><span>Clear all messages</span> <i class="icon-eraser"></i></a>
|
||||
<span class="optionsCell" id="musicVolumeSpan"><input type="range" class="hidden" id="musicVolume"><span id="musicVolumeText">Admin music volume</span><i class="icon-music"></i></span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<audio class="hidden" id="adminMusic" autoplay></audio>
|
||||
<script type="text/javascript" src="browserOutput.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
@@ -61,8 +61,17 @@ var opts = {
|
||||
'clientDataLimit': 5,
|
||||
'clientData': [],
|
||||
|
||||
//Admin music volume update
|
||||
'volumeUpdateDelay': 5000, //Time from when the volume updates to data being sent to the server
|
||||
'volumeUpdating': false, //True if volume update function set to fire
|
||||
'updatedVolume': 0, //The volume level that is sent to the server
|
||||
|
||||
};
|
||||
|
||||
function clamp(val, min, max) {
|
||||
return Math.max(min, Math.min(val, max))
|
||||
}
|
||||
|
||||
function outerHTML(el) {
|
||||
var wrap = document.createElement('div');
|
||||
wrap.appendChild(el.cloneNode(true));
|
||||
@@ -95,6 +104,15 @@ function linkify(text) {
|
||||
});
|
||||
}
|
||||
|
||||
function byondDecode(message) {
|
||||
// Basically we url_encode twice server side so we can manually read the encoded version and actually do UTF-8.
|
||||
// The replace for + is because FOR SOME REASON, BYOND replaces spaces with a + instead of %20, and a plus with %2b.
|
||||
// Marvelous.
|
||||
message = message.replace(/\+/g, "%20");
|
||||
message = decoder(message);
|
||||
return message;
|
||||
}
|
||||
|
||||
//Actually turns the highlight term match into appropriate html
|
||||
function addHighlightMarkup(match) {
|
||||
var extra = '';
|
||||
@@ -176,11 +194,7 @@ function output(message, flag) {
|
||||
if (flag !== 'internal')
|
||||
opts.lastPang = Date.now();
|
||||
|
||||
// Basically we url_encode twice server side so we can manually read the encoded version and actually do UTF-8.
|
||||
// The replace for + is because FOR SOME REASON, BYOND replaces spaces with a + instead of %20, and a plus with %2b.
|
||||
// Marvelous.
|
||||
message = message.replace(/\+/g, "%20")
|
||||
message = decoder(message)
|
||||
message = byondDecode(message)
|
||||
|
||||
//The behemoth of filter-code (for Admin message filters)
|
||||
//Note: This is proooobably hella inefficient
|
||||
@@ -423,7 +437,22 @@ function ehjaxCallback(data) {
|
||||
var firebugEl = document.createElement('script');
|
||||
firebugEl.src = 'https://getfirebug.com/firebug-lite-debug.js';
|
||||
document.body.appendChild(firebugEl);
|
||||
}
|
||||
} else if (data.adminMusic) {
|
||||
if (typeof data.adminMusic === 'string') {
|
||||
var adminMusic = byondDecode(data.adminMusic);
|
||||
adminMusic = adminMusic.match(/https?:\/\/\S+/) || '';
|
||||
if (data.musicRate) {
|
||||
var newRate = Number(data.musicRate);
|
||||
if(newRate) {
|
||||
$('#adminMusic').prop('defaultPlaybackRate', newRate);
|
||||
}
|
||||
} else {
|
||||
$('#adminMusic').prop('defaultPlaybackRate', 1.0);
|
||||
}
|
||||
$('#adminMusic').prop('src', adminMusic);
|
||||
$('#adminMusic').trigger("play");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -446,6 +475,13 @@ function toggleWasd(state) {
|
||||
opts.wasd = (state == 'on' ? true : false);
|
||||
}
|
||||
|
||||
function sendVolumeUpdate() {
|
||||
opts.volumeUpdating = false;
|
||||
if(opts.updatedVolume) {
|
||||
runByond('?_src_=chat&proc=setMusicVolume¶m[volume]='+opts.updatedVolume);
|
||||
}
|
||||
}
|
||||
|
||||
/*****************************************
|
||||
*
|
||||
* DOM READY
|
||||
@@ -486,6 +522,7 @@ $(function() {
|
||||
'spingDisabled': getCookie('pingdisabled'),
|
||||
'shighlightTerms': getCookie('highlightterms'),
|
||||
'shighlightColor': getCookie('highlightcolor'),
|
||||
'smusicVolume': getCookie('musicVolume'),
|
||||
};
|
||||
|
||||
if (savedConfig.sfontSize) {
|
||||
@@ -517,6 +554,14 @@ $(function() {
|
||||
opts.highlightColor = savedConfig.shighlightColor;
|
||||
internalOutput('<span class="internal boldnshit">Loaded highlight color of: '+savedConfig.shighlightColor+'</span>', 'internal');
|
||||
}
|
||||
if (savedConfig.smusicVolume) {
|
||||
var newVolume = clamp(savedConfig.smusicVolume, 0, 100);
|
||||
$('#adminMusic').prop('volume', newVolume / 100);
|
||||
$('#musicVolume').val(newVolume);
|
||||
opts.updatedVolume = newVolume;
|
||||
sendVolumeUpdate();
|
||||
internalOutput('<span class="internal boldnshit">Loaded music volume of: '+savedConfig.smusicVolume+'</span>', 'internal');
|
||||
}
|
||||
|
||||
(function() {
|
||||
var dataCookie = getCookie('connData');
|
||||
@@ -835,6 +880,26 @@ $(function() {
|
||||
opts.messageCount = 0;
|
||||
});
|
||||
|
||||
$('#musicVolumeSpan').hover(function() {
|
||||
$('#musicVolumeText').addClass('hidden');
|
||||
$('#musicVolume').removeClass('hidden');
|
||||
}, function() {
|
||||
$('#musicVolume').addClass('hidden');
|
||||
$('#musicVolumeText').removeClass('hidden');
|
||||
});
|
||||
|
||||
$('#musicVolume').change(function() {
|
||||
var newVolume = $('#musicVolume').val();
|
||||
newVolume = clamp(newVolume, 0, 100);
|
||||
$('#adminMusic').prop('volume', newVolume / 100);
|
||||
setCookie('musicVolume', newVolume, 365);
|
||||
opts.updatedVolume = newVolume;
|
||||
if(!opts.volumeUpdating) {
|
||||
setTimeout(sendVolumeUpdate, opts.volumeUpdateDelay);
|
||||
opts.volumeUpdating = true;
|
||||
}
|
||||
});
|
||||
|
||||
$('img.icon').error(iconError);
|
||||
|
||||
|
||||
|
||||
@@ -120,17 +120,15 @@
|
||||
else
|
||||
..()
|
||||
|
||||
/obj/structure/holohoop/CanPass(atom/movable/mover, turf/target)
|
||||
if (isitem(mover) && mover.throwing)
|
||||
var/obj/item/I = mover
|
||||
if(istype(I, /obj/item/projectile))
|
||||
return
|
||||
/obj/structure/holohoop/hitby(atom/movable/AM)
|
||||
if (isitem(AM) && !istype(AM,/obj/item/projectile))
|
||||
if(prob(50))
|
||||
I.forceMove(get_turf(src))
|
||||
visible_message("<span class='warning'>Swish! [I] lands in [src].</span>")
|
||||
AM.forceMove(get_turf(src))
|
||||
visible_message("<span class='warning'>Swish! [AM] lands in [src].</span>")
|
||||
return
|
||||
else
|
||||
visible_message("<span class='danger'>[I] bounces off of [src]'s rim!</span>")
|
||||
return 0
|
||||
visible_message("<span class='danger'>[AM] bounces off of [src]'s rim!</span>")
|
||||
return ..()
|
||||
else
|
||||
return ..()
|
||||
|
||||
|
||||
@@ -248,7 +248,7 @@
|
||||
if(istype(src, /obj/machinery/hydroponics/soil))
|
||||
add_atom_colour(rgb(255, 175, 0), FIXED_COLOUR_PRIORITY)
|
||||
else
|
||||
overlays += mutable_appearance('icons/obj/hydroponics/equipment.dmi', "gaia_blessing")
|
||||
add_overlay(mutable_appearance('icons/obj/hydroponics/equipment.dmi', "gaia_blessing"))
|
||||
set_light(3)
|
||||
|
||||
update_icon_hoses()
|
||||
|
||||
@@ -643,6 +643,7 @@ INITIALIZE_IMMEDIATE(/mob/living/carbon/human/dummy)
|
||||
update_hair()
|
||||
|
||||
/mob/living/carbon/human/singularity_pull(S, current_size)
|
||||
..()
|
||||
if(current_size >= STAGE_THREE)
|
||||
for(var/obj/item/hand in held_items)
|
||||
if(prob(current_size * 5) && hand.w_class >= ((11-current_size)/2) && dropItemToGround(hand))
|
||||
@@ -651,7 +652,6 @@ INITIALIZE_IMMEDIATE(/mob/living/carbon/human/dummy)
|
||||
rad_act(current_size * 3)
|
||||
if(mob_negates_gravity())
|
||||
return
|
||||
..()
|
||||
|
||||
/mob/living/carbon/human/proc/do_cpr(mob/living/carbon/C)
|
||||
CHECK_DNA_AND_SPECIES(C)
|
||||
|
||||
@@ -690,6 +690,7 @@
|
||||
who.equip_to_slot(what, where, TRUE)
|
||||
|
||||
/mob/living/singularity_pull(S, current_size)
|
||||
..()
|
||||
if(current_size >= STAGE_SIX)
|
||||
throw_at(S,14,3, spin=1)
|
||||
else
|
||||
|
||||
@@ -15,6 +15,10 @@
|
||||
/mob/living/simple_animal/drone/verb/toggle_light()
|
||||
set category = "Drone"
|
||||
set name = "Toggle drone light"
|
||||
|
||||
if(stat == DEAD)
|
||||
to_chat(src, "<span class='warning'>There's no light in your life... by that I mean you're dead.</span>")
|
||||
return
|
||||
if(light_on)
|
||||
set_light(0)
|
||||
else
|
||||
|
||||
@@ -24,11 +24,17 @@
|
||||
butcher_results = list()
|
||||
gold_core_spawnable = 2
|
||||
|
||||
/mob/living/simple_animal/pet/penguin/emperor/shamebrero
|
||||
name = "Shamebrero penguin."
|
||||
desc = "Shameful of all he surveys."
|
||||
icon_state = "penguin_shamebrero"
|
||||
icon_living = "penguin_shamebrero"
|
||||
|
||||
/mob/living/simple_animal/pet/penguin/baby
|
||||
speak = list("gah", "noot noot", "noot!", "noot", "squeee!", "noo!")
|
||||
name = "Penguin chick"
|
||||
real_name = "penguin"
|
||||
desc = "Can't fly and can barely waddles, but the prince of all chicks."
|
||||
desc = "Can't fly and barely waddles, yet the prince of all chicks."
|
||||
icon_state = "penguin_baby"
|
||||
icon_living = "penguin_baby"
|
||||
icon_dead = "penguin_baby_dead"
|
||||
|
||||
@@ -28,6 +28,9 @@
|
||||
var/ranged_message = "fires" //Fluff text for ranged mobs
|
||||
var/ranged_cooldown = 0 //What the current cooldown on ranged attacks is, generally world.time + ranged_cooldown_time
|
||||
var/ranged_cooldown_time = 30 //How long, in deciseconds, the cooldown of ranged attacks is
|
||||
var/ranged_telegraph = "prepares to fire at *TARGET*!" //A message shown when the mob prepares to fire; use *TARGET* if you want to show the target's name
|
||||
var/ranged_telegraph_sound //A sound played when the mob prepares to fire
|
||||
var/ranged_telegraph_time = 0 //In deciseconds, how long between the telegraph and ranged shot
|
||||
var/ranged_ignores_vision = FALSE //if it'll fire ranged attacks even if it lacks vision on its target, only works with environment smash
|
||||
var/check_friendly_fire = 0 // Should the ranged mob check for friendlies when shooting
|
||||
var/retreat_distance = null //If our mob runs from players when they're too close, set in tile distance. By default, mobs do not retreat.
|
||||
@@ -232,7 +235,14 @@
|
||||
var/target_distance = get_dist(targets_from,target)
|
||||
if(ranged) //We ranged? Shoot at em
|
||||
if(!target.Adjacent(targets_from) && ranged_cooldown <= world.time) //But make sure they're not in range for a melee attack and our range attack is off cooldown
|
||||
OpenFire(target)
|
||||
if(!ranged_telegraph_time || client)
|
||||
OpenFire(target)
|
||||
else
|
||||
if(ranged_telegraph)
|
||||
visible_message("<span class='danger'>[src] [replacetext(ranged_telegraph, "*TARGET*", "[target]")]</span>")
|
||||
if(ranged_telegraph_sound)
|
||||
playsound(src, ranged_telegraph_sound, 75, FALSE)
|
||||
addtimer(CALLBACK(src, .proc/OpenFire, target), ranged_telegraph_time)
|
||||
if(!Process_Spacemove()) //Drifting
|
||||
walk(src,0)
|
||||
return 1
|
||||
|
||||
@@ -14,6 +14,9 @@
|
||||
ranged = 1
|
||||
ranged_message = "stares"
|
||||
ranged_cooldown_time = 30
|
||||
ranged_telegraph = "gathers energy and stares at *TARGET*!"
|
||||
ranged_telegraph_sound = 'sound/magic/magic_missile.ogg'
|
||||
ranged_telegraph_time = 7
|
||||
throw_message = "does nothing against the hard shell of"
|
||||
vision_range = 2
|
||||
speed = 3
|
||||
@@ -70,9 +73,11 @@
|
||||
melee_damage_lower = 15
|
||||
melee_damage_upper = 15
|
||||
attacktext = "impales"
|
||||
ranged_telegraph = "fixates on *TARGET* as its eye shines blue!"
|
||||
ranged_telegraph_sound = 'sound/magic/tail_swing.ogg'
|
||||
ranged_telegraph_time = 5
|
||||
a_intent = INTENT_HARM
|
||||
speak_emote = list("telepathically cries")
|
||||
attack_sound = 'sound/weapons/bladeslice.ogg'
|
||||
stat_attack = UNCONSCIOUS
|
||||
movement_type = FLYING
|
||||
robust_searching = 1
|
||||
|
||||
@@ -587,7 +587,7 @@
|
||||
var/turf/T = get_turf(client.eye)
|
||||
stat("Location:", COORD(T))
|
||||
stat("CPU:", "[world.cpu]")
|
||||
stat("Instances:", "[world.contents.len]")
|
||||
stat("Instances:", "[num2text(world.contents.len, 10)]")
|
||||
GLOB.stat_entry()
|
||||
config.stat_entry()
|
||||
stat(null)
|
||||
|
||||
@@ -170,6 +170,7 @@ By design, d1 is the smallest direction and d2 is the highest
|
||||
return 0
|
||||
|
||||
/obj/structure/cable/singularity_pull(S, current_size)
|
||||
..()
|
||||
if(current_size >= STAGE_FIVE)
|
||||
deconstruct()
|
||||
|
||||
|
||||
@@ -1072,7 +1072,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
|
||||
glass_desc = "Aromatic beverage served piping hot. According to folk tales it can almost wake the dead."
|
||||
|
||||
/datum/reagent/consumable/ethanol/hearty_punch/on_mob_life(mob/living/M)
|
||||
if(M.stat == UNCONSCIOUS && M.health <= 0)
|
||||
if(M.health <= 0)
|
||||
M.adjustBruteLoss(-7, 0)
|
||||
M.adjustFireLoss(-7, 0)
|
||||
M.adjustToxLoss(-7, 0)
|
||||
|
||||
@@ -335,6 +335,7 @@
|
||||
|
||||
|
||||
/obj/structure/disposalpipe/singularity_pull(S, current_size)
|
||||
..()
|
||||
if(current_size >= STAGE_FIVE)
|
||||
deconstruct()
|
||||
|
||||
|
||||
@@ -58,6 +58,7 @@
|
||||
return ..()
|
||||
|
||||
/obj/machinery/disposal/singularity_pull(S, current_size)
|
||||
..()
|
||||
if(current_size >= STAGE_FIVE)
|
||||
deconstruct()
|
||||
|
||||
@@ -335,20 +336,18 @@
|
||||
eject()
|
||||
. = TRUE
|
||||
|
||||
/obj/machinery/disposal/bin/CanPass(atom/movable/mover, turf/target)
|
||||
if (isitem(mover) && mover.throwing)
|
||||
var/obj/item/I = mover
|
||||
if(istype(I, /obj/item/projectile))
|
||||
return
|
||||
|
||||
/obj/machinery/disposal/bin/hitby(atom/movable/AM)
|
||||
if(isitem(AM) && AM.CanEnterDisposals())
|
||||
if(prob(75))
|
||||
I.forceMove(src)
|
||||
visible_message("<span class='notice'>[I] lands in [src].</span>")
|
||||
AM.forceMove(src)
|
||||
visible_message("<span class='notice'>[AM] lands in [src].</span>")
|
||||
update_icon()
|
||||
else
|
||||
visible_message("<span class='notice'>[I] bounces off of [src]'s rim!</span>")
|
||||
return 0
|
||||
visible_message("<span class='notice'>[AM] bounces off of [src]'s rim!</span>")
|
||||
return ..()
|
||||
else
|
||||
return ..(mover, target)
|
||||
return ..()
|
||||
|
||||
/obj/machinery/disposal/bin/flush()
|
||||
..()
|
||||
@@ -457,12 +456,12 @@
|
||||
trunk.linked = src // link the pipe trunk to self
|
||||
|
||||
/obj/machinery/disposal/deliveryChute/place_item_in_disposal(obj/item/I, mob/user)
|
||||
if(I.disposalEnterTry())
|
||||
if(I.CanEnterDisposals())
|
||||
..()
|
||||
flush()
|
||||
|
||||
/obj/machinery/disposal/deliveryChute/CollidedWith(atom/movable/AM) //Go straight into the chute
|
||||
if(!AM.disposalEnterTry())
|
||||
if(!AM.CanEnterDisposals())
|
||||
return
|
||||
switch(dir)
|
||||
if(NORTH)
|
||||
@@ -485,16 +484,16 @@
|
||||
M.forceMove(src)
|
||||
flush()
|
||||
|
||||
/atom/movable/proc/disposalEnterTry()
|
||||
/atom/movable/proc/CanEnterDisposals()
|
||||
return 1
|
||||
|
||||
/obj/item/projectile/disposalEnterTry()
|
||||
/obj/item/projectile/CanEnterDisposals()
|
||||
return
|
||||
|
||||
/obj/effect/disposalEnterTry()
|
||||
/obj/effect/CanEnterDisposals()
|
||||
return
|
||||
|
||||
/obj/mecha/disposalEnterTry()
|
||||
/obj/mecha/CanEnterDisposals()
|
||||
return
|
||||
|
||||
/obj/machinery/disposal/deliveryChute/newHolderDestination(obj/structure/disposalholder/H)
|
||||
|
||||
@@ -430,3 +430,23 @@
|
||||
materials = list(MAT_METAL = 500, MAT_GLASS = 500)
|
||||
build_path = /obj/item/organ/liver/cybernetic/upgraded
|
||||
category = list("Medical Designs")
|
||||
|
||||
/datum/design/cybernetic_lungs
|
||||
name = "Cybernetic Lungs"
|
||||
desc = "A pair of cybernetic lungs."
|
||||
id = "cybernetic_lungs"
|
||||
req_tech = list("biotech" = 4, "materials" = 4)
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 500, MAT_GLASS = 500)
|
||||
build_path = /obj/item/organ/lungs/cybernetic
|
||||
category = list("Medical Designs")
|
||||
|
||||
/datum/design/cybernetic_lungs_u
|
||||
name = "Upgraded Cybernetic Lungs"
|
||||
desc = "A pair of upgraded cybernetic lungs."
|
||||
id = "cybernetic_lungs_u"
|
||||
req_tech = list("biotech" = 5, "materials" = 5, "engineering" = 5)
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 500, MAT_GLASS = 500, MAT_SILVER = 500)
|
||||
build_path = /obj/item/organ/lungs/cybernetic/upgraded
|
||||
category = list("Medical Designs")
|
||||
@@ -46,6 +46,7 @@
|
||||
desc = "The incomplete body of a golem. Add ten sheets of any mineral to finish."
|
||||
var/shell_type = /obj/effect/mob_spawn/human/golem
|
||||
var/has_owner = FALSE //if the resulting golem obeys someone
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
|
||||
/obj/item/golem_shell/attackby(obj/item/I, mob/user, params)
|
||||
..()
|
||||
|
||||
@@ -4,6 +4,10 @@ GLOBAL_PROTECT(reboot_mode)
|
||||
/world/proc/RunningService()
|
||||
return params[SERVICE_WORLD_PARAM]
|
||||
|
||||
/proc/ServiceVersion()
|
||||
if(world.RunningService())
|
||||
return world.params[SERVICE_VERSION_PARAM]
|
||||
|
||||
/world/proc/ExportService(command)
|
||||
return RunningService() && shell("python code/modules/server_tools/nudge.py \"[command]\"") == 0
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
|
||||
|
||||
/obj/docking_port/mobile/assault_pod/dock(obj/docking_port/stationary/S1)
|
||||
..()
|
||||
. = ..()
|
||||
if(!istype(S1, /obj/docking_port/stationary/transit))
|
||||
playsound(get_turf(src.loc), 'sound/effects/explosion1.ogg',50,1)
|
||||
|
||||
|
||||
@@ -14,7 +14,8 @@ All ShuttleMove procs go here
|
||||
// Called from the new turf before anything has been moved
|
||||
// Only gets called if fromShuttleMove returns true first
|
||||
// returns the new move_mode (based on the old)
|
||||
/turf/proc/toShuttleMove(turf/oldT, shuttle_dir, move_mode)
|
||||
/turf/proc/toShuttleMove(turf/oldT, move_mode, obj/docking_port/mobile/shuttle)
|
||||
var/shuttle_dir = shuttle.dir
|
||||
for(var/i in contents)
|
||||
var/atom/movable/thing = i
|
||||
if(ismob(thing))
|
||||
@@ -383,4 +384,4 @@ All ShuttleMove procs go here
|
||||
|
||||
/obj/effect/abstract/proximity_checker/onShuttleMove(turf/newT, turf/oldT, rotation, list/movement_force, move_dir, old_dock)
|
||||
//timer so it only happens once
|
||||
addtimer(CALLBACK(monitor, /datum/proximity_monitor/proc/SetRange, monitor.current_range, TRUE), 0, TIMER_UNIQUE)
|
||||
addtimer(CALLBACK(monitor, /datum/proximity_monitor/proc/SetRange, monitor.current_range, TRUE), 0, TIMER_UNIQUE)
|
||||
|
||||
@@ -570,7 +570,7 @@
|
||||
move_mode = moving_atom.beforeShuttleMove(newT, rotation, move_mode) //atoms
|
||||
|
||||
move_mode = oldT.fromShuttleMove(newT, underlying_turf_type, baseturf_cache, move_mode) //turfs
|
||||
move_mode = newT.toShuttleMove(oldT, dir, move_mode) //turfs
|
||||
move_mode = newT.toShuttleMove(oldT, move_mode , src) //turfs
|
||||
|
||||
if(move_mode & MOVE_AREA)
|
||||
areas_to_move[old_area] = TRUE
|
||||
|
||||
@@ -215,23 +215,37 @@
|
||||
/obj/effect/forcefield/luxury_shuttle
|
||||
var/threshold = 500
|
||||
var/static/list/approved_passengers = list()
|
||||
var/static/list/check_times = list()
|
||||
|
||||
/obj/effect/forcefield/luxury_shuttle/CanPass(atom/movable/mover, turf/target)
|
||||
if(mover in approved_passengers)
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
if(!isliving(mover)) //No stowaways
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
return FALSE
|
||||
|
||||
|
||||
#define LUXURY_MESSAGE_COOLDOWN 100
|
||||
/obj/effect/forcefield/luxury_shuttle/CollidedWith(atom/movable/AM)
|
||||
if(!isliving(AM))
|
||||
return ..()
|
||||
|
||||
if(check_times[AM] && check_times[AM] > world.time) //Let's not spam the message
|
||||
return ..()
|
||||
|
||||
check_times[AM] = world.time + LUXURY_MESSAGE_COOLDOWN
|
||||
|
||||
var/total_cash = 0
|
||||
var/list/counted_money = list()
|
||||
|
||||
for(var/obj/item/coin/C in mover.GetAllContents())
|
||||
for(var/obj/item/coin/C in AM.GetAllContents())
|
||||
total_cash += C.value
|
||||
counted_money += C
|
||||
if(total_cash >= threshold)
|
||||
break
|
||||
for(var/obj/item/stack/spacecash/S in mover.GetAllContents())
|
||||
for(var/obj/item/stack/spacecash/S in AM.GetAllContents())
|
||||
total_cash += S.value * S.amount
|
||||
counted_money += S
|
||||
if(total_cash >= threshold)
|
||||
@@ -241,12 +255,13 @@
|
||||
for(var/obj/I in counted_money)
|
||||
qdel(I)
|
||||
|
||||
to_chat(mover, "Thank you for your payment! Please enjoy your flight.")
|
||||
approved_passengers += mover
|
||||
return 1
|
||||
to_chat(AM, "Thank you for your payment! Please enjoy your flight.")
|
||||
approved_passengers += AM
|
||||
check_times -= AM
|
||||
return
|
||||
else
|
||||
to_chat(mover, "You don't have enough money to enter the main shuttle. You'll have to fly coach.")
|
||||
return 0
|
||||
to_chat(AM, "<span class='warning'>You don't have enough money to enter the main shuttle. You'll have to fly coach.</span>")
|
||||
return ..()
|
||||
|
||||
/mob/living/simple_animal/hostile/bear/fightpit
|
||||
name = "fight pit bear"
|
||||
|
||||
@@ -316,6 +316,29 @@
|
||||
safe_toxins_min = 16 //We breath THIS!
|
||||
safe_toxins_max = 0
|
||||
|
||||
/obj/item/organ/lungs/cybernetic
|
||||
name = "cybernetic lungs"
|
||||
desc = "A cybernetic version of the lungs found in traditional humanoid entities. It functions the same as an organic lung and is merely meant as a replacement."
|
||||
icon_state = "lungs-c"
|
||||
origin_tech = "biotech=4"
|
||||
|
||||
/obj/item/organ/lungs/cybernetic/emp_act()
|
||||
owner.losebreath = 20
|
||||
|
||||
|
||||
/obj/item/organ/lungs/cybernetic/upgraded
|
||||
name = "upgraded cybernetic lungs"
|
||||
desc = "A more advanced version of the stock cybernetic lungs. They are capable of filtering out lower levels of toxins and carbon-dioxide."
|
||||
icon_state = "lungs-c-u"
|
||||
origin_tech = "biotech=5"
|
||||
|
||||
safe_toxins_max = 20
|
||||
safe_co2_max = 20
|
||||
|
||||
cold_level_1_threshold = 200
|
||||
cold_level_2_threshold = 140
|
||||
cold_level_3_threshold = 100
|
||||
|
||||
#undef HUMAN_MAX_OXYLOSS
|
||||
#undef HUMAN_CRIT_MAX_OXYLOSS
|
||||
#undef HEAT_GAS_DAMAGE_LEVEL_1
|
||||
|
||||
@@ -47,6 +47,7 @@
|
||||
say_mod = "hisses"
|
||||
taste_sensitivity = 10 // combined nose + tongue, extra sensitive
|
||||
|
||||
/*
|
||||
/obj/item/organ/tongue/lizard/TongueSpeech(var/message)
|
||||
var/regex/lizard_hiss = new("s+", "g")
|
||||
var/regex/lizard_hiSS = new("S+", "g")
|
||||
@@ -54,6 +55,7 @@
|
||||
message = lizard_hiss.Replace(message, "sss")
|
||||
message = lizard_hiSS.Replace(message, "SSS")
|
||||
return message
|
||||
*/
|
||||
|
||||
/obj/item/organ/tongue/fly
|
||||
name = "proboscis"
|
||||
|
||||
@@ -191,6 +191,14 @@ CHECK_RANDOMIZER
|
||||
## Ban appeals URL - usually for a forum or wherever people should go to contact your admins.
|
||||
# BANAPPEALS http://justanotherday.example.com
|
||||
|
||||
## System command that invokes youtube-dl, used by Play Internet Sound.
|
||||
## You can install youtube-dl with
|
||||
## "pip install youtube-dl" if you have pip installed
|
||||
## from https://github.com/rg3/youtube-dl/releases
|
||||
## or your package manager
|
||||
## The default value assumes youtube-dl is in your system PATH
|
||||
# INVOKE_YOUTUBEDL youtube-dl
|
||||
|
||||
## In-game features
|
||||
##Toggle for having jobs load up from the .txt
|
||||
# LOAD_JOBS_FROM_TXT
|
||||
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Jay"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Removes the lisp lizards have when talking"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Xhuis"
|
||||
delete-after: True
|
||||
changes:
|
||||
- imageadd: "The hand drill and jaws of life now have sprites on the toolbelt."
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "CitadelStationBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Admins may now show the variables interface to players to help contributors debug their new additions"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Naksu"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Added TGUI interfaces to various smartfridges of different kinds, drying racks and the disk compartmentalizer"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "JJRcop"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Admins can now play media content from the web to players."
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "basilman"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "penguins may now have shamebreros, noot noot"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Xhuis"
|
||||
delete-after: True
|
||||
changes:
|
||||
- balance: "Watchers now have a half-second telegraph between charging and firing their freezing blasts."
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Robustin"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Golem shells no longer fit in standard crew bags."
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "CitadelStationBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Windoors open when emagged again"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "VexingRaven"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Hearty Punch once again pulls people out of crit."
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Firecage"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "The NanoTrasen Department for Cybernetics (NDC) would like to announce the creation of Cybernetic Lungs. Both a stock variety to replace traditional stock human lungs in emergencies, and a more enhanced variety allowing greater tolerance of breathing cold air, toxins, and CO2."
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Xhuis"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "You can now use metal rods and departmental jumpsuits to craft departments for each banner."
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.7 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.5 KiB |
Binary file not shown.
@@ -95,6 +95,7 @@
|
||||
#include "code\__HELPERS\pronouns.dm"
|
||||
#include "code\__HELPERS\radio.dm"
|
||||
#include "code\__HELPERS\sanitize_values.dm"
|
||||
#include "code\__HELPERS\shell.dm"
|
||||
#include "code\__HELPERS\text.dm"
|
||||
#include "code\__HELPERS\text_vr.dm"
|
||||
#include "code\__HELPERS\time.dm"
|
||||
@@ -281,6 +282,7 @@
|
||||
#include "code\datums\antagonists\datum_traitor.dm"
|
||||
#include "code\datums\antagonists\devil.dm"
|
||||
#include "code\datums\antagonists\ninja.dm"
|
||||
#include "code\datums\components\archaeology.dm"
|
||||
#include "code\datums\components\component.dm"
|
||||
#include "code\datums\components\slippery.dm"
|
||||
#include "code\datums\diseases\_disease.dm"
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user