Automatic changelog compile [ci skip]
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<li class="tweak">combat mode now has weaker buffs in terms of damage dealt and took for being or not being in the mode</li>
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<li class="tweak">damage debuff for laying down has been decreased from 0.5x to 0.7x</li>
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</ul>
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<h2 class="date">01 August 2020</h2>
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<h3 class="author">dapnee updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">added cake hat to bar, adds another atmostech spawn</li>
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<li class="bugfix">sinks point in the right direction, APC won't spawn off the wall in circuits</li>
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<li class="bugfix">changes commissary APC so it actually powers the room, adds a missing AIR alarm, arrivals no longer has active atmos tiles.</li>
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</ul>
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<h3 class="author">silicons updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">toy shotguns no longer need 2 hands to fire</li>
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<li class="bugfix">being on fire works again.</li>
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</ul>
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<h3 class="author">timothyteakettle updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">monkeys no longer continuously bleed everywhere</li>
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</ul>
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</div>
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<b>GoonStation 13 Development Team</b>
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