Adds some more syndicate equipment.

This commit is contained in:
CitadelStationBot
2017-06-05 13:50:54 -05:00
parent 18a98963b3
commit f03aa5e0fa
5 changed files with 49 additions and 1 deletions
@@ -0,0 +1,28 @@
diff a/code/game/objects/structures/ghost_role_spawners.dm b/code/game/objects/structures/ghost_role_spawners.dm (rejected hunks)
@@ -396,7 +396,7 @@
/obj/effect/mob_spawn/human/syndicate/battlecruiser
name = "Syndicate Battlecruiser Ship Operative"
- flavour_text = "<font size=3>You are a crewmember aboard the syndicate flaship: the SBC Starfury. <span class='danger'><b>Your job is to follow your captain's orders, maintain the ship, and keep the engine running.</b></span> If you are not familiar with how the supermatter engine functions: <b>do not attempt to start it.</b><br><br><span class='danger'><b>The armory is not a candy store, and your role is not to assault the station directly, leave that work to the assault operatives.</b></span></font>"
+ flavour_text = "<font size=3>You are a crewmember aboard the syndicate flagship: the SBC Starfury. <span class='danger'><b>Your job is to follow your captain's orders, maintain the ship, and keep the engine running.</b></span> If you are not familiar with how the supermatter engine functions: <b>do not attempt to start it.</b><br><br><span class='danger'><b>The armory is not a candy store, and your role is not to assault the station directly, leave that work to the assault operatives.</b></span></font>"
outfit = /datum/outfit/syndicate_empty/SBC
/datum/outfit/syndicate_empty/SBC
@@ -407,7 +407,7 @@
/obj/effect/mob_spawn/human/syndicate/battlecruiser/assault
name = "Syndicate Battlecruiser Assault Operative"
- flavour_text = "<font size=3>You are an assault operative aboard the syndicate flaship: the SBC Starfury. <span class='danger'><b>Your job is to follow your captain's orders, keep intruders out of the ship, and assault Space Station 13.</b></span> There is an armory, multiple assault ships, and beam cannons to attack the station with.<br><br><span class='danger'><b>Work as a team with your fellow operatives and work out a plan of attack. If you are overwhelmed, escape back to your ship!</b></span></font>"
+ flavour_text = "<font size=3>You are an assault operative aboard the syndicate flagship: the SBC Starfury. <span class='danger'><b>Your job is to follow your captain's orders, keep intruders out of the ship, and assault Space Station 13.</b></span> There is an armory, multiple assault ships, and beam cannons to attack the station with.<br><br><span class='danger'><b>Work as a team with your fellow operatives and work out a plan of attack. If you are overwhelmed, escape back to your ship!</b></span></font>"
outfit = /datum/outfit/syndicate_empty/SBC/assault
/datum/outfit/syndicate_empty/SBC/assault
@@ -423,7 +423,7 @@
/obj/effect/mob_spawn/human/syndicate/battlecruiser/captain
name = "Syndicate Battlecruiser Captain"
- flavour_text = "<font size=3>You are the captain aboard the syndicate flaship: the SBC Starfury. <span class='danger'><b>Your job is to oversee your crew, defend the ship, and destroy Space Station 13.</b></span> The ship has an armory, multiple ships, beam cannons, and multiple crewmembers to accomplish this goal.<br><br><span class='danger'><b>As the captain, this whole operation falls on your shoulders.</b></span> You do not need to nuke the station, causing sufficient damage and preventing your ship from being destroyed will be enough.</font>"
+ flavour_text = "<font size=3>You are the captain aboard the syndicate flagship: the SBC Starfury. <span class='danger'><b>Your job is to oversee your crew, defend the ship, and destroy Space Station 13.</b></span> The ship has an armory, multiple ships, beam cannons, and multiple crewmembers to accomplish this goal.<br><br><span class='danger'><b>As the captain, this whole operation falls on your shoulders.</b></span> You do not need to nuke the station, causing sufficient damage and preventing your ship from being destroyed will be enough.</font>"
outfit = /datum/outfit/syndicate_empty/SBC/assault/captain
id_access_list = list(150,151)
+4
View File
@@ -116,6 +116,10 @@
armor = list(melee = 40, bullet = 30, laser = 25, energy = 10, bomb = 25, bio = 10, rad = 0, fire = 50, acid = 60)
strip_delay = 80
/obj/item/clothing/head/HoS/syndicate
name = "syndicate cap"
desc = "A black cap fit for a high ranking syndicate officer."
/obj/item/clothing/head/HoS/beret
name = "head of security beret"
desc = "A robust beret for the Head of Security, for looking stylish while not sacrificing protection."
+8 -1
View File
@@ -37,4 +37,11 @@
item_color = "trackpants"
can_adjust = 0
armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0, fire = 0, acid = 0)
resistance_flags = 0
resistance_flags = 0
/obj/item/clothing/under/syndicate/combat
name = "combat uniform"
desc = "With a suit lined with this many pockets, you are ready to operate."
icon_state = "syndicate_combat"
item_color = "syndicate_combat"
can_adjust = 0
@@ -0,0 +1,9 @@
diff a/code/modules/ruins/lavaland_ruin_code.dm b/code/modules/ruins/lavaland_ruin_code.dm (rejected hunks)
@@ -148,6 +148,7 @@
back = /obj/item/weapon/storage/backpack
r_pocket = /obj/item/weapon/gun/ballistic/automatic/pistol
id = /obj/item/weapon/card/id
+ implants = list(/obj/item/weapon/implant/weapons_auth)
/datum/outfit/lavaland_syndicate/post_equip(mob/living/carbon/human/H)
H.faction |= "syndicate"
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