Adds some more syndicate equipment.
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@@ -116,6 +116,10 @@
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armor = list(melee = 40, bullet = 30, laser = 25, energy = 10, bomb = 25, bio = 10, rad = 0, fire = 50, acid = 60)
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strip_delay = 80
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/obj/item/clothing/head/HoS/syndicate
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name = "syndicate cap"
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desc = "A black cap fit for a high ranking syndicate officer."
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/obj/item/clothing/head/HoS/beret
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name = "head of security beret"
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desc = "A robust beret for the Head of Security, for looking stylish while not sacrificing protection."
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