Merge pull request #3273 from Citadel-Station-13/upstream-merge-31493
[MIRROR] Fixes closet layer
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@@ -4,6 +4,7 @@
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icon = 'icons/obj/closet.dmi'
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icon_state = "generic"
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density = TRUE
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layer = BELOW_OBJ_LAYER
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var/icon_door = null
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var/icon_door_override = FALSE //override to have open overlay use icon different to its base's
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var/secure = FALSE //secure locker or not, also used if overriding a non-secure locker with a secure door overlay to add fancy lights
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@@ -53,6 +54,7 @@
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/obj/structure/closet/update_icon()
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cut_overlays()
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if(!opened)
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layer = OBJ_LAYER
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if(icon_door)
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add_overlay("[icon_door]_door")
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else
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@@ -69,6 +71,7 @@
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add_overlay("off")
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else
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layer = BELOW_OBJ_LAYER
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if(icon_door_override)
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add_overlay("[icon_door]_open")
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else
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