@@ -25957,7 +25957,7 @@
|
||||
/area/medical/paramedic)
|
||||
"bkd" = (
|
||||
/obj/machinery/camera{
|
||||
c_tag = "Medbay Morgue";
|
||||
c_tag = "Paramedic Disbatch";
|
||||
dir = 8;
|
||||
network = list("ss13","medbay")
|
||||
},
|
||||
@@ -26360,7 +26360,7 @@
|
||||
req_access_txt = "6"
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/medical/morgue)
|
||||
/area/maintenance/department/medical/morgue)
|
||||
"blb" = (
|
||||
/obj/machinery/door/airlock/command{
|
||||
name = "Captain's Quarters";
|
||||
@@ -33974,12 +33974,12 @@
|
||||
},
|
||||
/obj/machinery/bloodbankgen,
|
||||
/obj/machinery/camera{
|
||||
c_tag = "Medbay Recovery Room";
|
||||
c_tag = "Medbay Surgery Storage";
|
||||
dir = 6;
|
||||
network = list("ss13","medbay")
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/medical/medbay/central)
|
||||
/area/medical/storage)
|
||||
"bCD" = (
|
||||
/obj/machinery/computer/operating,
|
||||
/turf/open/floor/plasteel/white/side,
|
||||
@@ -34354,11 +34354,14 @@
|
||||
/area/engineering/storage/tech)
|
||||
"bDA" = (
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
/obj/structure/cable{
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/medical/medbay/central)
|
||||
/area/medical/storage)
|
||||
"bDB" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
@@ -34366,6 +34369,9 @@
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-4"
|
||||
},
|
||||
/obj/structure/cable{
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/turf/open/floor/plasteel/white/side{
|
||||
dir = 4
|
||||
},
|
||||
@@ -35118,7 +35124,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/turf/closed/wall,
|
||||
/area/medical/medbay/central)
|
||||
/area/medical/storage)
|
||||
"bFn" = (
|
||||
/obj/structure/disposalpipe/segment{
|
||||
dir = 5
|
||||
@@ -35130,12 +35136,12 @@
|
||||
/obj/structure/disposalpipe/segment{
|
||||
dir = 10
|
||||
},
|
||||
/obj/machinery/light/small{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/decal/cleanable/blood/old,
|
||||
/obj/machinery/airalarm{
|
||||
pixel_y = 23
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/medical/medbay/central)
|
||||
/area/medical/storage)
|
||||
"bFp" = (
|
||||
/obj/structure/closet/crate/freezer,
|
||||
/obj/item/reagent_containers/blood/random,
|
||||
@@ -35162,8 +35168,11 @@
|
||||
dir = 8;
|
||||
sortType = 6
|
||||
},
|
||||
/obj/machinery/light/small{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/medical/medbay/central)
|
||||
/area/medical/storage)
|
||||
"bFq" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/effect/turf_decal/tile/yellow,
|
||||
@@ -35187,8 +35196,11 @@
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/obj/structure/closet/crate/freezer/surplus_limbs,
|
||||
/obj/item/reagent_containers/glass/beaker/synthflesh,
|
||||
/obj/machinery/atmospherics/components/unary/vent_pump/on{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/medical/medbay/central)
|
||||
/area/medical/storage)
|
||||
"bFu" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
@@ -35222,8 +35234,9 @@
|
||||
"bFx" = (
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/obj/machinery/limbgrower,
|
||||
/obj/machinery/atmospherics/components/unary/vent_scrubber/on,
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/medical/medbay/central)
|
||||
/area/medical/storage)
|
||||
"bFy" = (
|
||||
/obj/machinery/atmospherics/components/unary/vent_pump/on{
|
||||
dir = 1
|
||||
@@ -35809,7 +35822,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/turf/closed/wall,
|
||||
/area/medical/medbay/central)
|
||||
/area/medical/storage)
|
||||
"bGR" = (
|
||||
/obj/structure/table,
|
||||
/obj/item/storage/belt/medical{
|
||||
@@ -35860,11 +35873,9 @@
|
||||
/area/medical/medbay/central)
|
||||
"bGW" = (
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/manifold4w/scrubbers,
|
||||
/turf/closed/wall,
|
||||
/area/medical/medbay/central)
|
||||
/area/medical/storage)
|
||||
"bGX" = (
|
||||
/obj/machinery/light{
|
||||
dir = 8
|
||||
@@ -37012,7 +37023,7 @@
|
||||
dir = 9
|
||||
},
|
||||
/turf/closed/wall,
|
||||
/area/medical/medbay/central)
|
||||
/area/medical/storage)
|
||||
"bJB" = (
|
||||
/obj/machinery/atmospherics/pipe/manifold4w/scrubbers,
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -52309,7 +52320,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/science/robotics/mechbay)
|
||||
/area/maintenance/department/medical/morgue)
|
||||
"cHF" = (
|
||||
/obj/machinery/button/door{
|
||||
id = "Skynet_launch";
|
||||
@@ -54428,7 +54439,7 @@
|
||||
"fvk" = (
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/turf/closed/wall,
|
||||
/area/medical/medbay/central)
|
||||
/area/medical/storage)
|
||||
"fvY" = (
|
||||
/obj/machinery/computer/cryopod{
|
||||
pixel_y = 26
|
||||
@@ -55768,6 +55779,9 @@
|
||||
req_access_txt = "45"
|
||||
},
|
||||
/obj/machinery/door/firedoor,
|
||||
/obj/structure/cable{
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/medical/surgery)
|
||||
"iVJ" = (
|
||||
@@ -60411,6 +60425,9 @@
|
||||
/obj/effect/spawner/structure/window/reinforced,
|
||||
/turf/open/floor/plating,
|
||||
/area/engineering/atmos)
|
||||
"tBV" = (
|
||||
/turf/closed/wall,
|
||||
/area/medical/storage)
|
||||
"tCa" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/instrument/guitar{
|
||||
@@ -61009,8 +61026,17 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/obj/machinery/power/apc{
|
||||
areastring = "/area/medical/storage";
|
||||
name = "Medbay Surgery Storage";
|
||||
pixel_x = 1;
|
||||
pixel_y = -24
|
||||
},
|
||||
/obj/structure/cable{
|
||||
icon_state = "0-4"
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/medical/medbay/central)
|
||||
/area/medical/storage)
|
||||
"uFZ" = (
|
||||
/obj/structure/closet/emcloset,
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
@@ -61336,6 +61362,16 @@
|
||||
/obj/structure/pool/Lboard,
|
||||
/turf/open/pool,
|
||||
/area/commons/fitness/pool)
|
||||
"voZ" = (
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/obj/structure/cable{
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/medical/storage)
|
||||
"vpY" = (
|
||||
/obj/structure/closet/lasertag/blue,
|
||||
/obj/item/clothing/under/misc/pj/blue,
|
||||
@@ -95226,10 +95262,10 @@ aJq
|
||||
bHt
|
||||
bBz
|
||||
bzs
|
||||
bof
|
||||
tBV
|
||||
bFm
|
||||
bGI
|
||||
bof
|
||||
tBV
|
||||
cBD
|
||||
bKD
|
||||
bLO
|
||||
@@ -95483,7 +95519,7 @@ bwu
|
||||
kPj
|
||||
bBB
|
||||
eBX
|
||||
bof
|
||||
tBV
|
||||
bFp
|
||||
uFV
|
||||
fvk
|
||||
@@ -95740,7 +95776,7 @@ aJq
|
||||
bAj
|
||||
aJq
|
||||
aKG
|
||||
bof
|
||||
tBV
|
||||
bFo
|
||||
bDA
|
||||
bFt
|
||||
@@ -95997,9 +96033,9 @@ byX
|
||||
aXh
|
||||
bmE
|
||||
bCA
|
||||
bof
|
||||
tBV
|
||||
bCC
|
||||
bDA
|
||||
voZ
|
||||
bFx
|
||||
bGW
|
||||
bKI
|
||||
|
||||
@@ -13232,7 +13232,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/hallway/secondary/service)
|
||||
/area/maintenance/port/fore)
|
||||
"aYA" = (
|
||||
/obj/structure/cable/white{
|
||||
icon_state = "4-8"
|
||||
@@ -33522,7 +33522,7 @@
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/range)
|
||||
/area/maintenance/starboard)
|
||||
"cqi" = (
|
||||
/obj/structure/cable/white,
|
||||
/obj/effect/spawner/structure/window/reinforced,
|
||||
@@ -49101,7 +49101,7 @@
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/science/misc_lab)
|
||||
/area/maintenance/port)
|
||||
"dhU" = (
|
||||
/obj/structure/sign/nanotrasen,
|
||||
/turf/closed/wall/r_wall,
|
||||
@@ -71534,6 +71534,9 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/command/heads_quarters/hos)
|
||||
"emZ" = (
|
||||
/turf/closed/wall,
|
||||
/area/hallway/primary/port)
|
||||
"enl" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/effect/turf_decal/stripes/corner,
|
||||
@@ -106478,7 +106481,7 @@
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/commons/dorms)
|
||||
/area/maintenance/starboard)
|
||||
"qtk" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/reagent_containers/food/drinks/soda_cans/dr_gibb,
|
||||
@@ -156429,7 +156432,7 @@ pzz
|
||||
kRu
|
||||
iio
|
||||
aMN
|
||||
alf
|
||||
emZ
|
||||
bqm
|
||||
bsp
|
||||
bug
|
||||
@@ -156686,7 +156689,7 @@ vgS
|
||||
xnz
|
||||
iio
|
||||
aMO
|
||||
alf
|
||||
emZ
|
||||
bqn
|
||||
bsq
|
||||
buh
|
||||
@@ -156943,7 +156946,7 @@ lNq
|
||||
skw
|
||||
iio
|
||||
aMN
|
||||
alf
|
||||
emZ
|
||||
bqo
|
||||
bsr
|
||||
fzc
|
||||
|
||||
@@ -25521,6 +25521,9 @@
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 4
|
||||
},
|
||||
/obj/item/paicard{
|
||||
pixel_x = -8
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/science/research)
|
||||
"cav" = (
|
||||
@@ -44287,6 +44290,9 @@
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/science/xenobiology)
|
||||
"cRW" = (
|
||||
@@ -44298,10 +44304,13 @@
|
||||
name = "containment blast door"
|
||||
},
|
||||
/obj/effect/spawner/structure/window/reinforced,
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/science/xenobiology)
|
||||
"cRX" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden,
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/science/xenobiology)
|
||||
"cRY" = (
|
||||
@@ -44313,6 +44322,7 @@
|
||||
name = "test chamber blast door"
|
||||
},
|
||||
/obj/effect/spawner/structure/window/reinforced,
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/turf/open/floor/plating,
|
||||
/area/science/xenobiology)
|
||||
"cRZ" = (
|
||||
@@ -44325,6 +44335,9 @@
|
||||
name = "containment blast door"
|
||||
},
|
||||
/obj/effect/spawner/structure/window/reinforced,
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/science/xenobiology)
|
||||
"cSa" = (
|
||||
@@ -44395,10 +44408,12 @@
|
||||
/turf/open/floor/engine,
|
||||
/area/science/xenobiology)
|
||||
"cSi" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/science/xenobiology)
|
||||
"cSj" = (
|
||||
@@ -44429,6 +44444,9 @@
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/science/xenobiology)
|
||||
"cSm" = (
|
||||
@@ -44443,6 +44461,9 @@
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 10
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/science/xenobiology)
|
||||
"cSn" = (
|
||||
@@ -44474,10 +44495,16 @@
|
||||
/obj/structure/cable/yellow{
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/engine,
|
||||
/area/science/xenobiology)
|
||||
"cSr" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/science/xenobiology)
|
||||
"cSs" = (
|
||||
@@ -44489,6 +44516,9 @@
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/science/xenobiology)
|
||||
"cSt" = (
|
||||
@@ -44507,6 +44537,9 @@
|
||||
/obj/structure/cable/yellow{
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/engine,
|
||||
/area/science/xenobiology)
|
||||
"cSw" = (
|
||||
@@ -44520,6 +44553,9 @@
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/science/xenobiology)
|
||||
"cSx" = (
|
||||
@@ -44537,16 +44573,6 @@
|
||||
/mob/living/simple_animal/slime,
|
||||
/turf/open/floor/engine,
|
||||
/area/science/xenobiology)
|
||||
"cSA" = (
|
||||
/obj/structure/cable/yellow{
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/effect/turf_decal/stripes/corner{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/science/xenobiology)
|
||||
"cSB" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/machinery/button/door{
|
||||
@@ -44564,6 +44590,9 @@
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 5
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/science/xenobiology)
|
||||
"cSD" = (
|
||||
@@ -44576,6 +44605,9 @@
|
||||
name = "containment blast door"
|
||||
},
|
||||
/obj/effect/spawner/structure/window/reinforced,
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/science/xenobiology)
|
||||
"cSE" = (
|
||||
@@ -44625,10 +44657,12 @@
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/science/xenobiology)
|
||||
"cSK" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/effect/turf_decal/stripes/corner{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/science/xenobiology)
|
||||
"cSL" = (
|
||||
@@ -44641,6 +44675,7 @@
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/science/xenobiology)
|
||||
"cSM" = (
|
||||
@@ -44655,6 +44690,9 @@
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 10
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/science/xenobiology)
|
||||
"cSN" = (
|
||||
@@ -44672,6 +44710,9 @@
|
||||
/obj/structure/cable/yellow{
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/engine,
|
||||
/area/science/xenobiology)
|
||||
"cSO" = (
|
||||
@@ -44683,6 +44724,9 @@
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/science/xenobiology)
|
||||
"cSP" = (
|
||||
@@ -44705,6 +44749,9 @@
|
||||
/obj/structure/cable/yellow{
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/engine,
|
||||
/area/science/xenobiology)
|
||||
"cSR" = (
|
||||
@@ -44718,6 +44765,9 @@
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/science/xenobiology)
|
||||
"cSS" = (
|
||||
@@ -44737,6 +44787,9 @@
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 5
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/science/xenobiology)
|
||||
"cST" = (
|
||||
@@ -44756,6 +44809,9 @@
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 5
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/science/xenobiology)
|
||||
"cSV" = (
|
||||
@@ -44803,6 +44859,7 @@
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/science/xenobiology)
|
||||
"cTa" = (
|
||||
@@ -44823,6 +44880,9 @@
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/science/xenobiology)
|
||||
"cTc" = (
|
||||
@@ -44840,18 +44900,14 @@
|
||||
/obj/structure/cable/yellow{
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/engine,
|
||||
/area/science/xenobiology)
|
||||
"cTe" = (
|
||||
/obj/machinery/door/window/northleft{
|
||||
base_state = "right";
|
||||
dir = 8;
|
||||
icon_state = "right";
|
||||
name = "Containment Pen #6";
|
||||
req_access_txt = "55"
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 8
|
||||
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/science/xenobiology)
|
||||
@@ -44868,6 +44924,9 @@
|
||||
/obj/structure/cable/yellow{
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/engine,
|
||||
/area/science/xenobiology)
|
||||
"cTj" = (
|
||||
@@ -44952,6 +45011,7 @@
|
||||
},
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/effect/turf_decal/stripes/line,
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/science/xenobiology)
|
||||
"cTs" = (
|
||||
@@ -44993,6 +45053,7 @@
|
||||
/obj/item/clothing/glasses/science,
|
||||
/obj/structure/table,
|
||||
/obj/effect/turf_decal/stripes/line,
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/science/xenobiology)
|
||||
"cTA" = (
|
||||
@@ -45057,6 +45118,9 @@
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/machinery/holopad,
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/science/xenobiology)
|
||||
"cUN" = (
|
||||
@@ -45092,6 +45156,7 @@
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line,
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/science/xenobiology)
|
||||
"cVd" = (
|
||||
@@ -45549,6 +45614,7 @@
|
||||
/area/science/xenobiology)
|
||||
"daC" = (
|
||||
/obj/structure/sign/warning/electricshock,
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/turf/closed/wall/r_wall,
|
||||
/area/science/xenobiology)
|
||||
"daD" = (
|
||||
@@ -46190,6 +46256,9 @@
|
||||
/area/science/xenobiology)
|
||||
"dcy" = (
|
||||
/obj/machinery/holopad,
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/science/xenobiology)
|
||||
"dcz" = (
|
||||
@@ -46204,8 +46273,8 @@
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/science/xenobiology)
|
||||
"dcB" = (
|
||||
/obj/machinery/atmospherics/components/unary/vent_pump/on{
|
||||
dir = 8
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 9
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/science/xenobiology)
|
||||
@@ -46355,6 +46424,9 @@
|
||||
/obj/effect/turf_decal/stripes/corner{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/science/xenobiology)
|
||||
"dcR" = (
|
||||
@@ -46366,6 +46438,9 @@
|
||||
name = "containment blast door"
|
||||
},
|
||||
/obj/effect/spawner/structure/window/reinforced,
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/science/xenobiology)
|
||||
"dcS" = (
|
||||
@@ -46416,6 +46491,9 @@
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 10
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/science/xenobiology)
|
||||
"dcW" = (
|
||||
@@ -46427,6 +46505,9 @@
|
||||
name = "containment blast door"
|
||||
},
|
||||
/obj/effect/spawner/structure/window/reinforced,
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/science/xenobiology)
|
||||
"dcX" = (
|
||||
@@ -46439,16 +46520,21 @@
|
||||
name = "containment blast door"
|
||||
},
|
||||
/obj/effect/spawner/structure/window/reinforced,
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/science/xenobiology)
|
||||
"dcY" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/structure/cable/yellow{
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/corner{
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/science/xenobiology)
|
||||
"dcZ" = (
|
||||
@@ -46473,6 +46559,7 @@
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 9
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/science/xenobiology)
|
||||
"ddb" = (
|
||||
@@ -46680,6 +46767,7 @@
|
||||
name = "test chamber blast door"
|
||||
},
|
||||
/obj/effect/spawner/structure/window/reinforced,
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/turf/open/floor/plating,
|
||||
/area/science/xenobiology)
|
||||
"ddx" = (
|
||||
@@ -49268,6 +49356,9 @@
|
||||
/area/hallway/secondary/exit/departure_lounge)
|
||||
"dDI" = (
|
||||
/obj/effect/landmark/event_spawn,
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 6
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/science/xenobiology)
|
||||
"dDJ" = (
|
||||
@@ -50813,6 +50904,14 @@
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/commons/fitness/recreation)
|
||||
"ezU" = (
|
||||
/obj/structure/cable/yellow{
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line,
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/science/xenobiology)
|
||||
"eAd" = (
|
||||
/obj/machinery/door/airlock/highsecurity{
|
||||
name = "Secure Tech Storage";
|
||||
@@ -53466,6 +53565,13 @@
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/service/theater)
|
||||
"ggU" = (
|
||||
/obj/machinery/atmospherics/components/binary/pump/on{
|
||||
dir = 8;
|
||||
name = "Air to Distro"
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/science/xenobiology)
|
||||
"ghb" = (
|
||||
/turf/open/floor/plating,
|
||||
/area/engineering/main)
|
||||
@@ -54416,6 +54522,12 @@
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/office)
|
||||
"gLN" = (
|
||||
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/engine,
|
||||
/area/science/xenobiology)
|
||||
"gLV" = (
|
||||
/obj/machinery/vending/boozeomat,
|
||||
/obj/machinery/light/small{
|
||||
@@ -54653,6 +54765,12 @@
|
||||
/obj/item/clothing/under/suit/tan,
|
||||
/turf/open/floor/carpet,
|
||||
/area/commons/dorms)
|
||||
"gTs" = (
|
||||
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/engine,
|
||||
/area/science/xenobiology)
|
||||
"gTN" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 10
|
||||
@@ -54780,6 +54898,9 @@
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 5
|
||||
},
|
||||
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engineering/gravity_generator)
|
||||
"gZF" = (
|
||||
@@ -56618,6 +56739,12 @@
|
||||
"icE" = (
|
||||
/turf/closed/wall,
|
||||
/area/security/office)
|
||||
"idm" = (
|
||||
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/science/xenobiology)
|
||||
"idx" = (
|
||||
/obj/structure/cable/yellow{
|
||||
icon_state = "2-8"
|
||||
@@ -57339,6 +57466,11 @@
|
||||
"izZ" = (
|
||||
/turf/open/floor/engine/n2o,
|
||||
/area/engineering/atmos)
|
||||
"iAD" = (
|
||||
/obj/structure/sign/warning/electricshock,
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/turf/closed/wall/r_wall,
|
||||
/area/science/xenobiology)
|
||||
"iAK" = (
|
||||
/obj/structure/window/reinforced,
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
@@ -57465,6 +57597,9 @@
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 9
|
||||
},
|
||||
/obj/machinery/atmospherics/components/unary/vent_pump/on{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engineering/gravity_generator)
|
||||
"iFq" = (
|
||||
@@ -57642,6 +57777,12 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/ai_monitored/command/nuke_storage)
|
||||
"iIk" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/engine,
|
||||
/area/science/xenobiology)
|
||||
"iIJ" = (
|
||||
/obj/item/instrument/violin,
|
||||
/obj/structure/table/wood,
|
||||
@@ -58602,6 +58743,12 @@
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/service/bar)
|
||||
"jqj" = (
|
||||
/obj/machinery/atmospherics/components/unary/vent_pump/on{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/engine,
|
||||
/area/science/xenobiology)
|
||||
"jra" = (
|
||||
/obj/structure/cable/yellow{
|
||||
icon_state = "4-8"
|
||||
@@ -60102,6 +60249,13 @@
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engineering/break_room)
|
||||
"kje" = (
|
||||
/obj/machinery/atmospherics/components/unary/portables_connector/visible{
|
||||
dir = 8;
|
||||
name = "Xenobiology air connection"
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/science/xenobiology)
|
||||
"kjA" = (
|
||||
/obj/item/clothing/gloves/color/yellow,
|
||||
/obj/item/clothing/gloves/color/yellow,
|
||||
@@ -61593,6 +61747,12 @@
|
||||
dir = 5
|
||||
},
|
||||
/area/service/kitchen)
|
||||
"lbz" = (
|
||||
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/engine,
|
||||
/area/science/xenobiology)
|
||||
"lbV" = (
|
||||
/obj/item/folder/white{
|
||||
pixel_x = 4;
|
||||
@@ -61817,6 +61977,12 @@
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/service/hydroponics/garden)
|
||||
"lhY" = (
|
||||
/obj/machinery/atmospherics/components/unary/vent_pump/on{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/engine,
|
||||
/area/science/xenobiology)
|
||||
"lix" = (
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 1
|
||||
@@ -63138,6 +63304,12 @@
|
||||
dir = 1
|
||||
},
|
||||
/area/engineering/atmos)
|
||||
"lYC" = (
|
||||
/obj/machinery/atmospherics/components/unary/vent_pump/on{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/science/xenobiology)
|
||||
"lYW" = (
|
||||
/obj/machinery/disposal/bin,
|
||||
/obj/structure/disposalpipe/trunk{
|
||||
@@ -65516,6 +65688,16 @@
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/commons/fitness/pool)
|
||||
"nBJ" = (
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/obj/structure/cable/yellow{
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/science/xenobiology)
|
||||
"nBX" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/paper_bin{
|
||||
@@ -65813,6 +65995,10 @@
|
||||
/obj/effect/landmark/event_spawn,
|
||||
/turf/open/floor/wood,
|
||||
/area/service/library)
|
||||
"nPc" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/turf/closed/wall,
|
||||
/area/science/xenobiology)
|
||||
"nPf" = (
|
||||
/obj/structure/disposalpipe/segment{
|
||||
dir = 6
|
||||
@@ -70934,10 +71120,10 @@
|
||||
/obj/machinery/atmospherics/components/unary/vent_pump/on{
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line,
|
||||
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engineering/gravity_generator)
|
||||
"qID" = (
|
||||
@@ -73737,11 +73923,6 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/ai_monitored/command/storage/eva)
|
||||
"spO" = (
|
||||
/obj/effect/spawner/structure/window/reinforced,
|
||||
/obj/machinery/atmospherics/pipe/simple/yellow/visible,
|
||||
/turf/open/floor/plating,
|
||||
/area/engineering/atmos)
|
||||
"spZ" = (
|
||||
/obj/structure/chair/stool,
|
||||
/turf/open/floor/plasteel/chapel,
|
||||
@@ -74083,7 +74264,7 @@
|
||||
},
|
||||
/obj/machinery/door/firedoor,
|
||||
/turf/open/floor/plating,
|
||||
/area/science/circuit)
|
||||
/area/maintenance/starboard/aft)
|
||||
"sFR" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "2-8"
|
||||
@@ -75259,6 +75440,10 @@
|
||||
dir = 5
|
||||
},
|
||||
/area/service/kitchen)
|
||||
"tpE" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/turf/open/floor/engine,
|
||||
/area/science/xenobiology)
|
||||
"tpO" = (
|
||||
/obj/structure/cable/yellow{
|
||||
icon_state = "1-2"
|
||||
@@ -76385,7 +76570,7 @@
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/service/library)
|
||||
/area/maintenance/port)
|
||||
"ubJ" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/structure/cable/yellow{
|
||||
@@ -76672,13 +76857,18 @@
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/service/library)
|
||||
"uiZ" = (
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/obj/structure/cable/yellow{
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/science/xenobiology)
|
||||
"ujb" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 5
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engineering/gravity_generator)
|
||||
"ujE" = (
|
||||
@@ -78596,6 +78786,13 @@
|
||||
/obj/effect/landmark/start/atmospheric_technician,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engineering/atmos)
|
||||
"vzs" = (
|
||||
/obj/machinery/atmospherics/components/unary/vent_pump/on{
|
||||
dir = 8
|
||||
},
|
||||
/mob/living/simple_animal/slime,
|
||||
/turf/open/floor/engine,
|
||||
/area/science/xenobiology)
|
||||
"vzO" = (
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 5
|
||||
@@ -78997,6 +79194,10 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/engineering/storage/tech)
|
||||
"vNv" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/turf/closed/wall,
|
||||
/area/science/xenobiology)
|
||||
"vNx" = (
|
||||
/obj/machinery/computer/security,
|
||||
/obj/machinery/computer/security/telescreen{
|
||||
@@ -80256,7 +80457,7 @@
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/turf/open/floor/plating,
|
||||
/area/commons/vacant_room/office)
|
||||
/area/maintenance/port)
|
||||
"wxP" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 10
|
||||
@@ -81536,6 +81737,12 @@
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/commons/toilet/auxiliary)
|
||||
"xjK" = (
|
||||
/obj/machinery/atmospherics/components/unary/vent_pump/on{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/engine,
|
||||
/area/science/xenobiology)
|
||||
"xjY" = (
|
||||
/obj/machinery/holopad,
|
||||
/turf/open/floor/wood,
|
||||
@@ -82347,6 +82554,12 @@
|
||||
dir = 1
|
||||
},
|
||||
/area/engineering/atmos)
|
||||
"xGQ" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/engine,
|
||||
/area/science/xenobiology)
|
||||
"xGS" = (
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 8
|
||||
@@ -82429,6 +82642,10 @@
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/cargo/storage)
|
||||
"xIL" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/turf/open/floor/engine,
|
||||
/area/science/xenobiology)
|
||||
"xJf" = (
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 8
|
||||
@@ -97479,8 +97696,8 @@ dne
|
||||
aip
|
||||
dne
|
||||
dne
|
||||
dne
|
||||
dne
|
||||
aRA
|
||||
aRA
|
||||
dne
|
||||
baf
|
||||
bbK
|
||||
@@ -116070,16 +116287,16 @@ cRi
|
||||
cRe
|
||||
cRi
|
||||
cSg
|
||||
cSn
|
||||
cSn
|
||||
lbz
|
||||
xjK
|
||||
cSd
|
||||
cSg
|
||||
cSn
|
||||
cSn
|
||||
lbz
|
||||
xjK
|
||||
cSd
|
||||
cSg
|
||||
cSn
|
||||
cSn
|
||||
lbz
|
||||
xjK
|
||||
cRi
|
||||
cTA
|
||||
cTn
|
||||
@@ -116327,16 +116544,16 @@ cRi
|
||||
cRD
|
||||
cSd
|
||||
cSg
|
||||
cSn
|
||||
cSn
|
||||
xGQ
|
||||
iIk
|
||||
cSd
|
||||
cSg
|
||||
cSn
|
||||
cSn
|
||||
xGQ
|
||||
iIk
|
||||
cSd
|
||||
cSg
|
||||
cSn
|
||||
cSn
|
||||
xGQ
|
||||
iIk
|
||||
cRi
|
||||
cRi
|
||||
cTq
|
||||
@@ -116851,14 +117068,14 @@ cSI
|
||||
cSj
|
||||
cTb
|
||||
cST
|
||||
cSd
|
||||
nPc
|
||||
cSL
|
||||
cVa
|
||||
cTr
|
||||
cRY
|
||||
daC
|
||||
cSn
|
||||
cSn
|
||||
xIL
|
||||
lhY
|
||||
cSn
|
||||
cRi
|
||||
dmq
|
||||
@@ -117099,11 +117316,11 @@ dcG
|
||||
cSe
|
||||
cSi
|
||||
cSr
|
||||
cSA
|
||||
dcY
|
||||
cSG
|
||||
cSK
|
||||
cSr
|
||||
cSA
|
||||
dcY
|
||||
cSW
|
||||
cSK
|
||||
cSr
|
||||
@@ -117355,15 +117572,15 @@ cRk
|
||||
dcH
|
||||
cSf
|
||||
cSl
|
||||
cSJ
|
||||
uiZ
|
||||
cSa
|
||||
cSJ
|
||||
cSJ
|
||||
nBJ
|
||||
cUM
|
||||
cUN
|
||||
cSJ
|
||||
cSJ
|
||||
cSJ
|
||||
nBJ
|
||||
uiZ
|
||||
cSV
|
||||
cSJ
|
||||
cSX
|
||||
@@ -117879,14 +118096,14 @@ cSI
|
||||
dcV
|
||||
cTe
|
||||
dda
|
||||
cSd
|
||||
vNv
|
||||
cSZ
|
||||
ddn
|
||||
ezU
|
||||
cTz
|
||||
ddv
|
||||
daC
|
||||
cSn
|
||||
cSn
|
||||
iAD
|
||||
tpE
|
||||
gTs
|
||||
daN
|
||||
cRi
|
||||
dmr
|
||||
@@ -118121,8 +118338,8 @@ aaa
|
||||
cRi
|
||||
doj
|
||||
dcp
|
||||
cSt
|
||||
cSt
|
||||
idm
|
||||
lYC
|
||||
dcK
|
||||
cSd
|
||||
cRW
|
||||
@@ -118382,16 +118599,16 @@ dcy
|
||||
cSt
|
||||
dcL
|
||||
cSd
|
||||
cSn
|
||||
cSn
|
||||
iIk
|
||||
xGQ
|
||||
cSg
|
||||
cSd
|
||||
cSn
|
||||
cSn
|
||||
iIk
|
||||
xGQ
|
||||
cSg
|
||||
cSd
|
||||
cSn
|
||||
cSn
|
||||
iIk
|
||||
xGQ
|
||||
cSg
|
||||
cRi
|
||||
cRi
|
||||
@@ -118635,20 +118852,20 @@ aaa
|
||||
cRi
|
||||
dce
|
||||
cSt
|
||||
cSt
|
||||
ggU
|
||||
dcC
|
||||
dcM
|
||||
cSd
|
||||
cSn
|
||||
cSn
|
||||
iIk
|
||||
gLN
|
||||
cSg
|
||||
cSd
|
||||
cSn
|
||||
cSn
|
||||
iIk
|
||||
gLN
|
||||
cSg
|
||||
cSd
|
||||
cSn
|
||||
cSn
|
||||
iIk
|
||||
gLN
|
||||
cSg
|
||||
cRi
|
||||
ddh
|
||||
@@ -118892,19 +119109,19 @@ aaa
|
||||
cRi
|
||||
dcf
|
||||
dcr
|
||||
dcr
|
||||
kje
|
||||
dcD
|
||||
dcN
|
||||
cSd
|
||||
cSn
|
||||
jqj
|
||||
cSx
|
||||
cSF
|
||||
cSd
|
||||
cSy
|
||||
vzs
|
||||
dbp
|
||||
cSF
|
||||
cSd
|
||||
cSn
|
||||
jqj
|
||||
dbt
|
||||
cSF
|
||||
cRi
|
||||
@@ -125272,7 +125489,7 @@ mMn
|
||||
mMn
|
||||
iAK
|
||||
tie
|
||||
spO
|
||||
rid
|
||||
cfw
|
||||
mTL
|
||||
ilE
|
||||
@@ -125726,7 +125943,7 @@ mNX
|
||||
xXs
|
||||
pHX
|
||||
qIq
|
||||
kCp
|
||||
jgc
|
||||
gZo
|
||||
nPJ
|
||||
kCp
|
||||
@@ -126300,7 +126517,7 @@ mMn
|
||||
tSa
|
||||
guR
|
||||
elE
|
||||
spO
|
||||
rid
|
||||
cfw
|
||||
mTL
|
||||
ygg
|
||||
|
||||
@@ -705,7 +705,7 @@
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/commons/fitness/pool)
|
||||
/area/maintenance/department/crew_quarters/dorms)
|
||||
"abG" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-2"
|
||||
@@ -3392,6 +3392,10 @@
|
||||
/obj/vehicle/ridden/secway,
|
||||
/obj/item/key/security,
|
||||
/obj/effect/turf_decal/bot,
|
||||
/obj/machinery/airalarm{
|
||||
dir = 1;
|
||||
pixel_y = -22
|
||||
},
|
||||
/turf/open/floor/plasteel/showroomfloor,
|
||||
/area/security/office)
|
||||
"ais" = (
|
||||
@@ -4891,6 +4895,10 @@
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/airalarm{
|
||||
dir = 4;
|
||||
pixel_x = -23
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/brig)
|
||||
"alz" = (
|
||||
@@ -37279,7 +37287,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/science/mixing)
|
||||
/area/maintenance/department/science)
|
||||
"bGB" = (
|
||||
/obj/machinery/light/small,
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
@@ -45936,14 +45944,8 @@
|
||||
/turf/open/floor/engine,
|
||||
/area/maintenance/disposal/incinerator)
|
||||
"bZV" = (
|
||||
/obj/effect/mapping_helpers/airlock/cyclelink_helper{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/door/airlock/external{
|
||||
req_access_txt = "13"
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/department/cargo)
|
||||
/turf/closed/wall,
|
||||
/area/hallway/primary/fore)
|
||||
"bZY" = (
|
||||
/turf/closed/wall,
|
||||
/area/service/chapel/office)
|
||||
@@ -61261,8 +61263,14 @@
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/department/science)
|
||||
"vtT" = (
|
||||
/obj/effect/mapping_helpers/airlock/cyclelink_helper{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/door/airlock/external{
|
||||
req_access_txt = "13"
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/solars/port)
|
||||
/area/maintenance/department/cargo)
|
||||
"vuP" = (
|
||||
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
|
||||
dir = 4
|
||||
@@ -62179,7 +62187,7 @@
|
||||
"xuv" = (
|
||||
/obj/item/broken_bottle,
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/solars/port)
|
||||
/area/maintenance/department/security/brig)
|
||||
"xvO" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
@@ -79788,11 +79796,11 @@ atp
|
||||
aus
|
||||
aiu
|
||||
wxb
|
||||
axC
|
||||
aiu
|
||||
xuv
|
||||
azN
|
||||
vtT
|
||||
vtT
|
||||
aoe
|
||||
ajD
|
||||
ajD
|
||||
aiu
|
||||
apB
|
||||
aiu
|
||||
@@ -82360,8 +82368,8 @@ apE
|
||||
avq
|
||||
apE
|
||||
ajM
|
||||
aiu
|
||||
aiu
|
||||
bZV
|
||||
bZV
|
||||
gSH
|
||||
xJy
|
||||
sJr
|
||||
@@ -106255,7 +106263,7 @@ aaF
|
||||
aaF
|
||||
aaF
|
||||
abF
|
||||
aaF
|
||||
aiS
|
||||
aiS
|
||||
atn
|
||||
awC
|
||||
@@ -107807,8 +107815,8 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aEl
|
||||
aFi
|
||||
aEj
|
||||
vtT
|
||||
aEj
|
||||
aaa
|
||||
aEj
|
||||
@@ -108064,9 +108072,9 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aEj
|
||||
bZV
|
||||
aEj
|
||||
cdm
|
||||
cdm
|
||||
cdm
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -108321,9 +108329,9 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
ahi
|
||||
ahi
|
||||
ahi
|
||||
bBW
|
||||
bBW
|
||||
bBW
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
|
||||
@@ -51,3 +51,4 @@
|
||||
#define ORGAN_NO_SPOIL (1<<5) //Do not spoil under any circumstances
|
||||
#define ORGAN_NO_DISMEMBERMENT (1<<6) //Immune to disembowelment.
|
||||
#define ORGAN_EDIBLE (1<<7) //is a snack? :D
|
||||
#define ORGAN_SYNTHETIC_EMP (1<<6) //Synthetic organ affected by an EMP. Deteriorates over time.
|
||||
|
||||
@@ -77,6 +77,7 @@
|
||||
#define PROJECTILE_HIT_THRESHHOLD_LAYER 2.75 //projectiles won't hit objects at or below this layer if possible
|
||||
#define TABLE_LAYER 2.8
|
||||
#define TRAY_LAYER 2.85
|
||||
#define GATEWAY_UNDERLAY_LAYER 2.85
|
||||
#define BELOW_OBJ_LAYER 2.9
|
||||
#define LOW_ITEM_LAYER 2.95
|
||||
//#define OBJ_LAYER 3 //For easy recordkeeping; this is a byond define
|
||||
|
||||
@@ -68,6 +68,7 @@
|
||||
for(var/spath in subtypesof(/datum/species))
|
||||
var/datum/species/S = new spath()
|
||||
GLOB.species_list[S.id] = spath
|
||||
GLOB.species_datums[S.id] = S
|
||||
|
||||
//Surgeries
|
||||
for(var/path in subtypesof(/datum/surgery))
|
||||
|
||||
@@ -320,6 +320,8 @@ GLOBAL_LIST_INIT(nonstandard_skin_tones, list("orange"))
|
||||
|
||||
GLOBAL_LIST_EMPTY(species_list)
|
||||
|
||||
GLOBAL_LIST_EMPTY(species_datums)
|
||||
|
||||
/proc/age2agedescription(age)
|
||||
switch(age)
|
||||
if(0 to 1)
|
||||
|
||||
@@ -95,3 +95,9 @@
|
||||
if("I'm feeling lucky")
|
||||
chosen_id = pick(subtypesof(/datum/reagent))
|
||||
return chosen_id
|
||||
|
||||
/proc/find_reagent_object_from_type(input)
|
||||
if(GLOB.chemical_reagents_list[input]) //prefer IDs!
|
||||
return GLOB.chemical_reagents_list[input]
|
||||
else
|
||||
return null
|
||||
|
||||
@@ -61,14 +61,14 @@ SUBSYSTEM_DEF(activity)
|
||||
for(var/threat in threat_history)
|
||||
. = max(threat_history[threat], .)
|
||||
|
||||
/datum/controller/subsystem/activity/proc/on_explosion(atom/epicenter, devastation_range, heavy_impact_range, light_impact_range, took, orig_dev_range, orig_heavy_range, orig_light_range)
|
||||
/datum/controller/subsystem/activity/proc/on_explosion(datum/source, atom/epicenter, devastation_range, heavy_impact_range, light_impact_range, took, orig_dev_range, orig_heavy_range, orig_light_range)
|
||||
if(!("explosions" in deferred_threats))
|
||||
deferred_threats["explosions"] = 0
|
||||
var/area/A = get_area(epicenter)
|
||||
if(is_station_level(epicenter.z) && (A.area_flags & BLOBS_ALLOWED) && !istype(A, /area/asteroid))
|
||||
deferred_threats["explosions"] += devastation_range**2 + heavy_impact_range**2 / 4 + light_impact_range**2 / 8 // 75 for a maxcap
|
||||
|
||||
/datum/controller/subsystem/activity/proc/on_death(mob/M, gibbed)
|
||||
/datum/controller/subsystem/activity/proc/on_death(datum/source, mob/M, gibbed)
|
||||
if(!("crew_deaths" in deferred_threats))
|
||||
deferred_threats["crew_deaths"] = 0
|
||||
if(M?.mind && SSjob.GetJob(M.mind.assigned_role))
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
/datum/mutation/human/space_adaptation/New(class_ = MUT_OTHER, timer, datum/mutation/human/copymut)
|
||||
..()
|
||||
if(!(type in visual_indicators))
|
||||
visual_indicators[type] = list(mutable_appearance('icons/effects/genetics.dmi', "fire", -MUTATIONS_LAYER))
|
||||
visual_indicators[type] = list(mutable_appearance('icons/effects/genetics.dmi', "space_adapt", -MUTATIONS_LAYER))
|
||||
|
||||
/datum/mutation/human/space_adaptation/get_visual_indicator()
|
||||
return visual_indicators[type][1]
|
||||
|
||||
@@ -1,9 +1,5 @@
|
||||
#define LIMBGROWER_MAIN_MENU 1
|
||||
#define LIMBGROWER_CATEGORY_MENU 2
|
||||
#define LIMBGROWER_CHEMICAL_MENU 3
|
||||
//use these for the menu system
|
||||
|
||||
|
||||
/// The limbgrower. Makes organd and limbs with synthflesh and chems.
|
||||
/// See [limbgrower_designs.dm] for everything we can make.
|
||||
/obj/machinery/limbgrower
|
||||
name = "limb grower"
|
||||
desc = "It grows new limbs using Synthflesh."
|
||||
@@ -15,161 +11,235 @@
|
||||
active_power_usage = 100
|
||||
circuit = /obj/item/circuitboard/machine/limbgrower
|
||||
|
||||
var/operating = FALSE
|
||||
var/disabled = FALSE
|
||||
/// The category of limbs we're browing in our UI.
|
||||
var/selected_category = "human"
|
||||
/// If we're currently printing something.
|
||||
var/busy = FALSE
|
||||
var/prod_coeff = 1
|
||||
/// How efficient our machine is. Better parts = less chemicals used and less power used. Range of 1 to 0.25.
|
||||
var/production_coefficient = 1
|
||||
/// How long it takes for us to print a limb. Affected by production_coefficient.
|
||||
var/production_speed = 3 SECONDS
|
||||
/// The design we're printing currently.
|
||||
var/datum/design/being_built
|
||||
/// Our internal techweb for limbgrower designs.
|
||||
var/datum/techweb/stored_research
|
||||
var/selected_category
|
||||
var/screen = 1
|
||||
/// All the categories of organs we can print.
|
||||
var/list/categories = list(
|
||||
"human" = /datum/species/human,
|
||||
"lizard" = /datum/species/lizard,
|
||||
"mammal" = /datum/species/mammal,
|
||||
"insect" = /datum/species/insect,
|
||||
"fly" = /datum/species/fly,
|
||||
"plasmaman" = /datum/species/plasmaman,
|
||||
"xeno" = /datum/species/xeno,
|
||||
"other" = /datum/species,
|
||||
)
|
||||
var/list/stored_species = list()
|
||||
"human",
|
||||
"lizard",
|
||||
"mammal",
|
||||
"insect",
|
||||
"fly",
|
||||
"plasmaman",
|
||||
"xeno",
|
||||
"other",
|
||||
)
|
||||
var/obj/item/disk/data/dna_disk
|
||||
|
||||
/obj/machinery/limbgrower/Initialize()
|
||||
create_reagents(100, OPENCONTAINER)
|
||||
stored_research = new /datum/techweb/specialized/autounlocking/limbgrower
|
||||
for(var/i in categories)
|
||||
var/species = categories[i]
|
||||
stored_species[i] = new species()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/plumbing/simple_demand)
|
||||
AddComponent(/datum/component/simple_rotation, ROTATION_WRENCH | ROTATION_CLOCKWISE, null, CALLBACK(src, .proc/can_be_rotated))
|
||||
|
||||
/obj/machinery/limbgrower/ui_interact(mob/user)
|
||||
/obj/machinery/limbgrower/ui_interact(mob/user, datum/tgui/ui)
|
||||
. = ..()
|
||||
if(!is_operational())
|
||||
return
|
||||
ui = SStgui.try_update_ui(user, src, ui)
|
||||
if(!ui)
|
||||
ui = new(user, src, "Limbgrower", src)
|
||||
ui.open()
|
||||
|
||||
var/dat = main_win(user)
|
||||
/obj/machinery/limbgrower/ui_data(mob/user)
|
||||
var/list/data = list()
|
||||
|
||||
switch(screen)
|
||||
if(LIMBGROWER_MAIN_MENU)
|
||||
dat = main_win(user)
|
||||
if(LIMBGROWER_CATEGORY_MENU)
|
||||
dat = category_win(user,selected_category)
|
||||
if(LIMBGROWER_CHEMICAL_MENU)
|
||||
dat = chemical_win(user)
|
||||
for(var/datum/reagent/reagent_id in reagents.reagent_list)
|
||||
var/list/reagent_data = list(
|
||||
reagent_name = reagent_id.name,
|
||||
reagent_amount = reagent_id.volume,
|
||||
reagent_type = reagent_id.type
|
||||
)
|
||||
data["reagents"] += list(reagent_data)
|
||||
|
||||
var/datum/browser/popup = new(user, "Limb Grower", name, 400, 500)
|
||||
popup.set_content(dat)
|
||||
popup.open()
|
||||
data["total_reagents"] = reagents.total_volume
|
||||
data["max_reagents"] = reagents.maximum_volume
|
||||
data["busy"] = busy
|
||||
var/list/disk_data = list()
|
||||
disk_data["disk"] = dna_disk //Do i, the machine, have a disk?
|
||||
disk_data["name"] = dna_disk?.fields["name"] //Name for the human saved if there is one
|
||||
data["disk"] = disk_data
|
||||
|
||||
return data
|
||||
|
||||
/obj/machinery/limbgrower/ui_static_data(mob/user)
|
||||
var/list/data = list()
|
||||
data["categories"] = list()
|
||||
|
||||
var/species_categories = categories.Copy()
|
||||
for(var/species in species_categories)
|
||||
species_categories[species] = list()
|
||||
for(var/design_id in stored_research.researched_designs)
|
||||
var/datum/design/limb_design = SSresearch.techweb_design_by_id(design_id)
|
||||
for(var/found_category in species_categories)
|
||||
if(found_category in limb_design.category)
|
||||
species_categories[found_category] += limb_design
|
||||
|
||||
for(var/category in species_categories)
|
||||
var/list/category_data = list(
|
||||
name = category,
|
||||
designs = list(),
|
||||
)
|
||||
for(var/datum/design/found_design in species_categories[category])
|
||||
var/list/all_reagents = list()
|
||||
for(var/reagent_typepath in found_design.reagents_list)
|
||||
var/datum/reagent/reagent_id = find_reagent_object_from_type(reagent_typepath)
|
||||
var/list/reagent_data = list(
|
||||
name = reagent_id.name,
|
||||
amount = (found_design.reagents_list[reagent_typepath] * production_coefficient),
|
||||
)
|
||||
all_reagents += list(reagent_data)
|
||||
|
||||
category_data["designs"] += list(list(
|
||||
parent_category = category,
|
||||
name = found_design.name,
|
||||
id = found_design.id,
|
||||
needed_reagents = all_reagents,
|
||||
))
|
||||
|
||||
data["categories"] += list(category_data)
|
||||
|
||||
return data
|
||||
|
||||
/obj/machinery/limbgrower/on_deconstruction()
|
||||
for(var/obj/item/reagent_containers/glass/G in component_parts)
|
||||
reagents.trans_to(G, G.reagents.maximum_volume)
|
||||
for(var/obj/item/reagent_containers/glass/our_beaker in component_parts)
|
||||
reagents.trans_to(our_beaker, our_beaker.reagents.maximum_volume)
|
||||
..()
|
||||
|
||||
/obj/machinery/limbgrower/attackby(obj/item/O, mob/user, params)
|
||||
if(busy)
|
||||
/obj/machinery/limbgrower/attackby(obj/item/user_item, mob/living/user, params)
|
||||
if (busy)
|
||||
to_chat(user, "<span class=\"alert\">\The [src] is busy. Please wait for completion of previous operation.</span>")
|
||||
return
|
||||
|
||||
if(default_deconstruction_screwdriver(user, "limbgrower_panelopen", "limbgrower_idleoff", O))
|
||||
updateUsrDialog()
|
||||
if(default_deconstruction_screwdriver(user, "limbgrower_panelopen", "limbgrower_idleoff", user_item))
|
||||
ui_close(user)
|
||||
return
|
||||
|
||||
if(panel_open && default_deconstruction_crowbar(O))
|
||||
return
|
||||
|
||||
if(user.a_intent == INTENT_HARM) //so we can hit the machine
|
||||
if(user_item.tool_behaviour == TOOL_WRENCH && panel_open)
|
||||
return ..()
|
||||
|
||||
if(istype(O, /obj/item/disk))
|
||||
if(panel_open && default_deconstruction_crowbar(user_item))
|
||||
return
|
||||
|
||||
if(istype(user_item, /obj/item/disk))
|
||||
if(dna_disk)
|
||||
to_chat(user, "<span class='warning'>\The [src] already has a dna disk, take it out first!</span>")
|
||||
return
|
||||
else
|
||||
O.forceMove(src)
|
||||
dna_disk = O
|
||||
to_chat(user, "<span class='notice'>You insert \the [O] into \the [src].</span>")
|
||||
user_item.forceMove(src)
|
||||
dna_disk = user_item
|
||||
to_chat(user, "<span class='notice'>You insert \the [user_item] into \the [src].</span>")
|
||||
playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, 0)
|
||||
return
|
||||
|
||||
/obj/machinery/limbgrower/Topic(href, href_list)
|
||||
if(..())
|
||||
if(user.a_intent != INTENT_HELP)
|
||||
return ..()
|
||||
|
||||
/obj/machinery/limbgrower/proc/can_be_rotated()
|
||||
if(panel_open)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/obj/machinery/limbgrower/ui_act(action, list/params)
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
if (!busy)
|
||||
if(href_list["menu"])
|
||||
screen = text2num(href_list["menu"])
|
||||
|
||||
if(href_list["category"])
|
||||
selected_category = href_list["category"]
|
||||
if (busy)
|
||||
to_chat(usr, "<span class='danger'>\The [src] is busy. Please wait for completion of previous operation.</span>")
|
||||
return
|
||||
|
||||
if(href_list["disposeI"]) //Get rid of a reagent incase you add the wrong one by mistake
|
||||
reagents.del_reagent(text2path(href_list["disposeI"]))
|
||||
switch(action)
|
||||
|
||||
if(href_list["make"])
|
||||
if("empty_reagent")
|
||||
reagents.del_reagent(text2path(params["reagent_type"]))
|
||||
. = TRUE
|
||||
|
||||
/////////////////
|
||||
//href protection
|
||||
being_built = stored_research.isDesignResearchedID(href_list["make"]) //check if it's a valid design
|
||||
if("eject_disk")
|
||||
eject_disk(usr)
|
||||
|
||||
if("make_limb")
|
||||
being_built = stored_research.isDesignResearchedID(params["design_id"])
|
||||
if(!being_built)
|
||||
return
|
||||
CRASH("[src] was passed an invalid design id!")
|
||||
|
||||
/// All the reagents we're using to make our organ.
|
||||
var/list/consumed_reagents_list = being_built.reagents_list.Copy()
|
||||
/// The amount of power we're going to use, based on how much reagent we use.
|
||||
var/power = 0
|
||||
|
||||
var/synth_cost = being_built.reagents_list[/datum/reagent/medicine/synthflesh]*prod_coeff
|
||||
var/power = max(2000, synth_cost/5)
|
||||
for(var/reagent_id in consumed_reagents_list)
|
||||
consumed_reagents_list[reagent_id] *= production_coefficient
|
||||
if(!reagents.has_reagent(reagent_id, consumed_reagents_list[reagent_id]))
|
||||
audible_message("<span class='notice'>\The [src] buzzes.</span>")
|
||||
playsound(src, 'sound/machines/buzz-sigh.ogg', 50, FALSE)
|
||||
return
|
||||
|
||||
if(reagents.has_reagent(/datum/reagent/medicine/synthflesh, being_built.reagents_list[/datum/reagent/medicine/synthflesh]*prod_coeff))
|
||||
busy = TRUE
|
||||
use_power(power)
|
||||
flick("limbgrower_fill",src)
|
||||
icon_state = "limbgrower_idleon"
|
||||
addtimer(CALLBACK(src, .proc/build_item),32*prod_coeff)
|
||||
power = max(2000, (power + consumed_reagents_list[reagent_id]))
|
||||
|
||||
if(href_list["dna_disk"])
|
||||
var/mob/living/carbon/user = usr
|
||||
if(istype(user))
|
||||
if(!dna_disk)
|
||||
var/obj/item/disk/diskette = user.get_active_held_item()
|
||||
if(istype(diskette))
|
||||
diskette.forceMove(src)
|
||||
dna_disk = diskette
|
||||
to_chat(user, "<span class='notice'>You insert \the [diskette] into \the [src].</span>")
|
||||
else
|
||||
dna_disk.forceMove(src.loc)
|
||||
user.put_in_active_hand(dna_disk)
|
||||
to_chat(user, "<span class='notice'>You remove \the [dna_disk] from \the [src].</span>")
|
||||
dna_disk = null
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You are unable to grasp \the [dna_disk] disk from \the [src].</span>")
|
||||
else
|
||||
to_chat(usr, "<span class=\"alert\">\The [src] is busy. Please wait for completion of previous operation.</span>")
|
||||
busy = TRUE
|
||||
use_power(power)
|
||||
flick("limbgrower_fill",src)
|
||||
icon_state = "limbgrower_idleon"
|
||||
selected_category = params["active_tab"]
|
||||
addtimer(CALLBACK(src, .proc/build_item, consumed_reagents_list), production_speed * production_coefficient)
|
||||
. = TRUE
|
||||
|
||||
updateUsrDialog()
|
||||
return
|
||||
|
||||
/obj/machinery/limbgrower/proc/build_item()
|
||||
if(reagents.has_reagent(/datum/reagent/medicine/synthflesh, being_built.reagents_list[/datum/reagent/medicine/synthflesh]*prod_coeff)) //sanity check, if this happens we are in big trouble
|
||||
reagents.remove_reagent(/datum/reagent/medicine/synthflesh, being_built.reagents_list[/datum/reagent/medicine/synthflesh]*prod_coeff)
|
||||
var/buildpath = being_built.build_path
|
||||
if(ispath(buildpath, /obj/item/bodypart)) //This feels like spaghetti code, but i need to initiliaze a limb somehow
|
||||
build_limb(buildpath)
|
||||
else if(ispath(buildpath, /obj/item/organ/genital)) //genitals are uhh... customizable
|
||||
build_genital(buildpath)
|
||||
else
|
||||
//Just build whatever it is
|
||||
new buildpath(loc)
|
||||
else
|
||||
src.visible_message("<span class=\"error\"> Something went very wrong and there isnt enough synthflesh anymore!</span>")
|
||||
busy = FALSE
|
||||
flick("limbgrower_unfill",src)
|
||||
icon_state = "limbgrower_idleoff"
|
||||
updateUsrDialog()
|
||||
/*
|
||||
* The process of beginning to build a limb or organ.
|
||||
* Goes through and sanity checks that we actually have enough reagent to build our item.
|
||||
* Then, remove those reagents from our reagents datum.
|
||||
*
|
||||
* After the reagents are handled, we can proceede with making the limb or organ. (Limbs are handled in a separate proc)
|
||||
*
|
||||
* modified_consumed_reagents_list - the list of reagents we will consume on build, modified by the production coefficient.
|
||||
*/
|
||||
/obj/machinery/limbgrower/proc/build_item(list/modified_consumed_reagents_list)
|
||||
for(var/reagent_id in modified_consumed_reagents_list)
|
||||
if(!reagents.has_reagent(reagent_id, modified_consumed_reagents_list[reagent_id]))
|
||||
audible_message("<span class='notice'>\The [src] buzzes.</span>")
|
||||
playsound(src, 'sound/machines/buzz-sigh.ogg', 50, FALSE)
|
||||
break
|
||||
|
||||
/obj/machinery/limbgrower/proc/build_limb(buildpath)
|
||||
reagents.remove_reagent(reagent_id, modified_consumed_reagents_list[reagent_id])
|
||||
|
||||
var/built_typepath = being_built.build_path
|
||||
// If we have a bodypart, we need to initialize the limb on its own. Otherwise we can build it here.
|
||||
if(ispath(built_typepath, /obj/item/bodypart))
|
||||
build_limb(built_typepath)
|
||||
else if(ispath(built_typepath, /obj/item/organ/genital)) //genitals are uhh... customizable
|
||||
build_genital(built_typepath)
|
||||
else
|
||||
new built_typepath(loc)
|
||||
|
||||
busy = FALSE
|
||||
flick("limbgrower_unfill", src)
|
||||
icon_state = "limbgrower_idleoff"
|
||||
|
||||
/*
|
||||
* The process of putting together a limb.
|
||||
* This is called from after we remove the reagents, so this proc is just initializing the limb type.
|
||||
*
|
||||
* This proc handles skin / mutant color, greyscaling, names and descriptions, and various other limb creation steps.
|
||||
*
|
||||
* built_typepath - the path of the bodypart we're building.
|
||||
*/
|
||||
/obj/machinery/limbgrower/proc/build_limb(built_typepath)
|
||||
//i need to create a body part manually using a set icon (otherwise it doesnt appear)
|
||||
var/obj/item/bodypart/limb
|
||||
var/datum/species/selected = stored_species[selected_category]
|
||||
limb = new buildpath(loc)
|
||||
var/datum/species/selected = GLOB.species_datums[selected_category]
|
||||
limb = new built_typepath(loc)
|
||||
limb.base_bp_icon = selected.icon_limbs || DEFAULT_BODYPART_ICON_ORGANIC
|
||||
limb.species_id = selected.limbs_id
|
||||
limb.color_src = (MUTCOLORS in selected.species_traits ? MUTCOLORS : (selected.use_skintones ? SKINTONE : FALSE))
|
||||
@@ -189,135 +259,103 @@
|
||||
BP.name = "\improper synthetic [lowertext(selected.name)] [limb.name]"
|
||||
BP.desc = "A synthetic [selected_category] limb that will morph on its first use in surgery. This one is for the [parse_zone(limb.body_zone)]."
|
||||
|
||||
/obj/machinery/limbgrower/proc/build_genital(buildpath)
|
||||
/*
|
||||
* Builds genitals, modifies to be the same
|
||||
* as the person's cloning data on the data disk
|
||||
*/
|
||||
/obj/machinery/limbgrower/proc/build_genital(built_typepath)
|
||||
//i needed to create a way to customize gene tools using dna
|
||||
var/list/features = dna_disk?.fields["features"]
|
||||
if(length(features))
|
||||
switch(buildpath)
|
||||
switch(built_typepath)
|
||||
if(/obj/item/organ/genital/penis)
|
||||
var/obj/item/organ/genital/penis/penis = new(loc)
|
||||
if(features["has_cock"])
|
||||
penis.shape = features["cock_shape"]
|
||||
penis.length = features["cock_shape"]
|
||||
penis.diameter_ratio = features["cock_diameter_ratio"]
|
||||
penis.color = sanitize_hexcolor(features["cock_color"], 6)
|
||||
penis.update_icon()
|
||||
penis.color = sanitize_hexcolor(features["cock_color"], 6, TRUE)
|
||||
penis.update()
|
||||
if(/obj/item/organ/genital/testicles)
|
||||
var/obj/item/organ/genital/testicles/balls = new(loc)
|
||||
if(features["has_balls"])
|
||||
balls.color = sanitize_hexcolor(features["balls_color"], 6)
|
||||
balls.color = sanitize_hexcolor(features["balls_color"], 6, TRUE)
|
||||
balls.shape = features["balls_shape"]
|
||||
balls.size = features["balls_size"]
|
||||
balls.fluid_rate = features["balls_cum_rate"]
|
||||
balls.fluid_mult = features["balls_cum_mult"]
|
||||
balls.fluid_efficiency = features["balls_efficiency"]
|
||||
balls.update()
|
||||
if(/obj/item/organ/genital/vagina)
|
||||
var/obj/item/organ/genital/vagina/vegana = new(loc)
|
||||
if(features["has_vagina"])
|
||||
vegana.color = sanitize_hexcolor(features["vag_color"], 6)
|
||||
if(features["has_vag"])
|
||||
vegana.color = sanitize_hexcolor(features["vag_color"], 6, TRUE)
|
||||
vegana.shape = features["vag_shape"]
|
||||
vegana.update()
|
||||
if(/obj/item/organ/genital/breasts)
|
||||
var/obj/item/organ/genital/breasts/boobs = new(loc)
|
||||
if(features["has_breasts"])
|
||||
boobs.color = sanitize_hexcolor(features["breasts_color"], 6)
|
||||
boobs.color = sanitize_hexcolor(features["breasts_color"], 6, TRUE)
|
||||
boobs.size = features["breasts_size"]
|
||||
boobs.shape = features["breasts_shape"]
|
||||
if(!features["breasts_producing"])
|
||||
boobs.genital_flags &= ~(GENITAL_FUID_PRODUCTION|CAN_CLIMAX_WITH|CAN_MASTURBATE_WITH)
|
||||
boobs.update()
|
||||
else
|
||||
new buildpath(loc)
|
||||
new built_typepath(loc)
|
||||
else
|
||||
new buildpath(loc)
|
||||
new built_typepath(loc)
|
||||
|
||||
/obj/machinery/limbgrower/RefreshParts()
|
||||
reagents.maximum_volume = 0
|
||||
for(var/obj/item/reagent_containers/glass/G in component_parts)
|
||||
reagents.maximum_volume += G.volume
|
||||
G.reagents.trans_to(src, G.reagents.total_volume)
|
||||
var/T=1.2
|
||||
for(var/obj/item/stock_parts/manipulator/M in component_parts)
|
||||
T -= M.rating*0.2
|
||||
prod_coeff = min(1,max(0,T)) // Coeff going 1 -> 0,8 -> 0,6 -> 0,4
|
||||
for(var/obj/item/reagent_containers/glass/our_beaker in component_parts)
|
||||
reagents.maximum_volume += our_beaker.volume
|
||||
our_beaker.reagents.trans_to(src, our_beaker.reagents.total_volume)
|
||||
production_coefficient = 1.2
|
||||
for(var/obj/item/stock_parts/manipulator/our_manipulator in component_parts)
|
||||
production_coefficient -= our_manipulator.rating * 0.2
|
||||
production_coefficient = clamp(production_coefficient, 0, 1) // coefficient goes from 1 -> 0.8 -> 0.6 -> 0.4
|
||||
|
||||
/obj/machinery/limbgrower/examine(mob/user)
|
||||
. = ..()
|
||||
if(!panel_open)
|
||||
. += "<span class='notice'>It looks like as if the panel were open you could rotate it with a <b>wrench</b>.</span>"
|
||||
else
|
||||
. += "<span class='notice'>The panel is open.</span>"
|
||||
if(in_range(user, src) || isobserver(user))
|
||||
. += "<span class='notice'>The status display reads: Storing up to <b>[reagents.maximum_volume]u</b> of synthflesh.<br>Synthflesh consumption at <b>[prod_coeff*100]%</b>.<span>"
|
||||
. += "<span class='notice'>The status display reads: Storing up to <b>[reagents.maximum_volume]u</b> of reagents.<br>Reagent consumption rate at <b>[production_coefficient * 100]%</b>.</span>"
|
||||
|
||||
/obj/machinery/limbgrower/proc/main_win(mob/user)
|
||||
var/dat = "<div class='statusDisplay'><h3>[src] Menu:</h3><br>"
|
||||
dat += "<A href='?src=[REF(src)];dna_disk=1'>[dna_disk ? "Remove" : "Insert"] cloning data disk</A>"
|
||||
dat += "<hr>"
|
||||
dat += "<A href='?src=[REF(src)];menu=[LIMBGROWER_CHEMICAL_MENU]'>Chemical Storage</A>"
|
||||
dat += materials_printout()
|
||||
dat += "<table style='width:100%' align='center'><tr>"
|
||||
|
||||
for(var/C in categories)
|
||||
dat += "<td><A href='?src=[REF(src)];category=[C];menu=[LIMBGROWER_CATEGORY_MENU]'>[C]</A></td>"
|
||||
dat += "</tr><tr>"
|
||||
//one category per line
|
||||
|
||||
dat += "</tr></table></div>"
|
||||
return dat
|
||||
|
||||
/obj/machinery/limbgrower/proc/category_win(mob/user,selected_category)
|
||||
var/dat = "<A href='?src=[REF(src)];menu=[LIMBGROWER_MAIN_MENU]'>Return to main menu</A>"
|
||||
dat += "<div class='statusDisplay'><h3>Browsing [selected_category]:</h3><br>"
|
||||
dat += materials_printout()
|
||||
|
||||
for(var/v in stored_research.researched_designs)
|
||||
var/datum/design/D = SSresearch.techweb_design_by_id(v)
|
||||
if(!(selected_category in D.category))
|
||||
continue
|
||||
if(disabled || !can_build(D))
|
||||
dat += "<span class='linkOff'>[D.name]</span>"
|
||||
else
|
||||
dat += "<a href='?src=[REF(src)];make=[D.id];multiplier=1'>[D.name]</a>"
|
||||
dat += "[get_design_cost(D)]<br>"
|
||||
|
||||
dat += "</div>"
|
||||
return dat
|
||||
|
||||
|
||||
/obj/machinery/limbgrower/proc/chemical_win(mob/user)
|
||||
var/dat = "<A href='?src=[REF(src)];menu=[LIMBGROWER_MAIN_MENU]'>Return to main menu</A>"
|
||||
dat += "<div class='statusDisplay'><h3>Browsing Chemical Storage:</h3><br>"
|
||||
dat += materials_printout()
|
||||
|
||||
for(var/datum/reagent/R in reagents.reagent_list)
|
||||
dat += "[R.name]: [R.volume]"
|
||||
dat += "<A href='?src=[REF(src)];disposeI=[R]'>Purge</A><BR>"
|
||||
|
||||
dat += "</div>"
|
||||
return dat
|
||||
|
||||
/obj/machinery/limbgrower/proc/materials_printout()
|
||||
var/dat = "<b>Total amount:></b> [reagents.total_volume] / [reagents.maximum_volume] cm<sup>3</sup><br>"
|
||||
return dat
|
||||
|
||||
/obj/machinery/limbgrower/proc/can_build(datum/design/D)
|
||||
return (reagents.has_reagent(/datum/reagent/medicine/synthflesh, D.reagents_list[/datum/reagent/medicine/synthflesh]*prod_coeff)) //Return whether the machine has enough synthflesh to produce the design
|
||||
|
||||
/obj/machinery/limbgrower/proc/get_design_cost(datum/design/D)
|
||||
var/dat
|
||||
if(D.reagents_list[/datum/reagent/medicine/synthflesh])
|
||||
dat += "[D.reagents_list[/datum/reagent/medicine/synthflesh] * prod_coeff] Synthetic flesh "
|
||||
return dat
|
||||
/*
|
||||
* Checks our reagent list to see if a design can be built.
|
||||
*
|
||||
* limb_design - the design we're checking for buildability.
|
||||
*
|
||||
* returns TRUE if we have enough reagent to build it. Returns FALSE if we do not.
|
||||
*/
|
||||
/obj/machinery/limbgrower/proc/can_build(datum/design/limb_design)
|
||||
for(var/datum/reagent/reagent_id in limb_design.reagents_list)
|
||||
if(!reagents.has_reagent(reagent_id, limb_design.reagents_list[reagent_id] * production_coefficient))
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/// Emagging a limbgrower allows you to build synthetic armblades.
|
||||
/obj/machinery/limbgrower/emag_act(mob/user)
|
||||
. = ..()
|
||||
if(obj_flags & EMAGGED)
|
||||
return
|
||||
for(var/id in SSresearch.techweb_designs)
|
||||
var/datum/design/D = SSresearch.techweb_design_by_id(id)
|
||||
if((D.build_type & LIMBGROWER) && ("emagged" in D.category))
|
||||
stored_research.add_design(D)
|
||||
for(var/design_id in SSresearch.techweb_designs)
|
||||
var/datum/design/found_design = SSresearch.techweb_design_by_id(design_id)
|
||||
if((found_design.build_type & LIMBGROWER) && ("emagged" in found_design.category))
|
||||
stored_research.add_design(found_design)
|
||||
to_chat(user, "<span class='warning'>A warning flashes onto the screen, stating that safety overrides have been deactivated!</span>")
|
||||
obj_flags |= EMAGGED
|
||||
return TRUE
|
||||
update_static_data(user)
|
||||
|
||||
/obj/machinery/limbgrower/AltClick(mob/living/user)
|
||||
. = ..()
|
||||
eject_disk(user)
|
||||
|
||||
/obj/machinery/limbgrower/proc/eject_disk(mob/user)
|
||||
if(istype(user) && user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
|
||||
if(busy)
|
||||
to_chat(user, "<span class=\"alert\">\The [src] is busy. Please wait for completion of previous operation.</span>")
|
||||
@@ -326,6 +364,7 @@
|
||||
dna_disk.forceMove(src.loc)
|
||||
user.put_in_active_hand(dna_disk)
|
||||
to_chat(user, "<span class='notice'>You remove \the [dna_disk] from \the [src].</span>")
|
||||
playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, 0)
|
||||
dna_disk = null
|
||||
else
|
||||
to_chat(user, "<span class='warning'>\The [src] has doesn't have a disk on it!")
|
||||
|
||||
@@ -157,7 +157,7 @@
|
||||
to_chat(user, "<span class='notice'>You need to get closer!</span>")
|
||||
return
|
||||
if(use_paint(user) && isturf(F))
|
||||
F.AddElement(/datum/element/decal, 'icons/turf/decals.dmi', stored_decal_total, turn(stored_dir, -dir2angle(F.dir)), CLEAN_STRONG, color, null, null, alpha)
|
||||
F.AddElement(/datum/element/decal, 'icons/turf/decals.dmi', stored_decal_total, stored_dir, CLEAN_STRONG, color, null, null, alpha)
|
||||
|
||||
/obj/item/airlock_painter/decal/attack_self(mob/user)
|
||||
if((ink) && (ink.charges >= 1))
|
||||
@@ -180,6 +180,11 @@
|
||||
stored_decal_total = "[stored_decal][yellow_fix][stored_color]"
|
||||
return
|
||||
|
||||
/obj/item/airlock_painter/decal/ui_assets(mob/user)
|
||||
return list(
|
||||
get_asset_datum(/datum/asset/spritesheet/decals)
|
||||
)
|
||||
|
||||
/obj/item/airlock_painter/decal/ui_interact(mob/user, datum/tgui/ui)
|
||||
ui = SStgui.try_update_ui(user, src, ui)
|
||||
if(!ui)
|
||||
@@ -189,6 +194,7 @@
|
||||
/obj/item/airlock_painter/decal/ui_data(mob/user)
|
||||
var/list/data = list()
|
||||
data["decal_direction"] = stored_dir
|
||||
data["decal_dir_text"] = dir2text(stored_dir)
|
||||
data["decal_color"] = stored_color
|
||||
data["decal_style"] = stored_decal
|
||||
data["decal_list"] = list()
|
||||
|
||||
@@ -75,18 +75,3 @@
|
||||
desc = "A chromosome that reduces action based mutation cooldowns by by 50%."
|
||||
icon_state = "energy"
|
||||
energy_coeff = 0.5
|
||||
|
||||
/obj/item/chromosome/reinforcer
|
||||
name = "reinforcement chromosome"
|
||||
desc = "A chromosome that renders mutations immune to mutadone."
|
||||
icon_state = "reinforcer"
|
||||
weight = 3
|
||||
|
||||
/obj/item/chromosome/reinforcer/can_apply(datum/mutation/human/HM)
|
||||
if(!HM || !(HM.can_chromosome == CHROMOSOME_NONE))
|
||||
return FALSE
|
||||
return !HM.mutadone_proof
|
||||
|
||||
/obj/item/chromosome/reinforcer/apply(datum/mutation/human/HM)
|
||||
HM.mutadone_proof = TRUE
|
||||
..()
|
||||
|
||||
@@ -135,8 +135,8 @@
|
||||
/obj/item/organ/cyberimp/arm/toolset,
|
||||
/obj/item/organ/cyberimp/arm/surgery,
|
||||
/obj/item/organ/cyberimp/chest/thrusters,
|
||||
/obj/item/organ/lungs/cybernetic,
|
||||
/obj/item/organ/liver/cybernetic) //cyberimplants range from a nice bonus to fucking broken bullshit so no subtypesof
|
||||
/obj/item/organ/lungs/cybernetic/tier3,
|
||||
/obj/item/organ/liver/cybernetic/tier3) //cyberimplants range from a nice bonus to fucking broken bullshit so no subtypesof
|
||||
for(var/V in templist)
|
||||
var/atom/A = V
|
||||
augment_list[initial(A.name)] = A
|
||||
|
||||
@@ -56,6 +56,11 @@
|
||||
name = "gear crate"
|
||||
icon_state = "secgearcrate"
|
||||
|
||||
/obj/structure/closet/crate/secure/soviet
|
||||
desc = "A crate, purportedly from Space Russia."
|
||||
name = "soviet crate"
|
||||
icon_state = "sovietcrate"
|
||||
|
||||
/obj/structure/closet/crate/secure/hydroponics
|
||||
desc = "A crate with a lock on it, painted in the scheme of the station's botanists."
|
||||
name = "secure hydroponics crate"
|
||||
|
||||
@@ -345,6 +345,14 @@
|
||||
InsertAll("", each, GLOB.alldirs)
|
||||
..()
|
||||
|
||||
/datum/asset/spritesheet/decals
|
||||
name = "decals"
|
||||
|
||||
/datum/asset/spritesheet/decals/register()
|
||||
for(var/each in list('icons/turf/decals.dmi'))
|
||||
InsertAll("", each, GLOB.alldirs)
|
||||
..()
|
||||
|
||||
/datum/asset/spritesheet/supplypods
|
||||
name = "supplypods"
|
||||
|
||||
|
||||
@@ -4,10 +4,10 @@ GLOBAL_DATUM(the_gateway, /obj/machinery/gateway/centerstation)
|
||||
GLOBAL_LIST_EMPTY(gateway_destinations)
|
||||
|
||||
/**
|
||||
* Corresponds to single entry in gateway control.
|
||||
*
|
||||
* Will NOT be added automatically to GLOB.gateway_destinations list.
|
||||
*/
|
||||
* Corresponds to single entry in gateway control.
|
||||
*
|
||||
* Will NOT be added automatically to GLOB.gateway_destinations list.
|
||||
*/
|
||||
/datum/gateway_destination
|
||||
var/name = "Unknown Destination"
|
||||
var/wait = 0 /// How long after roundstart this destination becomes active
|
||||
@@ -85,7 +85,7 @@ GLOBAL_LIST_EMPTY(gateway_destinations)
|
||||
. = "Exit gateway unpowered."
|
||||
|
||||
/datum/gateway_destination/gateway/get_target_turf()
|
||||
return get_step(target_gateway.portal,SOUTH)
|
||||
return get_step(target_gateway, SOUTH)
|
||||
|
||||
/datum/gateway_destination/gateway/post_transfer(atom/movable/AM)
|
||||
. = ..()
|
||||
@@ -144,7 +144,7 @@ GLOBAL_LIST_EMPTY(gateway_destinations)
|
||||
name = "gateway"
|
||||
desc = "A mysterious gateway built by unknown hands, it allows for faster than light travel to far-flung locations."
|
||||
icon = 'icons/obj/machines/gateway.dmi'
|
||||
icon_state = "off"
|
||||
icon_state = "portal_frame"
|
||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
|
||||
|
||||
// 3x2 offset by one row
|
||||
@@ -171,10 +171,14 @@ GLOBAL_LIST_EMPTY(gateway_destinations)
|
||||
var/datum/gateway_destination/target
|
||||
/// bumper object, the thing that starts actual teleport
|
||||
var/obj/effect/gateway_portal_bumper/portal
|
||||
/// Visual object for handling the viscontents
|
||||
var/obj/effect/gateway_portal_effect/portal_visuals
|
||||
|
||||
/obj/machinery/gateway/Initialize()
|
||||
generate_destination()
|
||||
update_icon()
|
||||
portal_visuals = new
|
||||
vis_contents += portal_visuals
|
||||
return ..()
|
||||
|
||||
/obj/machinery/gateway/proc/generate_destination()
|
||||
@@ -191,6 +195,7 @@ GLOBAL_LIST_EMPTY(gateway_destinations)
|
||||
if(use_power == ACTIVE_POWER_USE)
|
||||
use_power = IDLE_POWER_USE
|
||||
update_icon()
|
||||
portal_visuals.reset_visuals()
|
||||
|
||||
/obj/machinery/gateway/process()
|
||||
if((stat & (NOPOWER)) && use_power)
|
||||
@@ -198,12 +203,6 @@ GLOBAL_LIST_EMPTY(gateway_destinations)
|
||||
deactivate()
|
||||
return
|
||||
|
||||
/obj/machinery/gateway/update_icon_state()
|
||||
if(target)
|
||||
icon_state = "on"
|
||||
else
|
||||
icon_state = "off"
|
||||
|
||||
/obj/machinery/gateway/safe_throw_at(atom/target, range, speed, mob/thrower, spin = TRUE, diagonals_first = FALSE, datum/callback/callback, force = MOVE_FORCE_STRONG, gentle = FALSE)
|
||||
return
|
||||
|
||||
@@ -216,6 +215,7 @@ GLOBAL_LIST_EMPTY(gateway_destinations)
|
||||
return
|
||||
target = D
|
||||
target.activate(destination)
|
||||
portal_visuals.setup_visuals(target)
|
||||
generate_bumper()
|
||||
use_power = ACTIVE_POWER_USE
|
||||
update_icon()
|
||||
@@ -307,7 +307,7 @@ GLOBAL_LIST_EMPTY(gateway_destinations)
|
||||
try_to_connect(D)
|
||||
return TRUE
|
||||
if("deactivate")
|
||||
if(G && G.target)
|
||||
if(G?.target)
|
||||
G.deactivate()
|
||||
return TRUE
|
||||
|
||||
@@ -324,3 +324,39 @@ GLOBAL_LIST_EMPTY(gateway_destinations)
|
||||
/obj/item/paper/fluff/gateway
|
||||
info = "Congratulations,<br><br>Your station has been selected to carry out the Gateway Project.<br><br>The equipment will be shipped to you at the start of the next quarter.<br> You are to prepare a secure location to house the equipment as outlined in the attached documents.<br><br>--Nanotrasen Bluespace Research"
|
||||
name = "Confidential Correspondence, Pg 1"
|
||||
|
||||
/obj/effect/gateway_portal_effect
|
||||
appearance_flags = KEEP_TOGETHER|TILE_BOUND|PIXEL_SCALE
|
||||
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
vis_flags = VIS_INHERIT_ID
|
||||
layer = GATEWAY_UNDERLAY_LAYER //Slightly lower than gateway itself
|
||||
var/alpha_icon = 'icons/obj/machines/gateway.dmi'
|
||||
var/alpha_icon_state = "portal_mask"
|
||||
var/datum/gateway_destination/our_destination
|
||||
|
||||
|
||||
/obj/effect/gateway_portal_effect/proc/setup_visuals(datum/gateway_destination/D)
|
||||
our_destination = D
|
||||
update_portal_filters()
|
||||
|
||||
/obj/effect/gateway_portal_effect/proc/reset_visuals()
|
||||
our_destination = null
|
||||
update_portal_filters()
|
||||
|
||||
/obj/effect/gateway_portal_effect/proc/update_portal_filters()
|
||||
clear_filters()
|
||||
vis_contents = null
|
||||
|
||||
if(!our_destination)
|
||||
return
|
||||
|
||||
|
||||
add_filter("portal_alpha", 1, list("type" = "alpha", "icon" = icon(alpha_icon, alpha_icon_state), "x" = 32, "y" = 32))
|
||||
add_filter("portal_blur", 1, list("type" = "blur", "size" = 0.5))
|
||||
add_filter("portal_ripple", 1, list("type" = "ripple", "size" = 2, "radius" = 1, "falloff" = 1, "y" = 7))
|
||||
|
||||
animate(get_filter("portal_ripple"), time = 1.3 SECONDS, loop = -1, easing = LINEAR_EASING, radius = 32)
|
||||
|
||||
var/turf/center_turf = our_destination.get_target_turf()
|
||||
|
||||
vis_contents += block(locate(center_turf.x - 1, center_turf.y - 1, center_turf.z), locate(center_turf.x + 1, center_turf.y + 1, center_turf.z))
|
||||
|
||||
@@ -75,7 +75,7 @@
|
||||
cost = 250
|
||||
unit_name = "heart"
|
||||
export_types = list(/obj/item/organ/heart)
|
||||
exclude_types = list(/obj/item/organ/heart/cursed, /obj/item/organ/heart/cybernetic)
|
||||
exclude_types = list(/obj/item/organ/heart/cursed, /obj/item/organ/heart/cybernetic/tier2, /obj/item/organ/heart/cybernetic/tier3)
|
||||
|
||||
/datum/export/organs/tongue
|
||||
cost = 75
|
||||
@@ -92,29 +92,30 @@
|
||||
cost = 50 //can be replaced
|
||||
unit_name = "stomach"
|
||||
export_types = list(/obj/item/organ/stomach)
|
||||
exclude_types = list(/obj/item/organ/stomach/cybernetic/tier2, /obj/item/organ/stomach/cybernetic/tier3)
|
||||
|
||||
/datum/export/organs/lungs
|
||||
cost = 150
|
||||
unit_name = "lungs"
|
||||
export_types = list(/obj/item/organ/lungs)
|
||||
exclude_types = list(/obj/item/organ/lungs/cybernetic, /obj/item/organ/lungs/cybernetic/upgraded)
|
||||
export_types = list(/obj/item/organ/lungs,)
|
||||
exclude_types = list(/obj/item/organ/lungs/cybernetic/tier2, /obj/item/organ/lungs/cybernetic/tier3)
|
||||
|
||||
/datum/export/organs/liver
|
||||
cost = 175
|
||||
unit_name = "liver"
|
||||
export_types = list(/obj/item/organ/liver)
|
||||
exclude_types = list(/obj/item/organ/liver/cybernetic, /obj/item/organ/liver/cybernetic/upgraded)
|
||||
exclude_types = list(/obj/item/organ/liver/cybernetic/tier2, /obj/item/organ/liver/cybernetic/tier3)
|
||||
|
||||
/datum/export/organs/cybernetic
|
||||
cost = 225
|
||||
unit_name = "cybernetic organ"
|
||||
export_types = list(/obj/item/organ/liver/cybernetic, /obj/item/organ/lungs/cybernetic, /obj/item/organ/eyes/robotic, /obj/item/organ/heart/cybernetic)
|
||||
exclude_types = list(/obj/item/organ/lungs/cybernetic/upgraded, /obj/item/organ/liver/cybernetic/upgraded)
|
||||
export_types = list(/obj/item/organ/liver/cybernetic/tier2, /obj/item/organ/lungs/cybernetic/tier2, /obj/item/organ/eyes/robotic/shield, /obj/item/organ/eyes/robotic/glow, /obj/item/organ/stomach/cybernetic/tier2, /obj/item/organ/heart/cybernetic/tier2)
|
||||
exclude_types = list(/obj/item/organ/liver/cybernetic/tier3, /obj/item/organ/lungs/cybernetic/tier3, /obj/item/organ/eyes/robotic/xray, /obj/item/organ/eyes/robotic/thermals, /obj/item/organ/stomach/cybernetic/tier3, /obj/item/organ/heart/cybernetic/tier3)
|
||||
|
||||
/datum/export/organs/upgraded
|
||||
cost = 275
|
||||
unit_name = "upgraded cybernetic organ"
|
||||
export_types = list(/obj/item/organ/lungs/cybernetic/upgraded, /obj/item/organ/liver/cybernetic/upgraded)
|
||||
export_types = list(/obj/item/organ/liver/cybernetic/tier3, /obj/item/organ/lungs/cybernetic/tier3, /obj/item/organ/eyes/robotic/xray, /obj/item/organ/eyes/robotic/thermals, /obj/item/organ/stomach/cybernetic/tier3, /obj/item/organ/heart/cybernetic/tier3)
|
||||
|
||||
/datum/export/organs/tail // yeah have fun pulling this off someone without catching a bwoink
|
||||
cost = 500
|
||||
|
||||
@@ -176,6 +176,7 @@
|
||||
/obj/effect/spawner/bundle/crate/surplusrifle,
|
||||
/obj/item/storage/toolbox/ammo/surplus)
|
||||
crate_name = "surplus military crate"
|
||||
crate_type = /obj/structure/closet/crate/secure/soviet
|
||||
|
||||
/datum/supply_pack/security/armory/russian/fill(obj/structure/closet/crate/C)
|
||||
for(var/i in 1 to 5)
|
||||
|
||||
@@ -80,15 +80,15 @@
|
||||
|
||||
/datum/supply_pack/security/russianclothing
|
||||
name = "Russian Surplus Clothing"
|
||||
desc = "An old russian crate full of surplus armor that they used to use! Has two sets of bulletproff armor, a few union suits and some warm hats!"
|
||||
desc = "An old russian crate full of surplus armor that they used to use! Has two sets of bulletproof armor, a few union suits and some warm hats!"
|
||||
contraband = TRUE
|
||||
cost = 5750 // Its basicly sec suits, good boots/gloves
|
||||
contains = list(/obj/item/clothing/suit/armor/navyblue/russian,
|
||||
/obj/item/clothing/suit/armor/navyblue/russian,
|
||||
contains = list(/obj/item/clothing/under/syndicate/rus_army,
|
||||
/obj/item/clothing/under/syndicate/rus_army,
|
||||
/obj/item/clothing/shoes/combat,
|
||||
/obj/item/clothing/shoes/combat,
|
||||
/obj/item/clothing/head/ushanka,
|
||||
/obj/item/clothing/head/ushanka,
|
||||
/obj/item/clothing/head/helmet/rus_helmet,
|
||||
/obj/item/clothing/head/helmet/rus_helmet,
|
||||
/obj/item/clothing/suit/armor/bulletproof,
|
||||
/obj/item/clothing/suit/armor/bulletproof,
|
||||
/obj/item/clothing/head/helmet/alt,
|
||||
@@ -98,23 +98,23 @@
|
||||
/obj/item/clothing/mask/gas,
|
||||
/obj/item/clothing/mask/gas)
|
||||
crate_name = "surplus russian clothing"
|
||||
crate_type = /obj/structure/closet/crate/internals
|
||||
crate_type = /obj/structure/closet/crate/secure/soviet
|
||||
|
||||
/datum/supply_pack/security/russian_partisan
|
||||
name = "Russian Partisan Gear"
|
||||
desc = "An old russian partisan equipment crate, comes with a full russian outfit, a loaded surplus rifle and a second magazine."
|
||||
contraband = TRUE
|
||||
access = FALSE
|
||||
cost = 6500
|
||||
contains = list(/obj/item/clothing/suit/armor/navyblue/russian,
|
||||
/obj/item/clothing/shoes/combat,
|
||||
/obj/item/clothing/head/ushanka,
|
||||
/obj/item/clothing/head/helmet/rus_helmet,
|
||||
/obj/item/clothing/suit/armor/bulletproof,
|
||||
/obj/item/clothing/head/helmet/alt,
|
||||
/obj/item/clothing/gloves/tackler/combat/insulated,
|
||||
/obj/item/clothing/under/syndicate/rus_army,
|
||||
/obj/item/clothing/mask/gas)
|
||||
crate_name = "surplus russian gear"
|
||||
crate_type = /obj/structure/closet/crate/internals
|
||||
crate_type = /obj/structure/closet/crate/secure/soviet
|
||||
|
||||
/datum/supply_pack/security/russian_partisan/fill(obj/structure/closet/crate/C)
|
||||
..()
|
||||
@@ -241,7 +241,7 @@
|
||||
access = FALSE
|
||||
access_any = list(ACCESS_SECURITY, ACCESS_FORENSICS_LOCKERS)
|
||||
contains = list(/obj/item/ammo_box/c38/dumdum)
|
||||
crate_name = ".38 match crate"
|
||||
crate_name = ".38 dumdum crate"
|
||||
|
||||
/datum/supply_pack/security/match
|
||||
name = ".38 Match Grade Speedloader"
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
set desc = "Authorizes your account in the panic bunker of any servers connected to this function."
|
||||
set category = "OOC"
|
||||
|
||||
if(!(prefs.db_flags & DB_FLAG_AGE_CONFIRMATION_INCOMPLETE))
|
||||
if(prefs.db_flags & DB_FLAG_AGE_CONFIRMATION_INCOMPLETE)
|
||||
to_chat(src, "<span class='danger'>You are not age verified.</span>")
|
||||
return
|
||||
|
||||
|
||||
@@ -358,6 +358,12 @@
|
||||
..()
|
||||
user.cure_blind("blindfold_[REF(src)]")
|
||||
|
||||
/obj/item/clothing/glasses/fakeblindfold
|
||||
name = "thin blindfold"
|
||||
desc = "Covers the eyes, but not thick enough to obscure vision. Mostly for aesthetic."
|
||||
icon_state = "blindfoldwhite"
|
||||
item_state = "blindfoldwhite"
|
||||
|
||||
/obj/item/clothing/glasses/sunglasses/blindfold/white
|
||||
name = "blind personnel blindfold"
|
||||
desc = "Indicates that the wearer suffers from blindness."
|
||||
|
||||
@@ -145,7 +145,7 @@
|
||||
/obj/item/clothing/suit/armor/riot
|
||||
name = "riot suit"
|
||||
desc = "A suit of semi-flexible polycarbonate body armor with heavy padding to protect against melee attacks. Helps the wearer resist shoving in close quarters."
|
||||
icon_state = "riot"
|
||||
icon_state = "swat"
|
||||
item_state = "swat_suit"
|
||||
body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
|
||||
cold_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
|
||||
|
||||
@@ -152,7 +152,7 @@
|
||||
var/newcolor = copytext_char(hash, 1, 7)
|
||||
add_atom_colour("#[newcolor]", FIXED_COLOUR_PRIORITY)
|
||||
light_color = "#[newcolor]"
|
||||
set_light(1)
|
||||
set_light(0.3)
|
||||
|
||||
/obj/structure/chisel_message/proc/pack()
|
||||
var/list/data = list()
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
layer = LIGHTING_LAYER
|
||||
invisibility = INVISIBILITY_LIGHTING
|
||||
vis_flags = VIS_HIDE
|
||||
|
||||
var/needs_update = FALSE
|
||||
var/turf/myturf
|
||||
|
||||
@@ -443,7 +443,7 @@ Difficulty: Hard
|
||||
charge(chargeat, delay, chargepast)
|
||||
|
||||
/mob/living/simple_animal/hostile/megafauna/bubblegum/hallucination
|
||||
name = "bubblegum's hallucination"
|
||||
name = "Bubblegum's hallucination"
|
||||
desc = "Is that really just a hallucination?"
|
||||
health = 1
|
||||
maxHealth = 1
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
/obj/item/ammo_casing/chemgun
|
||||
name = "dart synthesiser"
|
||||
desc = "A high-power spring, linked to an energy-based dart synthesiser."
|
||||
projectile_type = /obj/item/projectile/bullet/dart
|
||||
projectile_type = /obj/item/projectile/bullet/dart/piercing
|
||||
firing_effect_type = null
|
||||
|
||||
/obj/item/ammo_casing/chemgun/ready_proj(atom/target, mob/living/user, quiet, zone_override = "")
|
||||
@@ -35,7 +35,7 @@
|
||||
var/obj/item/gun/chem/CG = loc
|
||||
if(CG.syringes_left <= 0)
|
||||
return
|
||||
CG.reagents.trans_to(BB, 15)
|
||||
CG.reagents.trans_to(BB, 10)
|
||||
BB.name = "chemical dart"
|
||||
CG.syringes_left--
|
||||
..()
|
||||
|
||||
@@ -407,11 +407,11 @@
|
||||
fire_sound = 'sound/weapons/rifleshot.ogg'
|
||||
weapon_weight = WEAPON_HEAVY
|
||||
mag_type = /obj/item/ammo_box/magazine/m10mm/rifle
|
||||
fire_delay = 30
|
||||
fire_delay = 10
|
||||
burst_size = 1
|
||||
can_unsuppress = TRUE
|
||||
can_suppress = TRUE
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
slot_flags = ITEM_SLOT_BACK
|
||||
automatic_burst_overlay = FALSE
|
||||
actions_types = list()
|
||||
|
||||
@@ -13,9 +13,9 @@
|
||||
custom_materials = list(/datum/material/iron=2000)
|
||||
clumsy_check = FALSE
|
||||
fire_sound = 'sound/items/syringeproj.ogg'
|
||||
var/time_per_syringe = 250
|
||||
var/syringes_left = 4
|
||||
var/max_syringes = 4
|
||||
var/time_per_syringe = 300
|
||||
var/syringes_left = 5
|
||||
var/max_syringes = 5
|
||||
var/last_synth = 0
|
||||
|
||||
/obj/item/gun/chem/Initialize()
|
||||
|
||||
@@ -644,66 +644,109 @@
|
||||
//Cybernetic organs
|
||||
|
||||
/datum/design/cybernetic_liver
|
||||
name = "Cybernetic Liver"
|
||||
desc = "A cybernetic liver"
|
||||
name = "Basic Cybernetic Liver"
|
||||
desc = "A basic cybernetic liver."
|
||||
id = "cybernetic_liver"
|
||||
build_type = PROTOLATHE | MECHFAB
|
||||
construction_time = 40
|
||||
materials = list(/datum/material/iron = 500, /datum/material/glass = 500)
|
||||
build_path = /obj/item/organ/liver/cybernetic
|
||||
category = list("Misc","Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/cybernetic_heart
|
||||
name = "Cybernetic Heart"
|
||||
desc = "A cybernetic heart"
|
||||
id = "cybernetic_heart"
|
||||
build_type = PROTOLATHE | MECHFAB
|
||||
materials = list(/datum/material/iron = 500, /datum/material/glass = 500)
|
||||
build_path = /obj/item/organ/heart/cybernetic
|
||||
category = list("Misc","Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/cybernetic_heart_u
|
||||
name = "Upgraded Cybernetic Heart"
|
||||
desc = "An upgraded cybernetic heart"
|
||||
id = "cybernetic_heart_u"
|
||||
build_type = PROTOLATHE | MECHFAB
|
||||
construction_time = 50
|
||||
materials = list(/datum/material/iron = 500, /datum/material/glass = 500, /datum/material/silver = 500)
|
||||
build_path = /obj/item/organ/heart/cybernetic/upgraded
|
||||
category = list("Misc", "Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/cybernetic_liver_u
|
||||
name = "Upgraded Cybernetic Liver"
|
||||
desc = "An upgraded cybernetic liver"
|
||||
id = "cybernetic_liver_u"
|
||||
build_type = PROTOLATHE | MECHFAB
|
||||
/datum/design/cybernetic_liver/tier2
|
||||
name = "Cybernetic Liver"
|
||||
desc = "A cybernetic liver."
|
||||
id = "cybernetic_liver_tier2"
|
||||
materials = list(/datum/material/iron = 500, /datum/material/glass = 500)
|
||||
build_path = /obj/item/organ/liver/cybernetic/upgraded
|
||||
category = list("Misc","Medical Designs")
|
||||
build_path = /obj/item/organ/liver/cybernetic/tier2
|
||||
|
||||
/datum/design/cybernetic_liver/tier3
|
||||
name = "Upgraded Cybernetic Liver"
|
||||
desc = "An upgraded cybernetic liver."
|
||||
id = "cybernetic_liver_tier3"
|
||||
construction_time = 50
|
||||
materials = list(/datum/material/iron = 500, /datum/material/glass = 500, /datum/material/silver = 600, /datum/material/gold = 600, /datum/material/plasma = 1000, /datum/material/diamond = 2000)
|
||||
build_path = /obj/item/organ/liver/cybernetic/tier3
|
||||
|
||||
/datum/design/cybernetic_heart
|
||||
name = "Basic Cybernetic Heart"
|
||||
desc = "A basic cybernetic heart."
|
||||
id = "cybernetic_heart"
|
||||
build_type = PROTOLATHE | MECHFAB
|
||||
construction_time = 40
|
||||
materials = list(/datum/material/iron = 500, /datum/material/glass = 500)
|
||||
build_path = /obj/item/organ/heart/cybernetic
|
||||
category = list("Misc", "Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/cybernetic_heart/tier2
|
||||
name = "Cybernetic Heart"
|
||||
desc = "A cybernetic heart."
|
||||
id = "cybernetic_heart_tier2"
|
||||
materials = list(/datum/material/iron = 500, /datum/material/glass = 500)
|
||||
build_path = /obj/item/organ/heart/cybernetic/tier2
|
||||
|
||||
/datum/design/cybernetic_heart/tier3
|
||||
name = "Upgraded Cybernetic Heart"
|
||||
desc = "An upgraded cybernetic heart."
|
||||
id = "cybernetic_heart_tier3"
|
||||
construction_time = 50
|
||||
materials = list(/datum/material/iron = 500, /datum/material/glass = 500, /datum/material/silver = 600, /datum/material/gold = 600, /datum/material/plasma = 1000, /datum/material/diamond = 2000)
|
||||
build_path = /obj/item/organ/heart/cybernetic/tier3
|
||||
|
||||
/datum/design/cybernetic_lungs
|
||||
name = "Cybernetic Lungs"
|
||||
desc = "A pair of cybernetic lungs."
|
||||
name = "Basic Cybernetic Lungs"
|
||||
desc = "A basic pair of cybernetic lungs."
|
||||
id = "cybernetic_lungs"
|
||||
build_type = PROTOLATHE | MECHFAB
|
||||
construction_time = 40
|
||||
materials = list(/datum/material/iron = 500, /datum/material/glass = 500)
|
||||
build_path = /obj/item/organ/lungs/cybernetic
|
||||
category = list("Misc","Medical Designs")
|
||||
category = list("Misc", "Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/cybernetic_lungs_u
|
||||
/datum/design/cybernetic_lungs/tier2
|
||||
name = "Cybernetic Lungs"
|
||||
desc = "A pair of cybernetic lungs."
|
||||
id = "cybernetic_lungs_tier2"
|
||||
materials = list(/datum/material/iron = 500, /datum/material/glass = 500)
|
||||
build_path = /obj/item/organ/lungs/cybernetic/tier2
|
||||
|
||||
/datum/design/cybernetic_lungs/tier3
|
||||
name = "Upgraded Cybernetic Lungs"
|
||||
desc = "A pair of upgraded cybernetic lungs."
|
||||
id = "cybernetic_lungs_u"
|
||||
id = "cybernetic_lungs_tier3"
|
||||
construction_time = 50
|
||||
materials = list(/datum/material/iron = 500, /datum/material/glass = 500, /datum/material/silver = 600, /datum/material/gold = 600, /datum/material/plasma = 1000, /datum/material/diamond = 2000)
|
||||
build_path = /obj/item/organ/lungs/cybernetic/tier3
|
||||
|
||||
/datum/design/cybernetic_stomach
|
||||
name = "Basic Cybernetic Stomach"
|
||||
desc = "A basic cybernetic stomach."
|
||||
id = "cybernetic_stomach"
|
||||
build_type = PROTOLATHE | MECHFAB
|
||||
materials = list(/datum/material/iron = 500, /datum/material/glass = 500, /datum/material/silver = 500)
|
||||
build_path = /obj/item/organ/lungs/cybernetic/upgraded
|
||||
category = list("Misc","Medical Designs")
|
||||
construction_time = 40
|
||||
materials = list(/datum/material/iron = 500, /datum/material/glass = 500)
|
||||
build_path = /obj/item/organ/stomach/cybernetic
|
||||
category = list("Misc", "Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/cybernetic_stomach/tier2
|
||||
name = "Cybernetic Stomach"
|
||||
desc = "A cybernetic stomach."
|
||||
id = "cybernetic_stomach_tier2"
|
||||
materials = list(/datum/material/iron = 500, /datum/material/glass = 500)
|
||||
build_path = /obj/item/organ/stomach/cybernetic/tier2
|
||||
|
||||
/datum/design/cybernetic_stomach/tier3
|
||||
name = "Upgraded Cybernetic Stomach"
|
||||
desc = "An upgraded cybernetic stomach."
|
||||
id = "cybernetic_stomach_tier3"
|
||||
construction_time = 50
|
||||
materials = list(/datum/material/iron = 500, /datum/material/glass = 500, /datum/material/silver = 600, /datum/material/gold = 600, /datum/material/plasma = 1000, /datum/material/diamond = 2000)
|
||||
build_path = /obj/item/organ/stomach/cybernetic/tier3
|
||||
|
||||
/datum/design/cybernetic_tongue
|
||||
name = "Cybernetic tongue"
|
||||
desc = "A fancy cybernetic tongue."
|
||||
@@ -711,7 +754,7 @@
|
||||
build_type = PROTOLATHE | MECHFAB
|
||||
materials = list(/datum/material/iron = 500, /datum/material/glass = 500)
|
||||
build_path = /obj/item/organ/tongue/cybernetic
|
||||
category = list("Misc","Medical Designs")
|
||||
category = list("Misc", "Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/cybernetic_ears
|
||||
|
||||
@@ -67,20 +67,27 @@
|
||||
design_ids = list("implanter", "implantcase", "implant_chem", "implant_tracking", "locator", "c38_trac")
|
||||
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500)
|
||||
|
||||
/datum/techweb_node/basic_cyber_organs
|
||||
id = "basic_cyber_organs"
|
||||
starting_node = TRUE
|
||||
display_name = "Basic Cybernetic Organs"
|
||||
description = "We have the techinology to force him to live a disgusting halflife."
|
||||
design_ids = list("cybernetic_liver", "cybernetic_heart", "cybernetic_lungs", "cybernetic_stomach")
|
||||
|
||||
/datum/techweb_node/cyber_organs
|
||||
id = "cyber_organs"
|
||||
display_name = "Cybernetic Organs"
|
||||
description = "We have the technology to rebuild him."
|
||||
prereq_ids = list("adv_biotech")
|
||||
design_ids = list("cybernetic_ears", "cybernetic_heart", "cybernetic_liver", "cybernetic_lungs", "cybernetic_tongue")
|
||||
prereq_ids = list("biotech")
|
||||
design_ids = list("cybernetic_ears", "cybernetic_heart_tier2", "cybernetic_liver_tier2", "cybernetic_lungs_tier2", "cybernetic_stomach_tier2")
|
||||
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 1000)
|
||||
|
||||
/datum/techweb_node/cyber_organs_upgraded
|
||||
id = "cyber_organs_upgraded"
|
||||
display_name = "Upgraded Cybernetic Organs"
|
||||
description = "We have the technology to upgrade him."
|
||||
prereq_ids = list("cyber_organs")
|
||||
design_ids = list("cybernetic_ears_u", "cybernetic_heart_u", "cybernetic_liver_u", "cybernetic_lungs_u", "ipc_stomach")
|
||||
prereq_ids = list("adv_biotech", "cyber_organs")
|
||||
design_ids = list("cybernetic_ears_u", "cybernetic_heart_tier3", "cybernetic_liver_tier3", "cybernetic_lungs_tier3", "cybernetic_stomach_tier3")
|
||||
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 1500)
|
||||
|
||||
/datum/techweb_node/cyber_implants
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
id = "advanced_illegal_ballistics"
|
||||
display_name = "Advanced Non-Standard Ballistics"
|
||||
description = "Ballistic ammunition for non-standard firearms. Usually the ones you don't have nor want to be involved with."
|
||||
design_ids = list("10mm","10mmap","10mminc","10mmhp","sl357","sl357ap","pistolm9mm","m45","bolt_clip")
|
||||
design_ids = list("10mm","10mmap","10mminc","10mmhp","sl357","sl357ap","pistolm9mm","m45","bolt_clip","m10apbox","m10firebox","m10hpbox")
|
||||
prereq_ids = list("ballistic_weapons","syndicate_basic","explosive_weapons")
|
||||
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 25000) //This gives sec lethal mags/clips for guns from traitors, space, or anything in between.
|
||||
|
||||
|
||||
@@ -56,9 +56,9 @@
|
||||
/obj/effect/dummy/phased_mob/shadow/proc/check_light_level()
|
||||
var/turf/T = get_turf(src)
|
||||
var/light_amount = T.get_lumcount()
|
||||
if(light_amount > 0.2) // jaunt ends
|
||||
if(light_amount > 0.4) // jaunt ends
|
||||
end_jaunt(TRUE)
|
||||
else if (light_amount < 0.2 && (!QDELETED(jaunter))) //heal in the dark
|
||||
else if (light_amount < 0.4 && (!QDELETED(jaunter))) //heal in the dark
|
||||
jaunter.heal_overall_damage(1,1)
|
||||
|
||||
/obj/effect/dummy/phased_mob/shadow/proc/end_jaunt(forced = FALSE)
|
||||
|
||||
@@ -197,45 +197,67 @@
|
||||
colour = "red"
|
||||
|
||||
/obj/item/organ/heart/cybernetic
|
||||
name = "cybernetic heart"
|
||||
desc = "An electronic device designed to mimic the functions of an organic human heart. Offers no benefit over an organic heart other than being easy to make."
|
||||
name = "basic cybernetic heart"
|
||||
desc = "A basic electronic device designed to mimic the functions of an organic human heart."
|
||||
icon_state = "heart-c"
|
||||
organ_flags = ORGAN_SYNTHETIC
|
||||
maxHealth = STANDARD_ORGAN_THRESHOLD*0.75 //This also hits defib timer, so a bit higher than its less important counterparts
|
||||
|
||||
var/dose_available = FALSE
|
||||
var/rid = /datum/reagent/medicine/epinephrine
|
||||
var/ramount = 10
|
||||
var/emp_vulnerability = 1 //The value the severity of emps are divided by to determine the likelihood of permanent damage.
|
||||
|
||||
/obj/item/organ/heart/cybernetic/tier2
|
||||
name = "cybernetic heart"
|
||||
desc = "An electronic device designed to mimic the functions of an organic human heart. Also holds an emergency dose of epinephrine, used automatically after facing severe trauma."
|
||||
icon_state = "heart-c-u"
|
||||
maxHealth = 1.5 * STANDARD_ORGAN_THRESHOLD
|
||||
dose_available = TRUE
|
||||
emp_vulnerability = 2
|
||||
|
||||
/obj/item/organ/heart/cybernetic/tier3
|
||||
name = "upgraded cybernetic heart"
|
||||
desc = "An electronic device designed to mimic the functions of an organic human heart. Also holds an emergency dose of epinephrine, used automatically after facing severe trauma. This upgraded model can regenerate its dose after use."
|
||||
icon_state = "heart-c-u2"
|
||||
maxHealth = 2 * STANDARD_ORGAN_THRESHOLD
|
||||
dose_available = TRUE
|
||||
rid = /datum/reagent/medicine/atropine
|
||||
ramount = 5
|
||||
emp_vulnerability = 3
|
||||
|
||||
/obj/item/organ/heart/cybernetic/emp_act(severity)
|
||||
. = ..()
|
||||
|
||||
// If the owner doesn't need a heart, we don't need to do anything with it.
|
||||
if(!owner.needs_heart())
|
||||
return
|
||||
|
||||
if(. & EMP_PROTECT_SELF)
|
||||
return
|
||||
Stop()
|
||||
addtimer(CALLBACK(src, .proc/Restart), 0.2*severity SECONDS)
|
||||
damage += severity
|
||||
if(!COOLDOWN_FINISHED(src, severe_cooldown)) //So we cant just spam emp to kill people.
|
||||
owner.Dizzy(10)
|
||||
owner.losebreath += 10
|
||||
COOLDOWN_START(src, severe_cooldown, 20 SECONDS)
|
||||
if(prob(severity/emp_vulnerability)) //Chance of permanent effects
|
||||
organ_flags |= ORGAN_SYNTHETIC_EMP //Starts organ faliure - gonna need replacing soon.
|
||||
Stop()
|
||||
owner.visible_message("<span class='danger'>[owner] clutches at [owner.p_their()] chest as if [owner.p_their()] heart is stopping!</span>", \
|
||||
"<span class='userdanger'>You feel a terrible pain in your chest, as if your heart has stopped!</span>")
|
||||
addtimer(CALLBACK(src, .proc/Restart), 10 SECONDS)
|
||||
|
||||
/obj/item/organ/heart/cybernetic/upgraded
|
||||
name = "upgraded cybernetic heart"
|
||||
desc = "An electronic device designed to mimic the functions of an organic human heart. Also holds an emergency dose of epinephrine, used automatically after facing severe trauma. This upgraded model can regenerate its dose after use."
|
||||
icon_state = "heart-c-u"
|
||||
maxHealth = 2 * STANDARD_ORGAN_THRESHOLD
|
||||
|
||||
//I put it on upgraded for now.
|
||||
var/dose_available = TRUE
|
||||
var/rid = /datum/reagent/medicine/epinephrine
|
||||
var/ramount = 10
|
||||
|
||||
/obj/item/organ/heart/cybernetic/upgraded/on_life()
|
||||
/obj/item/organ/heart/cybernetic/on_life(delta_time, times_fired)
|
||||
. = ..()
|
||||
if(!.)
|
||||
return
|
||||
if(dose_available && owner.health <= owner.crit_threshold && !owner.reagents.has_reagent(rid))
|
||||
owner.reagents.add_reagent(rid, ramount)
|
||||
used_dose()
|
||||
if(ramount < 10) //eats your nutrition to regen epinephrine
|
||||
var/regen_amount = owner.nutrition/2000
|
||||
owner.adjust_nutrition(-regen_amount)
|
||||
ramount += regen_amount
|
||||
|
||||
/obj/item/organ/heart/cybernetic/upgraded/proc/used_dose()
|
||||
/obj/item/organ/heart/cybernetic/proc/used_dose()
|
||||
owner.reagents.add_reagent(rid, ramount)
|
||||
dose_available = FALSE
|
||||
|
||||
/obj/item/organ/heart/cybernetic/tier3/used_dose()
|
||||
. = ..()
|
||||
addtimer(VARSET_CALLBACK(src, dose_available, TRUE), 5 MINUTES)
|
||||
ramount = 0
|
||||
|
||||
/obj/item/organ/heart/ipc
|
||||
name = "IPC heart"
|
||||
|
||||
@@ -98,23 +98,41 @@
|
||||
icon_state = "liver-c"
|
||||
|
||||
/obj/item/organ/liver/cybernetic
|
||||
name = "cybernetic liver"
|
||||
name = "basic cybernetic liver"
|
||||
icon_state = "liver-c"
|
||||
desc = "An electronic device designed to mimic the functions of a human liver. It has no benefits over an organic liver, but is easy to produce."
|
||||
desc = "A very basic device designed to mimic the functions of a human liver. Handles toxins slightly worse than an organic liver."
|
||||
organ_flags = ORGAN_SYNTHETIC
|
||||
maxHealth = 1.1 * STANDARD_ORGAN_THRESHOLD
|
||||
toxTolerance = 0.3 * LIVER_DEFAULT_TOX_TOLERANCE //little less than 1u of toxin purging
|
||||
toxLethality = 1.1 * LIVER_DEFAULT_TOX_LETHALITY
|
||||
maxHealth = STANDARD_ORGAN_THRESHOLD*0.5
|
||||
|
||||
/obj/item/organ/liver/cybernetic/upgraded
|
||||
name = "upgraded cybernetic liver"
|
||||
var/emp_vulnerability = 1 //The value the severity of emps are divided by to determine the likelihood of permanent damage.
|
||||
|
||||
/obj/item/organ/liver/cybernetic/tier2
|
||||
name = "cybernetic liver"
|
||||
icon_state = "liver-c-u"
|
||||
desc = "An upgraded version of the cybernetic liver, designed to improve upon organic livers. It is resistant to alcohol poisoning and is very robust at filtering toxins."
|
||||
desc = "An electronic device designed to mimic the functions of a human liver. Handles toxins slightly better than an organic liver."
|
||||
maxHealth = 1.5 * STANDARD_ORGAN_THRESHOLD
|
||||
toxTolerance = 2 * LIVER_DEFAULT_TOX_TOLERANCE //6 units of toxin purging
|
||||
toxLethality = 0.8 * LIVER_DEFAULT_TOX_LETHALITY //20% less damage than a normal liver
|
||||
emp_vulnerability = 2
|
||||
|
||||
/obj/item/organ/liver/cybernetic/tier3
|
||||
name = "upgraded cybernetic liver"
|
||||
icon_state = "liver-c-u2"
|
||||
desc = "An upgraded version of the cybernetic liver, designed to improve further upon organic livers. It is resistant to alcohol poisoning and is very robust at filtering toxins."
|
||||
alcohol_tolerance = 0.001
|
||||
maxHealth = 2 * STANDARD_ORGAN_THRESHOLD
|
||||
toxTolerance = 15 //can shrug off up to 15u of toxins
|
||||
toxLethality = 0.008 //20% less damage than a normal liver
|
||||
toxTolerance = 5 * LIVER_DEFAULT_TOX_TOLERANCE //15 units of toxin purging
|
||||
toxLethality = 0.4 * LIVER_DEFAULT_TOX_LETHALITY //60% less damage than a normal liver
|
||||
emp_vulnerability = 3
|
||||
|
||||
/obj/item/organ/liver/cybernetic/emp_act(severity)
|
||||
. = ..()
|
||||
if(. & EMP_PROTECT_SELF)
|
||||
return
|
||||
damage += severity
|
||||
if(!COOLDOWN_FINISHED(src, severe_cooldown)) //So we cant just spam emp to kill people.
|
||||
owner.adjustToxLoss(10)
|
||||
COOLDOWN_START(src, severe_cooldown, 10 SECONDS)
|
||||
if(prob(severity/emp_vulnerability)) //Chance of permanent effects
|
||||
organ_flags |= ORGAN_SYNTHETIC_EMP //Starts organ faliure - gonna need replacing soon.
|
||||
|
||||
@@ -547,33 +547,52 @@
|
||||
maxHealth = INFINITY//I don't understand how plamamen work, so I'm not going to try t give them special lungs atm
|
||||
|
||||
/obj/item/organ/lungs/cybernetic
|
||||
name = "cybernetic lungs"
|
||||
desc = "A cybernetic version of the lungs found in traditional humanoid entities. It functions the same as an organic lung and is merely meant as a replacement."
|
||||
name = "basic cybernetic lungs"
|
||||
desc = "A basic cybernetic version of the lungs found in traditional humanoid entities."
|
||||
icon_state = "lungs-c"
|
||||
organ_flags = ORGAN_SYNTHETIC
|
||||
maxHealth = 400
|
||||
safe_oxygen_min = 13
|
||||
maxHealth = STANDARD_ORGAN_THRESHOLD * 0.5
|
||||
|
||||
/obj/item/organ/lungs/cybernetic/emp_act()
|
||||
. = ..()
|
||||
if(. & EMP_PROTECT_SELF)
|
||||
return
|
||||
owner.losebreath = 20
|
||||
owner.adjustOrganLoss(ORGAN_SLOT_LUNGS, 25)
|
||||
var/emp_vulnerability = 1 //The value the severity of emps are divided by to determine the likelihood of permanent damage.
|
||||
|
||||
/obj/item/organ/lungs/cybernetic/upgraded
|
||||
name = "upgraded cybernetic lungs"
|
||||
desc = "A more advanced version of the stock cybernetic lungs. They are capable of filtering out lower levels of toxins and carbon dioxide."
|
||||
/obj/item/organ/lungs/cybernetic/tier2
|
||||
name = "cybernetic lungs"
|
||||
desc = "A cybernetic version of the lungs found in traditional humanoid entities. Allows for greater intakes of oxygen than organic lungs, requiring slightly less pressure."
|
||||
icon_state = "lungs-c-u"
|
||||
safe_toxins_max = 20
|
||||
safe_co2_max = 20
|
||||
safe_oxygen_max = 250
|
||||
maxHealth = 1.5 * STANDARD_ORGAN_THRESHOLD
|
||||
safe_oxygen_min = 13
|
||||
safe_oxygen_max = 100
|
||||
emp_vulnerability = 2
|
||||
|
||||
/obj/item/organ/lungs/cybernetic/tier3
|
||||
name = "upgraded cybernetic lungs"
|
||||
desc = "A more advanced version of the stock cybernetic lungs. Features the ability to filter out various airbourne toxins and carbon dioxide even at heavy levels."
|
||||
icon_state = "lungs-c-u2"
|
||||
maxHealth = 2 * STANDARD_ORGAN_THRESHOLD
|
||||
safe_oxygen_min = 4 //You could literally be breathing the thinnest amount of oxygen and be fine
|
||||
safe_oxygen_max = 250 //Or be in an enriched oxygen room for that matter
|
||||
safe_toxins_max = 30
|
||||
safe_co2_max = 30
|
||||
SA_para_min = 30
|
||||
SA_sleep_min = 50
|
||||
BZ_trip_balls_min = 30
|
||||
emp_vulnerability = 3
|
||||
|
||||
cold_level_1_threshold = 200
|
||||
cold_level_2_threshold = 140
|
||||
cold_level_3_threshold = 100
|
||||
maxHealth = 550
|
||||
|
||||
/obj/item/organ/lungs/cybernetic/emp_act(severity)
|
||||
. = ..()
|
||||
if(. & EMP_PROTECT_SELF)
|
||||
return
|
||||
if(!COOLDOWN_FINISHED(src, severe_cooldown)) //So we cant just spam emp to kill people.
|
||||
owner.losebreath += 20
|
||||
COOLDOWN_START(src, severe_cooldown, 30 SECONDS)
|
||||
if(prob(severity/emp_vulnerability)) //Chance of permanent effects
|
||||
organ_flags |= ORGAN_SYNTHETIC_EMP //Starts organ faliure - gonna need replacing soon.
|
||||
|
||||
/obj/item/organ/lungs/ashwalker
|
||||
name = "ash lungs"
|
||||
desc = "blackened lungs identical from specimens recovered from lavaland, unsuited to higher air pressures."
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
var/decay_factor = 0 //same as above but when without a living owner, set to 0 for generic organs
|
||||
var/high_threshold = STANDARD_ORGAN_THRESHOLD * 0.45 //when severe organ damage occurs
|
||||
var/low_threshold = STANDARD_ORGAN_THRESHOLD * 0.1 //when minor organ damage occurs
|
||||
var/severe_cooldown //cooldown for severe effects, used for synthetic organ emp effects.
|
||||
|
||||
///Organ variables for determining what we alert the owner with when they pass/clear the damage thresholds
|
||||
var/prev_damage = 0
|
||||
@@ -153,6 +154,9 @@
|
||||
/obj/item/organ/proc/on_life() //repair organ damage if the organ is not failing or synthetic
|
||||
if(organ_flags & ORGAN_FAILING || !owner)
|
||||
return FALSE
|
||||
if(organ_flags & ORGAN_SYNTHETIC_EMP) //Synthetic organ has been emped, is now failing.
|
||||
applyOrganDamage(maxHealth * decay_factor)
|
||||
return
|
||||
if(!is_cold() && damage)
|
||||
///Damage decrements by a percent of its maxhealth
|
||||
var/healing_amount = -(maxHealth * healing_factor)
|
||||
|
||||
@@ -93,6 +93,40 @@
|
||||
icon_state = "stomach-p"
|
||||
desc = "A strange crystal that is responsible for metabolizing the unseen energy force that feeds plasmamen."
|
||||
|
||||
/obj/item/organ/stomach/cybernetic
|
||||
name = "basic cybernetic stomach"
|
||||
icon_state = "stomach-c"
|
||||
desc = "A basic device designed to mimic the functions of a human stomach"
|
||||
organ_flags = ORGAN_SYNTHETIC
|
||||
maxHealth = STANDARD_ORGAN_THRESHOLD * 0.5
|
||||
var/emp_vulnerability = 1 //The value the severity of emps are divided by to determine the likelihood of permanent damage.
|
||||
|
||||
/obj/item/organ/stomach/cybernetic/tier2
|
||||
name = "cybernetic stomach"
|
||||
icon_state = "stomach-c-u"
|
||||
desc = "An electronic device designed to mimic the functions of a human stomach. Handles disgusting food a bit better."
|
||||
maxHealth = 1.5 * STANDARD_ORGAN_THRESHOLD
|
||||
disgust_metabolism = 2
|
||||
emp_vulnerability = 2
|
||||
|
||||
/obj/item/organ/stomach/cybernetic/tier3
|
||||
name = "upgraded cybernetic stomach"
|
||||
icon_state = "stomach-c-u2"
|
||||
desc = "An upgraded version of the cybernetic stomach, designed to improve further upon organic stomachs. Handles disgusting food very well."
|
||||
maxHealth = 2 * STANDARD_ORGAN_THRESHOLD
|
||||
disgust_metabolism = 3
|
||||
emp_vulnerability = 3
|
||||
|
||||
/obj/item/organ/stomach/cybernetic/emp_act(severity)
|
||||
. = ..()
|
||||
if(. & EMP_PROTECT_SELF)
|
||||
return
|
||||
if(!COOLDOWN_FINISHED(src, severe_cooldown)) //So we cant just spam emp to kill people.
|
||||
owner.vomit(stun = FALSE)
|
||||
COOLDOWN_START(src, severe_cooldown, 10 SECONDS)
|
||||
if(prob(severity/emp_vulnerability)) //Chance of permanent effects
|
||||
organ_flags |= ORGAN_SYNTHETIC_EMP //Starts organ faliure - gonna need replacing soon.
|
||||
|
||||
/obj/item/organ/stomach/ipc
|
||||
name = "ipc cell"
|
||||
icon_state = "stomach-ipc"
|
||||
|
||||
@@ -135,7 +135,7 @@
|
||||
but you never know. Contents are sorted to always be worth 50 TC."
|
||||
item = /obj/structure/closet/crate
|
||||
cost = 20
|
||||
player_minimum = 25
|
||||
player_minimum = 20
|
||||
exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops, /datum/game_mode/traitor/internal_affairs)
|
||||
cant_discount = TRUE
|
||||
var/starting_crate_value = 50
|
||||
@@ -145,7 +145,7 @@
|
||||
desc = "A dusty SUPER-SIZED from the back of the Syndicate warehouse. Rumored to contain a valuable assortment of items, \
|
||||
but you never know. Contents are sorted to always be worth 125 TC."
|
||||
cost = 40
|
||||
player_minimum = 40
|
||||
player_minimum = 30
|
||||
starting_crate_value = 125
|
||||
|
||||
/datum/uplink_item/bundles_TC/surplus/purchase(mob/user, datum/component/uplink/U)
|
||||
|
||||
@@ -208,9 +208,10 @@
|
||||
|
||||
/datum/uplink_item/role_restricted/chemical_gun
|
||||
name = "Reagent Dartgun"
|
||||
desc = "A heavily modified syringe gun which is capable of synthesizing its own chemical darts using input reagents. Can hold 100u of reagents."
|
||||
desc = "A heavily modified syringe gun which is capable of synthesizing its own chemical darts using input reagents. \
|
||||
Synthesizes one piercing 10 unit dart every 30 seconds up to a maximum of five. Can hold 100u of reagents."
|
||||
item = /obj/item/gun/chem
|
||||
cost = 12
|
||||
cost = 10
|
||||
restricted_roles = list("Chemist", "Chief Medical Officer")
|
||||
|
||||
/datum/uplink_item/role_restricted/reverse_bear_trap
|
||||
@@ -257,4 +258,4 @@
|
||||
item = /obj/item/storage/toolbox/emergency/turret
|
||||
cost = 11
|
||||
restricted_roles = list("Station Engineer")
|
||||
|
||||
|
||||
|
||||
@@ -55,7 +55,7 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
|
||||
armor = list("melee" = 20, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 70)
|
||||
circuit = /obj/item/circuitboard/machine/vendor
|
||||
payment_department = ACCOUNT_SRV
|
||||
light_power = 0.5
|
||||
light_power = 0.3
|
||||
light_range = MINIMUM_USEFUL_LIGHT_RANGE
|
||||
/// Is the machine active (No sales pitches if off)!
|
||||
var/active = TRUE
|
||||
|
||||
@@ -50,6 +50,91 @@
|
||||
-->
|
||||
<div class="commit sansserif">
|
||||
|
||||
<h2 class="date">05 May 2021</h2>
|
||||
<h3 class="author">The0bserver, with a great amount of advice from TripleZeta/TetraZeta updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Adds a new crate type, for use with any manner of cheeky breeki shenanigans, as well as with existing Russian contraband.</li>
|
||||
</ul>
|
||||
<h3 class="author">bunny232 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">There's some new vents and scrubbers in the meta station xenobiology department. Welders and wrenches not included*</li>
|
||||
</ul>
|
||||
<h3 class="author">keronshb updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="balance">Nightmare Shadow Jaunt threshold up to 0.4</li>
|
||||
<li class="balance">Vendor and Engraved message light down to 0.3</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">03 May 2021</h2>
|
||||
<h3 class="author">TripleShades updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Added two air alarms to Pubby Security, one in the evidence locker room and one in the main equipment back room</li>
|
||||
<li class="rscadd">pAI Card back to outside Research in Meta Station</li>
|
||||
<li class="bugfix">Pubby Disposals now shunts to space</li>
|
||||
<li class="bugfix">Maintinence Areas being not applied to certain airlocks as well as stealing minor walls</li>
|
||||
<li class="bugfix">Box Surgery Storage camera is now renamed to be on the network</li>
|
||||
<li class="bugfix">Box Paramedic Station camera is now renamed to be on the network, and no longer steals the Morgue's cam tweak: Box Surgery Storage is now it's own proper room</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">01 May 2021</h2>
|
||||
<h3 class="author">qweq12yt updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Restores the sprite for the Riot Suit.</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">30 April 2021</h2>
|
||||
<h3 class="author">DrPainis updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="spellcheck">Bubblegum's hallucinations are capitalized.</li>
|
||||
</ul>
|
||||
<h3 class="author">Melbert, SandPoot updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="refactor">TGUI Limbgrower</li>
|
||||
<li class="refactor">Refactored the limbgrower to modernize the code and allow for more types of designs.</li>
|
||||
<li class="rscadd">The limbgrower now supports plumbing ducts.</li>
|
||||
<li class="bugfix">Fixes genitals not actually getting data from disks.</li>
|
||||
<li class="code_imp">Adds two special helpers.</li>
|
||||
</ul>
|
||||
<h3 class="author">SandPoot updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">The decal painter now has visible previews for your tile painting funs.</li>
|
||||
<li class="bugfix">Fixes decal painter painting in the opposite direction.</li>
|
||||
</ul>
|
||||
<h3 class="author">TheObserver-sys updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Restores the access lock on crates that should have them, given the goods inside.</li>
|
||||
<li class="bugfix">Makes the 10MM Surplus Rifle a less awful thing to use.</li>
|
||||
<li class="bugfix">replaces unarmored things with their armored versions.</li>
|
||||
<li class="balance">Illegal Tech Ammo actually is fucking reasonable, now.</li>
|
||||
<li class="balance">Expensive Illegal Tech Ammo Boxes are now constructible, with actually justifiable prices.</li>
|
||||
</ul>
|
||||
<h3 class="author">WanderingFox95 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="balance">There's finally a reason for the reagent dart gun to exist and be used!</li>
|
||||
</ul>
|
||||
<h3 class="author">akada updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="imageadd">Changes the space adaptation sprite to something less intrusive and more subtle.</li>
|
||||
</ul>
|
||||
<h3 class="author">necromanceranne updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Basic cybernetic organs: they're worse than organic! Basic stomachs, hearts, lungs and livers! For when you hate someone enough to not bother harvesting organs from a monkeyhuman!</li>
|
||||
<li class="rscadd">Cybernetic organs have been adjusted into three tiers: 1 (basic), 2 (standard, better than organic) and 3 (absolutely better than organic but expensive to print)</li>
|
||||
<li class="rscadd">Cybernetic organs that are emp'd instead suffer different effects based on the severity of the emp. The bigger the emp, the worse the effect is.</li>
|
||||
<li class="rscadd">Rather than outright bricking, severely emp'd cyberorgans degrade over time very quickly, requiring replacement in the near future.</li>
|
||||
<li class="rscadd">Fake blindfolds in the loadout. They don't obscure vision, for better or worse.</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">29 April 2021</h2>
|
||||
<h3 class="author">Putnam3145 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Fixed a couple runtimes in activity (threat) tracking</li>
|
||||
</ul>
|
||||
<h3 class="author">keronshb updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="balance">Removes the Reinforcement Chromosome from Genetics.</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">26 April 2021</h2>
|
||||
<h3 class="author">Trigg, stylemistake and SandPoot updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
|
||||
@@ -29172,3 +29172,72 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
|
||||
- admin: 'Admins just got a new TGUI Select Equipment menu tweak: Prevents the window
|
||||
from creating sprites for any animated version there might be. (this guarantees
|
||||
consistant sprite size/amount)'
|
||||
2021-04-29:
|
||||
Putnam3145:
|
||||
- bugfix: Fixed a couple runtimes in activity (threat) tracking
|
||||
keronshb:
|
||||
- balance: Removes the Reinforcement Chromosome from Genetics.
|
||||
2021-04-30:
|
||||
DrPainis:
|
||||
- spellcheck: Bubblegum's hallucinations are capitalized.
|
||||
Melbert, SandPoot:
|
||||
- refactor: TGUI Limbgrower
|
||||
- refactor: Refactored the limbgrower to modernize the code and allow for more types
|
||||
of designs.
|
||||
- rscadd: The limbgrower now supports plumbing ducts.
|
||||
- bugfix: Fixes genitals not actually getting data from disks.
|
||||
- code_imp: Adds two special helpers.
|
||||
SandPoot:
|
||||
- rscadd: The decal painter now has visible previews for your tile painting funs.
|
||||
- bugfix: Fixes decal painter painting in the opposite direction.
|
||||
TheObserver-sys:
|
||||
- bugfix: Restores the access lock on crates that should have them, given the goods
|
||||
inside.
|
||||
- bugfix: Makes the 10MM Surplus Rifle a less awful thing to use.
|
||||
- bugfix: replaces unarmored things with their armored versions.
|
||||
- balance: Illegal Tech Ammo actually is fucking reasonable, now.
|
||||
- balance: Expensive Illegal Tech Ammo Boxes are now constructible, with actually
|
||||
justifiable prices.
|
||||
WanderingFox95:
|
||||
- balance: There's finally a reason for the reagent dart gun to exist and be used!
|
||||
akada:
|
||||
- imageadd: Changes the space adaptation sprite to something less intrusive and
|
||||
more subtle.
|
||||
necromanceranne:
|
||||
- rscadd: 'Basic cybernetic organs: they''re worse than organic! Basic stomachs,
|
||||
hearts, lungs and livers! For when you hate someone enough to not bother harvesting
|
||||
organs from a monkeyhuman!'
|
||||
- rscadd: 'Cybernetic organs have been adjusted into three tiers: 1 (basic), 2 (standard,
|
||||
better than organic) and 3 (absolutely better than organic but expensive to
|
||||
print)'
|
||||
- rscadd: Cybernetic organs that are emp'd instead suffer different effects based
|
||||
on the severity of the emp. The bigger the emp, the worse the effect is.
|
||||
- rscadd: Rather than outright bricking, severely emp'd cyberorgans degrade over
|
||||
time very quickly, requiring replacement in the near future.
|
||||
- rscadd: Fake blindfolds in the loadout. They don't obscure vision, for better
|
||||
or worse.
|
||||
2021-05-01:
|
||||
qweq12yt:
|
||||
- bugfix: Restores the sprite for the Riot Suit.
|
||||
2021-05-03:
|
||||
TripleShades:
|
||||
- rscadd: Added two air alarms to Pubby Security, one in the evidence locker room
|
||||
and one in the main equipment back room
|
||||
- rscadd: pAI Card back to outside Research in Meta Station
|
||||
- bugfix: Pubby Disposals now shunts to space
|
||||
- bugfix: Maintinence Areas being not applied to certain airlocks as well as stealing
|
||||
minor walls
|
||||
- bugfix: Box Surgery Storage camera is now renamed to be on the network
|
||||
- bugfix: 'Box Paramedic Station camera is now renamed to be on the network, and
|
||||
no longer steals the Morgue''s cam tweak: Box Surgery Storage is now it''s own
|
||||
proper room'
|
||||
2021-05-05:
|
||||
The0bserver, with a great amount of advice from TripleZeta/TetraZeta:
|
||||
- rscadd: Adds a new crate type, for use with any manner of cheeky breeki shenanigans,
|
||||
as well as with existing Russian contraband.
|
||||
bunny232:
|
||||
- rscadd: There's some new vents and scrubbers in the meta station xenobiology department.
|
||||
Welders and wrenches not included*
|
||||
keronshb:
|
||||
- balance: Nightmare Shadow Jaunt threshold up to 0.4
|
||||
- balance: Vendor and Engraved message light down to 0.3
|
||||
|
||||
|
Before Width: | Height: | Size: 22 KiB After Width: | Height: | Size: 23 KiB |
|
Before Width: | Height: | Size: 25 KiB After Width: | Height: | Size: 26 KiB |
|
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 12 KiB |
|
Before Width: | Height: | Size: 44 KiB After Width: | Height: | Size: 44 KiB |
|
Before Width: | Height: | Size: 55 KiB After Width: | Height: | Size: 55 KiB |
@@ -6,6 +6,10 @@
|
||||
name = "Blindfold"
|
||||
path = /obj/item/clothing/glasses/sunglasses/blindfold
|
||||
|
||||
/datum/gear/glasses/fakeblindfold
|
||||
name = "Fake Blindfold"
|
||||
path = /obj/item/clothing/glasses/fakeblindfold
|
||||
|
||||
/datum/gear/glasses/cold
|
||||
name = "Cold goggles"
|
||||
path = /obj/item/clothing/glasses/cold
|
||||
|
||||
@@ -3,10 +3,9 @@
|
||||
desc = "A gun magazine. Loaded with rounds which ignite the target.."
|
||||
id = "10mminc"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(/datum/material/plasma = 50000, /datum/material/iron = 18000)
|
||||
reagents_list = list(/datum/reagent/toxin/plasma = 120, /datum/reagent/napalm = 240)
|
||||
materials = list(/datum/material/plasma = 5000, /datum/material/iron = 7500)
|
||||
build_path = /obj/item/ammo_box/magazine/m10mm/fire
|
||||
category = list("Weapons")
|
||||
category = list("Ammo")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
/datum/design/m10mm
|
||||
@@ -14,7 +13,7 @@
|
||||
desc = "A gun magazine."
|
||||
id = "10mm"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(/datum/material/iron = 55000)
|
||||
materials = list(/datum/material/iron = 6000)
|
||||
build_path = /obj/item/ammo_box/magazine/m10mm
|
||||
category = list("Ammo")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
@@ -24,8 +23,7 @@
|
||||
desc = "A gun magazine. Loaded with hollow-point rounds, extremely effective against unarmored targets, but nearly useless against protective clothing."
|
||||
id = "10mmhp"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(/datum/material/iron = 40000, /datum/material/glass = 50000)
|
||||
reagents_list = list(/datum/reagent/sonic_powder = 280)
|
||||
materials = list(/datum/material/iron = 7500, /datum/material/glass = 5000)
|
||||
build_path = /obj/item/ammo_box/magazine/m10mm/hp
|
||||
category = list("Ammo")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
@@ -35,7 +33,7 @@
|
||||
desc = "A gun magazine. Loaded with rounds which penetrate armour, but are less effective against normal targets."
|
||||
id = "10mmap"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(/datum/material/iron = 40000, /datum/material/titanium = 60000)
|
||||
materials = list(/datum/material/iron = 7500, /datum/material/titanium = 6500)
|
||||
build_path = /obj/item/ammo_box/magazine/m10mm/ap
|
||||
category = list("Ammo")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
@@ -54,7 +52,7 @@
|
||||
name = "handgun magazine (.45)"
|
||||
id = "m45"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(/datum/material/iron = 80000)
|
||||
materials = list(/datum/material/iron = 8000)
|
||||
build_path = /obj/item/ammo_box/magazine/m45
|
||||
category = list("Ammo")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
@@ -64,7 +62,7 @@
|
||||
desc = "A gun magazine."
|
||||
id = "pistolm9mm"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(/datum/material/iron = 80000)
|
||||
materials = list(/datum/material/iron = 7500)
|
||||
build_path = /obj/item/ammo_box/magazine/pistolm9mm
|
||||
category = list("Ammo")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
@@ -84,7 +82,37 @@
|
||||
desc = "A revolver speedloader. Cuts through like a hot knife through butter."
|
||||
id = "sl357ap"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(/datum/material/iron = 30000, /datum/material/titanium = 45000)
|
||||
materials = list(/datum/material/iron = 30000, /datum/material/titanium = 5000)
|
||||
build_path = /obj/item/ammo_box/a357/ap
|
||||
category = list("Ammo")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
/datum/design/m10apbox
|
||||
name = "ammo box (10mm Armour Piercing)"
|
||||
desc = "A box of ammo containing 20 rounds designed to penetrate armor, at the cost of raw damage."
|
||||
id = "m10apbox"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(/datum/material/iron = 30000, /datum/material/titanium = 6000)
|
||||
build_path = /obj/item/ammo_box/c10mm/ap
|
||||
category = list("Ammo")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
/datum/design/m10firebox
|
||||
name = "ammo box (10mm Incendiary)"
|
||||
desc = "A box of ammo containing 20 rounds designed to set people ablaze, at the cost of raw damage."
|
||||
id = "m10firebox"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(/datum/material/iron = 30000, /datum/material/plasma = 6000)
|
||||
build_path = /obj/item/ammo_box/c10mm/fire
|
||||
category = list("Ammo")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
/datum/design/m10hpbox
|
||||
name = "ammo box (10mm Hollowpoint)"
|
||||
desc = "A box of ammo containing 20 rounds designed to tear through unarmored opponents, while being completely ineffective against armor."
|
||||
id = "m10hpbox"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(/datum/material/iron = 30000, /datum/material/glass = 6000)
|
||||
build_path = /obj/item/ammo_box/c10mm/hp
|
||||
category = list("Ammo")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
import { useBackend } from '../backend';
|
||||
import { Button, Section } from '../components';
|
||||
import { Box, Button, Section } from '../components';
|
||||
import { Window } from '../layouts';
|
||||
import { classes } from 'common/react';
|
||||
|
||||
export const DecalPainter = (props, context) => {
|
||||
const { act, data } = useBackend(context);
|
||||
@@ -16,11 +17,25 @@ export const DecalPainter = (props, context) => {
|
||||
{decal_list.map(decal => (
|
||||
<Button
|
||||
key={decal.decal}
|
||||
content={decal.name}
|
||||
style={{
|
||||
width: '48px',
|
||||
height: '48px',
|
||||
padding: 0,
|
||||
}}
|
||||
selected={decal.decal === data.decal_style}
|
||||
tooltip={decal.name}
|
||||
onClick={() => act('select decal', {
|
||||
decals: decal.decal,
|
||||
})} />
|
||||
})}>
|
||||
<Box
|
||||
className={classes([
|
||||
'decals32x32',
|
||||
data.decal_dir_text + '-' + decal.decal + (data.decal_color ? '_' + data.decal_color : ''),
|
||||
])}
|
||||
style={{
|
||||
transform: 'scale(1.5) translate(17%, 17%)',
|
||||
}} />
|
||||
</Button>
|
||||
))}
|
||||
</Section>
|
||||
<Section title="Decal Color">
|
||||
@@ -28,7 +43,12 @@ export const DecalPainter = (props, context) => {
|
||||
return (
|
||||
<Button
|
||||
key={color.colors}
|
||||
content={color.colors === "red"
|
||||
style={{
|
||||
width: '48px',
|
||||
height: '48px',
|
||||
padding: 0,
|
||||
}}
|
||||
tooltip={color.colors === "red"
|
||||
? "Red"
|
||||
: color.colors === "white"
|
||||
? "White"
|
||||
@@ -36,7 +56,16 @@ export const DecalPainter = (props, context) => {
|
||||
selected={color.colors === data.decal_color}
|
||||
onClick={() => act('select color', {
|
||||
colors: color.colors,
|
||||
})} />
|
||||
})}>
|
||||
<Box
|
||||
className={classes([
|
||||
'decals32x32',
|
||||
data.decal_dir_text + '-' + data.decal_style + (color.colors ? '_' + color.colors : ''),
|
||||
])}
|
||||
style={{
|
||||
transform: 'scale(1.5) translate(17%, 17%)',
|
||||
}} />
|
||||
</Button>
|
||||
);
|
||||
})}
|
||||
</Section>
|
||||
@@ -45,7 +74,12 @@ export const DecalPainter = (props, context) => {
|
||||
return (
|
||||
<Button
|
||||
key={dir.dirs}
|
||||
content={dir.dirs === 1
|
||||
style={{
|
||||
width: '48px',
|
||||
height: '48px',
|
||||
padding: 0,
|
||||
}}
|
||||
tooltip={dir.dirs === 1
|
||||
? "North"
|
||||
: dir.dirs === 2
|
||||
? "South"
|
||||
@@ -55,7 +89,23 @@ export const DecalPainter = (props, context) => {
|
||||
selected={dir.dirs === data.decal_direction}
|
||||
onClick={() => act('selected direction', {
|
||||
dirs: dir.dirs,
|
||||
})} />
|
||||
})}>
|
||||
<Box
|
||||
className={classes([
|
||||
'decals32x32',
|
||||
(dir.dirs === 1
|
||||
? "north"
|
||||
: dir.dirs === 2
|
||||
? "south"
|
||||
: dir.dirs === 4
|
||||
? "east"
|
||||
: "west")
|
||||
+ '-' + data.decal_style + (data.decal_color ? '_' + data.decal_color : ''),
|
||||
])}
|
||||
style={{
|
||||
transform: 'scale(1.5) translate(17%, 17%)',
|
||||
}} />
|
||||
</Button>
|
||||
);
|
||||
})}
|
||||
</Section>
|
||||
|
||||
@@ -0,0 +1,109 @@
|
||||
import { useBackend, useSharedState } from '../backend';
|
||||
import { Box, Button, Dimmer, Icon, LabeledList, Section, Tabs } from '../components';
|
||||
import { Window } from '../layouts';
|
||||
|
||||
export const Limbgrower = (props, context) => {
|
||||
const { act, data } = useBackend(context);
|
||||
const {
|
||||
reagents = [],
|
||||
total_reagents,
|
||||
max_reagents,
|
||||
categories = [],
|
||||
busy,
|
||||
disk = [],
|
||||
} = data;
|
||||
const [tab, setTab] = useSharedState(
|
||||
context, 'category', categories[0]?.name);
|
||||
const designList = categories
|
||||
.find(category => category.name === tab)
|
||||
?.designs;
|
||||
|
||||
return (
|
||||
<Window
|
||||
title="Limb Grower"
|
||||
width={500}
|
||||
height={550}>
|
||||
{!!busy && (
|
||||
<Dimmer fontSize="32px">
|
||||
<Icon name="cog" spin={1} />
|
||||
{' Building...'}
|
||||
</Dimmer>
|
||||
)}
|
||||
<Window.Content scrollable>
|
||||
<Section title="Data Disk" buttons={
|
||||
<Button
|
||||
content="Eject Disk"
|
||||
icon="eject"
|
||||
onClick={() => act('eject_disk')}
|
||||
disabled={!disk['disk']}
|
||||
/>
|
||||
}>
|
||||
{disk['name'] ? (
|
||||
<div>
|
||||
Containing data for {disk['name']},<br />
|
||||
Attempting to create genitalia will use the disk's data.
|
||||
</div>
|
||||
) : disk['disk'] ? "No data." : "No disk."}
|
||||
</Section>
|
||||
<Section title="Reagents">
|
||||
<Box mb={1}>
|
||||
{total_reagents} / {max_reagents} reagent capacity used.
|
||||
</Box>
|
||||
<LabeledList>
|
||||
{reagents.map(reagent => (
|
||||
<LabeledList.Item
|
||||
key={reagent.reagent_name}
|
||||
label={reagent.reagent_name}
|
||||
buttons={(
|
||||
<Button.Confirm
|
||||
textAlign="center"
|
||||
content="Remove Reagent"
|
||||
icon="fill-drip"
|
||||
color="bad"
|
||||
onClick={() => act('empty_reagent', {
|
||||
reagent_type: reagent.reagent_type,
|
||||
})} />
|
||||
)}>
|
||||
{reagent.reagent_amount}u
|
||||
</LabeledList.Item>
|
||||
))}
|
||||
</LabeledList>
|
||||
</Section>
|
||||
<Section title="Designs">
|
||||
<Tabs>
|
||||
{categories.map(category => (
|
||||
<Tabs.Tab
|
||||
fluid
|
||||
key={category.name}
|
||||
selected={tab === category.name}
|
||||
onClick={() => setTab(category.name)}>
|
||||
{category.name}
|
||||
</Tabs.Tab>
|
||||
))}
|
||||
</Tabs>
|
||||
<LabeledList>
|
||||
{designList.map(design => (
|
||||
<LabeledList.Item
|
||||
key={design.name}
|
||||
label={design.name}
|
||||
buttons={(
|
||||
<Button
|
||||
content="Make"
|
||||
onClick={() => act('make_limb', {
|
||||
design_id: design.id,
|
||||
active_tab: design.parent_category,
|
||||
})} />
|
||||
)}>
|
||||
{design.needed_reagents.map(reagent => (
|
||||
<Box key={reagent.name}>
|
||||
{reagent.name}: {reagent.amount}u
|
||||
</Box>
|
||||
))}
|
||||
</LabeledList.Item>
|
||||
))}
|
||||
</LabeledList>
|
||||
</Section>
|
||||
</Window.Content>
|
||||
</Window>
|
||||
);
|
||||
};
|
||||