Update automatic.dm
This commit is contained in:
@@ -268,8 +268,6 @@
|
||||
empty_alarm()
|
||||
return
|
||||
|
||||
|
||||
|
||||
// L6 SAW //
|
||||
|
||||
/obj/item/gun/ballistic/automatic/l6_saw
|
||||
@@ -292,13 +290,11 @@
|
||||
/obj/item/gun/ballistic/automatic/l6_saw/unrestricted
|
||||
pin = /obj/item/firing_pin
|
||||
|
||||
|
||||
/obj/item/gun/ballistic/automatic/l6_saw/examine(mob/user)
|
||||
..()
|
||||
if(cover_open && magazine)
|
||||
to_chat(user, "<span class='notice'>It seems like you could use an <b>empty hand</b> to remove the magazine.</span>")
|
||||
|
||||
|
||||
/obj/item/gun/ballistic/automatic/l6_saw/attack_self(mob/user)
|
||||
cover_open = !cover_open
|
||||
to_chat(user, "<span class='notice'>You [cover_open ? "open" : "close"] [src]'s cover.</span>")
|
||||
@@ -308,12 +304,10 @@
|
||||
playsound(user, 'sound/weapons/sawclose.ogg', 60, 1)
|
||||
update_icon()
|
||||
|
||||
|
||||
/obj/item/gun/ballistic/automatic/l6_saw/update_icon()
|
||||
icon_state = "l6[cover_open ? "open" : "closed"][magazine ? CEILING(get_ammo(0)/12.5, 1)*25 : "-empty"][suppressed ? "-suppressed" : ""]"
|
||||
item_state = "l6[cover_open ? "openmag" : "closedmag"]"
|
||||
|
||||
|
||||
/obj/item/gun/ballistic/automatic/l6_saw/afterattack(atom/target as mob|obj|turf, mob/living/user as mob|obj, flag, params) //what I tried to do here is just add a check to see if the cover is open or not and add an icon_state change because I can't figure out how c-20rs do it with overlays
|
||||
if(cover_open)
|
||||
to_chat(user, "<span class='warning'>[src]'s cover is open! Close it before firing!</span>")
|
||||
@@ -344,8 +338,6 @@
|
||||
return
|
||||
..()
|
||||
|
||||
|
||||
|
||||
// SNIPER //
|
||||
|
||||
/obj/item/gun/ballistic/automatic/sniper_rifle
|
||||
@@ -367,14 +359,12 @@
|
||||
slot_flags = ITEM_SLOT_BACK
|
||||
actions_types = list()
|
||||
|
||||
|
||||
/obj/item/gun/ballistic/automatic/sniper_rifle/update_icon()
|
||||
if(magazine)
|
||||
icon_state = "sniper-mag"
|
||||
else
|
||||
icon_state = "sniper"
|
||||
|
||||
|
||||
/obj/item/gun/ballistic/automatic/sniper_rifle/syndicate
|
||||
name = "syndicate sniper rifle"
|
||||
desc = "An illegally modified .50 cal sniper rifle with suppression compatibility. Quickscoping still doesn't work."
|
||||
@@ -403,7 +393,6 @@
|
||||
else
|
||||
icon_state = "surplus-e"
|
||||
|
||||
|
||||
// Laser rifle (rechargeable magazine) //
|
||||
|
||||
/obj/item/gun/ballistic/automatic/laser
|
||||
|
||||
Reference in New Issue
Block a user