Ports TG firebots
This commit is contained in:
@@ -35,6 +35,7 @@
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#define CLEAN_BOT (1<<3) // Cleanbots
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#define MED_BOT (1<<4) // Medibots
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#define HONK_BOT (1<<5) // Honkbots & ED-Honks
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#define FIRE_BOT (1<<6) // Firebots
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//AI notification defines
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#define NEW_BORG 1
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@@ -31,7 +31,7 @@
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var/remote_door_id = ""
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var/bot_access_flags = 0 //Bit flags. Selection: SEC_BOT | MULE_BOT | FLOOR_BOT | CLEAN_BOT | MED_BOT
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var/bot_access_flags = 0 //Bit flags. Selection: SEC_BOT | MULE_BOT | FLOOR_BOT | CLEAN_BOT | MED_BOT | FIRE_BOT
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var/spam_enabled = 0 //Enables "Send to All" Option
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var/obj/item/pda/host_pda = null
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@@ -65,7 +65,7 @@
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name = "\improper BreatheDeep cartridge"
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icon_state = "cart-a"
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access = CART_ATMOS | CART_DRONEPHONE
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bot_access_flags = FLOOR_BOT
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bot_access_flags = FLOOR_BOT | FIRE_BOT
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/obj/item/cartridge/medical
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name = "\improper Med-U cartridge"
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@@ -112,7 +112,7 @@
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/obj/item/cartridge/roboticist
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name = "\improper B.O.O.P. Remote Control cartridge"
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desc = "Packed with heavy duty triple-bot interlink!"
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bot_access_flags = FLOOR_BOT | CLEAN_BOT | MED_BOT
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bot_access_flags = FLOOR_BOT | CLEAN_BOT | MED_BOT | FIRE_BOT
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access = CART_DRONEPHONE
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/obj/item/cartridge/signal
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@@ -160,7 +160,7 @@
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name = "\improper Power-On DELUXE cartridge"
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icon_state = "cart-ce"
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access = CART_MANIFEST | CART_STATUS_DISPLAY | CART_ENGINE | CART_ATMOS | CART_DRONEPHONE
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bot_access_flags = FLOOR_BOT
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bot_access_flags = FLOOR_BOT | FIRE_BOT
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/obj/item/cartridge/cmo
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name = "\improper Med-U DELUXE cartridge"
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@@ -172,7 +172,7 @@
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name = "\improper Signal Ace DELUXE cartridge"
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icon_state = "cart-rd"
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access = CART_MANIFEST | CART_STATUS_DISPLAY | CART_REAGENT_SCANNER | CART_ATMOS | CART_DRONEPHONE
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bot_access_flags = FLOOR_BOT | CLEAN_BOT | MED_BOT
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bot_access_flags = FLOOR_BOT | CLEAN_BOT | MED_BOT | FIRE_BOT
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/obj/item/cartridge/rd/Initialize()
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. = ..()
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@@ -183,7 +183,7 @@
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desc = "Now with 350% more value!" //Give the Captain...EVERYTHING! (Except Mime, Clown, and Syndie)
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icon_state = "cart-c"
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access = ~(CART_CLOWN | CART_MIME | CART_REMOTE_DOOR)
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bot_access_flags = SEC_BOT | MULE_BOT | FLOOR_BOT | CLEAN_BOT | MED_BOT
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bot_access_flags = SEC_BOT | MULE_BOT | FLOOR_BOT | CLEAN_BOT | MED_BOT | FIRE_BOT
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spam_enabled = 1
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/obj/item/cartridge/captain/New()
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@@ -71,6 +71,10 @@
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sprite_name = "foam_extinguisher"
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precision = TRUE
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/obj/item/extinguisher/proc/refill()
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create_reagents(max_water, AMOUNT_VISIBLE)
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reagents.add_reagent(chem, max_water)
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/obj/item/extinguisher/suicide_act(mob/living/carbon/user)
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if (!safety && (reagents.total_volume >= 1))
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user.visible_message("<span class='suicide'>[user] puts the nozzle to [user.p_their()] mouth. It looks like [user.p_theyre()] trying to extinguish the spark of life!</span>")
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@@ -183,7 +187,7 @@
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W.reagents = R
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R.my_atom = W
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reagents.trans_to(W,1)
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//Make em move dat ass, hun
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addtimer(CALLBACK(src, /obj/item/extinguisher/proc/move_particles, water_particles), 2)
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@@ -243,3 +247,12 @@
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user.visible_message("[user] empties out \the [src] onto the floor using the release valve.", "<span class='info'>You quietly empty out \the [src] using its release valve.</span>")
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//firebot assembly
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/obj/item/extinguisher/attackby(obj/O, mob/user, params)
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if(istype(O, /obj/item/bodypart/l_arm/robot) || istype(O, /obj/item/bodypart/r_arm/robot))
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to_chat(user, "<span class='notice'>You add [O] to [src].</span>")
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qdel(O)
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qdel(src)
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user.put_in_hands(new /obj/item/bot_assembly/firebot)
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else
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..()
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@@ -189,6 +189,16 @@
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time = 40
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category = CAT_ROBOT
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/datum/crafting_recipe/Firebot
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name = "Firebot"
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result = /mob/living/simple_animal/bot/firebot
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reqs = list(/obj/item/extinguisher = 1,
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/obj/item/bodypart/r_arm/robot = 1,
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/obj/item/assembly/prox_sensor = 1,
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/obj/item/clothing/head/hardhat/red = 1)
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time = 40
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category = CAT_ROBOT
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/datum/crafting_recipe/improvised_pneumatic_cannon //Pretty easy to obtain but
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name = "Pneumatic Cannon"
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result = /obj/item/pneumatic_cannon/ghetto
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@@ -731,7 +741,7 @@
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/datum/crafting_recipe/goldenbox
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name = "Gold Plated Toolbox"
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result = /obj/item/storage/toolbox/gold_fake
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result = /obj/item/storage/toolbox/gold_fake
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reqs = list(/obj/item/stack/sheet/cardboard = 1, //so we dont null items in crafting
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/obj/item/stack/cable_coil = 10,
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/obj/item/stack/sheet/mineral/gold = 1,
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@@ -505,3 +505,33 @@
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to_chat(user, "<span class='notice'>You unbolt [src]'s energy swords</span>")
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for(var/IS in 1 to swordamt)
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new /obj/item/melee/transforming/energy/sword/saber(Tsec)
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//Firebot Assembly
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/obj/item/bot_assembly/firebot
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name = "incomplete firebot assembly"
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desc = "A fire extinguisher with an arm attached to it."
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icon_state = "firebot_arm"
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created_name = "Firebot"
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/obj/item/bot_assembly/firebot/attackby(obj/item/I, mob/user, params)
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..()
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switch(build_step)
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if(ASSEMBLY_FIRST_STEP)
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if(istype(I, /obj/item/clothing/head/hardhat/red))
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if(!user.temporarilyRemoveItemFromInventory(I))
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return
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to_chat(user,"<span class='notice'>You add the [I] to [src]!</span>")
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icon_state = "firebot_helmet"
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desc = "An incomplete firebot assembly with a fire helmet."
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qdel(I)
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build_step++
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if(ASSEMBLY_SECOND_STEP)
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if(isprox(I))
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if(!can_finish_build(I, user))
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return
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to_chat(user, "<span class='notice'>You add the [I] to [src]! Beep Boop!</span>")
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var/mob/living/simple_animal/bot/firebot/F = new(drop_location())
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F.name = created_name
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qdel(I)
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qdel(src)
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@@ -0,0 +1,325 @@
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//Firebot
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#define SPEECH_INTERVAL 300 // Time between idle speeches
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#define DETECTED_VOICE_INTERVAL 300 // Time between fire detected callouts
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#define FOAM_INTERVAL 50 // Time between deployment of fire fighting foam
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/mob/living/simple_animal/bot/firebot
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name = "\improper Firebot"
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desc = "A little fire extinguishing bot. He looks rather anxious."
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icon = 'icons/mob/aibots.dmi'
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icon_state = "firebot"
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density = FALSE
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anchored = FALSE
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health = 25
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maxHealth = 25
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spacewalk = TRUE
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radio_key = /obj/item/encryptionkey/headset_eng
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radio_channel = "Engineering"
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bot_type = FIRE_BOT
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model = "Firebot"
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bot_core = /obj/machinery/bot_core/firebot
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window_id = "autoextinguisher"
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window_name = "Mobile Fire Extinguisher v1.0"
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path_image_color = "#FFA500"
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var/atom/target_fire
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var/atom/old_target_fire
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var/obj/item/extinguisher/internal_ext
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var/last_found = 0
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var/speech_cooldown = 0
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var/detected_cooldown = 0
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var/foam_cooldown = 0
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var/extinguish_people = TRUE
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var/extinguish_fires = TRUE
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var/stationary_mode = FALSE
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/mob/living/simple_animal/bot/firebot/Initialize()
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. = ..()
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update_icon()
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var/datum/job/engineer/J = new/datum/job/engineer
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access_card.access += J.get_access()
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prev_access = access_card.access
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create_extinguisher()
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/mob/living/simple_animal/bot/firebot/bot_reset()
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create_extinguisher()
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/mob/living/simple_animal/bot/firebot/proc/create_extinguisher()
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internal_ext = new /obj/item/extinguisher(src)
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internal_ext.safety = FALSE
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internal_ext.precision = TRUE
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internal_ext.max_water = INFINITY
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internal_ext.refill()
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/mob/living/simple_animal/bot/firebot/UnarmedAttack(atom/A)
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if(!on)
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return
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if(internal_ext)
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internal_ext.afterattack(A, src)
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else
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return ..()
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/mob/living/simple_animal/bot/firebot/RangedAttack(atom/A)
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if(!on)
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return
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if(internal_ext)
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internal_ext.afterattack(A, src)
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else
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return ..()
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/mob/living/simple_animal/bot/firebot/turn_on()
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. = ..()
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update_icon()
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/mob/living/simple_animal/bot/firebot/turn_off()
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..()
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update_icon()
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/mob/living/simple_animal/bot/firebot/bot_reset()
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..()
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target_fire = null
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old_target_fire = null
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ignore_list = list()
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anchored = FALSE
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update_icon()
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/mob/living/simple_animal/bot/firebot/proc/soft_reset()
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path = list()
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target_fire = null
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mode = BOT_IDLE
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last_found = world.time
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update_icon()
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/mob/living/simple_animal/bot/firebot/set_custom_texts()
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text_hack = "You corrupt [name]'s safety protocols."
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text_dehack = "You detect errors in [name] and reset his programming."
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text_dehack_fail = "[name] is not responding to reset commands!"
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/mob/living/simple_animal/bot/firebot/get_controls(mob/user)
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var/dat
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dat += hack(user)
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dat += showpai(user)
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dat += "<TT><B>Mobile Fire Extinguisher v1.0</B></TT><BR><BR>"
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dat += "Status: <A href='?src=[REF(src)];power=1'>[on ? "On" : "Off"]</A><BR>"
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dat += "Maintenance panel panel is [open ? "opened" : "closed"]<BR>"
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dat += "Behaviour controls are [locked ? "locked" : "unlocked"]<BR>"
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if(!locked || issilicon(user) || IsAdminGhost(user))
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dat += "Extinguish Fires: <A href='?src=[REF(src)];operation=extinguish_fires'>[extinguish_fires ? "Yes" : "No"]</A><BR>"
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dat += "Extinguish People: <A href='?src=[REF(src)];operation=extinguish_people'>[extinguish_people ? "Yes" : "No"]</A><BR>"
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dat += "Patrol Station: <A href='?src=[REF(src)];operation=patrol'>[auto_patrol ? "Yes" : "No"]</A><BR>"
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dat += "Stationary Mode: <a href='?src=[REF(src)];operation=stationary_mode'>[stationary_mode ? "Yes" : "No"]</a><br>"
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return dat
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/mob/living/simple_animal/bot/firebot/emag_act(mob/user)
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..()
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if(emagged == 1)
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if(user)
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to_chat(user, "<span class='danger'>[src] buzzes and beeps.</span>")
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audible_message("<span class='danger'>[src] buzzes oddly!</span>")
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playsound(src, "sparks", 75, TRUE)
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if(user)
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old_target_fire = user
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extinguish_fires = FALSE
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extinguish_people = TRUE
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internal_ext.chem = "clf3" //Refill the internal extinguisher with liquid fire
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internal_ext.power = 3
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internal_ext.safety = FALSE
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internal_ext.precision = FALSE
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internal_ext.max_water = INFINITY
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internal_ext.refill()
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/mob/living/simple_animal/bot/firebot/Topic(href, href_list)
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if(..())
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return TRUE
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switch(href_list["operation"])
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if("extinguish_fires")
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extinguish_fires = !extinguish_fires
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if("extinguish_people")
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extinguish_people = !extinguish_people
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if("stationary_mode")
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stationary_mode = !stationary_mode
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update_controls()
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update_icon()
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/mob/living/simple_animal/bot/firebot/proc/is_burning(atom/target)
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if(ismob(target))
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var/mob/living/M = target
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if(M.on_fire || (emagged == 1 && !M.on_fire))
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return TRUE
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else if(isturf(target))
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var/turf/open/T = target
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if(T.active_hotspot)
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return TRUE
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return FALSE
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/mob/living/simple_animal/bot/firebot/handle_automated_action()
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if(!..())
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return
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if(IsStun())
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old_target_fire = target_fire
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target_fire = null
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mode = BOT_IDLE
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return
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if(prob(1) && target_fire == null)
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var/list/messagevoice = list("No fires detected." = 'sound/voice/firebot/nofires.ogg',
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"Only you can prevent station fires." = 'sound/voice/firebot/onlyyou.ogg',
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"Temperature nominal." = 'sound/voice/firebot/tempnominal.ogg',
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"Keep it cool." = 'sound/voice/firebot/keepitcool.ogg')
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var/message = pick(messagevoice)
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speak(message)
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playsound(src, messagevoice[message], 50)
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// Couldn't reach the target, reset and try again ignoring the old one
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if(frustration > 8)
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old_target_fire = target_fire
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soft_reset()
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// We extinguished our target or it was deleted
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if(QDELETED(target_fire) || !is_burning(target_fire) || isdead(target_fire))
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target_fire = null
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var/scan_range = (stationary_mode ? 1 : DEFAULT_SCAN_RANGE)
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if(extinguish_people)
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target_fire = scan(/mob/living, old_target_fire, scan_range) // Scan for burning humans first
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if(target_fire == null && extinguish_fires)
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target_fire = scan(/turf/open, old_target_fire, scan_range) // Scan for burning turfs second
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old_target_fire = target_fire
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// Target reached ENGAGE WATER CANNON
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if(target_fire && (get_dist(src, target_fire) <= (emagged == 1 ? 1 : 2))) // Make the bot spray water from afar when not emagged
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if((speech_cooldown + SPEECH_INTERVAL) < world.time)
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if(ishuman(target_fire))
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speak("Stop, drop and roll!")
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playsound(src, "sound/voice/firebot/stopdropnroll.ogg", 50, 0)
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else
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speak("Extinguishing!")
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playsound(src, "sound/voice/firebot/extinguishing.ogg", 50, 0)
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speech_cooldown = world.time
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flick("firebot1_use", src)
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spray_water(target_fire, src)
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soft_reset()
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// Target ran away
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else if(target_fire && path.len && (get_dist(target_fire,path[path.len]) > 2))
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path = list()
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mode = BOT_IDLE
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last_found = world.time
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else if(target_fire && stationary_mode)
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soft_reset()
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return
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if(target_fire && (get_dist(src, target_fire) > 2))
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path = get_path_to(src, get_turf(target_fire), /turf/proc/Distance_cardinal, 0, 30, 1, id=access_card)
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mode = BOT_MOVING
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if(!path.len)
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soft_reset()
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if(path.len > 0 && target_fire)
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if(!bot_move(path[path.len]))
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old_target_fire = target_fire
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soft_reset()
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return
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// We got a target but it's too far away from us
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if(path.len > 8 && target_fire)
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frustration++
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if(auto_patrol && !target_fire && !stationary_mode)
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if(mode == BOT_IDLE || mode == BOT_START_PATROL)
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start_patrol()
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if(mode == BOT_PATROL)
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bot_patrol()
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//Look for burning people or turfs around the bot
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/mob/living/simple_animal/bot/firebot/process_scan(atom/scan_target)
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var/result
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if(scan_target == src)
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return result
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if(is_burning(scan_target))
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if((detected_cooldown + DETECTED_VOICE_INTERVAL) < world.time)
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speak("Fire detected!")
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playsound(src, "sound/voice/firebot/detected.ogg", 50, 0)
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detected_cooldown = world.time
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result = scan_target
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return result
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|
||||
/mob/living/simple_animal/bot/firebot/temperature_expose(datum/gas_mixture/air, temperature, volume)
|
||||
if((temperature > T0C + 200 || temperature < BODYTEMP_COLD_DAMAGE_LIMIT) && foam_cooldown + FOAM_INTERVAL < world.time)
|
||||
new /obj/effect/particle_effect/foam/firefighting(loc)
|
||||
foam_cooldown = world.time
|
||||
..()
|
||||
|
||||
/mob/living/simple_animal/bot/firebot/proc/spray_water(atom/target, mob/user)
|
||||
if(stationary_mode)
|
||||
flick("firebots_use", user)
|
||||
else
|
||||
flick("firebot1_use", user)
|
||||
internal_ext.afterattack(target, user, null)
|
||||
|
||||
/mob/living/simple_animal/bot/firebot/update_icon()
|
||||
if(!on)
|
||||
icon_state = "firebot0"
|
||||
return
|
||||
if(IsStun())
|
||||
icon_state = "firebots1"
|
||||
else if(stationary_mode) //Bot has yellow light to indicate stationary mode.
|
||||
icon_state = "firebots1"
|
||||
else
|
||||
icon_state = "firebot1"
|
||||
|
||||
|
||||
/mob/living/simple_animal/bot/firebot/explode()
|
||||
on = FALSE
|
||||
visible_message("<span class='boldannounce'>[src] blows apart!</span>")
|
||||
|
||||
var/atom/Tsec = drop_location()
|
||||
|
||||
new /obj/item/assembly/prox_sensor(Tsec)
|
||||
new /obj/item/clothing/head/hardhat/red(Tsec)
|
||||
|
||||
var/turf/T = get_turf(Tsec)
|
||||
|
||||
if(isopenturf(T))
|
||||
var/turf/open/theturf = T
|
||||
theturf.MakeSlippery(TURF_WET_WATER, min_wet_time = 10 SECONDS, wet_time_to_add = 5 SECONDS)
|
||||
|
||||
if(prob(50))
|
||||
drop_part(robot_arm, Tsec)
|
||||
|
||||
do_sparks(3, TRUE, src)
|
||||
..()
|
||||
|
||||
/obj/machinery/bot_core/firebot
|
||||
req_one_access = list(ACCESS_CONSTRUCTION, ACCESS_ROBOTICS)
|
||||
|
||||
#undef SPEECH_INTERVAL
|
||||
#undef DETECTED_VOICE_INTERVAL
|
||||
#undef FOAM_INTERVAL
|
||||
|
||||
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+2
-1
@@ -1226,13 +1226,13 @@
|
||||
#include "code\modules\antagonists\clockcult\clock_scriptures\scripture_scripts.dm"
|
||||
#include "code\modules\antagonists\clockcult\clock_structures\_trap_object.dm"
|
||||
#include "code\modules\antagonists\clockcult\clock_structures\ark_of_the_clockwork_justicar.dm"
|
||||
#include "code\modules\antagonists\clockcult\clock_structures\stargazer.dm"
|
||||
#include "code\modules\antagonists\clockcult\clock_structures\clockwork_obelisk.dm"
|
||||
#include "code\modules\antagonists\clockcult\clock_structures\eminence_spire.dm"
|
||||
#include "code\modules\antagonists\clockcult\clock_structures\heralds_beacon.dm"
|
||||
#include "code\modules\antagonists\clockcult\clock_structures\mania_motor.dm"
|
||||
#include "code\modules\antagonists\clockcult\clock_structures\ocular_warden.dm"
|
||||
#include "code\modules\antagonists\clockcult\clock_structures\ratvar_the_clockwork_justicar.dm"
|
||||
#include "code\modules\antagonists\clockcult\clock_structures\stargazer.dm"
|
||||
#include "code\modules\antagonists\clockcult\clock_structures\taunting_trail.dm"
|
||||
#include "code\modules\antagonists\clockcult\clock_structures\wall_gear.dm"
|
||||
#include "code\modules\antagonists\clockcult\clock_structures\trap_triggers\lever.dm"
|
||||
@@ -2078,6 +2078,7 @@
|
||||
#include "code\modules\mob\living\simple_animal\bot\cleanbot.dm"
|
||||
#include "code\modules\mob\living\simple_animal\bot\construction.dm"
|
||||
#include "code\modules\mob\living\simple_animal\bot\ed209bot.dm"
|
||||
#include "code\modules\mob\living\simple_animal\bot\firebot.dm"
|
||||
#include "code\modules\mob\living\simple_animal\bot\floorbot.dm"
|
||||
#include "code\modules\mob\living\simple_animal\bot\honkbot.dm"
|
||||
#include "code\modules\mob\living\simple_animal\bot\medbot.dm"
|
||||
|
||||
Reference in New Issue
Block a user