mm, yes, compile BEFORE committing
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@@ -169,7 +169,7 @@
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if(prob(assassin_prob))
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if(is_dynamic)
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var/threat_spent = CONFIG_GET(number/dynamic_assassinate_cost)
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spend_threat(threat_spent)
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mode.spend_threat(threat_spent)
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mode.log_threat("[owner.name] spent [threat_spent] on an assassination target.")
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var/list/active_ais = active_ais()
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if(active_ais.len && prob(100/GLOB.joined_player_list.len))
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